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Everything posted by ShardWarrior
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Human Limitation Characters need love.
ShardWarrior replied to Gilbals's topic in Suggestions & Feedback
Same here. -
Human Limitation Characters need love.
ShardWarrior replied to Gilbals's topic in Suggestions & Feedback
"Natural origin" does not necessarily mean "normal human." See Superman, Aquaman, Martian Manhunter, Thor, Namor etc. -
More space for Character Description
ShardWarrior replied to Solarverse's topic in Suggestions & Feedback
Nor do I, however if it is increased to a 2,000 character limit, there will no doubt be people yet again asking for more space. Totally agreed. -
Not sure if adding the disorient procs are enough to stun an AV and keep them stunned even with the built in disorients on MA. Back in the day, you used to be able to keep bosses and EBs basically perma-stunned by chaining Cobra Strike > Thunder Kick > Eagles Claw, but that was prior to the guaranteed stun being removed from Cobra Strike.
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You will need to click the "Pick Style" button on the editor menu while in the room and then click on the mid wall area. That should bring up the available styles for you.
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I can confirm Kinetic Melee works beautifully with Ninjitsu. 😁 One of my favorite scrappers to play.
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I have DB/Nin, Kat/Nin, KM/Nin and StrJ/Nin scrappers and they are all A LOT of fun for me at least. All depends on what your goals are.
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No it is not lol 😁 All kidding aside, this is actually good advice. My original main was MA/Regen back in the day and the KD/Stuns worked well with together. It allowed you some breathing room to click those heals by keeping targets knocked down or stunned.
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Sure. Be forewarned, I am not the best at building out characters lol. I tend to go for complete sets versus picking various pool powers as IO mules and such. This is what works for me, so your mileage may vary. Playing this, I have found that having the 3 positions over-capped works just fine. I am routinely fighting +2/+3 x 8 Arachnos, Carnies, Malta and CoT in PI radios and have no problems with them. For Incarnates, I went with Cardiac. I have not really had the need to slot any of the other Incarnate powers on her. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1458;658;1316;HEX;| |78DA6594DB53525114C6F7810308888A4A2A8AA4A502264AF5DE4C593D188E65974| |73AE1418F9E0107B0C9C7DEBB8D5AFD0365F5D21FD2F5BD9C2E7F80D54C3553D385| |96E7FB221BCEC0FCD8DF5E6BAF6FAFB337D92B93CD8F4F5E3DA2B49663B651A9E46| |6F3656379D92CFBA68DEA4AD9B0953CDEAC51B6960C9FFC8CFC9DCF654DDB34D353| |46D5281A3D7575D22C98C58A999EB68A8B56B5B2A2DA674A253B7DA254CE9BB9522| |177C1B2ED10246B7EA16A15E7FF1F0531B27786E1E3CB563E7DB434B79ACB1A95AA| |595EED1607C3F2BDBE63C5796A1EF5C4AD544657A9A7E433F0C073F205F912F4242| |54D7372DDAA537334571BD901EA11D02BB11A6335C6EA8CF532D6CBD81BE2C94D4F| |EE8BBAA38D19E425320F8ECF9126E8933A1ED4D13DACD3C43A4DAC13609DC014F67| |153EAF958CF77CFE568CDF7C90760CB26F9106C7B04DE9244BFD3849AEEDFC27AE3| |6FC0CC3BF22DF91E6C128F41E468C15185F5C86A42A910BCB842AF50A3FD35B905F| |A25BF957E5BD7A075AE931BE09EDBE41DB0FB2EE812BF61E4AA701435DDA275F0DD| |747C81C7EEAF60F41BD87710D42536C2FE46D8DF28FBDBC7FEF6B3BFFD9F911310B| |F5DC8F1749DE6DC1970EF2C79963C070E9C07D7A45E0FF7DAF3037B18F849FE02F7| |FD266BA442DD75C9ED656E6F017BDD3F4F2E901638BC482E8141F11C83672DB6633| |E2673DFB1EE86AC1BE7BA717A1AA1A7243D25E929494F297ABA26B983ECFF20FB3F| |2B5343D486780E36E51024505F25B6911B124FA38C1B658F2B725ED2D4D2CCBD2CD| |A04B5096A7D7AFD9ECB471E15D7EBB7B73695AACFD6520D91130D4AA64139D4A01C| |6E504E3528333A2D88A2398ABFAD7EF76BDB81FA7F86D2C6B08F8FBBB501F4E5C36| |E2D81B84FFF3497C63B32C2BB30C2BBF007F4A6E3C4| |-------------------------------------------------------------------|\
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Just wanted to say the choice of thread title is quite hilarious! 😁
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Clustercluck is epic! 😁
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There is nothing wrong with feeling this is not an idea worth any development effort. With that said, my experience with this is that changing a super group name is nothing more than a simple SQL update statement. Character renaming already exists so I would guess renaming a group is not an enormous amount of work. The group UI already allows for renaming of ranks and such. If the words "nothing fancy" mean "full sized outdoor plot" then that is you. Seems to me the intent of the OP was to provide something much more small and basic. That is nice however you are once again assuming everyone plays the same as you do. Some people may whereas others may want to store and craft their own things.
