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Solarverse

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Everything posted by Solarverse

  1. Added the ability to select Borderless Fullscreen mode in any monitor connected to the system. This is an awesome change! Very appreciated, Dev Team!
  2. Hellbyeah, that's great news! That means we stand a decent chance at getting Ice and any others we are missing.
  3. Are you sure? I'm not seeing it.
  4. I know this was brought up at some point...but can't find the thread anywhere. So it must have been buried pretty deep on these forums. Have the Devs given any hint on whether or not they will add more Ancillary Power Pools to the existing ones? It would be nice to see an Ice Shield on my Corruptor, or a Fire Shield on my Defender. I'm sure other classes could get the same love here and I am sure you guys have a few characters who are missing out on a bit of theme due to the lack of Ancillary options.
  5. I'm on board with this, it's actually a pet peeve of mine, drives me nuts so much I never use Hover on my PB.
  6. Both great ideas. Anything that gives us options and escape from what we currently have. I want to create a Stone Tank so bad, but I just can't get around the whole stone man looking thing. It kills it for me. Reminds me of DE.
  7. As the title says. An option to not have the boulder man with skinny arms and legs, but instead something that allows your own character to show.
  8. The fact you even had to respond in the snooty, pompous way that you did to a civil discussion is not palpable. It shows bad character.
  9. Has anyone tried combining multiple sound effects to one power? If that can be done, then I can undo this change on my own by simply adding the Kheld Howl soundbite to the existing sound bite. It would be a lot of work, but if it can be done, I would sure like to know about it.
  10. You pretty much hit the nail on the head. Changes for the most part are fine with me as long as everyone benefits. Sadly though, taking away sound effects and graphics do not count as beneficial when only a few are the benefactors. Otherwise I would take no issues with the change. However, I do agree with pretty much everything you said. Good response post.
  11. Thank you....that change brought me back. I had zero idea this change was in the pipeline for a future update.
  12. Yes, especially when those changes were unnecessary and done because of a select few people taking issue with something that has been in game since the creation of Khelds. These were iconic sound effects that were tied in to the Khelds powers...now, they are gone. Sorry that you question my thinking here, but I am of the mindset that the world does not revolve around the needs of the few....that is completely illogical. Countless times have Developers of MMO's caved to the complaints of a few forum posters. Most players do NOT post forums, forum posters are the minority of gamers...and usually the most vocal about their opinions while simultaneously disregarding everyone else. Many changes were made to this game already due to people who had taken issues with it, which takes away from the game experience for everyone else. This game has a dark history of losing much of its eye candy and sound effects, and now it has just lost another. I have watched animations, sound effects and graphics dwindle away since this game's launch, and now there is another to add to the list. Some of us players just would like to know...where does it end? How much more sacrifice to sound, graphics and animation do we lose before it's finally enough? I watched this game change from it's infancy and much has been lost. So yes, I have left games for things similar to this change. There comes a point when a game is changed so much by the removal of what once was, it stops being the same game you once loved and cherished and tried to grow with. Taking things away does not constitute as growing. I guess some of us are more tolerant of losing things they appreciate than others. I am not saying I am leaving the game over it, however, what I am saying, is that changes like this pushes buttons for a LOT of people. I'm not alone in feeling this way. With other servers out there, it wouldn't take much to push players away and off to other servers. I do not want to be one of them...I have my roots and my friends here. However, I will if these types of changes are going to be the norm for this server.
  13. Not happy about the changes to PB's sound effects one single bit. That was always iconic. This is the type of thing that caused me to walk away from MMO's years ago....changes like this. Not digging this change at all, Devs, The complaints of the few, affect the many.
  14. Thirty Two views and no replies. That's not a good sign. This either means that my build is about as good as it gets, or /Elec on a Brute is not even worth it to people to waste time with. Is it time to re-roll then?
