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FoulVileTerror

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Everything posted by FoulVileTerror

  1. The short answer, @MrFireBrand: N.D.A.s are a painful load of legal agony, and the games industry is absolutely in love with them.
  2. Oh. Upon closer inspection . . . Freak-Ghouls?
  3. The screenies of the Freakshow inspire some hope and interest. If we're getting Sonic Control, then I would be happy that we're getting a new Control Set. Although, a Natural-themed Control is hopefully still going to show up sooner rather than later.
  4. Based on the recent conversation in regard to Origins on the General board here, I happen to think that @Patti and @MTeague are on track with the right idea. If specific gameplay is tied to specific Origins, then I believe there are only two things we can count on: - Some players will choose Origins specifically for gameplay purposes, paying no heed to thematic consistency of that Origin. That's not really a problem, but it does illustrate a failure of the designed function of such a change. or - Players who have particular concepts for their character, and personal justifications for the Origin they chose, will have content which denies their character concept, or at the very least does a piss-poor job of accounting for it. And that's the big one. So, if the idea is to provide new content which is catered to an individual player-character, then I think we'll get MUCH better mileage out of an idea like @TalynDerre's: https://forums.homecomingservers.com/topic/19762-new-redside-content-ambitions/ Just, instead of focusing on Villain's Ambitions, use the same sort of system and write it in service to a Hero's Origin. Everybody wins!
  5. I think Tahquitz is saying that. Have #1 Combine with #2 for +1 Combine with #3 for +2
  6. I think I'm going to need to find a way to organize things a little more and add some further incentive. Having some players volunteer as daily chaperones and scene-enhancers would help too. Not having a set time of day means that there's an extra barrier to visiting at the same time as other players in a given day. I'm thinking about writing some seed scenarios for people to consider using, and tying them to a specific time of day. Of course, having players volunteer to help with that would be ideal.
  7. I will add, @UltraAlt, that some of the people who support this game do so out of love for what the game could -possibly- become with additional development. There's a lot of untapped potential that's here. Granted, reading through the General and Suggestions/Feedback boards for the past year and a half'ish, the hows and whys of the whats for that potential are quite diverse and even divisive. You make a lot of fine points, but I think it's important to remember that there is no shortage of community members here who still want to see more changes made, and that doesn't diminish their love or passion for this game in any way.
  8. About the only thing I'd like for Ice Armour is for Wet Ice to take some Invention Sets. I know that the Defense it offers is so minuscule that the Legacy Devs removed the ability to Slot Defense Enhancements in it (since it was viewed as a "newb trap"). However, now with Inventions, there are some wonderful opportunities that could be introduced by re-enabling Slotting in that particular Power. If not Defense Sets, then (as mentioned in previous discussions) it would be wonderful to implement some Universal Sets, for Powers like Fulcrum Shift, Sonic Siphon, or (here) Wet Ice.
  9. Stunt performer, eh? So, someone who defies death? Maybe work the word "Defiance" in to the name somehow? Maybe get a friend to make his twin brother, and you can go around as: Double Defiance and DoubIe Defiance (that's a capital i between the b and e on that second one)
  10. Your wife is @Dacy, right? I could very reasonably see not being able to have base editing functions being a deal breaker for a new OS. Sorry that I can't be of much help here, but I suggest you also reach out to Codewalker on the City of Heroes Titan Network: https://www.cohtitan.com/forum/index.php?topic=12986.20 They may be able to help.
  11. All you had was 9,000,000? What's your in-game Global, @Nayru?
  12. My spouse would appreciate you saying so. She absolutely LOVES Hannibal. Madds' version in particular.
  13. And if people have this option and then disable it and THEN still make the mistake, then maybe they won't come to the forum complaining about it since they'll feel too sheepish, knowing that this time they well-and-truly did it to themself. Isn't that something you'd want, @SurfD?
  14. Yup. Get an object which generators Power and an object for Control, and then pop in the mediport object.
  15. Fear stresses the meat. No no no. You want them to die -happy.- . . . that . . . uh, that is legitimately true, actually. Just comes across very creepy.
  16. Indeed it is, @Blackfeather. Indeed, it is. I think it would be nice for a new player to join the friends who recruited them on Heldenjaeger's missions rather than idly sit around in Peregrine Island. And before anyone asks "why are you even doing that with a new player to begin with," I direct toward the old adage of City: As long as you do no harm, Play as thou willest. I just think it would be nice to drop the level gates and encourage more cross-level teaming, especially now that the game isn't for-profit and we don't need to adhere to design decisions made strictly for artificially constructing a sense of progression as a means toward player retention. I think it would be healthier for the game if people could have greater personal freedom in how they interact with the content, form their opinion on whether they like the game or not, and choose to stay for sustainable reasons instead of psychological tricks meant to exploit human behaviours. As said, Homecoming isn't profiting from this game. But that fact alone doesn't remove any of the existing mechanics which -were- designed during the for-profit era. As I have tried to do from the start, I advocate for the critical analysis and wholesale removal of any mechanic which solely served the for-profit design philosophy. SCoRE and Homecoming, to their credit, have done that in many, many places. I wish to encourage they continue taking those steps.
  17. If you can take screenshots of the problem in action, that would probably be very helpful. Be sure to include the starting Inf for both characters, the trade window, the chat log, and the after Inf for both. Be sure to have /ScreenshotUI+ toggled on for the process.
  18. Aw, but as unrealistic as it is, I -like- to run along power lines to avoid aggro from the gangers below! I've been doing it since Issue 0. If we made those deal electrical damage, then I'd request a "Rubber Boots" Temporary Power be added to the P2W Vendor which would make a character immune to that specific damage.
  19. Maybe. https://forums.homecomingservers.com/topic/12631-packrat-at-17/?tab=comments#comment-143379 Maybe.
  20. . . . why you tempt me like this, @Turric? I'm not ready yet! That's treading very close to an element of my Magnum Opus plan for a City of Heroes expansion. Naturally, it's somewhat obscene in how grandiose it would be, and it would require a full-time (and appropriately remunerated development team), but meeting Contacts in building interiors would definitely be an integral component.
  21. (( The short of it? Inconsistent lore written by several different people over several years. The onus is now on us, the players/audience, to determine the most agreeable and appropriate reading of that lore. Personally? I'm more on-board with the drugs being effective and brutal, but that Pandora's Box amplifies the effect they have. ))
  22. But, alas @Blackfeather, there is a minimum level gate on that, as it counts as a Task Force.
  23. If I ever clear some projects off my plate, another one I want to do is to get a team together to collect all the lore bits we can about the various in-game companies, stores, restaurants, et cetera to help flesh out the Wiki with greater detail. Get some screenshots and the like. Maybe a list of all the City of Gyros or El Super Mexicanos. All that great stuff!
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