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Troo

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Everything posted by Troo

  1. @InvaderStych @Kanil Ah yes that's it. Thank you. I thought there was a wrinkle in there.
  2. Ah, I guess that may have been a little cryptic. > Level shifts < With Incarnates come level shifts. A 50+3 is effectively a level 53 fighting 54s at +4. My question "Isn't +4/0 on a T4 50 the same as 0/8 on a 50 with alpha slotted? " was incorrect. It should have been: Isn't a max character with all incarnates (50+3) doing +4/8 the same as a 50 non incarnate doing +1/8?
  3. Quick question: Isn't +4/0 on a T4 50 the same as 0/8 on a 50 with alpha slotted?
  4. Only Stalkers really matter, so at least an update on this archetype work be great. I like seeing the least played combinations for new challenges.
  5. Beyond the current incarnates there were future incarnates planned which I would expect to come into play at some point. But yeah level 1007 isn't going to do anything growth wise. That said, I have heard stories that when you hit 2,500 the graphics bend a little as you walk by objects and doors that were previously unopenable allow you to pass through the geometry.
  6. I would so go buy a nintendo.. again.. right now
  7. I can help with that. /REGENERATION IS THE MOST POPULAR SECONDARY!!
  8. I am sooo sorry. I meant to come back to this and confess I totally made that number up. After all, 54% of statistics are made up on the spot. @Bill Z Bubba @Doomguide2005 @Papaschtroumpf That said, it actually feels about right and around what I shoot for.
  9. 174%
  10. I like this. EM is great at stunning targets.
  11. @Saikochoro any suggestions for them while they get to level 50+? Grab one of the ATOs in particular? Make sure one power is maximized asap? I'm seeing "going to be duo'ing with a buddy of mine on the way to 50."
  12. Whittling those down further makes sense. Then reflecting milestone levels when players spend time would dial it in to give a glimpse of what players experience along the journey. It does seem like there should be an opportunity to get some baseline metrics, it just doesn't seem like that big of an ask to take a peak at what levels do player play at and at what difficulties. The numbers may be skewed by factors such as multi-boxing, power-leveling, etc. but some measures could be used to eliminate easy data points such as AE missions and fire farmers. (maybe not) Without knowing, it's just guessing. Certainty is not required but reality should be a prerequisite.
  13. IF someone is looking for max DPS, the clicking heals can interrupt an attack chains once every minute or so. That said, I have no real problem with regen and +4 content on a stalker. Knowing when to click what and when-not-to adds an element of timing and skill. Just my opinion though.
  14. Can almost feel something coming soonTM.
  15. Is Perfect Zinger the one with a lower chance as well?
  16. That makes sense. It does the shopping but we still have to cook the meal.
  17. Time out. JUST HOLD ON!! Please expand on this.
  18. Level ranges could be appropriate. 30, 40, 50, Incarnate might be overkill, but some acknowledgement of ranges that folks spend time at beyond W3 r0LL3s 5Os 4LLt1m3. Maybe a frequent/common taskforce level?
  19. If you could have one game related thing fixed, added, tweaked or changed.. What Would You Wish? Many would likely appreciate the game being live vs limbo. Thinking more market pricing bug fix, base building tools, missing costume piece, new power set, npc power randomizer, vehicle travel powers, in game voice option, non weapon options for stone melee.. Honestly mine change from time to time but since I just mentioned this with someone: Ranged Heavy Weapons (rockets, missiles, gatling gun) I'm hear to listen to your wishes and hand out likes.
  20. I would support a couple minor tweaks and propping up it's current function. That's not what they are doing.
  21. Is that all you are doing? No. Let's put our cards on the table.
  22. Oh is that so? I disagree. Removing three or four powers, shuffling things around and replacing them with different new powers & functions... those are not small tweaks or adjustments, it is a revamp. Yeah, it is going to impact how it plays. But, Troo what are you going on about, no one said that here.. With some of the folks chiming in.. seems like something is already cooked up and in the works. What exactly is the justification for revamping an existing set? It can't solo a +4/8 ITF?.. oh oops I guess it can. No one plays it.. yes they do. Did those that play it regularly ask for a revamp? No they did not. I've said this before, some of the changes being planned are heavy handed, done in a vacuum and justified in an echo chamber. How hard is it to just spin up a new set vs revamping existing sets?
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