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Troo

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Everything posted by Troo

  1. new em/elec stalker 22-Divoc (hard hitting, awfully fast recharge & highly resistant)
  2. what did you roll? EM/_?_
  3. +1 Single player or small team additional incarnate content would be well received.
  4. um.. teammates /em dropsmic
  5. I just wanna pause and recognize:
  6. Energy Melee/Electric Armor/Soul Mastery is tempting. Cramming as many fast version Energy Transfers and Assassin's Strikes into a 10 second window is of course a goal. A sustained attack chain outside that really could hinge on how often hide can trigger. (for fET & 120.48 heal on self after 0.10s delay Only if hidden) ET with a hide proc?
  7. Oh weird. I've always thought the incarnate system was a hot mess and much less straight forward raising the barrier to entry. Very interesting.
  8. many would respond with 'yuck' many forms of gear already are available without crafting. It is good design to have tiers and optional routes. (something like AE tickets being used for crafted IOs,. sure maybe)
  9. But what about how people are using other people powers.. that's different isn't it? 😁
  10. We have seen mentions in several areas that suggest team buffs have an impact on difficulty. Obviously minimal impact on solo play while it definitely could have an impact on steamroller teams. But what about casual teams? As @macskull points out, changes to team buffs if handled poorly could be a tad disliked. Damage sponge characters might not notice as much as squishies for some team buffs but may well for others. While not a fan of the idea, maybe there is something I am missing.
  11. Thoughts?
  12. Okay. That's pretty impressive for a little floating book.. you win.
  13. Annoying to craft and/or use the market, is that what you mean? (I'm just wanting to understand better) I'll definitely concede there is a wide range of fun to be had. -----+------+------- Game balance is a perpetual goal and an outcome. Trying to identify or quantify it with a mathematical equation is as futile as trying to capture the ocean in a glass. (you can get part of it but miss the whole) The first "I designed was quite naturally perfect, it was a work of art, flawless, sublime; a triumph equaled only by its monumental failure. The inevitability of its doom is apparent to me now as a consequence of the imperfection inherent in every human being. Thus I redesigned it, based on your history, to more accurately reflect the varying grotesqueries of your nature. However, I was again frustrated by failure. " -the architect
  14. This may simply be a result of p2w exp boosts. Yes, it's easy (as intended) but the leveling happens quickly enough that it discourages gearing up for some folks. +acc and some end mitigation is definitely needed after 30.
  15. I am willing to be wrong, but I think you would find the the 'average meta' surprisingly lower than you are indicating. As I said 30 pages ago, sure IOs could be used as the current balance point given power creep. (generic IOs not set bonuses or ATOs)
  16. Corruptor.. but I am villain biased
  17. I liked that you went all in on cross punch (i would never on EM but do like that you did. that's the kind of possible build variety that would be great to see more of) It's interesting to see how previous AT preferences and experience can influence your playstyle on a stalker. (not playing it 1-50 likely also has an impact) I'm glad you point out how TF as the combo opener really impacts the how a Stalker is used. Kudos.
  18. 'murder for freedom' 'hunting and killings a game'
  19. Bell Tinker or Flying Monkey
  20. wrong game..
  21. I heard there are gonna be ranged claws coming soon..
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