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Yay! Experimenting with the Gravity Control/Time Manipulation build! I've barely begun slotting and already my recharge is amazing!
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Mind Control/Psionic Assault, my first build
Display Name replied to Display Name's topic in Dominator
So this is what I put together, based on the suggestions in this thread. 1) I want a dominator that does a mixture of ranged and melee. 2) I want her to mitigate being exemplared. 3) I want her to work with teams, but be able to solo long enough to bring the healer back to life. Kidding! I want to be able to solo "comfortably." Update! After playing around with a few builds in Mids, I concluded that Levitate was needed for the enh value. Here is my build so far. I have a 130% recharge when only my Inherent Powers are active. Note that the build is incomplete! Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 49 Natural Dominator Primary Power Set: Mind Control Secondary Power Set: Psionic Assault Power Pool: Speed Power Pool: Flight Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Psionic Mastery Villain Profile: Level 1: Levitate -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(3), EntChs-Dmg/EndRdx/Rchg(5), EntChs-Heal%(5) Level 1: Psionic Dart -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(7), Apc-Dmg/EndRdx(9), Apc-Dam%(9) Level 2: Mind Probe -- Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(13) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 6: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(15), BslGaz-Rchg/Hold(17), BslGaz-EndRdx/Rchg/Hold(17) Level 8: Confuse -- CrcPrs-Conf/Rchg(A), CrcPrs-Acc/Conf/Rchg(19), CrcPrs-Acc/Rchg(19), CrcPrs-Conf/EndRdx(21), CrcPrs-Conf%(21) Level 10: Telekinetic Thrust -- SuddAcc--KB/+KD(A) Level 12: Mass Hypnosis -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(23), CaloftheS-Acc/EndRdx(23), CaloftheS-Sleep/Rng(25), CaloftheS-Acc/Sleep/Rchg(25), FrtHyp-Sleep/Rchg(27) Level 14: Hover -- Flight-I(A), ShlWal-ResDam/Re TP(27), LucoftheG-Def/Rchg+(29), Rct-ResDam%(29) Level 16: Psychic Scream -- Ann-ResDeb%(A) Level 18: Total Domination -- UnbCns-Hold(A), UnbCns-Hold/Rchg(31), UnbCns-Acc/Hold/Rchg(31), UnbCns-Acc/Rchg(31), UnbCns-EndRdx/Hold(33) Level 20: Drain Psyche -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34) Level 22: Fly -- EndRdx-I(A) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), EndRdx-I(36), EndRdx-I(36) Level 26: Terrify -- GlmoftheA-EndRdx/Fear(A), GlmoftheA-Acc/EndRdx(45), GlmoftheA-Fear/Rng(45), GlmoftheA-Acc/Fear/Rchg(45), GlmoftheA-Dam%(46) Level 28: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(36) Level 30: Vengeance -- LucoftheG-Def/Rchg+(A) Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(37), SprAscoft-EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(39), SprAscoft-Rchg/+Dmg%(39) Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(40), Thn-Dmg/EndRdx/Rchg(42) Level 38: Psychic Shockwave -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43), Arm-Dam%(43), AbsAmz-ToHitDeb%(43) Level 41: Indomitable Will -- LucoftheG-Def/Rchg+(A) Level 44: Mind Over Body -- ImpArm-ResPsi(A) Level 47: Psionic Tornado -- SuddAcc--KB/+KD(A) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(46), NmnCnv-Regen/Rcvry+(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(48), PrfShf-End%(48) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1449;657;1314;HEX;| |78DA6593496FD3401CC5EDC4216469D352D23D5DD236DD489A0A2E6C2D559316D10| |62221C1098AD546A92124519C4A70E403B05EB871E807E0CC7A63BBB115B8B0491C| |580B487C80F08FDF4B1A2996AD9FE7FDFD66DECC78121762DEDBF397A615D5379BD| |14D7329963B6F64F562AEE03CAA17D70A7AC6AEC8E594A7A75A5A9ACD658B855C26| |9230B22B9546FF5679C634F5B54C3192348D5CD658AEB415773227A6E3F9546AC56| |3BDCE658CF46AD167BD2FA6F49554C15C35F2DE4A3B6F64D3BDF1BCB15CED29A19B| |C554E12252A6CB83B54BB2903C5356CEF255D294CB82A0A6D8AE905741ED1A791D7| |4D67AC2364599D4946D117202DC1E252749F1A8F4A869C5D2DCABA4017ACF92E7C0| |A02C1F862AA9F671