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Solarverse

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Everything posted by Solarverse

  1. Thank you....that change brought me back. I had zero idea this change was in the pipeline for a future update.
  2. Yes, especially when those changes were unnecessary and done because of a select few people taking issue with something that has been in game since the creation of Khelds. These were iconic sound effects that were tied in to the Khelds powers...now, they are gone. Sorry that you question my thinking here, but I am of the mindset that the world does not revolve around the needs of the few....that is completely illogical. Countless times have Developers of MMO's caved to the complaints of a few forum posters. Most players do NOT post forums, forum posters are the minority of gamers...and usually the most vocal about their opinions while simultaneously disregarding everyone else. Many changes were made to this game already due to people who had taken issues with it, which takes away from the game experience for everyone else. This game has a dark history of losing much of its eye candy and sound effects, and now it has just lost another. I have watched animations, sound effects and graphics dwindle away since this game's launch, and now there is another to add to the list. Some of us players just would like to know...where does it end? How much more sacrifice to sound, graphics and animation do we lose before it's finally enough? I watched this game change from it's infancy and much has been lost. So yes, I have left games for things similar to this change. There comes a point when a game is changed so much by the removal of what once was, it stops being the same game you once loved and cherished and tried to grow with. Taking things away does not constitute as growing. I guess some of us are more tolerant of losing things they appreciate than others. I am not saying I am leaving the game over it, however, what I am saying, is that changes like this pushes buttons for a LOT of people. I'm not alone in feeling this way. With other servers out there, it wouldn't take much to push players away and off to other servers. I do not want to be one of them...I have my roots and my friends here. However, I will if these types of changes are going to be the norm for this server.
  3. Not happy about the changes to PB's sound effects one single bit. That was always iconic. This is the type of thing that caused me to walk away from MMO's years ago....changes like this. Not digging this change at all, Devs, The complaints of the few, affect the many.
  4. Thirty Two views and no replies. That's not a good sign. This either means that my build is about as good as it gets, or /Elec on a Brute is not even worth it to people to waste time with. Is it time to re-roll then?
  5. I need help with my SS/Elec build. Resist by itself; even at cap Resist of 90%, will cause you to fall quickly without any other type of damage mitigation. So I sacrificed as much as I could in order to give the build as much Defense as possible to strengthen the build. Unfortunately, I cannot soft cap my Defense no matter how hard I try, which leaves this build very lack luster for me. Sadly, in this game, Defense is key, the only time Resist plays a larger importance than Defense would be when facing off against Lord Recluse and his insane smack down ability. Other sets seem to be lacking in Resist, when you can soft cap your Defense. The only set that can reach both Resist and Defense cap, is Stone....and there is no way I want to play a Stone Brute. Running around looking like a boulder with skinny arms and legs just kills it for me, much less the recharge penalty. Is my build the best that it's gonna get? The powers I have selected are nonnegotiable, they are a must. The Stupefy in Hand Clap is only being used to remind me that a Knock Back to Knock Down needs to go there...so no, I am not trying to amplify Knock Back, quite the opposite. Take a look, and if you can find a way to strengthen my Defense without hurting my Resist, I am all ears. As of now, this is the absolute best build I can come up with. