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Everything posted by Vanden
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I see. I like the Range though, it's useful for picking off runners or aggroing things out of range of Taunt. I wish Thunderstrike wasn't so overslotted for damage and had an Acc/Recharge or an Acc/End/Recharge in there somewhere.
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Those Thunderstrikes are giving me E/NE Defense, though. I definitely don't want to lose those.
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Miracle +Recovery and Numina's Convalescence +Regeneration +Recovery
Vanden replied to Texas Titan's topic in Tanker
I think a lot of people want the endurance more than the regen though. What I will point out about regen tissue +regen is that it gives +25% to your regen, which is more than you get out of a +health IO in a single slot. Worth it if you don't have slots to spare but want more regen. Unless you have Numina's unique slotted; then if you put a Numina's Health/Absorb in there too, along with the Numina Unique, the 2-piece set bonus for Numina's and the enhancement to Health will add up to more +regen than the Regenerative Tissue unique alone. -
So I've come up with an updated build for my main, the Invul/SS Tanker in my avatar. It's pretty much good to go, however there is one thing I wish I could get: the two-slot set bonus for Superior Blistering Cold is slow resistance, and I really want to get two of those in there. However, I just can't find a spare slot. If I could, I'd put it in Air Superiority and put two of the Super Blistering Cold IOs in there, that aren't already being used in Punch. I was hoping someone else could find something I missed? I don't want to lose out on enhancement values in Dull Pain, and if I drop a slot from Health I'd be losing out on 25% Regen bonus (I'd drop the Regenerative Tissue unique if I did that), and I'm not sure that's worth 15% slow resistance. Also, I know this build is suboptimal in some ways. Particularly, no Fighting Pool. I'm not interested in picking it up, so don't worry about that. But if you have some insight on where to grab another slot from, that'd be great. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Powerthrust: Level 50 Natural Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability (A) Reactive Armor - Resistance (3) Reactive Armor - Resistance/Recharge (3) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance/Endurance/Recharge (50) Steadfast Protection - Resistance/+Def 3% Level 1: Jab (A) HamiO:Nucleolus Exposure Level 2: Punch (A) Superior Gauntleted Fist - Accuracy/Damage (5) Superior Gauntleted Fist - RechargeTime/+Absorb (7) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (9) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Level 4: Haymaker (A) Kinetic Combat - Accuracy/Damage (11) Kinetic Combat - Damage/Endurance (11) Kinetic Combat - Damage/Recharge (13) Kinetic Combat - Damage/Endurance/Recharge (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (15) Superior Blistering Cold - Accuracy/Damage/Recharge Level 6: Dull Pain (A) Doctored Wounds - Heal/Endurance (15) Doctored Wounds - Endurance/Recharge (17) Doctored Wounds - Heal/Recharge (17) Doctored Wounds - Heal/Endurance/Recharge (19) Doctored Wounds - Heal (19) Doctored Wounds - Recharge Level 8: Unyielding (A) Reactive Armor - Resistance/Endurance (9) Reactive Armor - Resistance/Endurance/Recharge (21) Reactive Armor - Resistance/Recharge (21) Reactive Armor - Resistance (48) Gladiator's Armor - TP Protection +3% Def (All) Level 10: Air Superiority (A) Kinetic