688DE4B4141CA8D91D1B3246406A6FC0A6B7E43BF0901D3B511| |EDB790A79769C2697C09D67481D7489C7058FE2FAA259DA8C681E680ECF23D5D25A| |1F934FC0F6A7E433B0F324FB93000DCCDB308039742ED82D76FBF16DF73FB43D021| |FC7F67D85362B68E61C9A63E8B3274ECE91F360DF61D02B9E166BD54B8E966FE8A7| |EF3BF903ECFF49FE22379941F2FA99C1DF8FBCCDA2B541B3B531F3006B15C6C4DEC| |19C1DEFF1CDAE0FE447F21318FE0CB648BF5DDCE7AE5BC83EB0CEFD905A8039021C| |332E63F4721F7AEF20EFE05DF21E791F0C3D201F828D8220BDC1E7C81C7A010EBF2| |45F91AFC1D175D027DE217A87F622DFE83E723F3876803C481EE37C64F346388F11| |CE6350B4716AE3A3A20D4B16D122D422FCEF5A650DA2D4A2957F45AB9E41B9E52A1| |FCC8A525A18DB7A1FABFB325AA74CD629BBEB943D75CA62AD12C61A25B5EA3957D4| |4168AEA6EA392E6DBAA5AEB2CE73F0674BB3A953AA7566C347B01EE11398EFEF5AD| |F087C7F6B7D7DD0266E60BD276E82FF012CE4DC20| |-------------------------------------------------------------------| -
Ice Blast/Tactical Arrow from Mids' archives
Display Name replied to Display Name's topic in Blaster
Wow! You use Mids! Thank you! It's amazing to me how many people try to send me a screen shot of their Manage Enhancements page and expect me to know what I'm looking at!? I can't mouse-over the enhs to see what it is!? This is pretty close to what I was building!? I haven't progressed this far, though. -
I haven't really started slotting yet. The Stealth IO in Sprint is intended to enhance the Stealth power. 1) Is this a good selection of powers for this build? I wanted to be able to use all of the dual-blade combos. I don't need Taunt. I wasn't sure about Invulnerability, so I just did my best guess. It seems to focus on Resistance vs all except Psionic. 2) What's a good Ancillary/Epic pool for this kind of build? I haven't seen "Force of Will" yet. Why would I choose Force of Will over Mu Mastery? What else is good? 3) Should I change the order of acquiring the powers? The powers themselves? I chose Concealment over Fighting and Leadership because I like Stealth. 4) Any suggestions on slotting? Especially for Psionic Defense and/or Resistance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 49 Natural Brute Primary Power Set: Dual Blades Secondary Power Set: Invulnerability Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Nimble Slash -- Empty(A) Level 1: Resist Physical Damage -- Ags-Psi/Status(A), ImpArm-ResPsi(11) Level 2: Temp Invulnerability -- ImpArm-ResPsi(A) Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), ShlWal-ResDam/Re TP(13), ShlWal-Def/EndRdx(19), Ksm-ToHit+(21) Level 6: Power Slice -- Empty(A) Level 8: Ablating Strike -- Empty(A) Level 10: Typhoon's Edge -- Empty(A) Level 12: Blinding Feint -- Empty(A) Level 14: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(19) Level 16: Resist Elements -- ImpArm-ResPsi(A) Level 18: Vengeful Slice -- Empty(A) Level 20: Unyielding -- ImpArm-ResPsi(A) Level 22: Resist Energies -- ImpArm-ResPsi(A) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25) Level 26: Sweeping Strike -- Empty(A) Level 28: Invincibility -- LucoftheG-Def/Rchg+(A) Level 30: Kick -- Empty(A) Level 32: One Thousand Cuts -- Empty(A) Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), ShlWal-Def(36), Empty(36), Empty(36) Level 38: Unstoppable -- ImpArm-ResPsi(A), Empty(39) Level 41: Tough -- Empty(A) Level 44: Weave -- Empty(A), Empty(45), Empty(45), Empty(45) Level 47: Superior Conditioning -- Empty(A) Level 49: Physical Perfection -- Empty(A) Level 1: Brawl -- HO:Nucle(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- UnbLea-Stlth(A), Jump-I(9), Run-I(9), EndRdx-I(11) Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(3), Mrc-Heal(5), NmnCnv-Regen/Rcvry+(5), NmnCnv-Heal(7) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), EndMod-I(7) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1096;538;1076;HEX;| |78DA6592DB6ED340108677BD9BA639D18636A451890A298540A8950AB843209534A| |8A54195AA721BB9ED122C5969143B5573D957E086B7E01138C3B3702A70C1491C14| |2633038EF0CAF63FFBEDCCECEC781B07B5F4C39B87D7854CDDF01CDF6F2E777B818| |9DF76825ED7F1C470C4E1CD236E368C678C5DEB395E73D973768D5