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Everything posted by Bill Z Bubba
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Why? I NEED the extra critting against AVs and monsters and Pylons. Rest of the time it's nothing but overkill. So for claws, it goes in followup for FU, Focus, Slash, repeat. For nrg, it goes in TF for ET-long, TF, ET-short, gloom, bs, repeat.
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Focused Feedback: Sentinel Archetype Revamp
Bill Z Bubba replied to The Curator's topic in [Open Beta] Focused Feedback
'You wanted more?" I give. Make the damage scale 2. -
Nerfed in beta as well. Won't over-proc anymore and hits half as many targets. "All/Radiation Melee/Irradiated Ground: This power can now only proc once every 10 seconds and hit up to 5 targets."
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Dude... that would cripple my DPS.
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Focused Feedback: Fiery Melee Revamp
Bill Z Bubba replied to The Curator's topic in [Open Beta] Focused Feedback
And you verified that fire melee critters in AE are now debuffing defense? -
No wonder I never played any other MMO. Waitin on State of Decay 3 but I'll only buy it if there's still a fully single player mode as there is with SoD2.
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Focused Feedback: Sentinel Archetype Revamp
Bill Z Bubba replied to The Curator's topic in [Open Beta] Focused Feedback
Just got 3:11 so apparently I'm senile. Thought he was sittin around 4 mins on average. Carry on. -
Focused Feedback: Sentinel Archetype Revamp
Bill Z Bubba replied to The Curator's topic in [Open Beta] Focused Feedback
Pylon time with fire/bio sent, 2:56. This puts it on par with my shield/nrg tank and claws/sr scrapper. While hovering above the fight in complete safety. (Edit: In normal content, of course. I know it doesn't matter with pylons.) Also took out a lvl 54 Tub Ci in Mr G's arc in less than 5 mins. Yay. More power creep. -
I've got a dark/stone tank that tanks just fine. Fold space + taunt aura + taunt + aoes obliterate the stealth problems.
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When you say raw damage, what do you mean? Actual raw damage? Sent Fire Blast (69) > Tank Scorch (50.) Sent Flares (52) < Tank Fire Sword (75.) That's T1 vs T1 and T2 vs T2. Sent damres debuff will help some. Or do you mean raw kill speed clearing everything? Sents cause scatter, like a bad fart. Tanks cause clumping, like kitty litter. Tanks win by a landslide on clear all kill speed. My shield/nrg tank sits around 2:45 for pylon times. I don't see any nrg/* sents pulling that off, (my fire/bio sent doesn't come close,) but then again, NrgMelee buffs + tank overbuffing vs sents generally being a poorly designed bag of crap, fun or not, isn't a very fair comparison. (Why don't sents get shield again?) Been running Mr. G's arc at max diff with my fire/bio sent. Several faceplants but got through carnies, Crimson Revenant and family. Slow going of course. The tank rolled through all that without issue while being safer, faster and vastly more efficient.
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It's really not. Scrapper +crit IOs send them way ahead. Brute damage is much closer to the tank side than the scrapper side these days.
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Could and should. HP-Max is at 2088, 2410, 3213 and 3534 for the 4 ATs. Base values (edit: and caps!) for the armors should follow the same ratio. That's right... nerf stalkers and buff brutes. Then make sure damage output follows the same inverse rule.
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The tragedy of the Brute Fury nerf. A timeless lament
Bill Z Bubba replied to Snarky's topic in Brute
There was a reason that the OG BZB was moved off of Pinnacle and replaced with BZB Brute. And there's a reason now for me having 3 BZBs. I'd have 4 if stalker claws wasn't such a steaming pile of shit. I miss old fury as well. -
I'm gonna second the time/* defender. My time/fire can solo max diff and can keep a team happy, healthy and mean.
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Things you enjoy that other people seem to not enjoy
Bill Z Bubba replied to Yomo Kimyata's topic in General Discussion
Yup. I also enjoy AV fights that take longer than 2 minutes. -
Only reason I never recreated my ice/nrg tank from live is that I can't remember her name or what she looked like.
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Except for AVs going into full flee mode and ignoring taunt/gauntlet/threat completely, the difference in runners for my claws/sr scrapper vs the brute/tank versions is beyond painful.
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Trying to find the easiest build for an impaired player
Bill Z Bubba replied to sutasafaia's topic in Tanker
I've said it before and will no doubt again, but SR is just cruise control for cool. A secondary that provides a heal, Rad or Dark hop to mind, will take you into immortal land and provide a combo where the only clicks you really have to deal with can all be in tray 1. -
Wonder how many of us ended up here because of that.
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Because tanks were ridiculously overbuffed already and any further buffs are beyond ignorant.
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Nice build. Amazing how much mitigation you're getting from just Storm Kick with its +def and the MotT set.
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I got tired of the bureaucracy in Hell and needed a vacation. Heard about this place called Paragon City where a buncha supers were running amok. Sounded like a good idea. Crafted myself a new body, gave it some groovy claws and a knack for avoiding damage and went to town. Been tearin through the baddies (and goodies) ever since. What's to say? I enjoy flipping out and killing things while painting rooms with their blood and entrails. The name seemed close enough to my real one and American enough to fit in.
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Shield is numerically superior to SR. Shield is subjectively very less sexy than SR. SR on a tank is borderline insanely tough. That's without RoP or Darkest Night or both pushing is even further.