Combat - Accuracy/Damage (23) Kinetic Combat - Damage/Endurance (23) Kinetic Combat - Damage/Recharge (25) Kinetic Combat - Damage/Endurance/Recharge (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 12: Hasten (A) Recharge Reduction IO (27) Recharge Reduction IO Level 14: Super Speed (A) Run Speed IO Level 16: Resist Physical Damage (A) Reactive Armor - Resistance (27) Reactive Armor - Resistance/Endurance/Recharge (31) Reactive Armor - Resistance/Recharge (31) Reactive Armor - Resistance/Endurance Level 18: Invincibility (A) Luck of the Gambler - Recharge Speed (33) Luck of the Gambler - Defense (33) Defense Buff IO (48) Shield Wall - +Res (Teleportation), +5% Res (All) Level 20: Knockout Blow (A) Kinetic Combat - Accuracy/Damage (34) Kinetic Combat - Damage/Endurance (34) Kinetic Combat - Damage/Recharge (37) Kinetic Combat - Damage/Endurance/Recharge (37) Hecatomb - Damage/Recharge (50) Unbreakable Constraint - Hold/Recharge Level 22: Fly (A) Winter's Gift - Slow Resistance (20%) Level 24: Taunt (A) Mocking Beratement - Taunt/Range Level 26: Tough Hide (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense (36) Defense Buff IO Level 28: Rage (A) HamiO:Membrane Exposure (29) Rectified Reticle - To Hit Buff/Recharge (33) Rectified Reticle - To Hit Buff (36) Recharge Reduction IO Level 30: Resist Energies (A) Aegis - Psionic/Status Resistance (45) Aegis - Resistance (46) Aegis - Resistance/Recharge Level 32: Maneuvers (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense Level 35: Hurl (A) HamiO:Centriole Exposure (39) HamiO:Centriole Exposure (39) Thunderstrike - Damage/Recharge (40) Thunderstrike - Accuracy/Damage/Recharge (40) Thunderstrike - Damage/Endurance/Recharge (40) Thunderstrike - Accuracy/Damage/Endurance Level 38: Foot Stomp (A) Eradication - Damage/Recharge (42) Eradication - Accuracy/Damage/Endurance/Recharge (42) Eradication - Accuracy/Damage/Recharge (42) Cleaving Blow - Damage/Endurance (43) Cleaving Blow - Damage/Recharge (43) Cleaving Blow - Accuracy/Damage Level 41: Conserve Power (A) Recharge Reduction IO (43) Recharge Reduction IO Level 44: Laser Beam Eyes (A) HamiO:Centriole Exposure (45) HamiO:Centriole Exposure (45) Thunderstrike - Accuracy/Damage/Recharge (46) Thunderstrike - Damage/Endurance/Recharge (46) Thunderstrike - Damage/Recharge (50) Achilles' Heel - Chance for Res Debuff Level 47: Resist Elements (A) Impervium Armor - Psionic Resistance Level 49: Physical Perfection (A) Performance Shifter - Chance for +End Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 1: Gauntlet Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (36) Numina's Convalesence - Heal (39) Regenerative Tissue - +Regeneration (48) Miracle - +Recovery Level 2: Stamina (A) Endurance Modification IO (29) Endurance Modification IO (31) Performance Shifter - Chance for +End Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Prestige Power Rush (A) Empty Level 50: Musculature Core Paragon Level 50: Rebirth Radial Epiphany Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: IDF Core Superior Ally ------------ ------------ Set Bonus Totals: 25.38% Defense(Smashing) 25.38% Defense(Lethal) 9.13% Defense(Fire) 9.13% Defense(Cold) 19.13% Defense(Energy) 19.13% Defense(Negative) 6% Defense(Psionic) 19.44% Defense(Melee) 12.56% Defense(Ranged) 7.56% Defense(AoE) 5.4% Max End 7% Enhancement(Accuracy) 27.5% Enhancement(RechargeTime) 4% Enhancement(Heal) 7.5% SpeedFlying 84.33 HP (4.5%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 36.25% MezResist(Held) 36.25% MezResist(Immobilized) 36.25% MezResist(Sleep) 36.25% MezResist(Stunned) 36.25% MezResist(Terrorized) 