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Everything posted by MoonSheep
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i’d swap out tough/weave and pick vengeance / spirit ward. both great if you team a lot. a few def IOs in veng makes it really turn the tide of battle, spirit ward placed on the lead aggro taker makes a meaningful difference you could get away with 2 end reduction slots on disruption field, the difference is minimal having three i’d 3 slot amplify with 2 recharge and 1 guassian’s chance for build up. as amplify recharges so slowly you’re pretty much guaranteed to have the build up proc fire every time, double build up
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agreed. my mind/fire dom has every single power at range (apart from incinerate which sometimes gets used)
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Best Method for Gaining Reward Merits Solo, Red Side?
MoonSheep replied to Astralock's topic in General Discussion
i level by running ouro arcs for the badges and merits, TFs etc. stacks up pretty quickly i keep an eye out on LFG and my Events chat tab for monster spawns too, every little helps- 25 replies
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- red side
- reward merits
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welcome to the game
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i have a D3 tank on test that i sometimes hop around with, darkest night makes things really fun, especially combined with other -acc powers it is of course less effective when enemies are much higher level than you, however i’m a big fan of buffs/debuffs as they benefit the whole team and make a character have a lot more ‘depth’ so it gets a thumbs up from me
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well, the current wave is rather sizeable time for new member posting controls?
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if you have assault and tactics i’d go for veng. it’s a beautiful team power and you can slot an LOTG +Rech in it
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wow, a 31% chance in a team of 8? that is great!
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this is an interesting read i notice attacks on my elec/shield stalker sometimes crit without hide (not AS), do you know what the standard crit chance is and does that also increase with team size? edit: doh, looks like @pearbear had already answered the crit percentage above
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After running a few blue cave missions and then the KHTF red cap mission which is ridiculously cramped, I’d like to hear your thoughts on worst map in CoX My nomination would be the arachnos base style maps - They make no logical sense, e.g there is no steps up to the lifts and often connecting areas have a ledge between them. Do arachnos climb around their base? If they have all this power and money why don’t do they design it properly?
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i joined a PuG a few days ago, a high 20’s mish team - the enemies were +5 lol. the lead seemed a bit odd before we even started but we thought we’d humour him by trying after the team unsurprisingly wiped he blamed us for being “cowboys”.. it was time to leave
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you’ve spent too many late nights in Pocket D
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no ED, old school blaster defiance, no herd cap!
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i think this is a valid viewpoint and i thank you for making it. it's not a popular one on the forum however, so you'll need to be comfortable with being slightly unique! i've said for quite a while that the game has become too easy and obvious exploits like AE need to be amended, i've earned myself many downvotes for defiantly having such views and being inflexible to how the rest of the community viewthings over time i've become more comfortable with the state of the game. some of the changes which may be power creep are actually allowing me to unlock my preferred style of play more. e.g. having lvl 32/38 powers at 26/28 means i can build characters i wouldn't previously, as i play mostly at the lower levels. i enjoy mostly traditional play and can still do this, i don't use DXP, visit AE or join teams above my level. i've also amassed a healthy global list of people who enjoy the same, to us, the game isn't vastly different to when it was on live. i spend most of my time running posi 1's and 2's and some favourite TFs. lately i'm enjoying recruiting teams of 8 to run select arcs in ouro which i know to be good fun i do also think you should consider how things really were on live, especially now that we're all much older and have responsibilities! the late lvl 38's and early 40's were a ridiculous grind, we simply don't have time to run that much content in order to level thesedays, and i say that as someone with just 3 alts on homecoming
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what about my macro that emails mass amounts of inspirations from a second account and another macro that consumes them from email whilst in a TF mission? i have strayed from gods light and am happy in the darkness
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Why can't I sell Recipes at Vendors any more
MoonSheep replied to Carnifax's topic in General Discussion
recession -
thank you, Ukase. it’s important that we remain factual when posting and not resort to jovial hyperbole
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i think i saw some player stat numbers recently and the population over the last 18-24 months has remained surprisingly level
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if that’s what CoD is showing i expect it’s correct, 10 seconds feels like a lifetime when you’re in the heat of battle
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i ran a great synapse with @Xiddo earlier in the week on my new elec/shield stalker and kept hide turned off for the vast majority of the TF so i could heard with Against All Odds interestingly, when my chance to hide proc activated it seemed to place me in a permanent hide state until i attacked rather than being time limited
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played a 1.5 hour synapse last night with a team of 8, starting at around 8:30pm UK time / 3:30pm EST and found it to be completely fine. one person in the team rebooted as they thought their router was playing up but that was about it perhaps things are resolved now, or did we get lucky?
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this is my jam! my only two 50's on HC are a dom and a kin/sonic def, both with 10,000 merits from casual play my earnest advice is to just build whatever you find the most fun - procs, sets you like the icons of.. whatever! none of it matters. i have a pure trash build of fun procs i like and it can still run 11 minute ITFs, hard mode aeons etc. it's a really forgiving combination to play, doesn't need tough/weave as it's a defender, frees up more fun powers don't overthink it, it's a great character regardless of what you do! powerboosted veng makes it even better
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clearly the devs hate farming so much they are kicking the server when leaving the room to get a coffee still going strong!
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i quite agree with this - i’ve tried to love SS over the years but find it mostly uninspiring. rage is it’s party trick that carries the set, as soon as you play with a kin you start looking round at other sets SS “feels” good though and rage at such a low level makes a big difference, can rode that feel good wave for quite a while
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oh man, i have an urge to replace it with a short recording of unhinged yelling/screaming - would be hilarious