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Everything posted by Seed22
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I’ll give you 30 mil and a D-sync if you can get a tauntless tank into HM and tell me you dont need taunt. 100mil if you somehow get into the aeon vanguard fight with a tauntless tank. Im not kidding.
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I dont think a lot of people are grand standing as much as I wanna get this shit done as fast as possible because I’m either at work and on break or just have other things in life coming up or that I want to do soon.
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Did you vocalize it as a Kill Most? All of these complaints can be solved by clarifying a few times that its a kill most. Most people will understand what that means. If I dont see that, im speeding to the objective because well, the goal is to complete the mish so I figured thats what everyone wants, you know, to not spend a year and a day doing a 5 minute mission? I feel old gamers are whiney and bitchey about speed because something something game mechanics, and new players hate the old for not keeping up. I personally like KM TFs when I form my own, but I definitely can respect and understand the desire for speed. Plus, I feel I need to remind you all that some of these people are playing during a break at work so do keep in mind they’ll probably assume you mean speed unless you specify otherwise.
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Thanks so much for running it! Yeah I need to get back in the architect and fix those spelling errors(and I will! Once I'm done running a few HM TFs to get back into the swing of things before p7)
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Focused Feedback: Epic / Ancillary Power Pools
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
I see this as a buff to Bile spray and artic that should stay. Maybe more people would take them to use instead of just to proc bomb. Theme should never EVER trump performance. In any situation, at any time, NEVER. If these changes make the power better, they should stay -
That can be started by anyone now. Back in the day it could only be started after getting a badge for defeats I think.
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The new arcs by HC are the only real example of this, I admit. Was trying to be nice to blueside but yeah nothing outside of that to be honest. Quite sad really
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I meant to ask, is the unlock account or character wide? If account, meh I see no problem. Character? Oh hell no that shit's gotta go.
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Focused Feedback: Co-Op Striga Isle & New Story Arcs
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Oooh I'll for sure get around to doing these on my recent Fire/Dark corr. I know I should test em, but I wanna remain spoiler free so I'll leave it to other more capable testers. -
Or do operative grillo's mish with snakes and boom, snakey parts unlocked. I understand the initial kneejerk reaction, and share in my weariness personally when it comes to things like this, but if future unlocks are just this small and NEVER tied to completing say, a HM TF or a specific TF/arc, then I'd be fine with them.
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Focused Feedback: Epic / Ancillary Power Pools
Seed22 replied to The Curator's topic in [Open Beta] Focused Feedback
Not really. FA was never OP. Was it decent? Sure, but extremely niche. -
What additions to the AE would we like to see? (Within reason!)
Seed22 replied to Darmian's topic in Mission Architect
I think they’ll give you as many as you ask for assuming its for story of course. I got 4 on my primary account after its slots were full. -
Blueside has more people for ease of teaming. And of course the zones are brighter and somewhat easier to navigate for new players, but redside still has better content. What could help Redside is adding in less lackey material and more be your villain material. Add in more plots that you can initiate, make more mishs where you actually impact and disrupt the status quo of Paragon and/or the Isles. There arent any really evil arcs besides Westin in GV, so im unsure why people cant stomach being a lackey unless somehow thats like holding a mirror up to them IRL and forcing them to look into it 🤷🏾♂️ But yeah, more agency for sure. Bluesiders arcs are bland and all just horrible but at least they have agency
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Rikti Invasions & Shard-Specific XP Boosts! (Update: Jan 16th)
Seed22 replied to Widower's topic in Announcements
Pretty much this. Its true of Excel too. If you want to do something, don’t whine about a lack of leaders, grow a pair and lead. Its easier than sleeping to lead in this game, as people aren’t likely to jump down your throat like in other MMOs if you mess up -
Appreciated as always! I hope you enjoy
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Hey there fellow Architects! After the success of Odd Stories [Arc ID: 57289], I thought I would try my hand at long form story telling. I give you one of five arcs covering a supergroup and their adventures titled The Pariahs. This first arc follows Magus Gray, the founder of The Pariahs as he gets to the bottom of who killed the Winter Court, the court he belonged to for centuries. He believes the summer court was behind it, but needs the aid of muscle, which is where you come in. Arc ID: 58682 Please be critical of my story! I can't get better at long-form if I'm not given proper critique to work off of. Also, I'm aware that the ally rescue in the fourth mish will not show up in the navigation HUD. I've tried to fix it, to no avail. The other rescue pops up though, and both rescues are still in the mish. I hope you enjoy the arc, and look forward to more coming soon!
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I’ll give the arc a shot and leave my feedback after I finish my own arc(on the last mish then have a souvenir to create and i’ll be done. Along with some playtesting and another round with the spell checker/check for plot errors)
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Id listen to crane. This man(or woman, or…you get my point! :P) has the right idea when it comes to this kind of stuff. Also I used to think Ky was a bit rough of a critic but as time has allowed me to mature as a person, I see his criticism as necessary to be better. Hell, I’d be honored if he reviewed my arcs(only have one so far and another cooking) so I’d definitely listen to him. When I received criticism for my arc Odd Stories, I didn’t just throw it away, I(hopefully, we’ll see in the review of this new arc) took it in stride and tried to incorporate feedback for my future arcs as best as I could. Sure you may not get paid, but maybe one day you’ll want to turn this into something(I know I want to write and get a show produced from the stories I put out here), so why not give it your best shot?
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Ok well im for sure playing these. You had me at BHS, and the snakes one just sounds too hilarious to not play, once im done with an arc im currently working on that is.
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This game is not as new player friendly as many of us think it is
Seed22 replied to FFFF's topic in General Discussion
To be fair after reading all of the posts over the years I feel like my IQ has dropped when it comes to this game. I blame the forums! -
50s are protected so if they’re 50 this accomplished nothing but yeah sure, doesn’t affect me 😀
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Returning Player ONE question... End Game the same or expanded?
Seed22 replied to Yipp's topic in General Discussion
Im gonna assume you were around during 2019 with HC since you mentioned a few years ago. The only endgame addition that happened is Hard Mode TFs, of which there are 2. Thats it. There’s more on the way(HM TFs) but thats all -
I mean basic attacks aren’t doing THAT much for you mezzed unless you’re playing on -1x8, which I mean, if you are more power to you I guess. *Before they kill you or the group kills you, I should say
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This game is not as new player friendly as many of us think it is
Seed22 replied to FFFF's topic in General Discussion
This is good information, because this is directly from a new player’s perspective. No matter what you all think of how the player fell into this or that trap or did this or that wrong, even if I agree with you generally, this is the new player experience. It may sting but hey thats reality for ya. Coh will struggle to attract a large amount of new players long term for these and a few other reasons outside of the game’s control. I still think its a decently new player friendly MMO, but I guess the new player themselves think otherwise and in this instance as much as it hurts, given they are the new player, I will have to default to their perception