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That is entirely you having unrealistic expectations and not at all understanding what the post said. As usual, you are making the assumption that everyone is like you and would want or expect a massive, sprawling maximum plot size base with intricately designed complex structures with all the bells and whistles. Not everyone wants that. Some people are just looking for a very simple, one room hub that has everything they need in one convenient place and are not at all interested in aesthetics or anything complex. Also, @Ukase expressly stated in the post the bases would be "Nothing fancy, just a base with TP beacons to all zones, tailor, trainer, workbench, insp storage, enhancement storage bin and empowerment buff stations." At least to me, that is very clearly described.
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Yes, I read the post, thanks. Again, building simple bases does not take long at all. "A lot of work" is subjective to the person.
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Simple, basic bases are not at all difficult or time consuming to build, so not sure what you mean by "lots of work".
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Yes please.
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I can work on the left side of the screen normally. GM ColdSpark confirmed the editor has a bug where it will not work right at UHD or higher screen resolutions. I created a bug report for it here. I guess there is some sort of screen resolution limit baked into the editor code. I can work around, just super annoying to not be able to take full advantage of the whole screen.
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GM ColdSpark suggested to make a thread for this. I have found that the base editor seems to have a bug where it will only allow you to place and manipulate objects on the left side of the screen if you are using UHD (3840x2160) screen resolution. It appears there is a maximum resolution the editor is capable of. In the screen shots below, I can place an object just about mid-screen. I am able to move the object as far left as possible and manipulate (raise, lower, rotate etc.) so long as it is on the left side of the screen. If I drag and move or try to place an item on the right side of the screen, it simply does not work. It seems like the cutoff point is somewhere mid screen. On a related note, the black theater bands on top and beneath cut scene animations stops about 3/4 of the way across the screen. The right side loses them entirely. I am wondering if there is some sort of maximum screen resolution baked into the code? Image below shows the area I am able to use while editing. Outside of the red box, the editor does not work at all, regardless of camera rotation. 1. I can place the item here at mid screen. 2. I am able to drag and move and manipulate the object anywhere to the left side of the screen with no issues. 3. If I try to drag and move the object back to the right side of the screen, or place an item to the right side, it will not work. I can only drag the item to about half way across the screen and it just stops. I cannot move it farther right or place items on the right side of the screen. The editor still works inside this "box" on the left side of the screen, however it is super annoying not to be able to use the full width of the screen while editing.
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Tech Portal Unit will not work with beacons attached
ShardWarrior replied to ShardWarrior's topic in Bug Reports
Will do thank you. Appreciate the reply. -
Tech Portal Unit will not work with beacons attached
ShardWarrior replied to ShardWarrior's topic in Bug Reports
Thanks for the reply @GM ColdSpark. When I logged on this morning, this seems to have corrected itself. Tech portal is working now as it should. Would you happen to know if there is a maximum screen resolution the base editor itself will work with? As I mentioned above, it seems like the editor cannot handle 3840 x 2160 resolution. If I try to place, move or manipulate an object on the right side of the screen, nothing will happen. I have to work on the left side of the screen in order to place anything. If I place an item on the left of my screen and then try to drag it to the right, about 80% of the way there it just stops and will not move any farther. Laptop is brand new and all drivers and such are up-to-date. Any insight would be appreciated. -
For some reason, the tech Portal Unit teleport device will not work. I have power in the base with beacons attached, but when I click on it to use it, it tells me there are no beacons attached. I am on a hero and all beacons are to hero zones, so I should be able to see them. In edit mode, the item shows 10/10 beacons attached. I have tried deleting the portal unit and beacons. I have also tried deleting the entire room and starting over with no success. Either this particular item is bugged or the whole base is bugged or some combination of the two. See screenshots below. On a side note, the base editor in general has been very, very buggy of late on my new laptop. It seems to me the editor cannot handle working in UHD screen resolution. It will only allow placement and manipulation of objects if they are on the left side of the screen.
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Thanks for the updates and continued efforts! 😁
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Apologies if this is a bit vague to describe. Unfortunately, we cannot post videos so it may be difficult to conceptualize. Essentially, I am unable to grab items and drag them to the right of the screen or move them vertically or rotate them. Moving to the left works just fine and I am able to manipulate them on the left side of the screen. It is not a mouse issue as I have tried different mice. It is not the base items as I am able to work with the editor no problem with other laptops. I tried setting the display to a lower resolution but still no dice. Windows, BIOS and GPU drivers are all up-to-date. I am wondering if this is a UHD resolution issue? My new laptop is 3840 x 2160 resolution and one thing I have noticed is that the black theater bands on cut scenes are missing from the right side of the screen when they are shown. Could this be a problem with the editor and aspect ratio? Anyone else using UHD resolution?
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Switch "Echo" zones to free for all zones
ShardWarrior replied to Glacier Peak's topic in Suggestions & Feedback
Personally, I would say there is no need for it more so than no desire for it. Were the existing PVP zones overflowing with multiple instances, I might consider this a good suggestion. However the lower level PVP zones (at least from what I see on Torchbearer and Excelsior) are totally empty. RV is really the only zone I see people in on occasion. This is more a supply looking for a demand instead of the other way around. -
Switch "Echo" zones to free for all zones
ShardWarrior replied to Glacier Peak's topic in Suggestions & Feedback
My condolences.