  15. I need help with my SS/Elec build. Resist by itself; even at cap Resist of 90%, will cause you to fall quickly without any other type of damage mitigation. So I sacrificed as much as I could in order to give the build as much Defense as possible to strengthen the build. Unfortunately, I cannot soft cap my Defense no matter how hard I try, which leaves this build very lack luster for me. Sadly, in this game, Defense is key, the only time Resist plays a larger importance than Defense would be when facing off against Lord Recluse and his insane smack down ability. Other sets seem to be lacking in Resist, when you can soft cap your Defense. The only set that can reach both Resist and Defense cap, is Stone....and there is no way I want to play a Stone Brute. Running around looking like a boulder with skinny arms and legs just kills it for me, much less the recharge penalty. Is my build the best that it's gonna get? The powers I have selected are nonnegotiable, they are a must. The Stupefy in Hand Clap is only being used to remind me that a Knock Back to Knock Down needs to go there...so no, I am not trying to amplify Knock Back, quite the opposite. Take a look, and if you can find a way to strengthen my Defense without hurting my Resist, I am all ears. As of now, this is the absolute best build I can come up with. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Heavy Metal: Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Jab -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48) Level 1: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(9), RctArm-ResDam(9), RctArm-EndRdx(15), RctArm-EndRdx/Rchg(31) Level 2: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(43), SprBrtFur-Acc/Dmg/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(45), SprBrtFur-Acc/Dmg/EndRdx/Rchg(45), SprBrtFur-Rech/Fury(45) Level 4: Conductive Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-EndRdx(5), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(7) Level 6: Hand Clap -- Stp-KB%(A), AbsAmz-Stun(48), AbsAmz-Stun/Rchg(50) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Rchg/HoldProc(43) Level 10: Static Shield -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(11), RctArm-ResDam/Rchg(11), RctArm-ResDam/EndRdx/Rchg(13), RctArm-EndRdx(13) Level 12: Boxing -- Empty(A) Level 14: Super Jump -- Jump-I(A) Level 16: Grounded -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-EndRdx/Rchg(17), RctArm-ResDam/EndRdx/Rchg(37), RctArm-ResDam(37), RctArm-EndRdx(40) Level 18: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(19), LucoftheG-EndRdx/Rchg(19), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(21), LucoftheG-Rchg+(37) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(36) Level 24: Cross Punch -- Arm-Dmg(A), Arm-Dmg/Rchg(50), Arm-Dmg/EndRdx(50) Level 26: Weave -- ShlWal-ResDam/Re TP(A), Rct-Def(27), Rct-Def/EndRdx(27), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36), Rct-ResDam%(36) Level 28: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(29), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(31) Level 30: Hasten -- RechRdx-I(A) Level 32: Foot Stomp -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34) Level 35: Power Sink -- RechRdx-I(A) Level 38: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40) Level 41: Physical Perfection -- EndMod-I(A) Level 44: Superior Conditioning -- EndMod-I(A) Level 47: Rage -- RechRdx-I(A) Level 49: Taunt -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(3) ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 26.31% Defense(Smashing) 26.31% Defense(Lethal) 14.75% Defense(Fire) 14.75% Defense(Cold) 12.25% Defense(Energy) 12.25% Defense(Negative) 6% Defense(Psionic) 24.13% Defense(Melee) 11% Defense(Ranged) 16% Defense(AoE) 6.25% Enhancement(Max EnduranceDiscount) 24% Enhancement(Accuracy) 6% Enhancement(Heal) 27.5% Enhancement(RechargeTime) 7.5% SpeedFlying 146.2 HP (9.75%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 133.8% MezResist(Held) 133.8% MezResist(Immobilized) 133.8% MezResist(Sleep) 133.8% MezResist(Stunned) 133.8% MezResist(Terrorized) 133.8% 22.5% (0.38 End/sec) Recovery 38% (2.37 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 32% Resistance(Smashing) 32% Resistance(Lethal) 32% Resistance(Fire) 32% Resistance(Cold) 13.25% Resistance(Energy) 13.25% Resistance(Negative) 23% Resistance(Toxic) 23% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 7.5% SpeedRunning 