F245E33774DDB| |37F66A7BBFE7B54DD7D9763D37E88BF4C6DE9E67AF1BA7E3B65B499C6C768CD9CDA| |059775BF70258C8E20C625DDFA5C0C24AC7DDB1572053ABDF6C387E60BA7DAA6C06| |8A5980F7B3F83B06F0C0108F4222C51529C49216C9F3A0E7B4780C54B2B7647602C| |EA588699523FFF434EB2D857ABC4E3AFD1BDC8A5A7C0189719E18EEFA951B342471| |24DFC04E304920F90E760AF71F881492276067C82796794D7B1C7BC3FA9674F21DE| |B7BAEE588F429444D70FE093ECB0F98659965718767604F319962AFE730CB31CB31| |2B41F179EE5ABE22708719D69F2005F62F60D61760CFF24966B967166428B25711B| |D7E813DC7640EC94BB04B445489E3E6D7E83CF3E841DF57FC7787D52C7085677145| |C12E654939CB4834900A1155417231F24D40536C8EB291A481549954919CD42337E| |92A8856E282FEFF7655236429422E45C8E508A98764B01EDA4A280BBB315EA6DE8F| |2F92264F936EE8911B7C865862F2DF0D1E1C25619DCF2539F663C8B4BC26F1065B6| |BD455BDCA7A87FEC6D816E987D13C5CCBA79059F201D569DD271D3B453E7F002670| |F444| |-------------------------------------------------------------------|
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Ice Blast/Tactical Arrow from Mids' archives
Display Name replied to Display Name's topic in Blaster
Yay! Thanks! I rearranged the powers/slots/enhs as you suggested and copied the rest of the build as closely as possible. I had a few leftover slots, so I stuck them here-and-there. Any more suggestions? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Tactical Arrow Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt (A) Thunderstrike - Accuracy/Damage (5) Thunderstrike - Damage/Endurance (7) Thunderstrike - Damage/Recharge (7) Thunderstrike - Accuracy/Damage/Recharge (9) Thunderstrike - Accuracy/Damage/Endurance (9) Thunderstrike - Damage/Endurance/Recharge Level 1: Electrified Net Arrow (A) Gravitational Anchor - Chance for Hold (34) Empty (34) Empty Level 2: Ice Blast (A) Thunderstrike - Accuracy/Damage (11) Thunderstrike - Damage/Endurance (11) Thunderstrike - Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Recharge (13) Thunderstrike - Accuracy/Damage/Endurance (15) Thunderstrike - Damage/Endurance/Recharge Level 4: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (48) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Hasten (A) Recharge Reduction IO (36) Recharge Reduction IO Level 8: Freeze Ray (A) Superior Blaster's Wrath - Accuracy/Damage (15) Superior Blaster's Wrath - Damage/Recharge (17) Superior Blaster's Wrath - Accuracy/Damage/Recharge (17) Superior Blaster's Wrath - Accuracy/Damage/Endurance (29) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (31) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 10: Upshot (A) Recharge Reduction IO Level 12: Ice Storm (A) Positron's Blast - Accuracy/Damage (36) Positron's Blast - Damage/Endurance (37) Positron's Blast - Damage/Recharge (37) Positron's Blast - Damage/Range (37) Positron's Blast - Accuracy/Damage/Endurance (39) Positron's Blast - Chance of Damage(Energy) Level 14: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) (36) Reactive Defenses - Scaling Resist Damage (48) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Unbounded Leap - Endurance (50) Unbounded Leap - Jumping Level 16: Flash Arrow (A) Accuracy IO Level 18: Kick (A) Kinetic Combat - Accuracy/Damage (19) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Endurance/Recharge (29) Kinetic Combat - Knockdown Bonus Level 20: Eagle Eye (A) Numina's Convalesence - Heal/Endurance (21) Numina's Convalesence - Endurance/Recharge (21) Numina's Convalesence - Heal/Recharge (25) Numina's Convalesence - Heal/Endurance/Recharge (27) Numina's Convalesence - Heal (27) Numina's Convalesence - +Regeneration/+Recovery Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Endurance/RechargeTime (25) Unbreakable Guard - +Max HP Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense Level 26: Bitter Ice Blast (A) Superior Defiant Barrage - Accuracy/Damage (31) Superior Defiant Barrage - Damage/RechargeTime (31) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (33) Superior Defiant Barrage - Accuracy/Damage/Endurance (33) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (33) Superior