36.25% 5% (0.08 End/sec) Recovery 58% (4.53 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 11% Resistance(Smashing) 11% Resistance(Lethal) 11% Resistance(Fire) 11% Resistance(Cold) 11% Resistance(Energy) 11% Resistance(Negative) 8.75% Resistance(Toxic) 19.75% Resistance(Psionic) 7.5% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1537;744;1488;HEX;| |78DA65944B4F135114C7EFB483A52DAFDA028542A12DAF163A65A06E8C8F8520412| |856AB6EC928575A1D4B339DAA2C4D8C8FB5262E34415CBA70E3D2955FC147C4CFA0| |A8DFA09ECEF9439B7492F677E7CC79FCCFB97327F770A9EBC3CAA3F342E9BA601AD| |5EAE635A37C575A9E0DC3AE598629E8F2E7771E48CB2E5AB5AAEDA1FB28BB6C2EC9| |DBB25C95DA6AF97ECD2C4BCBB859324BF66E048F73D294522BD42AB42ED8962C6FD| |BC5C06AB92869696B470B4ABE636A17CDD276D1F639EB4245CAAD5E67B92E8D2D69| |558BA54AC0B9A74AA56A89CB04972BA55BDA32D5DDDEDDCC19555B5ABB615297A2D| |F572FFD290DED7555C46931AD0AD7181865AA31A63E48F4AA62CE2770D585384350| |DD22ED431ACAA33C5685D029EE39F3C413F029B3F31953A31837C774B8F384B82A7| |C57C0ABCCAE02F892637A5E30BF91EE0EC476ACB1BE9E75665F0EDC609EBC0CE699| |9F924278D0B3073D76A2C7107A0F6116990552D8437A683BBDE8CF0BAD03D03A00A| |D61680DDF118EC638C5F83946F1CF366C5E310C26E8593766D89D66FF2F54A09775| |B97B517F18BAA2D01585DE03F20D288AE31BE867DB78088C72BECC1A6BD769CE41C| |C2A08ED31688F41FB04B44F4CBB9C587D99E9279DFDD0D91F713BFB9FA17C83B00D| |9AECF793F40CB176D710F4C4A027013D0B141711AC39729ADF9B9137141F24CDAF9| |909CCE707E51B45BED1539C672ECB4CEBCC00691B631F650C35275073916AC5D173| |3CCBB5A68EB8271C9FE9B7E03B709F99A5D849C44EFE225DA3AA481E82BFC17BEC9| |B2A8326738F4634833D9F412F29709F9ECD22EF2CB4CC1D115AD2D0928646FD33CF| |E53BCD43E35E8596549C7D7D4F2FD03C6CF3AFC82FAC8A11B5E56CD6E912EBEAF10| |9A7DD733959F3EAF169158AE3956C7AD5BD7DC7E7B27ED838D78856F09EFE69B539| |D17F9B16B77243712694B8CE3B31758EBF1A994B8AD3C9BFA6AF4B19E7C98C80517| |431DFD645AACDA2B759B26D96C536CB1A1D041D7D7E6CACD1673CD45C1FB4D8CFB6| |D8FF036E47E858| |-------------------------------------------------------------------|
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Mental Manipulation - Suggestions for Update
Vanden replied to DuQ's topic in Suggestions & Feedback
Aura of Confusion is a T9 power for an AT that specializes in control. To make it a T7 power for an AT that specializes in damage, there would be nerfs involved, and arguably World of Confusion is already pretty much what that would look like. -
Alright, I'm not a coder, so forgive me if I'm getting the mechanics here wrong. But right now, when you click the little "i" in the star burst in the Nav window, or the "more..." button in the Mission tab, you'll get a window that shows you the contact's dialog describing the mission, and the dialog from any NPCs that you've talked to in the process of running the mission. However, it seems like this window constantly checks for any updates to that text, like whenever a teammate zones, and every time it does so, the window empties until it gets the most up-to-date version of the text. This means you can be trying to read the mission info and the window will keep blanking itself, constantly checking for updates that 9 times out of 10 aren't happening. Could we just... not have it do that? Have it ask for the info once when the window is opened and then that's what the window displays until you close it. The info will get more readable if it's not constantly flickering in response to who-knows-what, and it'll cut down on network traffic to not have the client constantly pinging the server for this info.
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What would be a good IO set for Dr. Kane's House of Horror?
