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Everything posted by Troo
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
The use of standard Invention Origin enhancements is definitely optional. There are simply viable alternatives. Single Origin enhancements are sufficient for many players / builds while being readily available and more intuitive. The crafting system, the market system, and Architect Entertainment.. all optional. Using IO sets is even more optional. The game does fail to invest enough in showing players the benefits using IOs for how much players can gain. The single mini tutorial is tedious and easily missed. -
Yeah no. I have a bunch of characters, they are not all 50s, this is likely common. Folks could have used lower level characters if they wanted to. Providing a tool to more easily min/max builds is not going to encourage more variety, it more likely do exactly the opposite.
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If this was the reason sure but it is not. We already have a tool to bring full builds to beta.
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
I for one would be agreeable with this. (more variety in possible build goals with a cap on abuse potential) -
c'est la vie Okay honest question - Do you want this for testing the game as a whole (improving the game for everyone) or testing for personal use?
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
please refrain from using Stone Melee in examples or thoughts for 'improvement'. this request is only half joking. -
"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
awww you had me until any form of exploitation must be eradicated. this is the way. -
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I have no problem with this as a developer tool. I do have a problem with it being accessible to any player. Surely you can see how this would be abused, Maybe that's why it is being asked for.. Once it's on beta then ask to push to live. Beta is where many bad ideas start.
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It is apparent that continued power creep at higher levels closes the gap between archetypes and their associated roles. This is likely as intended and not a big deal in high level content. Maybe expectations are the issue. Should all archetypes be able to solo? Should all archetypes be able to solo at +4/8? Is there a difference in performance expectations for content below level 50 versus level 50+? Should players be using Invention Origin enhancements by a specific level or range? Do players who can solo +4/8 at level 50 have an outsized impact on teams or other players? Maybe this is as intended? Understanding the intention can help set expectations. Having an understanding of the direction the development team is going and plans moving forward even at a high level can keep the community informed.
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No worries. If those responsible for pvp changes had made them available at a vendor in all pvp zones or took the time to provide an explanation on how to acquire.. aw who am i kidding..
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These would only be available in Siren's if the players faction (hero/villain) had won the zone. It is a short sighted change to benefit a small subset of players over the player base.
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this is only troo at high levels with builds that leverage capabilities.
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If very similar damage = within 8% then sure, this is sort of troo. (Tankers benefit from being able to hit more targets, not necessarily doing more damage than previous Tanks) I totally made up 8%, it is not based on mathematics
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
Point of order.. Archetype Origin Enhancements are not Invention Origin Enhancements 🙂 -
Rudy, The Natural, Unforgiven, The Good, the Bad and the Ugly, Forrest Gump, Shawshank Redemption, Good Will Hunting, Indiana Jones, WALL-E, Star Wars Episode V: The Empire Strikes Back, Monty Python and the Holy Grail, Apollo 13, Pulp Fiction, Kingdom of Heaven, Dances with Wolves, Ghostbusters, The Matrix, Legend of the Fall, Pirates of the Caribbean, The Goonies, Gladiator, Saving Private Ryan, Cast Away, Lord of the Rings, Braveheart, Apocalypse Now, Big, Top Gun, Jerry Maguire, Blazing Saddles, The Truman Show, It's a Wonderful Life, Schindler's List, Armageddon, Kill Bill, Office Space, Ocean's Eleven, Catch Me If You Can, Limitless.. I could keep going just remove #10 & #11 to make more room Doug
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If they cut character slots to 1 - what would be your 1 character?
Troo replied to DougGraves's topic in General Discussion
It would have been a Energy Melee/Regen Stalker.. post recent EM changes, either Stone Melee/Fire Aura Brute (Lazy just hits hard) or Psychic/Mental Blaster (SyFi is aoe yumminess) -
"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
Yes, I agree. Typically I would be all about keeping balance at Single Origin levels. This would be in the spirit of prioritizing levels 1-49 character balance over incarnates, min/maxers, & high performers (areas where things are really broken or missing corresponding content). Realistically, as you said, adding just a couple unique global IO bonuses to a build has a big impact. Training Original and Dual Origin have really lost a place in the current game so it make sense that the balance point has shifted up one tier. Especially with all the power creep that has been introduced. Besides balance is a conceptual term. -
yep yep. I don't disagree. I like Rune of Protection where I can bookend it with something like Moment of Glory. ( MoG -> RoP -> MoG ) I was building for no incarnates with enough defense to cover melee and absorb some debuffs. Maybe not the uberest, just showing some variety,
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Yeah, maybe I'm missing the need for Rune of Protection as well. I liked the adding a slot to Invincibility for the Gaussian's. The rest.. I may have gone is a little different direction ignoring Incarnates. Can we swap out the Panacea in Dull Pain for Preventative Medicine? (gonna need any extra PvPs for all the Shield Walls, etc) Finding a way to add one slot to Health for a Numina Convalescence Heal = +29% regen (Somehow also adding a Regenerative Tissue unique to Health could be another 25%.. Add one more slot to Dull Pain for another Numina = +12%.. I like me some Regen) I swapped Hurl for Cross Punch with a full set of Oblits (can do Armageddons if preferring +Res F/C/T/P and a smidge more recharge) I also swapped the Sorcery Pool for the Concealment Pool. (This gave me slots to use for the above & grab some extra Def running Stealth PLUS let me single slot a couple LOTGs) Leaving one or two power slots remaining for some flavor (Weaken Resolve, Super Speed, Hasten, Fly, etc).
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
Luckily, using IO Sets is purely optional and not necessary. The suggestion, I believe, is whether IOs (Invention Origin Enhancements) not IO Sets should be the point things are balanced around versus the current Single Origin Enhancements. -
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"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
100% agree with more content and challenges. (not to be confused with difficulty) -
"The Game is not Balanced around IO's"..... should it be?
Troo replied to Galaxy Brain's topic in General Discussion
I may have missed your suggestions? If you don't mind restating them or point to them, I'll read em.