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MoonSheep

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Everything posted by MoonSheep

  1. i made a dark/dark/dark on test and really enjoy it - it’s really survivable and i don’t find the endurance too bad now that it’s been slotted and has cardiac end insps drop reasonably often too for a boost where needed i’d say stick with it, nice to see variety
  2. dark seems a helpful compliment, especially if slotted for -acc
  3. defender 100%. when the best is on offer, why choose anything else? don’t settle for mediocre halfway house ATs 😄
  4. the test was run on a dominator with a build that provides 0% defense or resistance, not a high powered solo melee AT. the inf gain from a team running a small TF or a few missions would be much faster - especially when taking into consideration recipe/salvage drops it shows how easily influence and IO sets can be achieved in-game, a full set earned in a matter of minutes through very minor casual play
  5. nothing wrong with that, player skill and positioning is the most effective survival strategy
  6. i run incan to scoop up all the corpses into a neat pile to veng from
  7. hey, i think you may have missed the rest of the post before replying the crafting cost, including all salvage required would be covered by defeating two more mobs
  8. if you "Buy It Nao" the prices will always be higher, they can easily be had for well under 50,000, see below. they were a few thousand before i bought a bunch (can't remember why i wanted them at the time) i logged on real quick onto my dom and killed a mob of cimerorans and added up how much inf i received; 41,713 (7 minions) 82,016 (4 luts) 256,324 (3 bosses) total (without any drops) 380,053 a single mob provides almost enough inf to craft one Makos Bite, killing another two would provide enough inf to purchase the recipe, the rare salvage and all the remaining salvage. this mob had a higher than average amount of bosses, so lets say it takes 5 mobs per IO, even without any recipe or rare salvage drops this means every 20-30 mobs killed, a full set of a great IO like Mako's Bite can be had - about the same as two missions
  9. i’m not sure i agree, IO prices are incredibly low on HC they’re on the verge of being free even for good sets - e.g Mako’s Bite for a few thousand inf. when i made my first alt i was able to fully kit it out with purple/attuned IOs in less than a few weeks of casual play with no farming/AE exploits. IOs have halved in price since that time personally, i’d remove the IO conversion function - it has muted the fun of receiving a rare IO and contributed to the auto-win low price of enhancements. i feel without it, prices would rise slightly to a more appropriate level for end-game enhancing
  10. sorry if i’m being slow, what’s the problem then? i do find inf is quite plentiful, though i only play 2 mains and dabble with one or two other ideas. the test server has been a great tool for trying out concepts and hairbrain schemes
  11. unslotters can be bought for a low price from the AH, cannibalise existing alts to feed the new main
  12. 100% agree i’d also add that IOs are far too affordable making most content not fit for purpose as characters have become overpowered a final build should be earned over time as an achievement, not as something that’s completed in a few hours
  13. herotu - one of the most rewarding things i’ve done on my main is following the ouroboros badge guide (the badges you get for completing ouro arcs if enemies buffed, or no inspirations, enhancements etc) even if you’re not into badging it‘s a really rewarding challenge to pass through a number of storyarcs from lvl 15 to 50 with a variety of debuffs/limitations applied depending on the challenge a lot of the challenges made me think about the approach to take and strategic thinking - def recommend it
  14. haha yeah. how dare the owners of a private server on which i am a guest not appease my every wish! outrageous!
  15. how are you guys finding psi? i’ve been tempted to make a psi/something scrapper. boggle seems like it could be fun on rikti guardians and similar for free buffs like @Yomo Kimyata i’ve been tempted by /ice, a mixed bag of fun powers rather than min/maxing. elec also tempting but i suspect it would underperform on a scrapper
  16. overall the new patch has a lot of good new content, customisation and begins steering the game in the right direction - really looking forward to the next instalment the shine has been slightly dulled on my kin/sonic def, perhaps it’s time to make a 3rd alt and re-roll it as a /dark
  17. and most of the people who actually bothered to test it and post meaningful feedback found that the change is minor, impacts only a small group of enemies and is mostly imperceptible if you have testing which shows otherwise please do post it, this is not a debate thread
  18. this is a focused feedback thread, can you be more specific with how you found it to be a negative change?
  19. just realised i forgot to convert the 400+ emps i had laying round, whoops oh well
  20. if recruiting via LFG, letting people know a rough time estimate helps those unfamiliar with the TF. i do wonder whether some people shy away from TFs as they assume it takes too much time
  21. alright, if alt stands still for longer than 10 seconds the character gets deleted. got to be permanently moving at all times /em dance is on everyone’s hotkeys, all heroes in paragon city are permanently moving night and day, sweaty, exhausted, dull and desaturated from the relentless need to constantly dance and move
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