Defiant Barrage - RechargeTime/+Status Level 28: Agility (A) Run Speed IO Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense Level 32: Blizzard (A) Annihilation - Chance for Res Debuff (40) Ragnarok - Damage (42) Ragnarok - Damage/Recharge (42) Ragnarok - Accuracy/Damage/Recharge (42) Ragnarok - Accuracy/Recharge (43) Ragnarok - Damage/Endurance Level 35: Flash Freeze (A) Call of the Sandman - Chance of Heal Self (43) Lethargic Repose - Accuracy/Recharge (43) Lethargic Repose - Accuracy/Sleep/Recharge (45) Lethargic Repose - Accuracy/Sleep Level 38: Gymnastics (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense Level 41: Frozen Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense Level 44: Aim (A) Rectified Reticle - To Hit Buff (46) Rectified Reticle - Increased Perception Level 47: Assault (A) Endurance Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Prestige Power Dash | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1432;650;1300;HEX;| |78DA6594CB4F135114C6EF3C2A525AA1B440794B919667A1826E7DA012902A5070D| |B34EDA44CD2D0A6D4A84BFF053726F236AEDDF85CB9D095FF82BA77859AF8485CD5| |D3F9BE1693B9E9CC6FE69C73BF73EE997B9BBC7FCDF77CE1E125A5F9E70B99EDEDF| |455B957ACB22799C9DB59551B4D7285694EAF65B6F2562EBE98B510395077A4EE96| |4AC57225BE9EC956EC6CA690BE522E17EF29EF4AB15888A74A9695F3398FCB56A66| |46FE5FDCECB0D3BBF5991B7D6BA2B6795B737ED52E07AC9CEC6E78B855C3AE9C83F| |084B1123722DAAFAA87AD49E20612A731F3C75401E82A78FC8A7E06EB43157571BB| |A631BAACAE07D493C1AB5356A7BA9EDA5B68FDA3E6A9FA1F6B074C9A0B6F189DA9F| |C1E92F6044623C88D13C139C4726D9E85AEEA62706B477C0B65D720FECDB07070EC| |003595733E6AA66EADD12B450AFE50573BD04CFBD225F936FC0E85BB0530AF13B8D| |A89AFE9BC831FC139CEED0400D6B4AE8E0A1D4D0CA1A5A7BA0A38B4E003623B0228| |898AA7D954C817DEBE091CC0F22A727B88A1CA135320586D7C19E0DF20E68489E0E| |CC353A7EA1CECEDFE41F30FC173425B60BB17A17D7126D2343E06DF176B377DDCA4| |4AF355207CF1AA4497AC0CB634AF5425FF54EA10F01C9D9CFBDD1CF9C31E68C3167| |AD2D83CC39F815B5C6CEA3B763B3E41C79011CBF086E4A78847D8E7C84DEF83BF23| |D38F9017C16C539AAD532C25A2659CB246BB1456F943D1A65CC1463A618B32CDE09| |C468133B5247507C7B60BBAC37CEBD101F420F42629B61DE196A26A899A0669FD93| |89FF273CEA5593F92D5EAB8CB3BE3B2245C96599765CE6559765956CCC63F81D21C| |4B735BE37C578FBDE2D5FEF77E3FB1E8DA923CC464F70FE12BEAC7E037D7AC1F271| |64D7B8C6F693E02FF01B72CE2EC| |-------------------------------------------------------------------| -
Ice Blast/Tactical Arrow from Mids' archives
Display Name replied to Display Name's topic in Blaster
Ok, I rebuilt this one in a modern Mids. I don't know what to put in Electrified Net Arrow, but it the "totals" tab is pretty close to the original. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Tactical Arrow Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt (A) Superior Defiant Barrage - Accuracy/Damage (3) Superior Defiant Barrage - Damage/RechargeTime (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (5) Superior Defiant Barrage - Accuracy/Damage/Endurance (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (7) Superior Defiant Barrage - RechargeTime/+Status Level 1: Electrified Net Arrow (A) Empty (7) Empty (9) Empty (9) Empty (11) Empty Level 2: Ice Blast (A) Superior Blaster's Wrath - Accuracy/Damage (11) Superior Blaster's Wrath - Damage/Recharge (13) Superior Blaster's Wrath - Accuracy/Damage/Recharge (13) Superior Blaster's Wrath - Accuracy/Damage/Endurance (15) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (15) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 4: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 6: Hasten (A) Recharge Reduction IO (23) Recharge Reduction IO Level 8: Freeze Ray (A) Thunderstrike - Accuracy/Damage (23) Thunderstrike - Damage/Endurance (25) Thunderstrike - Damage/Recharge (25) Thunderstrike - Accuracy/Damage/Recharge (27) Thunderstrike - Accuracy/Damage/Endurance (27) Thunderstrike - Damage/Endurance/Recharge Level 10: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage Level 12: Upshot (A) Recharge Reduction IO Level 14: