Wavicle
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Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It's also definitely better to go Live with the new mobs slightly too hard and then have to Nerf them, than it is to go with them not hard enough and have to Buff them. -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It will take a few missions to get used to the changes. Once you know which mobs to target first it will go back to being fairly easy. -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
Except Banes get two offensive debuffs already, Venom Grenade and Surveillance. Widows have none. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
both WoW and FFXIV have a system like this, in addition to their more basic queue systems. I'm not sure a regular queue system would ever work here simply because there aren't enough people, but a Party Finder might. They are handled differently in those two games though. In WoW, the person who starts the Party Finder group gets to decide who is allowed to join their team on an individual basis. In FFXIV anyone who the game deems eligible automatically gets to join. I definitely prefer the FFXIV version, and would for CoH purposes as well. If it was done right, you could check a couple boxes when you make the Party Finder entry. One would include the new Team Composition badge options, so the game would know which roles are eligible to join. Another would be the event you were all joining for, so the game would know what levels were eligible. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
that's my guess If the Search and the LFG were put together, and instead we had a "Party Finder" where you could list your own event, then maybe it would work. -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
This seems like the right result to me. Players who can’t or don’t want to fight challenging opponents in the 40s shouldn’t GET to 50. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
The villain AT NAMES are villainous. Just editing the descriptions is silly. Lean IN. They should stay villainous to match the names. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
why is that a problem? -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
NO level 40-50 content should be brainless. NONE. That people consider fighting these groups brainless is the BEST possible argument for why they SHOULD be buffed. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
Definitely intended to provide a Vig option, but you make a valid point. Maybe if the text clarified “a Hero wouldn’t do this, but a Vigilante might” -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
it’s precisely the same choice given at the end of Shauna Braun’s Vigilante arc. -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
i completely disagree. Unless you want to move Mind Link later to compensate, which I certainly don’t. -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
imo not taking Mind Link asap is an error -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It’s a great power, but it’s not necessary when you have all that armor, damage, and Holds. There are so many good choices, I don’t know what else you would skip. -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
My suggestion is skip Confuse so you can have Mind Link and the AoE controls. -
Catch the Council Spy (Radio Contact in Port Oakes)
Wavicle replied to BelleSorciere's topic in Help & Support
According to the wiki, the mission is known to be bugged. "Bug! As soon as the team gets within range for The Council Spy to spawn, he will attempt to escape immediately, rather than wait for his health to drop to half or his minions defeated first." https://homecoming.wiki/wiki/The_Radio#Catch_the_spy._Or_not._-_1:00:00 -
Gun and Sword Power set - Make it happen
Wavicle replied to plainguy's topic in Suggestions & Feedback
by that logic there’s only one set in the game of each type -
Focused Feedback: VEAT Updates
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
Fate Sealed apparently now increases the chance to Immob, KB, and KD on some Fortunata Psi attacks? -
Focused Feedback: Role Diversity Bonus
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
It's not a technical reason, the reason is it wouldn't accomplish the goal the devs have. You could make a team with a Tanker, a Brute, a Stalker, a Sentinel, and a Blaster. That's five ATs but it's not anything like five roles. It's NOT a "balanced" team, which is what they are trying to encourage. And the roles aren't fuzzy at all. They're very clear. The ATs with Defense primary, as well as those with AoE Taunt and punchvoke, are Tanks. The ATs with Melee damage primary, but without (or MOSTLY without) AoE Taunt, and without punchvoke, are Melee Damage. The ATs with Ranged damage primary are Ranged damage. The ATs with Control primary, as well as those EATs with specs that heavily feature control, are Control. The ATs with Support primary, as well as those who support their pets doing most of their damage, are Support. Sure, there are individual Power Sets that break these outlines, but generally they make sense. Standard ATs counting for their primary role, and EATs counting for all roles they CAN spec for makes sense. Not everyone likes it, but it makes sense. As for the EATs: They can each spec one of Three main ways, with of course lots of flexibility for sort of mixing and matching. Arachnos share two roles and split the third, and Kheldians also share two roles but split the third. Kheldians are both Tanks and Ranged damage, using Dwarf or Nova, but if you are a human focused PB you are basically a Blapper (Melee), and if you are a human focused Warshade you are kind of a Blastroller (Control). Arachnos can both spec for Melee or Ranged, or can be focused on their Support powers. Well, a Soldier focused on Support summons pets and then uses their debuffs to help the pets do better damage. A Widow focused on Support is a Fortunata, and therefore goes in Control. Of course none of this will satisfy those who are determined to hate this feature, but the arguments that the roles don't make sense are ridiculous. -
Focused Feedback: New Player Experience (NPE) Improvements
Wavicle replied to Booper's topic in [Open Beta] Focused Feedback
I want to add that I think it is VERY IMPORTANT that somewhere along the way, probably in the SAME description that tells you how to get more Jet Packs you should ALSO be told about Travel Powers, and how they are stronger than the p2w versions. -
Focused Feedback: High-Level Circle of Thorns Revamp
Wavicle replied to The Curator's topic in [Open Beta] Focused Feedback
Testing the content on a t4, IOd out monster is fine, but I’m a little more curious what it’s like on +1/x2 with only SOs.