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Hi! I was in a group the other day with a fellow controller who also had Gravity Control and Dimension Shift. Does it stack? Are there any interesting strategies that two people with Dimension Shift can use to torment their teamma... Whoops! I meant "defeat their enemies!" Heh... Seriously, I hardly ever use it. Most groups I team with (virtually at any level) have the enemies locked down instantaneously when the battle starts. Usually with stalagmites and rumbling sound effects. I've used it before out of curiosity, but it was usually ignored by our enemies. So I really don't even know which enemies it's suitable for. I use the proc-monster build (thanks, Sir Myshkin!) for Gravity Control/Time Manipulation/Primal Forces Mastery, so my Dimension Shift is 5-slotted with Superior Will of the Controller: Here: https://forums.homecomingservers.com/topic/7893-proc-monsters-controller-edition/#comments ...and here:
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Here is an Ice Blast/Regen Sentinel designed by @cyvert. She is nearly unstoppable! However, her damage is pretty low. I used Incarnate powers to increase damage output and it helped. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Ice Blast Secondary Power Set: Regeneration Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Ice Blast -- Empty(A) Level 1: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33) Level 2: Reconstruction -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(21), NmnCnv-EndRdx/Rchg(27), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31) Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5) Level 6: Frost Breath -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(7), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(9), PstBls-Dam%(21) Level 8: Kick -- Empty(A) Level 10: Instant Regeneration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(11), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/Rchg(13), NmnCnv-Heal/EndRdx/Rchg(13) Level 12: Ice Storm -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(15), Ann-Acc/Dmg/EndRdx(17), Ann-Dmg/Rchg(17), Ann-Acc/Dmg/Rchg(19), SprFrzBls-Rchg/ImmobProc(19) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15) Level 16: Dismiss Pain -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(45), Prv-Heal/Rchg(46), Prv-EndRdx/Rchg(46), Prv-Heal/EndRdx(46), Prv-Heal(48) Level 18: Bitter Ice Blast -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg(45) Level 20: Integration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), NmnCnv-Heal/EndRdx/Rchg(40), NmnCnv-Heal/Rchg(40), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/EndRdx(42) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27) Level 26: Bitter Freeze Ray -- Apc-Dmg/EndRdx(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(37), Apc-Dmg(37), Apc-Dam%(39), Thn-Dmg/EndRdx/Rchg(39) Level 28: Resilience -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(29), UnbGrd-Max HP%(29), ImpSki-Status(31) Level 30: Super Jump -- Empty(A) Level 32: Blizzard -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/EndRdx/Rchg(34), SprSntWar-Acc/Dmg(34), SprSntWar-Dmg/Rchg(34), SprSntWar-Acc/Dmg/Rchg(36), SprSntWar-Acc/Dmg/EndRdx(36) Level 35: Second Wind -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(36) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 41: Moment of Glory -- RechRdx-I(A), RechRdx-I(42) Level 44: Mass Hypnosis -- CaloftheS-Acc/Sleep/Rchg(A), CaloftheS-Heal%(45) Level 47: Psychic Shockwave -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg/Rchg(48), Arm-Dam%(50) Level 49: Aim -- GssSynFr--Build%(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(48), Pnc-Heal/+End(50) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), PrfShf-End%(3), PrfShf-EndMod(3) Level 1: Opportunity ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1426;654;1308;HEX;| |78DA65944B6F125114C7EF0C8308054A4B29604B1FD416283080BA5513AD1A6B491| |0DA9AB821845E1143065258E8D2AFE0C6BD2BABC68D2EF41B68E2F33354EBB3EA42| |A335563CCCF98B4426905FEE79FEEFB977267B79C179F7D4D5A342711FAF959ACD6| |2411AADAA216BD66CA9522D8BCE63A37FF0AFBD982F1915B9A69F2ECBE231CA6885| |BA9E0579411A4DA9E765451A72BDD4AAD60DE1CAD5EB35FD64B57291822A4E73B52| |44B0D5A38CC45A121E59A089E6854CB7AB754AE592D66A9B85CBF12A0EEB3F4DF89| |083C6DFAD123F2D1AEC522CE2A42643431B5022E8305668162158ED514C48C20675| |F9E3981D809E42E538E857354CB75D5B469D7C02961F227A9B2728CD5FAC662DAF6| |6C819BCCBDAFC0D7CC91079CABDA78B69D1DD9CC1DAD50473B54DAA1D201950EA87| |442A5132A7749C100140C40811B0A3CE8E881926128197EA8991CA5F62ECE555C3E| |AEE73EC331ABA465107507B7D996F8C84C7E00DF83EF98A9B7CCDFA46908FB18BAC| |3BDE66F81B7C10D66E226F31CF5F3A29F7795B544308308F61AC1DE6398450CB3B1| |D03E7CB809BEAFAC61F407F88D19F8CED428D68F53F563CF010F6E8297D926FD416| |809A6F9C4F727411D4C30E732E00D3ED57B3121C6A065EC00F71CF753DD107187D7| |13215EFB494B08372064DE0041539844E7C9973C99E917E013F02973E619F89C799| |F3A87719A614C6A06930BDBF82DEAF866E3AC740E3C1F35DB9ABE286C3170936AC6| |E18B3FE25A89C7CC2DF2E998A4DEE629A4769999C3CC5F34C934F2D31BF0A1F6B8F| |6FF1B3DDF6749F759327D96837D96437D96A55E4B92FBE7B4EE3741286694DDD37D| |E3DBDB0EF22ABDDECFFF2CAA72844F30B5488CD09EA6F9643FF5657DE9CDC25743C| |5D744C5D7E452ACE3B79A7DFF00497AF220| |-------------------------------------------------------------------|
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Possible to crowd source new textures and items?
Display Name replied to ShardWarrior's topic in Base Construction
What is the link to the existing thread for volunteering to make art assets? -
Cosmetic surgeon NPC for base
Display Name replied to Display Name's topic in Suggestions & Feedback
I want full cosmetic surgery options. Is this what you have? -
Dominate (Mind Control) vs Subdue (Psionic Assault)
Display Name replied to Display Name's topic in Dominator
But Mental Blast has -recharge. I've heard many people like this but I can't seem to do enough -recharge to make a difference by myself. And anyway, isn't that a side bonus? -
Ok, so popular opinion is that the Cosmetic Surgeon NPC is unavailable for a super group's base. However, popular opinion has a way of being wrong. Just look at this conversation: https://forums.homecomingservers.com/topic/12469-build-a-useful-base-in-15-minutes/ The video is fun to watch, too! Lol! Anyway, assuming that popular opinion happens to be correct then I thought I would go ahead and make the request. Can we have a cosmetic surgeon NPC for a super group base?
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This person has a lot of credibility with me. I'm going to have to disagree. https://forums.homecomingservers.com/topic/12469-build-a-useful-base-in-15-minutes/
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I'm sorry but ElPuerco said he was able to change "height, body, etc." in his super base according to his words and I believe him.
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Tried it with a veteran level 50 and still couldn't change anything but costume. I looked up Cosmetic Surgeon on the wiki and it says something about a super booster: https://paragonwiki.com/wiki/Cosmetic_Surgeon Can you do another video showing how to unlock the Cosmetic Surgeon for your base?
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I've been told that a cosmetic surgeon (edit height, build, etc.) can be added to the base. I've been assured that the Facemaker NPC does the job. However, I've tried two different bases with the Facemaker and neither one will edit the body. Can anyone help?
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The Facemaker NPC does not do cosmetic surgery (height, body, etc.) Is there a cosmetic surgeon NPC?