Assault (A) Endurance Reduction IO Level 16: Flash Arrow (A) Accuracy IO Level 18: Ice Storm (A) Annihilation - Chance for Res Debuff (29) Positron's Blast - Accuracy/Damage (31) Positron's Blast - Damage/Endurance (31) Positron's Blast - Damage/Recharge (31) Positron's Blast - Damage/Range (33) Positron's Blast - Chance of Damage(Energy) Level 20: Eagle Eye (A) Panacea - Heal/Endurance (33) Panacea - Heal (33) Panacea - +Hit Points/Endurance (34) Preventive Medicine - Chance for +Absorb (34) Performance Shifter - EndMod (34) Performance Shifter - Chance for +End Level 22: Kick (A) Superior Blistering Cold - Accuracy/Damage (36) Superior Blistering Cold - Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Recharge (37) Superior Blistering Cold - Recharge/Chance for Hold Level 24: Tough (A) Steadfast Protection - Resistance/+Def 3% (37) Gladiator's Armor - TP Protection +3% Def (All) (50) Gladiator's Armor - End/Resist Level 26: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense Level 28: Agility (A) Run Speed IO Level 30: Bitter Ice Blast (A) Thunderstrike - Accuracy/Damage (39) Thunderstrike - Damage/Endurance (39) Thunderstrike - Damage/Recharge (40) Thunderstrike - Accuracy/Damage/Recharge (40) Thunderstrike - Accuracy/Damage/Endurance (40) Thunderstrike - Damage/Endurance/Recharge Level 32: Blizzard (A) Annihilation - Chance for Res Debuff (42) Ragnarok - Damage (42) Ragnarok - Damage/Recharge (42) Ragnarok - Accuracy/Damage/Recharge (43) Ragnarok - Accuracy/Recharge (43) Ragnarok - Damage/Endurance Level 35: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense Level 38: Gymnastics (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense Level 41: Flash Freeze (A) Call of the Sandman - Chance of Heal Self (46) Lethargic Repose - Accuracy/Recharge (46) Lethargic Repose - Accuracy/Sleep/Recharge (46) Lethargic Repose - Accuracy/Sleep Level 44: Frozen Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (48) Unbreakable Guard - +Max HP (50) Unbreakable Guard - Resistance Level 47: Aim (A) Rectified Reticle - To Hit Buff (50) Rectified Reticle - Increased Perception Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Prestige Power Dash | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1426;646;1292;HEX;| |78DA65934B6F125114C7EFC0D05A5A045A6A690B6DA196BE29B4D5AD8FAA4D15B42| |FDD1202133A09298462D4A5DF406B8C897D1BD76E7CC4950B5DF915F403B8AA9AE8| |C6151EE6FF2F12E726737F33FF73EEB9E79E33377DFF4AC7ABC5871794E6592866B| |7B6329765AE1A15573A5B3073AA3E5AE50952CEAC66370B463EBE9433E039706258| |BB5B2E972AD5F87A36573573D962E652A552BAA7DCCBA55231BE56368C7C87F59A3| |2B26573B3E03DF9C81B95AD0DB3ECB1BEAF99858DAA58FD57CB662EBE502AE63369| |2BFC83A0243122CF523D23AD3ED55C4AE94A2575E5D04807A83B491D6C7181BB31C| |551D3554D866AB1E6534DB3DB9AAF9F6C22BB68CF9DD66AF70ED8B14BEE81A7F7C9| |037058EAE544869AF38BC3D2025FC1A8D85CB4B92695A59D21D32C757DCFD63DDAF| |6C1E0017908F61D912FE8270BDB18B7ED06F208FD020FE4D4EDB0A976EED529FE1E| |6A9E08B443F1F3627FE5ED837653E067B5FDDF18F7356C036FC8B7E43B70E83D782| |4F1BAB8B62B84B5434364048C1C93DBA84FE419E890FCBAD9A9EE47E8DEF063729B| |7C029E7D0A3A654D0FF673F4D45FC2629B45FC6412D4C5A7973EBDDD1AD6FBC0580| |0BC38AE543F6BD33F8DB3DC1284D99B307B13636F62ECCD287B33CADE8CB2372B82| |41D66190351C9FC539C7E7C87970E21C791EF44BBE51E61B65BE13CC778AF9BE943| |A8FD067843E53FFF96CC8B663C8DF39F619DAF407F223F90934C57712F1F449C69B| |61BC19C69BF9C3BAFE0653E21DE7FF17DF91DCBBC4B60706E40C09D633C17821BD7| |113156E62446FDCEBDA84CD9AB029499B326753E66D4ACAA62CEB8D9BAE344B69F3| |C9FD85523B768B556BB6FEF8A7B8B4159CC6B74AAE839D6BE46D307007FC6E8BF6B| |359E1BFFF177C1BEDFF| |-------------------------------------------------------------------| -
Did you know about personal storage? You can put the Personal Storage Vault near the Supercollider and free up a storage rack. Plus, the Personal Storage Vault is accessible anywhere through your Salvage window.
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I just want the Carnival Harlequin Costume available to all and configurable. You can have the rest!
