Yeah, I do NOT want to see a different effect replace the endurance drain/recovery. I loves my abilities just as they are, TYVM. However, I'm not opposed to tweaking the numbers to give a larger buff. How about this.... make Short Circuit do LESS -REC, and MORE damage to compensate, and make ALL of the other Electrical powers do MORE -REC, -END to enemies and more +END to the user, but make the -REC effect itself have a shorter duration.
Right now, it's very binary. I'd rather see an active Blaster/Defender be able to get enemies down to little endurance QUICKER, but at the same time FORCE them to keep zapping them away to KEEP them down, so they don't get complacent. Let's tweak the numbers to reward active, constant zapping and let the player reap the beneifts of it, rather than just waiting for one power to recharge.
Honestly... I think we need to look overall at enemies themselves and how they USE endurance, to be honest... because I think enemies need to be recoded to use endurance like player characters do... and that's not happening... their attacks cost almost NO endurance. And that sucks.