Vanden replied to Vanden's topic in Suggestions & Feedback
Seems pretty overdesigned. The proc does like four things and it cheats by enhancing multiple things without the enhancement values being diminished in return? We just want a set that's worth getting, not one that puts other sets to shame. -
Suggestion: Salvage drop disable option
Vanden replied to Phoulmouth's topic in Suggestions & Feedback
What exactly do you need the space in your salvage inventory for? More salvage that you don't want? -
Powerset Suggestion: Circus Performers
Vanden replied to Trickshooter's topic in Suggestions & Feedback
Seems a little basic? All three tier 1 pets are identical, there's only one move across the three pet powers that isn't just an attack, and the tier 7 power seems like it only summons another pet to have another power to put pet IOs in. -
The Summer Blockbuster event trial gives out the Overwhelming Force IO set. It's a pretty good set and consequently people are running the trial all the time. Presumably, if NCSoft doesn't ruin our fun, come Halloween time the Dr. Kane's House of Horror trial will be available for play. However, other than badges it doesn't offer anything that you can't get elsewhere. Anyone have a good idea for an IO set it could offer? I'm kinda drawing a blank.
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Really? so a lvl 50 unique would be treated the same as it's lvl 10 version? The "Unique" tag doesn't describe how the proc will react to exemplaring. It only means you can't slot more than one across your build. That's why I was saying there's no rule of thumb for this; the enhancement descriptions can be vague, and the only way to know how an enhancement will react to exemplaring is for us to test each one and remember on an enhancement-by-enhancement basis. If you have specific IOs you're wondering about, you can ask and someone will probably know.
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Pretty much. I'm not sure they're mutually exclusive, though.
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Great work keeping the builder up to date Pine, it's much appreciated. I do have some feedback, though; one thing that's always bothered me about Mid's, and now Pine's, is that the defense from stealth powers that suppresses in combat is included in defense totals. This defense is essentially useless; could the builder be made to not include those values?
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Back in the day I made this chart/checklist to help keep track of Ouroboros badges. I used it by opening it in Paint and using the Fill Bucket tool as I completed each badge. Anyone know if they ever added a No APPs badge for the 35-39 range?
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I dunno, but once you find it I bet it's gonna have so many slots!
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Also, the game doesn't "keep track" of the activation. Procs per minute just means the chance of the proc activating varies with the power's recharge, activation time, and AoE size.
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I wonder if these two posters know they used the same woman as an example? She is a pretty good example, though.
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Anyone know how to read/see posts in the old forums?
Vanden replied to Zep's topic in General Discussion
If someone posted an image, that's content of their post. And the goal is to be able to see people's posts, right? I think I'd like to be able to see images. -
Buff Panther Form to the stats of Coyote Form
Vanden replied to SarelFox's topic in Suggestions & Feedback
No, this game was written in C++ which doesn't support cheetahs. Cheetahs can only be coded in WEEQEE, a programming language invented six months ago specifically to enable coding cheetahs. WEEQEE does not currently support the color blue. -
There really is no good rule of thumb for how this works. Some enhancements, like -KB IOs, are considered their own set bonuses, and should work as long as you don't exemp below 3 below the level of the enhancement. Others, like most procs, are just considered enhancements on the power, and should work regardless of the level of the enhancement versus your exemped level, as long as you still have access to the power.
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There was another one I really liked, can't remember the name naturally. Unlike some of them, it didn't really seem like a kid wrote it. Rather, it was more like someone intentionally wrote something ridiculous. It was when issue 5 was on the test server and people were trying out the new archery power sets; I remember the bio had something like "he was exposed to dangerous chemicals that made a quiver full of arrows grow out his back and he was like , 'wtf?'" Also Sing Sang Song, a classic. This image shows up when searching for "lesbian hellions coh" on Google, weirdly enough.
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What are you saying? It says right there his name is Wonederful! Thanks for posting that. I'd hate for that piece of community culture to be forgotten.
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This really upset me. The other day people were talking about how the new female Skulls will spawn with the old Skull Girlfriend NPCs, and that the lesbian Skulls were cool. I said it's the lesbian Hellions you gotta watch out for, and no one got the reference. Then it turned out even I couldn't remember the name of the character that had that bio. I couldn't find it anywhere. Anyone know?