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I was perusing the Mids' archives in the Blaster section and came across an Ice Blast/Tactical Arrow build. https://forums.homecomingservers.com/topic/5093-3500-build-concepts After reading the thread replies, I thought I'd try to recreate the build in a modern version. I quickly ran into problems because the build has powers that are not available in my version. What can I do? Does anyone have a better (final) build? http://www.cohplanner.com/mids/download.php?uc=1419&c=656&a=1312&f=HEX&dc=78DA6594496F126118C7DF61662414B0D0D2966E14BAD995A5AD5E5D6A3555D06E7A251398D049482180518F7E03AD312656B6C6B3179778F2A027BF827E004FB5267A311EC687F93FD0C69984F9CDFC9FF57DE67D493DB8EA797DFDD145217957F35AB99CBE42F78A5E52535ACEC808BADCE193CB49EF41F6486F697B393D1B5DCFE8080AB50DDBF78AC542A912DDD1321523A3E5D3974BA5C27DD1B55128E4A3DB455DCF7AACC7A4AE158DBD5C77FB25AB97CABB46D16BBD5F3372BB15B2FAD78A4626BA5AC867D3292BFDC32035314DBF75D1BE4C5508458884221C12D3012A325301CFA8E09ABB136BDEA0BBC479A417B265EF3A003D2F9955F06C8D5907276822B2156C4AF25787A505BE81E36453D9A6CE0B4BEBB7E8122982936B3AAB8451B2D5C0609DD900879ACC43F6A34017E775DD441F23BFC03A0DC60D9B7073AD1EF2F7B2E68DA08F06F975A3BEE81E82DF2D829F7BF27FE7BC6F600BBD455CE81DF33D18FE0036295F2F6AA8BD23B215130E3323C8153962EE633E91E7A083FAEB435DA5EF71EBFB38C5C413E63EF32938F90C94296600F51C03AD079ACBE412F22712A0423E83EC33D82759DAA44FB27A9A0E8097668518E6D90C2F622DB75B63E6398C56A14DD79875F05C83D9641E829B84318E1DE319CE2E619DB3CBCC1570EE3CF302E8A77EC7B9DF71EE77CE072E04C05734E729F699629F85FF7C76A9EC0C7A9067BE405BFCC8FCC4FC0C1AE43B8F7CCA3CE78BF16C629C37F687E7FA1BDF3349DE51DE7FD103EABD976C5530406B88F3BE8A73BE11A573D65AC7CD344544691F39D39CB359E336256153966DCA8A4D49DA940DA573D28564292E1F9D5FFE1F38EA22AB74DA7A7CA2A8D22656E3DB62EE803DDBCC3B60E02EF8C396EDE76985F7FEDF7E024FE21FC280DEEE
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Based on these statements and my slight familiarity with Ice Blast/, I decided to go with Ice Blast/Tactical Arrow.
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Kinda off-topic, but speaking of redrawing... When I'm in my Nova form and click Menu > ID, the model shown there doesn't have a complete tail.
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Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Final Desire: Level 50 Mutation Dominator Primary Power Set: Mind Control Secondary Power Set: Psionic Assault Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery Villain Profile: Level 1: Mesmerize -- FrtHyp-Sleep(A), FrtHyp-Acc/Sleep/Rchg(3), FrtHyp-Acc/Rchg(3) Level 1: Psionic Dart -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(5), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(36), Apc-Dam%(42) Level 2: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(34) Level 4: Mind Probe -- Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(27), Mk'Bit-Dam%(31) Level 6: Confuse -- CrcPrs-Conf/Rchg(A), CrcPrs-Acc/Conf/Rchg(11), CrcPrs-Acc/Rchg(11), CrcPrs-Conf/EndRdx(37), CrcPrs-Conf%(39) Level 8: Mass Hypnosis -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(13), CaloftheS-Acc/EndRdx(13), CaloftheS-Sleep/Rng(39), CaloftheS-Acc/Sleep/Rchg(39), FrtHyp-Sleep/Rchg(40) Level 10: Hover -- Flight-I(A), ShlWal-ResDam/Re TP(15), LucoftheG-Def/Rchg+(15), Rct-ResDam%(50) Level 12: Assault -- EndRdx-I(A), EndRdx-I(17) Level 14: Kick -- Empty(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 18: Total Domination -- UnbCns-Hold(A), UnbCns-Hold/Rchg(19), UnbCns-Acc/Hold/Rchg(19), UnbCns-Acc/Rchg(23), UnbCns-EndRdx/Hold(23) Level 20: Drain Psyche -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37) Level 22: Fly -- EndRdx-I(A) Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(40), Ags-Psi/Status(40) Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), EndRdx-I(27), EndRdx-I(36) Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(29), HO:Cyto(29), HO:Cyto(31) Level 30: Vengeance -- LucoftheG-Def/Rchg+(A) Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(34) Level 35: Charged Armor -- HO:Ribo(A), HO:Ribo(42), HO:Ribo(45), StdPrt-ResDam/EndRdx(45), GldArm-3defTpProc(50), ImpArm-ResPsi(50) Level 38: Psychic Shockwave -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43), AbsAmz-ToHitDeb%(45) Level 41: Surge of Power -- UnbGrd-Rchg/ResDam(A) Level 44: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(46), StnoftheM-Acc/ActRdx/Rng(46), StnoftheM-Dmg/ActRdx/Rchg(46), StnoftheM-Dmg/EndRdx/Rchg(48), Thn-Dmg/EndRdx/Rchg(48) Level 47: Group Fly -- EndRdx-I(A), EndRdx-I(48) Level 49: Levitate -- FrcFdb-Rechg%(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Ageless Radial