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Heavy Metal: Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Jab -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(48), Hct-Dam%(48) Level 1: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(9), RctArm-ResDam(9), RctArm-EndRdx(15), RctArm-EndRdx/Rchg(31) Level 2: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(43), SprBrtFur-Acc/Dmg/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(45), SprBrtFur-Acc/Dmg/EndRdx/Rchg(45), SprBrtFur-Rech/Fury(45) Level 4: Conductive Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-EndRdx(5), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(7) Level 6: Hand Clap -- Stp-KB%(A), AbsAmz-Stun(48), AbsAmz-Stun/Rchg(50) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Rchg/HoldProc(43) Level 10: Static Shield -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(11), RctArm-ResDam/Rchg(11), RctArm-ResDam/EndRdx/Rchg(13), RctArm-EndRdx(13) Level 12: Boxing -- Empty(A) Level 14: Super Jump -- Jump-I(A) Level 16: Grounded -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-EndRdx/Rchg(17), RctArm-ResDam/EndRdx/Rchg(37), RctArm-ResDam(37), RctArm-EndRdx(40) Level 18: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(19), LucoftheG-EndRdx/Rchg(19), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(21), LucoftheG-Rchg+(37) Level 20: Lightning Reflexes -- Run-I(A) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(36) Level 24: Cross Punch -- Arm-Dmg(A), Arm-Dmg/Rchg(50), Arm-Dmg/EndRdx(50) Level 26: Weave -- ShlWal-ResDam/Re TP(A), Rct-Def(27), Rct-Def/EndRdx(27), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36), Rct-ResDam%(36) Level 28: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(29), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(31) Level 30: Hasten -- RechRdx-I(A) Level 32: Foot Stomp -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34) Level 35: Power Sink -- RechRdx-I(A) Level 38: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40) Level 41: Physical Perfection -- EndMod-I(A) Level 44: Superior Conditioning -- EndMod-I(A) Level 47: Rage -- RechRdx-I(A) Level 49: Taunt -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(3) ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 26.31% Defense(Smashing) 26.31% Defense(Lethal) 14.75% Defense(Fire) 14.75% Defense(Cold) 12.25% Defense(Energy) 12.25% Defense(Negative) 6% Defense(Psionic) 24.13% Defense(Melee) 11% Defense(Ranged) 16% Defense(AoE) 6.25% Enhancement(Max EnduranceDiscount) 24% Enhancement(Accuracy) 6% Enhancement(Heal) 27.5% Enhancement(RechargeTime) 7.5% SpeedFlying 146.2 HP (9.75%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 133.8% MezResist(Held) 133.8% MezResist(Immobilized) 133.8% MezResist(Sleep) 133.8% MezResist(Stunned) 133.8% MezResist(Terrorized) 133.8% 22.5% (0.38 End/sec) Recovery 38% (2.37 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 32% Resistance(Smashing) 32% Resistance(Lethal) 32% Resistance(Fire) 32% Resistance(Cold) 13.25% Resistance(Energy) 13.25% Resistance(Negative) 23% Resistance(Toxic) 23% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 7.5% SpeedRunning 1 Null | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;657;1314;HEX;| |78DA6594CB6F125114C6EFC05004060AA52DA50F5EE58D4550179A9818B554634B5| |245D784E095922025C3D4C8D2C4A50B9F7BB5A50F17FE67B63EA33B3CCCF95A4998| |407E73BF3BE73BE7CCBD77CACF56B52FB79F5F178AEB56ABD6ED566FEA3B86B4956| |B8D66DD2A8470DD91B5A7BD48591AB5969DC6F3E67CB52C5B52E62B3B1DA9572B86| |2EDB0D636B91A756E563D9EECA7CA925EB86DEAC576FE84FB675E1DEDCDE6EE5D79| |A8D2DA3D96E68E66843D63A34709A834A47CA471A9E32DAB2DB0D963ACD7ABED496| |7AA3572DD7BA86D47B5CDF1C5592A07F5411B8063691B4085154C54A0A4C8319E68| |52C9863EE0EC314C486E826A50A4B98792E0AC6989E656628C21CCA0A62950F56D3| |2FFB11FCC43CBF0BEE817D669FA2AC1CAB5A9157455E157926907F02F9E3041BF76| |9B1BD50B88FBBDC47719D9920D98E77617FA59A9AE73533F3067C0BBE6366DF33F7| |29CA819A1CC8E9446D4ED4A6A1260D352A94CCC5F9846B40970890E286E24E0BD3F| |9803089373509472F1CBD789B7138C79139850CB3E4E743ACCFCB5D4FF9C029E6B4| |1F9C66C667988714E5E758E15FE15AACE43703BF9900DD2C518E8BBC2AB3BF9873B| |FC13FCCE5BFCC97B4DD025881C015BCF9ABE035A64AFE41F807D7396EFE183C6146| |BFC3F707F8937944510B5881857BDCC36205BCCF0C3D001F3263946F093D2EE5B8C| |70C8DC3A821ACF1EA46DCA0079C6446BDA08FF999A262E691188818FC9C3E61EEAC| |A15F628FFB4CF6C17DF080993A048F981AC5A6515F3AC27E0ED272D072D05234CE2| |B9C378FBC491A16B0970AD016D5B3D34EBFE18ECB8E298531A538A65C1A55B0372E| |8F3DB5A69E7D1F061B63B39B2A2649514E7BF3D2C9666DF0D579F685100A729C8C6| |A71D68E47359C996FFF35E5D4DB02FE0392C7CD84| |-------------------------------------------------------------------|
  6. Story of my life. 😄 Easy to request, absurdly hard to implement. It was worth a shot.
  7. Add a 7th slot to all KB powers...this slot is reserved for ONLY a KB to KD IO that does not give any other benefits or procs or set bonuses. It is a 7th slot reserved for KB powers only that can use this new KB to KD IO. Allow this KB to KD enhancement to be removed free of charge and placed back in inventory for those teams that love KB. Problem solved.