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issue 26 [ROLLED BACK] Patch Notes for November 19th, 2019
Display Name replied to The Curator's topic in Patch Notes Discussion
Yay! Thank you guys for all you do! -
In Mind Control, Telekinesis won't accept set IOs. Mids showed me that. For someone desperately seeking Sus... I mean "set bonuses," that was a problem.
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Dominate (Mind Control) vs Subdue (Psionic Assault)
Display Name replied to Display Name's topic in Dominator
How do I tell the difference between T1, T2, T3, etc? This is my first MMO! edit: Also, the only experience I've really had so far with Subdue is the word "Missed!" floating above the target. -
Oh, I didn't realize there were more badges beyond the Candy Keeper! Duh! I meant to say "I have all of the Candy Keeper badges for several of my toons!" https://forums.homecomingservers.com/topic/12269-candy-canes/ What are the other Events that were available through CoH?
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What are some of the activities available during the Winter Event? I already have all of the Winter Event badges for several of my toons. What other events are there?
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These powers seem similar to me based on the description/detailed info. Dominate is more accurate and faster but does less damage and range. And etc. I think Subdue only has an 80% chance of Hold where Dominate seems to be automatic. As a level 42 with no enhs, my experience is that Subdue hits far less often than Dominate. It seems taht Subdue can be skipped if you have Dominate. Anyone have any thoughts on this?
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Um... It's flavour of the month, right? Any updates? Can you add "toons per account?"
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So I can't find the "Guide to Guides" thread anymore... Edit Candy Canes can no longer be farmed in the Homecoming AE building per Nov 29, 2019 patch update notes. Candy Canes Recommended Notoriety (solo): -1/x2-x8 Candy Cane Farming Missions 1) Little Demon Lost (ArcID 10935, Short) 2) Winter Lord's Candy Cane (ArcID 5930, Very Short) Candy Keeper Badges These cost 30K infl and 25 candy canes each 1) Cold Front (2006) 2) Festive (2009) 3) Frostbitten (2008) 4) Gifted (2007 and gives 1 Debt protection and 1 Gift for another player) 5) Holiday Spirit (2005 and gives +1 Level Shift to free tailoring sessions) Total: 150K infl and 125 canes Other 1) Joyful (5K infl and 20 canes and aggro'd Hold for 12 days) 2) Longbow Reservist (10K infl and 10 canes and Flight for 29 days) 3) Miraculous (costs 5K infl and 20 canes and provides Self-Rez for seven days) Total: 20K infl and 50 canes Candy Keeper Recipes 1) Respec recipe, 500 canes (ha-ha!) 2) Winter's Gift: Run Speed, Jump, Flight Speed, Range , 100 infl, 40 canes 3) Winter's Gift: Run Speed, Jump, Flight Speed, Range/End, 100 infl, 40 canes 4) Winter's Gift: Slow +Res (20%), 100 infl, 50 canes Total: 300 infl and 130 canes* Auction House estimated cost for entire set: approx 6M infl as of this post based on current history only (not my bids) Set bonuses (2) Fire/Cold +Res (3.75%) and Mez +Res (6.25%) (3) All Movement speeds +9% *So... ONE Respec recipe is worth FOUR sets of Winter's Gift? What's the math on this?
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Nope. No Candy Canes there. Edit: found one! ArcID #5930
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Does anyone know which AE mission offers Winter Horde enemies?
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It's beginning to look a lot like...
Display Name replied to Display Name's topic in General Discussion
It's all explained here: -
Give Null the Gull option for minimal FX for Ice Shields
Display Name replied to Solarverse's topic in Suggestions & Feedback
However it's implemented, please make the option for the player to turn off power effects for their own perspective of their toon...? In other words: the player can't see their own toon's power effects but everyone else can. -
On the Mind/Psy/Psy I find that perma-Domination can be achieved comfortably at 110% global recharge. This is done with Domination on auto-fire and a little management of the Hasten power. I haven't gotten beyond 110% yet... 😞