Epiphany Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Assault Radial Embodiment Level 50: Polar Lights Core Superior Ally Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1547;699;1398;HEX;| |78DA6594CB4F135114C6EF74A696D26279152894425B1EE5D576782C7C00120A984| |0238909EA42EB0426305ADBA63324BA74E1CEBDAEDDB971ED73E76BE7FBF11FF844| |4D5CB8AC87F90E9D269DB4F9DDFBDDEFDC39E7E6DCC95ECDF8EFAD5C9F17526031A| |F99662E53BC621434AB586EC8EE5A9A65140BB210C2BF4C62BE3FA39B4659F79010| |A9FA728BC582552EE69359A3B07530893ACB0BA6A9EDE6ADE4BA497B199B0773E15| |B2F52D072DED8DEB102F6784DD7B6F4B2B963949AB0B6BF6414B61BEDD9E992AE6F| |85964AC666D2D93CBB9BCB6AA6A597AF75515263F49FDD4FD77E2A2EB1E11242558| |4EB2CF31CE8713C8A9880A6249929309E064754709E6224C4C8D27BD27A1571E803| |F32318FD04369057E6FDE56D61C737EC300DB0FB1218B90C9EA00037C7B8CFE39D8| |D17983970E02238A4810B14E3418CDBF354B235FF33E67370E805F325387C06B15E| |0AF44AA8C71B470E8757653008AFFA17F356F2FAE0957C51789B992E5A6B420EA2A| |9428F889112802205C6D8CD5CA40D5BB8CA960C32695D622E831D2BCC93A09F62DA| |ECB3AFB8DBBE22A3F66FCCEF60FC0738F093B907FA2897206717E48C65D23A518DB| |B338D4ABB54E6241899E2D39A66CE802D141B42AC2BC4A7D4CDFBC6990A797AF864| |7B9AE109B3373C43B2228B08B39DBCBD9C5F2F7B9628F53ECEAFEF3EEAE87FC07CC| |87C04461F339F803709318E8DCDE11D23CCF10376487697AA93885147683EAC8800| |4D07B99B068F70F71F05478F318F3367C1F153E017BF1009AE23F18FBB48C68DDCD| |F6FEC15CE66E235F30DF32D987AC7BC03FAE95C92DC43493ED714738EF64DA34691| |BE81F78795EA8DA69FDD858E5219AD5B4DD7296A9D3255A74CD7296BB50AE7B7AE5| |4BF1442E2BEF73657BF0895BD465AE7FC25BE79BF6BB50DF4C1AF5A2D01DF9F5AED| |166ABFDD46805609B53BE3CF35FADD98339E083AE3D51ACF7F968CEBD7| |-------------------------------------------------------------------|
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Many of these builds are from past issues. Any chance of updates?
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Don't worry about PBAoE Knockdown?
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WARNING! SPOILERS! Who Will Die, part 2 Contact: Michael Binocolo (Talos Island) Level: 30-? Hero side Rush time: approx ? mins Recommended equ: Reveal Jetpack Ouroboros portal Rewards (*for Incarnate-level toons only) 1) 4x Reward Merits (total: 20) 2) Merit Reward (total: 5) 3) *Astral Merit (total: 1) 4) *Incarnate Threads (total: 10) 5) SO enh: acc Note: You may only choose 4x Reward Merits twice per week. You may only choose Astral Merit once per week. You may only choose Incarnate Threads once per week. Recommended difficulty: -1/x1 (solo) 1st Mission 1) Talk to Michael Binocolo in Talos. 2) Fight some Rulu-Shin cultists. 3) Exit through the back door into the caves and rescue Percy Winkley from Rularru's Ward and some minions. 4) Lead Percy to Montague Castanella (follow the marker.) 5) Fight off a few waves of Rulu-Shin cultists. 6) Darrin Wade appears. 7) Fight off a few more waves of Rulu-Shin cultists. 2nd Mission 1) Return to Michael Binocolo. 2) Take the fishing boat to the location. 3) Check your map. The Rulu-Shin meeting ground entrance is located at the top of a hill where there are three crypts. 4) Defeat the Rulu-Shin cultists guarding the crypt and enter the left crypt. 5) Enter the hole underneath the grave in front of you. 6) Defeat the Rulu-Shin cultists and find three chests. 7) Find the Rulu-Shin guardian. Answers for Rulu-Shin guardian: a) The Floating Watcher b) Kora Fruit c) Storm Castle 8. Go through the door behind the guardian 9) Beat on some more cultists 3rd Mission 1) Call Michael Binocolo 2) Enter the store in the cargo ship 3) To get the to the locked door to the storage vault on the southern wall (downstairs,) head east and take the first right turn to the south. You'll probably hear the glowie by the time you pass the first door to your right. Inside you'll find the keys to the storage vault in the middle drawer of the cabinet. 3b) If you try to get into the vault legitimately, it won't work. But you can try to do this by heading upstairs and approaching an office with a guard. DO NOT attempt to enter the office without talking to the guard first. After talking to the guard, enter the office and talk to Harry Stein. If you attempt to force him to give you access to the storage vault then it will merely cause all the guards in the store to attack you. 4) Follow the marker to a dimensional portal and jump inside of it. 5) Follow the marker to another dimensional portal and jump inside of it. 6) Ignore Hamidon. You can't reach it. 7) Follow the marker to the boss and minions and retrieve Tommy Arcanus' skull. Note that the boss is as nimble as a goat so Fly/Hover/Super Jump/Combat Jumping will be useful in chasing him.
