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Without_Pause

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Everything posted by Without_Pause

  1. I would have just popped a portal to my base.
  2. 8 month necro to beat that dead horse.
  3. They might have meant two chances for a crit.
  4. You posted a Tanker build in the Brute forum. Do you want a Tanker or a Brute?
  5. I'm surprised it took so long for someone to mention Dark/sr. That's really a PB&J pairing.
  6. That's fine when the nuke is up, and you forgot Tar Patch. I did put together a Dark/dark Defender only to see my end recovery was nil. I still haven't gone back and tweaked it yet because the current numbers outside of that was as good as I had seen for a Defender. If I can get the end fixed, I should be rather happy. In terms of the topic, support sets are in a incredibly good place right now regardless of the AT using them.
  7. Fire screams needing End support so I would go /time, /dark, or /kin as well. There might be some others, but those stand out to me. At some point I need to do a minor tweak for slotting on my Fire/time and finish off Incarnates.
  8. I don't have a SS or Savage/ea build, but I do have a Claws one which should be easy enough to port. Savage should be really easy to port since Hemorrhage is an easy skip similar to Evis. I would deem this a good build for general content. If you want something for 'any' map while doing max diff, then this isn't it. I still need to do some playtesting for a build in that regard. It's also fairly cheap and can be made cheaper without that much of a difference. I tend to make my builds in the $500 mill area. Note, I think I soloed it or darn near did to 50 and can do numerous maps at +3/x8 as I rather solo on that level versus max diff. I can. I just prefer not to. On a team? (chuckles) EA works decently with SS due to the end recovery. The Rage crash loss of Def is what it is. Without Remorse - Brute (Claws - Energy Aura).mbd
  9. For soloing/duo, I would do Dark/cold or Dark/ea. Of the sets listed, I like Earth next, but the damage is low. It is just stellar on a team though.
  10. It's getting a second season.
  11. Devs don't really ever say what they are working on, I honestly would be fine if it was just shorter. Yin feels like the proper length for a low level TF.
  12. As per the spoiler side of the review, it is a hat tip as to what people characterize the main character as.
  13. Tough to tell how good the video aspect is when I can't even watch it in 4k. From what I can see it is still a bit on the cartoon side of things.
  14. I find Gravity an okay set. I know Ice doesn't get much love, but I would likely be more tempted to try it versus doing Grav again. I'm just confirming what has said above. If you haven't done Dark, do so. In the case of Ice/dark, Dark will support your end bar which Ice will try to murder. It really shouldn't be difficult to come up with theme for those two sets either.
  15. I said what I said. First third is spoiler free, and yes, the villain is fantastic.
  16. I bet one could cut overall blueside contacts in half and not miss much of anything. I did a run in the 15-19 area and felt like stabbing myself with a plastic spork. Between street sweeps and mindless timed missions in other zones, it was just a dump truck of brainless content.
  17. My in-game build for my BA/stone is slightly different than what I have in Mid's, but I just did Armageddon: Fire proc in Axe Cyclone and FF: +Recharge in Cleave for procs outside of the sets which I used for the rest of the slots in the melee attacks. I have a WM at 21 which I haven't played in ages, but BA was fun getting to 50 with it being near all of it solo. Both are slower set and BA certainly burns end, so EA will be great for either.
  18. It's taking a hiatus. https://www.gamesradar.com/invincible-season-2-release-schedule-prime-video-time/
  19. This is what I leveled with. I'm not saying it is what I would use when it is all said and done, but the tweaks would likely be small. I might say swap in FA and swap out CP, but I haven't tested the end usage. Without Hesitation - Scrapper (Claws - Super Reflexes).mbd
  20. Claws damage can be resisted to the point of feeling like you are watching grass grow and that can even be the case with a higher melee damage AT, so I wouldn't necessarily recommend it for solo play as a Tanker. Honestly, I like it on a Scrapper with ATOs and Alpha factored in for solo. I haven't done WP on a Tanker, but I did it on a Brute(Claws/wp no less), and it is very much if something can't kill you within 'x' seconds, then you aren't dying. The one issue I have with WP is that debuffs can wreck it. Still, I love Claws and enjoyed my ride to 50 with my Brute.
  21. You don't need to 3-slot Hasten so you can toss that extra slot to somewhere to get some more Regen or Res.
  22. I got a Claws/sr Scrapper at 50. I took Conserve Power and Physical Perfection. I have the three toggles plus Tough and Weave. I also use Hasten. I hardly ever use CP. It's mostly there in spots depending on what I am fighting. I might respec it out at some point, as the build I did was just one to get to 50 with. Point is, I wouldn't say /sr uses a lot of End. FA alone uses as much End as all three of /sr's toggles.
  23. 1. Try playing a Kin and not worry about AoE KB. 2. The Resist they are talking about is for all damage as well.
  24. Bah. Secret Invasion. Still, the Kree/Skulls are a running plotline in the MCU, so it is isn't surprising they touched upon it. I mean, in the list of issues that movie had, that wasn't one for me.
  25. I would simply make a Far Eastern version of Cap for the MA version.
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