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Everything posted by golstat2003
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What to do with Khalisti Wharf? (Suggestions within)
golstat2003 replied to Solas67's topic in Suggestions & Feedback
Fixed that for you. š -
The problem with removing Training Enhancements
golstat2003 replied to Tigraine's topic in Suggestions & Feedback
Issue here is he didn't have to do that before. He just ran with the drops he found. With that said, NO, I do not agree that they should be brought back. -
Great tips for coloring that all! thanks!
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Working on a fire/dark character currently. It's fun. š
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Returning Player, help me choose who to play
golstat2003 replied to Damoklese's topic in General Discussion
Masterminds have always been tough for me to keep with it. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Who said anything about TF limitations? I mean a new difficulty options. You'd play it because you'd get more rewards . . . and cause . . . fun? Fun as in you'd see new effects on mobs, something the game is sorely lacking also. EDIT: I thought I saw multiple people already imply they would not play the increased difficulty (even if you added it to the current max difficulty) unless more rewards were given. So I've been assuming any talk of more difficulty would mean they also want it to be more rewarding. I didn't think this was a question at this point. Or did I misread some folks? -
Generic Purple IO's [Semi Serious]
golstat2003 replied to Galaxy Brain's topic in Suggestions & Feedback
I'm . . . actually shocked to see you of all folks post this. I think this sounds like it would lead to even more power creep. /shrug. But sure why not. LOL EDIT: I can imagine this making proc monster builds even EASIER to achieve lol -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Hmmm I would not mind a new difficulty where some mobs can get level shifted. Or have some mobs that use Destiny or Judgement themselves. š -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Right and the game if it had been completed purposefully lead you to be +3 by the time you left the zone for the next set of incarnate challenges . . . which the devs never go to unfortunately. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
You assume many folks would care. I have a version of COH downloaded to every computer I own currently. If NCSoft ever gets crazy, I'll still be able to play COH. If I could list 100 reasons why I stuck with my love of this game in the last decade, it being an mmo would be number 100. Dead last. EDIT: If COH had been released as a single player game, I would still be playing it today, and would find ways to play it in a VM when Windows no longer supported it. One of the servers, I play on I ONLY solo 100% of the time. When I don't want to deal with the nonsense of other folks I'm there playing. I've been actually playing there quite a bit that last few months. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Superman, The X-Men, etc lost all the time in one way or another. So did Daredevil, so did Batman (hell Batman nearly lost everything in 2020 due to the Joker). Not losing doesn't have anything to do with it with my love of heroes. People prefer to play COH as casual, not serious. If they wanted serious difficulty there are plenty of games that have that. Folks like the idea of just joining a team of any 8 and steam rolling stuff. That's always been the case. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
As a kid I liked Superman, The X-Men, The Avengers. The Justice League. Guys who had actual superpowered threats. I think the disconnect in this thread is spot on with your post of where people are. What is a superhero to some folks? I'm sure we would get an epic amount of different responses. To me Batman is interesting because of the various psychiotic enemies he faces. Not that he is a gritty street level guy. Daredevil is interesting because of the insanity of the Hand and their ability to bring people back from the dead and the "monster" the worshipped at one point, and his super senses. Not cause he fights in Hell's Kitchen. I like my superheroes fantastical. I don't find comics where they are fighting a bunch of lacky thugs and struggling all that interesting. /shrug. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
That's the brilliant thing now. There can be an infinite number of COH. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Yep, if you want to limit DA to 50 only sure. Removing the level shifts in incarnate content. No. Had to make that clear. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
I'd be fine with this as a difficulty option (as I stated earlier) -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
To be honest I was always curious why they allowed sub 50s in the zone. If it's incarnate content then keep it as incarnate content. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
The thing is DA was meant to just be the start of the Incarnate "solo" path. Other incarnate zones would have come, and you were meant to move on from that zone to harder zones. Unfortunately the OG Devs ran out of time. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Yes but again, you haven't answered the question about non-incarnate content. Only 1 of the level shifts can be used in non-incarnate content. We'll have to disagree on removing them from Dark Astoria. Dark Astoria is incarnate content. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
Two of the Level shifts can't be used in regular non-DA and iTrial content. How that does solve the question of difficulty in non-Incarnate content? Also that's (All AV option) just ONE example. There are numerous examples of other difficulty options. Again, they don't all have to be done in one setting/Issue/Page. EDIT: Some others just off the top of my head: A setting that removes the purple triangles A setting that increases the effect of debuffs from enemy mobs at or above boss level A setting that can remove the aggro cap No, all of this doesn't have to be done in 1 issue or 1 Page. They can take however long they need to. We'll still all be here. š EDIT2: To be clear this thread wasn't started of a question of "should incarnate content be balanced around IOs". My understanding was that it was a discussion of all content. And when those that say the game is too easy (in various threads over the last few months) they are talking about the total of COH as a whole (incarnate and non-incarnate content). So it sounds like the issue is not just incarnates, but more they are referring to (as a starting point) the base game and IOs. But I could be wrong. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
From what I'm getting some folks would like this. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
One or two server have already started the path for more advanced difficulty options. You start small and build over time. Making it possible to have a mission be All AVs, and more than +8 is one small step. They don't need to do it all at once. They can do it a little bit at a time. -
I was following the whole "COH was in secret?!!!!eleventy111!!!!!" story back in 2019 and was miffed reading all of it. Then a few weeks later I find out that COH is alive and open to all in multiple forms. I cried the first time I got into HC's character creator screen. My first thought "welcome home".
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"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
An All AV difficulty option, like was suggested a few pages back would be great. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
One solution is more difficulty options that challenges such teams. Another (currently available option) is form your own teams that don't run at max team size. As a related aside, I actually don't understand the need to fill the team to 8 all the time. My favorite PUG team leaders are those that get 4-5, say "good to go" and add more as some folks leave etc. There is not need to run at a full 8 man team all the time. -
"The Game is not Balanced around IO's"..... should it be?
golstat2003 replied to Galaxy Brain's topic in General Discussion
EDIT: Read the further response. My initial No longer relevant.