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This happened on the Excelsior server. Yesterday while doing the MSR half the 48-member league (including myself) were kicked from the league when we arrived at the bowl to engage the GM. Ultimately we ended up forming a new league during the bowl assault and were able to continue. Since the new league didnt seem plagued with glitches like the previous league was, I took over and ran a new MSR. This time the glitch occurred again after arriving at the bowl but not as badly. We lost several members but the team leaders helped me get everyone back in. It doesn't seem to be limited to our arrival at the bowl. Some league members had apparently been kicked along the way. I also notice that transferring team members is difficult too. But I don't know if that's me or a glitch.
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This is my first Coh "rodeo" so I've never played the Halloween event. Looking forward to it! Will Summer BB be taken down? Will the Halloween event be taken down after Halloween?
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Imitation is the sincerest form of flattery. It's too bad we live in a world that... Never mind.
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In the auction house, the Shield Wall enh shows up as Rare. And the prices for them are stupidly ridiculous. But in the merit vendor, Shield Wall shows up as Very Rare. Now, if this means that fixing it requires the auction house to be changed to Very Rare then can everyone please ignore this message?
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One free travel power at character creation?
Display Name replied to dmaker's topic in Suggestions & Feedback
Why not put all the travel powers in a single pool called "Super Travel" or something and keep the level 4 requirement? I like Combat Jumping. But CJ can't reach the upper level from the ground towards the back of "that certain warehouse map." I think Super Jump is cool, but I prefer Fly. So I would probably pick Combat Jumping for the added defense vs Immobilization and pick Flight for the maneuverability. Oh, and I hate caves enough as it is without falling to the bottom of the multi-level cave room and having only Combat Jumping/Super Jump to get back up. It makes me want to call the contact and end the mission. I have no objection to level 1 but level 4 has always been satisfactory for me. -
Combat Jumping offers protection from Immobilization: https://paragonwiki.com/wiki/Leaping#Combat_Jumping Hover offers "pseudo-knockback" protection: https://paragonwiki.com/wiki/Flight#Hover But you can provide your own *real* knockback protection without Hover. So Combat Jumping seems to be the better choice. As for Fly, legend has it that Super Jump has a faster movement rate than Fly. Based on my personal experience with being a flier in a group of super jumpers, I can vouch for the veracity of the legend. I think a reasonable compromise would be to get Fly and Combat Jumping. Fly/Super Jump is usually only used between missions so I would think that it doesn't make a real difference. But Fly gives you maneuverability inside of those caves with multiple levels.
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- mind control
- psi assault
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Mind Control/Psionic Assault, my first build
Display Name replied to Display Name's topic in Dominator
Here are some of my own notes: I started a new Dominator Mind/Psi in order to experience the various powers from the ground up instead of power-leveling. Note that I haven't started playing with Domination yet, and I don't have a single enhancement. So my descriptions are for "raw" powers. Mesmerize Up until level 8, Mesmerize is almost literally unstoppable. At level eight I *started* to encounter enemies that were resistant to it. At level twelve, I'm still having a hard time finding enemies resistant to it. Psionic Dart At level twelve, Psionic Dart is my primary ranged attack. I have no plans to change that anytime soon. I mainly use it to gain aggro and to soften them up as they approach. Mind Probe This is my first melee attack. Telekinetic Thrust This is my final melee attack because it creates knockback. Dominate I acquired this when Mesmerize started getting resisted. It allows me to continue attacking while the target is mez'd. It has a shorter range and shorter duration than Mesmerize. But so, what? Confuse This is a monster. I cast Confuse on everyone and then I attack each enemy for the purpose of causing at least one point of damage. This completely negates the "no exp" penalty. Then I sit back and watch the fun. Done. Confuse is unaffected by attacks. I've heard multiple Confuse casts stack (so EBs/AVs are vulnerable, too.) So when you have the "last man standing," you can continue casting Confuse on him while you whale away on him. My answer to any objections: "Ok, I won't use it unless I'm the only toon standing." Edit: Due to my being unenh'd and lack of using Domination, I can only take on groups of 3 at once. I use Mesmerize/Dominate to hold enemies when Confuse wears off to prevent them from attacking me while Confuse recharges. -
Mind Control/Psionic Assault, my first build
Display Name replied to Display Name's topic in Dominator
Neat! Those were my impressions! Yay!