1 Null | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;657;1314;HEX;| |78DA6594CB6F125114C6EFC05004060AA52DA50F5EE58D4550179A9818B554634B5| |245D784E095922025C3D4C8D2C4A50B9F7BB5A50F17FE67B63EA33B3CCCF95A4998| |407E73BF3BE73BE7CCBD77CACF56B52FB79F5F178AEB56ABD6ED566FEA3B86B4956| |B8D66DD2A8470DD91B5A7BD48591AB5969DC6F3E67CB52C5B52E62B3B1DA9572B86| |2EDB0D636B91A756E563D9EECA7CA925EB86DEAC576FE84FB675E1DEDCDE6EE5D79| |A8D2DA3D96E68E66843D63A34709A834A47CA471A9E32DAB2DB0D963ACD7ABED496| |7AA3572DD7BA86D47B5CDF1C5592A07F5411B8063691B4085154C54A0A4C8319E68| |52C9863EE0EC314C486E826A50A4B98792E0AC6989E656628C21CCA0A62950F56D3| |2FFB11FCC43CBF0BEE817D669FA2AC1CAB5A9157455E157926907F02F9E3041BF76| |9B1BD50B88FBBDC47719D9920D98E77617FA59A9AE73533F3067C0BBE6366DF33F7| |29CA819A1CC8E9446D4ED4A6A1260D352A94CCC5F9846B40970890E286E24E0BD3F| |9803089373509472F1CBD789B7138C79139850CB3E4E743ACCFCB5D4FF9C029E6B4| |1F9C66C667988714E5E758E15FE15AACE43703BF9900DD2C518E8BBC2AB3BF9873B| |FC13FCCE5BFCC97B4DD025881C015BCF9ABE035A64AFE41F807D7396EFE183C6146| |BFC3F707F8937944510B5881857BDCC36205BCCF0C3D001F3263946F093D2EE5B8C| |70C8DC3A821ACF1EA46DCA0079C6446BDA08FF999A262E691188818FC9C3E61EEAC| |A15F628FFB4CF6C17DF080993A048F981AC5A6515F3AC27E0ED272D072D05234CE2| |B9C378FBC491A16B0970AD016D5B3D34EBFE18ECB8E298531A538A65C1A55B0372E| |8F3DB5A69E7D1F061B63B39B2A2649514E7BF3D2C9666DF0D579F685100A729C8C6| |A71D68E47359C996FFF35E5D4DB02FE0392C7CD84| |-------------------------------------------------------------------|
  16. Story of my life. 😄 Easy to request, absurdly hard to implement. It was worth a shot.
  17. Add a 7th slot to all KB powers...this slot is reserved for ONLY a KB to KD IO that does not give any other benefits or procs or set bonuses. It is a 7th slot reserved for KB powers only that can use this new KB to KD IO. Allow this KB to KD enhancement to be removed free of charge and placed back in inventory for those teams that love KB. Problem solved.
  18. It was a bad build. I stand my ground on Hand Clap though. I put a KB to KD in it and it shines bright as a damage mitigation tool. However, I myself am having issues with this SS/WP thing because I am trying to maximize my defense, while keeping Hand Clap and Cross Punch (in place of Haymaker). The reason I want my defense as high as possible is because malta or anything else with sapping abilities are killing me. So I have completely wiped my SS/WP brute and started all over. Originally I went for the insanely high regen (which was what my first build I posted was all about) and quickly learned that it sounded great on paper, however, it hurts like hell when fighting anything that I did not have a strong defense or resist to...especially Sappers. I myself could use some help, because no matter what I do, I simply can't get my defense high enough. Resistance comes naturally no matter how I build my build, so I honestly don't care so much about resist as I do about Defense. I typically come up with great builds (My Ice/Stone Tank is a God, nothing hurts this beast) but when it comes to SS/WP specifically, I am throwing in the towel and asking for help as well. Also, that "more knockback" thing in Hand Clap was a supplement for KB to KD, since one did not exist on Pines for Hand Clap (Even though one does exist in game.) Trust me, I'm not as stupid as that looked, lol. Still though, this SS/WP build, no matter how I build it, I am not satisfied. I want high Energy/NegE Defense. The rest, I don't care as long as whatever is low in defense, has a counter in the resist department. For an example, Low Defense for Fire/Cold...is fine as long as my resist to it is there. And since we are messing with Rage, I would prefer a high Resist/Regen WP (Since Rage Crash kills Defense anyway, Regen+Resist will be equally as survivable as a high Defense set) with the exception of Energy/NegE...which I would prefer have cap or close to cap Defense to counter Sappers. Desperately needing help on this one. Who knows, maybe one day you will want an Ice/Stone Tank and I can give you a die hard build. I am honestly deeply considering SS/Elec as I can easily achieve the Tank-like results I want with that build AND have a natural End Drain resist. In the days of the old, I had a really great WP/Stone Tank....I thought I could get those same results with a Brute using SS instead....I am finding this way more challenging that I expected.