  8. It was a bad build. I stand my ground on Hand Clap though. I put a KB to KD in it and it shines bright as a damage mitigation tool. However, I myself am having issues with this SS/WP thing because I am trying to maximize my defense, while keeping Hand Clap and Cross Punch (in place of Haymaker). The reason I want my defense as high as possible is because malta or anything else with sapping abilities are killing me. So I have completely wiped my SS/WP brute and started all over. Originally I went for the insanely high regen (which was what my first build I posted was all about) and quickly learned that it sounded great on paper, however, it hurts like hell when fighting anything that I did not have a strong defense or resist to...especially Sappers. I myself could use some help, because no matter what I do, I simply can't get my defense high enough. Resistance comes naturally no matter how I build my build, so I honestly don't care so much about resist as I do about Defense. I typically come up with great builds (My Ice/Stone Tank is a God, nothing hurts this beast) but when it comes to SS/WP specifically, I am throwing in the towel and asking for help as well. Also, that "more knockback" thing in Hand Clap was a supplement for KB to KD, since one did not exist on Pines for Hand Clap (Even though one does exist in game.) Trust me, I'm not as stupid as that looked, lol. Still though, this SS/WP build, no matter how I build it, I am not satisfied. I want high Energy/NegE Defense. The rest, I don't care as long as whatever is low in defense, has a counter in the resist department. For an example, Low Defense for Fire/Cold...is fine as long as my resist to it is there. And since we are messing with Rage, I would prefer a high Resist/Regen WP (Since Rage Crash kills Defense anyway, Regen+Resist will be equally as survivable as a high Defense set) with the exception of Energy/NegE...which I would prefer have cap or close to cap Defense to counter Sappers. Desperately needing help on this one. Who knows, maybe one day you will want an Ice/Stone Tank and I can give you a die hard build. I am honestly deeply considering SS/Elec as I can easily achieve the Tank-like results I want with that build AND have a natural End Drain resist. In the days of the old, I had a really great WP/Stone Tank....I thought I could get those same results with a Brute using SS instead....I am finding this way more challenging that I expected.
  9. Rose and I have been keeping an eye out for J-Man. Rose has been in contact with Mr. Trix, although what theh have talked about would be better left for her to describe. As far as I know, J-Man is still MIA.
  10. I never said a thing was wrong with it... please try to remain calm, lol. Explicitly, no. Implicitly ... several times. Your post positively reeked of condescension towards slow-road soloists. He's got a thing for implying stuff, then coming out with "I DIDN'T SAY THAT!" when called out on it... Yup. The only people who believe I am implying stuff are people who are over sensitive and need their safe spaces. I'm finished tip toeing around you guys and trying to explain myself. This is me giving the three of you the middle finger. You little sweeties are just going to have to get over yourself, and find somebody else to put words in their mouth and put them on the defensive...I see you for what you are....witch hunters.
  11. Did you guys read that article on Twixt? How he claims his antics in PvP was for studies on social psychology?
  12. I don't. But you, in turn, cannot expect people to not speak up when they hear/see you say something they object to. That's how debates and discussions work. ... no I didn't. I replied with vigor, period. Not all strong emotions are fighting emotions. Fair enough, let's call it a day. There is a game I would like to play, and it requires me to put on some tights and get levels, heh.
