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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. I'll try again but last time I did it just sat there doing nothing. EDIT: "There are too few players to own the event."
  2. Can't start that solo.
  3. Maria's arc. But he shows up randomly, if I recall correctly, so if anyone knows of a better way to get him in a mission, I'd love to hear it. Or would it be easiest to create a quick AE mission with him? Would he have his real stats?
  4. I don't have a single elec armor user. I should fix that. And go with a secondary that isn't claws, em or mace. Maybe savage.
  5. My BZBs repond with, "Stupid Rularuu." Siege at +4 halted my god tank as I was still getting incarnated out. His heal outdid my DPS. I should revisit that fight after the next respec. And this was with a character that now takes about 1.5 hours to solo a normal max diff ITF. So, yea, exceptions occur. That's a good thing.
  6. That's my experience running DA repeatables at 50+3. All the rewards of running +4/x8 with the effort of +1/x8.
  7. Sounds like a plan.
  8. I couldn't get mine better than that. BU - ET long - TF - ET short - Gloom - BS and BU is only usable every 3 chain, I think. Still haven't figured out if BU is better before or after that first ET.
  9. No, I don't agree. It'd be an interesting experiment, though. Get fully T4ed, then crank up a second build with nothing but basic IOs. I suspect that there would a drastic change in performance for the worse. With around a 99.99% certainty.
  10. They only demonstrate the brute's single target damage superiority. When they're available to use, sure. But with something like shield charge, you're lucky to have enough recharge in it to use once per spawn. And this is the crux of it all and why I think utilizing a repeatable mission with 2 bosses per spawn is the way to go. And testing it at +4/x8 (or whatever diff is survivable) with basic IOs not only gives us those bosses but makes it far less likely that we're just slaughtering all the minions with a single AoE.
  11. There are no AVs and GMs in this test. If we want to test out single target DPS, that's what pylons are for. What I'm attempting to determine is whether tanks on the whole were overbuffed for whatever is "normal" gameplay. And while I seek out AVs and soloing TFs, I've been repeatedly told that ain't "normal" and I'm an "edge case." So what would your test be to determine the above?
  12. "What is already known" is the problem we're facing. I already know that tanks were overbuffed. The problem is all those demanding proof (as they should) of my claims. Using a static, repeatable mission, coupled with a difficulty that can lead to failure, properly timed and averaged out amongst various combinations, will provide us with a decent chunk of information, one way or the other.
  13. Wow. I would have quit that team after the first pull.
  14. Which is why I was using Galaxy Brain's Office Mission Simulator on the beta server. Then I just went spawn to spawn as we do normally. Only grabbing a second group's aggro if they were close enough. Granted, his critters don't dish out a normal amount of damage, another reason I was thinking basic IOs, but we could just as easily choose some standard enemy group and perhaps should. This way, a chosen difficulty might have relevance rather than both the brute and the tank being immortal.
  15. That's kind of why I'm leaning toward basic IO builds. We all have different build philosophies. If I gear builds specifically for the test at hand, lower survivability for the tank while cranking proc damage as an example, I think the results will be skewed, especially if using the identical build for the brute. Built like that, the brute may not even survive the test. If we go with basic IOs, it will drastically reduce the disparities that we can tweak into the builds.
  16. But what test that we can all agree upon? SOs? Basic IOs? Fully IOed but no incarnates? Edit: And of course by "we all" I mean those of us capable of having our opinions changed when presented with factual data.
  17. I suspect that as a set's AoE capabilities go up, tanks will surpass brutes. With the EM/Shield, there was only whirling hands and the long recharge shield charge. This would explain why my claws/sr test had the tank win, as there my aoe chain is followup, focus, spin, shockwave, repeat.
  18. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1466;698;1396;HEX;| |78DA4D93C952135114866FA7BB09191893101933202421A143DC290E55885002D14| |0D085551676C205A25D902250C2D257D0855BDD58AE7C07B78E2FA056B973C3E058| |BA8A277D7E487755D777EE7FCF708773F37BD3FE57B38FAE08A5FDAA65D66A2BC5F| |2B659ADCA6D3D6FAE57CA823EFF54C5B2A277A253BBA592E9262178E2B392979694| |06053EAC454EC569B926376BD228EE36464B72CD927BB2267C85AD2DCB98B12AEB1| |B3B5EDB2E56A55C6D63B9A15636D7FDF668419A551A745DAB56CAC6D4D6EAFE4ADE| |ACEDC8EDFD5EAA9EA27FA3B10CFBAB0BF1511522A7897C43536C4D159D8AADB9026| |090A98598F7DD7015755D197591E6115A92D99202C798AD69971DD3FA9A18D0C40D| |8A555147459D6ED4E9469D20EAF8C857C73AF56161E7B34873DBD5EBBAFB9EC6FE2| |6B3A7049699675641C98C53AC87F3299E34E7EB030B34E7432D5F8CB507A4B5619F| |6DE7793F7D17980393E045E6D025DEE7D073AEB548B11DBC4F57C7219FF1D01133F| |A9DB9493E5DC8DF95E13C5103CC326313608EF3C7321CBB44B101CE2F02E3BCDE9B| |A485503334A3DADAF02C38C774914F986BBAC29F38D7F067E6D92F4C957C7A398FD| |EFB0B73BFC1BFCCD17FE039304C0183D42314DB8FFBEDC7FD2670BF09DC6F02F75B| |24DF41AC77106794C219A5704655F289E08C226F30F79639F60E7C0F7E6066BE329| |729368E7DC4913F83FC9963E638EA8CFF007F327B287604BD328275674FD64D2E49| |F44A12FDF3821A258D5AE918E7C85EE633C9CE11139AC81DB09EBB8EF1371E7BA89| |6817CC63C6BA24788096813A83BA039DE6D9D3E11D14E5F6D7DC1393B4968514541| |3B7DA942B1230EBCA4A06F14F4CD5153D39545AEE55D028B4CFF32788BD97E9B79E| |8CC97E47CC74D4D551E73DFB63F6176FEE1F7D1F994C705F2CD6107771DB6E9B04B| |0E7B3ED0B4E3C1A63D136EDADE50D37EE6F07F196FDAFF019136D3A4| |-------------------------------------------------------------------| Here's my current BZB Scrap build for reference.
  19. CJ, Hasten, Tough, Weave, Fly, Musculature, Degen, Assault here.
  20. 1: It takes very little time and gets my farmer more vet lvls to PL an alt to 50. 2: If I'm not going to play a character I see no reason for their continued existence. 3: It's an easy way to refill base bins with good stuff. 4: I'm not a fan of clutter. I'm down to 52 characters but I plan to get that back below 50 soon. Too many tanks and brutes in my collection. 10 and 7 currently.
  21. You don't. I've got plenty of them.
  22. As per https://cod.uberguy.net./html/power.html?power=epic.blaze_mastery.fire_blast&at=scrapper It appears the answer is yes.
  23. Wish I did.
  24. You're not wrong. Necessary? Not even a little bit. Useful for pulling off ridiculous shit that we shouldn't be allowed to do? Yea.
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