  19. Rose and I have been keeping an eye out for J-Man. Rose has been in contact with Mr. Trix, although what theh have talked about would be better left for her to describe. As far as I know, J-Man is still MIA.
  20. I never said a thing was wrong with it... please try to remain calm, lol. Explicitly, no. Implicitly ... several times. Your post positively reeked of condescension towards slow-road soloists. He's got a thing for implying stuff, then coming out with "I DIDN'T SAY THAT!" when called out on it... Yup. The only people who believe I am implying stuff are people who are over sensitive and need their safe spaces. I'm finished tip toeing around you guys and trying to explain myself. This is me giving the three of you the middle finger. You little sweeties are just going to have to get over yourself, and find somebody else to put words in their mouth and put them on the defensive...I see you for what you are....witch hunters.
  21. Did you guys read that article on Twixt? How he claims his antics in PvP was for studies on social psychology?
  22. I don't. But you, in turn, cannot expect people to not speak up when they hear/see you say something they object to. That's how debates and discussions work. ... no I didn't. I replied with vigor, period. Not all strong emotions are fighting emotions. Fair enough, let's call it a day. There is a game I would like to play, and it requires me to put on some tights and get levels, heh.
  23. You can't expect people to walk on eggshells on how they talk. That is just not going to happen, my man. There are lines you don't cross, obviously...but I said nothing out of the way. Sure, my post sounded like a sales pitch, but in no way sounded like I was trying to put him down for soling....come on, man...I have better things to do with my life. Also: Humans. Well guess what, I feel the exact same way with you...I don't know you from Adam. I remember your name on live, and honestly I never gave you a second thought, you and I didn't have any interactions. So I had no opinion of you. Of course on live, maybe you weren't this overly assertive either. So who knows. People change. However, you came at me like you were ready to pick a fight...and dude, I'm a fighter. So picking a fight with me is only going to get you what you came looking for. It wasn't going to work from the get-go. I'm getting old...and the older I get, the less I tolerate people with attitude. I come at people with respect until they come at me with disrespect. I didn't come at you in any kind of way, you came at me. You picked my post apart. Anybody can add intent when you pick apart a post. And I'm sorry, I will NOT walk on egg shells on these forums. That will NEVER happen. I'm no special snowflake, my man....I grew up to say what you mean and don't hold back...I grew up to be real, not to be all passive aggressive. I hate passive aggressive people. I refuse to become one. So trust me, if I had something to say about people who solo...I'd say it....just like what I said to you was nothing I held back on. This whole thing was completely unnecessary. It is getting to a point that you can't say anything on these boards without SOMEBODY having some issue with it and putting words in to your mouth. This needs to stop. We were all friendly on CoH Facebook over the years....why does the community have to be at each other's throats all of a sudden? We finally got back what we wanted, and now we are going to treat each other like crap? Makes no sense, man...we are supposed to be better than this.
  24. Ding ding ding ding! Right again! However, to be fair, there seems to be an influx of bad players who love Knock Back. We need somebody like you to write up a tutorial on it, help educate them. When you try and educate them in game, regardless of how nice you attempt to be, it is always taken as, "Don't tell me how to play the game!" You would be a valued member of any team my Tank is driving the car of. We need more players with your knowledge of how to use KB properly in a team setting. Thanks for the very kind words Solarverse...I appreciate it. Now to let you in on my dark secret...I am known for having quite a few forum posts, but here's how many topic's I've started: 0. Unbelievable right? Guys got an opinion on everything, but can't start a topic. I may be inspired by your enthusiasm to break my streak however... Well then I can say that would be one hell of a starter post for you, a Guide to Knock Back in a Team Environment. :)
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