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JayboH

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Everything posted by JayboH

  1. JayboH

    EM Performance

    Any chance any killer EM/DA builds are out there that can be shared?
  2. JayboH

    EM Performance

    How about sharing your EM/DA instead?
  3. Curious; does this mean the confuse and immobilize were not working? Can we boost the immobilize in Spectral to 4 seconds just like the confuse duration, especially since these already have such a low chance of firing compared to other Interfaces?
  4. I always forget who mentioned it, but someone said if Merc's damage was actually doubled, it would still put them only in the middle-of-the-pack.
  5. Would love to see how Thugs turns out, and yes, videos would be cool
  6. So they are likely automatically superior it sounds like
  7. I personally believe that Thugs/Traps is one of the best masterminds you can make in this game. Web grenade and wide area web grenade are very useful in this case to keep mobs not only in caltrops but more importantly inside the pyro's fire patches.
  8. JayboH

    Dark Pit

    I have been fighting over that power for YEARS. YEARS. As far as I know, no slotting of any kind will make Dark Pit not terrible. I get they want to follow aoe control ability rules, but the one I would change is the accuracy, to make an exception to the rule just so this power isn't one of the worst out there.
  9. This means no, you can not stream on Twitch, at least, not without the possibility of a ban on Twitch. They probably won't do anything, but it is against Twitch' terms of service to stream unauthorized servers. They have banned people in the past. I doubt NCSoft will go after Twitch for it but I just want people to know that streaming Homecoming City of Heroes on Twitch is directly against their policies and they have acted on it many times before for other games.
  10. I just made a thread about the lack of cold / smashing / lethal Interface DoT abilities. I've also argued why Icicles should be dealing partial cold with some lethal instead of all lethal in a thread as well.
  11. Weird, how was a bio 'sent' to you?
  12. Yeah, it's interesting. Mobs just sit there, and you are right, it would have to be low chance - but I also already don't care for how low Cognitive and Spectral are.
  13. Hmm... could dominators compete against perma phantom army hitting debuffed goons?
  14. Brute version I had on hand:
  15. Might be a good idea if you have to stream on Twitch and nowhere else to make an alt account (on Twitch) just in case, if you care about the possibility of losing your main account there.
  16. I mean, everyone here is allowed to stream this game on Twitch, just like Twitch is allowed to ban their accounts. Have you ever heard of anyone having a vendetta against HC? ...like from people that play on the other servers perhaps?
  17. No one is allowed to stream this game on Twitch until Homecoming gets the IP rights. Here is the Twitch Terms of Service: Intellectual Property Rights You should only share content on your Twitch channel that you own, or that you otherwise have rights to or are authorized to share on Twitch. If you share content on your Twitch channel that you do not own or otherwise do not have the rights to share on Twitch, you may be infringing another person’s intellectual property rights. This includes any third party content included in your content, derivative creations, or performances of others’ copyrighted content. We encourage you to assess your content for adherence to applicable intellectual property laws and the proper application of principles such as fair use, and to secure all appropriate rights needed, before sharing your content on Twitch. Any unauthorized content you share on Twitch may be subject to a takedown by the rights holder(s) to remove the infringing content from Twitch, and is a violation of our Terms of Service and Community Guidelines. Multiple violations of our policies may lead to a permanent suspension of your account. Examples of content you should not share on Twitch without permission from the copyright owners or unless otherwise permitted by law include: Other Twitch creators’ content Pirated games or content from unauthorized private servers Content from other sites Movies, television shows, or sports matches Music you do not own or do not have the rights to share
  18. One thing to note, even though the above is true, you only need so much survivability, and after that it's all about damage... and if you can survive most, kill speed actually can raise your survivability even more. Aggro management is a great way to determine which you want to go for. Scrappers have to run around constantly chasing fleeing targets, which can kill dps. Oh, and of course scrappers still don't have access to all the melee sets yet.
  19. The IO is in a fear set, for abilities designed for casting control already, if I recall correctly. It can't be used in every single damage ability a player has. Spectral and Cognitive are 12%-12.5%~ at one and and 20%-25% at the other end. Spectral is soft and Cognitive is hard control. Is Fear/Placate considered soft? Is Placate basically a negative aggro/hate debuff? Pretty sure it's an aggro prevention and removal tool rather than a monstrous perception debuff at any rate. I've never looked at the numbers for that yet. How does placate work on DoTs by the way? If you hit an enemy with a slow dot and slam placate as soon as possible, does the next tick of the previous ability instantly remove the benefits of placate? I assume so. I guess I'd have to know more about it and what the chance would be. Like it could really wreak havoc due to RNG on a team. A tanker could nail a ton of placate on rolls while a blaster could roll duds and get all the aggro, although you'd kinda want to shoot a tanker that goes for placate interface. Interesting.
  20. Now multiply that by 4x each player in a huge raid/iTrial for every single player hitting enemies with placate. Way too strong, no? Enemies can't attack anything?
  21. In case anyone is interested, I did make another thread for that HERE.
  22. -Damage and -heal already exist, and -perception doesn't work because Interface only activates from damage abilities, and as soon as damage is applied it overrules any benefit that -perception applies for the player applying it - unless you are thinking of it being a fairly high debuff that tankers/brutes might want to narrow the view of enemies to mostly them to help keep aggro? Not sure that would actually work anyway, it would have to be practically a global placate and placate is crazy strong for crowd control.
  23. Yeah I edited it while you were typing this.
  24. ...or make it like -res to fire and cold, and make it temperature-themed perhaps. Do the same for smashing/lethal.
  25. I think there are zero personal buffs because enemies are 'marked' for 'x' amount of seconds for the interface to do its thing. This would be a neat idea though - it could open up lots more if that were possible.
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