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MoonSheep

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Everything posted by MoonSheep

  1. you’ll want to pick up Confuse, it’s one of the primary reasons to pick Mind as a dominator set slot Psychic Shockwave for damage. psi is already quite a low damage set and you’ll want to get all the help you can. i’d recommend 5 slotting with armageddon including the damage proc but excluding dam/end and then put in a second damage proc the purple confuse set is best placed in the ST confuse power, the contagious confusion proc is effective. 5 slotted works fine a purple damage set in world of confusion is not worth it in my view. i would always choose ice mastery too, it has defender strength sleet which is a great debuff for -res and -def overall, said in a supportive way, i’m not quite sure what this build is trying to do. is this a character you’ve played to 25-40 yet? working it through the games content will help you explore what kind of set bonuses and powers work for your playstyle and needs i’ve tweaked my mind/fire/ice dom a fair amount over the last 4 years of playing it, the various team and TF experiences have helped inform what works best for me
  2. alternate title: better empathy players a great PvP style empath on a team paired with a high damage output alt is a really effective combination, especially when speeding a TF or trial
  3. because they realise they’ve been overreacting and are now deeply embarrassed edit: tough crowd 😛
  4. finally some high quality advice in a build thread, i completely agree as a tank you’ll usually be playing with others, therefore consider which powersets are complimented the most by the types of buffs you’ll receive during HM and endgame content if you like to play at that level if you prefer sub lvl 40 content like me, you can put your foot slightly further on the defence pedal either way, i’d say make sure you’re considering how to attract and maintain aggro for the team you wish to support
  5. MoonSheep

    Melee Dom

    i have an elec/earth dom i play on test and it’s really good - decent damage and the PBAoE end drain toggle encourages you to be with the mobs. the end drain is quite effective too
  6. agreeing with poison/fire, the damage is genuinely really good. going for psi mastery and putting 4 damage procs in dominate is also a winner
  7. instead of nerfs, how about an x16 option for WSTs, spicy
  8. are you no do the die, why no do the try?
  9. if you’re not dying, you’re not living
  10. i was also gonna go for, if your alt dies, you die IRL - ancient gladiator competition x esport stadium event
  11. base raids used to be a ton of fun though. i was fortunate to be part of an active base raiding SG back on live edit: and pre-IO sirens call. man that place would be heaving, people would make alts just for the zone
  12. aw man, the accordion react is the one i want. adds a european pizzazz to reading the forum
  13. what about a pvp zone where if you die your character is automatically deleted
  14. i’m being sincere, lets have an anarchy month
  15. all zones turn into PvP at random times without warning* fixed that for you
  16. i completely agree, especially “the journey” is one of the best bits of CoH along with the friends and community you make along the way
  17. people announcing their song choice every 3 minutes to invite conversation is a lot better than the LFG chat being spammed every 30 seconds with “sitter LF farm” MMO’s have community and social interactions mate
  18. people definitely need to be on their A Game, however if team members are at a different location on the map as they’re working on those objectives, e.g freeing sybils, it’s sensible for someone in the team to be going ahead to incan everyone to the next objectives. people need to work together to get the best speed run times
  19. the ITF is popular as it has an enemy group with mostly non-mez, simple damage types. all mobs are close together and there’s a lot of them to plough through a lot of the TF is in spacious, open world maps too. the objectives are also simple and easy to understand Aeon as a TF is best experienced on medium difficulty in my view regarding your point on being left behind during speedruns - that’s a failure of the team, not of you. i have incan on my speed run alts and always bring everyone to the main objective. on iTrial speed runs, i’ll work with the team leads to ensure there’s always 1 person with incan ready to use, so we can move the league around where needed
  20. challenge accepted
  21. i’m really unsure which would have higher damage. i think the burst damage aspect from stalkers is also a bit outdated, having quick AS makes it part of a high damage attack chain for sustained ST damage output. controllable crits through the chance to hide proc also adds a fun dimension perma hoarfrost on either will be nice. will i miss not having icicles on the stalker? will have to find out
  22. i made an elec/shield stalker for this same reason. i think my choice is between scrapper and stalker at the moment, both good versions of the combination will make both on test and see which i prefer
  23. the data is really hard to align with perception - i want to make an ice/ice *something* soon and my brain won’t accept that the tank would also be a suitable option for good damage tanks are such a good AT thesedays, i agree with you that people are unaware however. i see a lot of outdated trends promoted
  24. overall however, if you want to clear content - often the primary objective of seeking higher dps, then tanks are the best choice if one was wanting a melee pvp AT then yes, tanks would not be the optimal choice
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