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Troo

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Everything posted by Troo

  1. The market is actually pretty good. The /ah shortcut is an epic gift to players. Recent tweaks have worked out really well. Fix Bug: Showing correct prices Maybe an overbid/sell alert for an extra decimal place or more. Fix Bug: At or near the infamy cap, claiming all sales should have some error checking to avoid just making the infamy disappear. A 'claim all' option would likely require similar error checking for full inventories. No market in base (just not a fan of this idea). No need to encourage more mass crafting or resource hording.
  2. I like this idea.
  3. Hold on.. in Vietnam it is Dong. Trading a handful of Dong to acquire something is just how it works. Dong is simply a medium that can be exchanged for goods and services & is used as a measure of their values on the market. No need to over complicate it.
  4. Nostalgia.. yes! Villains starting at the north end of Mercy Island at Fort Darwin was better. (just my opinion)
  5. I see, you're saying Lift and Propel would have fit better in an Assault power set rather than a Control set. While I find a lot of control and utility with knockup and knockback, I get that not everyone does. Would I be okay with those two powers in an Assault set, hell yes! Gravity's problems really lay elsewhere..
  6. take it back.. TAKE IT BACK!! Two cool powers that may not have great 'numbers' but are really fun. Also two powers that would benefit from a knock distance = +dam.
  7. To be clear, this is as intended. Add the 61% with the 25% (just right folks) and it is close to a bullseye at 86%. For those who feel it is far too easy, they are correct, and there is only a small portion of the content for them. Still, it is a good bit. Flashbacks open up much of the rest of the game for challenges. Addressing power creep is one way to keep 'too easy' in check. Adding new content is another.. but new content needs to be accessible for all, not just a small percentage. Added difficulty should not have any substantial reward increase, it is just optional.
  8. what does it mean?
  9. ..did you see the size of his package?!
  10. Holiday Rage
  11. Hardcore Mode - Should be limited to an optional, don't get defeated model. Not anything more than that. Could be as simple as a badge or a temp power. Challenge Mode options - Waves of endless enemy challenges. Yes, this could totally be abused as endless street sweeping. Re-purposing / Reusing existing content I like the idea of reusing existing content. This is challenging with enemy groups which don't scale all the way to 50. Maybe refreshing some of the stories, linking them together better, or highlighting a story arc similar to TFs now.
  12. I'm okay with these. Maybe there should be a corresponding way to earn them outside of purchase as well.
  13. Breakfree as intended.
  14. Yes ..runs from pitchforks & torches yelling "it was a joooke!"
  15. Customizable minions. (costumes)
  16. yes for a scrapper: barrage, confront, power crash, buildup. (in order, most likely to be skipped first)
  17. Removing ninja run = no missed animations. Will need a bigger sample size to be sure.
  18. Yep candy canes and an experienced charge are pretty close to the worst outcome.
  19. A nice mix of rooted and non rooted powers provide a path to really learn situational aspects of a character. The current AoE meta takes a little of that away because it moves so fast with so little risk. I'd love to see characters be able to actually dodge attacks, but that just isn't realistic for CoX at this time.
  20. You know who you are. If you spend more time in the costume creator than it takes to prepare dinner, you may be an altoholic. If you have more alternate characters than badges, you may be an altoholic. alt-o-holic alt-creation-itis alt-itis alt-friendly altism altaholic.. so many terms for having so many characters.
  21. Reach out if you need anything. Leveling is accelerated compared to pre shutdown. The P2W vendors provide some early access to unlock capabilities. Also the character/costume creator has a lot more options available. If you need some inspiration: https://forums.homecomingservers.com/topic/1090-post-your-best-costume-designs-here/page/22/?tab=comments#comment-127094
  22. Excellent name and concept.
  23. Thank you all for your participation opening cards... meh, just too many clicks for me.
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