  13. You can't expect people to walk on eggshells on how they talk. That is just not going to happen, my man. There are lines you don't cross, obviously...but I said nothing out of the way. Sure, my post sounded like a sales pitch, but in no way sounded like I was trying to put him down for soling....come on, man...I have better things to do with my life. Also: Humans. Well guess what, I feel the exact same way with you...I don't know you from Adam. I remember your name on live, and honestly I never gave you a second thought, you and I didn't have any interactions. So I had no opinion of you. Of course on live, maybe you weren't this overly assertive either. So who knows. People change. However, you came at me like you were ready to pick a fight...and dude, I'm a fighter. So picking a fight with me is only going to get you what you came looking for. It wasn't going to work from the get-go. I'm getting old...and the older I get, the less I tolerate people with attitude. I come at people with respect until they come at me with disrespect. I didn't come at you in any kind of way, you came at me. You picked my post apart. Anybody can add intent when you pick apart a post. And I'm sorry, I will NOT walk on egg shells on these forums. That will NEVER happen. I'm no special snowflake, my man....I grew up to say what you mean and don't hold back...I grew up to be real, not to be all passive aggressive. I hate passive aggressive people. I refuse to become one. So trust me, if I had something to say about people who solo...I'd say it....just like what I said to you was nothing I held back on. This whole thing was completely unnecessary. It is getting to a point that you can't say anything on these boards without SOMEBODY having some issue with it and putting words in to your mouth. This needs to stop. We were all friendly on CoH Facebook over the years....why does the community have to be at each other's throats all of a sudden? We finally got back what we wanted, and now we are going to treat each other like crap? Makes no sense, man...we are supposed to be better than this.
  14. Ding ding ding ding! Right again! However, to be fair, there seems to be an influx of bad players who love Knock Back. We need somebody like you to write up a tutorial on it, help educate them. When you try and educate them in game, regardless of how nice you attempt to be, it is always taken as, "Don't tell me how to play the game!" You would be a valued member of any team my Tank is driving the car of. We need more players with your knowledge of how to use KB properly in a team setting. Thanks for the very kind words Solarverse...I appreciate it. Now to let you in on my dark secret...I am known for having quite a few forum posts, but here's how many topic's I've started: 0. Unbelievable right? Guys got an opinion on everything, but can't start a topic. I may be inspired by your enthusiasm to break my streak however... Well then I can say that would be one hell of a starter post for you, a Guide to Knock Back in a Team Environment. :)
  15. His name was Caustic, and he was a friend of mine. Pretty much everything we have for Stalkers now, was something he pushed for....and EVERYONE....and I do mean every one of the forum posters gave him a hard way to go about it and fought him tooth and nail. He eventually stopped posting because he felt like he was dealing with incompetence.
  16. That is correct. I actually managed to track down Issue 25 patch notes. So going any higher than that is a complete waste of time. Good to know, thank you.
  17. LOL, best answer of the week award! That cracked me up, man.
  18. Wow. And people have said that I can come off as arrogantly snarky .... son, you just took the prize for that. All the prizes, past present and future. hey, serious, man. I am not against soloing in this game. I believe people should be able to play in any way they see fit, as long as it does not negatively impact another player's ability to play in the way he/she likes...in which case compromises can be made by two mature players in order to meet half way. I have no issues with how other players play, I honestly wanted the OP to go in to this with a bit of knowledge. So I love teaming? Hell yes I do. Am I partial to it>? Sure, if I had to answer honestly I would say yes I am. However, I do not, nor would I ever knock somebody who prefers solo play. Hey, it's their game, their lives, their time spent playing, not mine, right? There is nothing wrong with it at all. Everyone enjoys the game for a different reason. I know this. And I love the game because it accommodates this. Trust me, my man...you and me fight for the same thing and are on the same side. You are preaching to the choir here. If you still chose to believe in what you believe about my post, I can't stop that, but I am here to put the record straight on my post, and what I am all about on these boards and in game. Either way, take care, my man.
  19. Because you were quite plainly coming down on the idea of people who want to solo (instead of teaming up), making it out to be a bad way to play CoX. "Not agreeing with you" != "getting riled up". I never said a thing was wrong with it... please try to remain calm, lol. Explicitly, no. Implicitly ... several times. Your post positively reeked of condescension towards slow-road soloists. Clearly you are highly overly sensitive and read what you want to read in to people's posts as if you are some kind of victim of persecution. Funny, not once have I ever seen anyone get persecuted because they like to play solo and level slowly. Not one single time from the time I was 28 years old (when this game came out) to now, at my nice ripe 44 years of age. You victim status here was overboard...and the fact you have to make something out of my post to fit your agenda proves it to me. Sorry, pal...can't be bothered with you. Read in to it whatever you like then... I won't be fighting with you over it. You win by default, because I forfeit.
  20. This. :) "This" nothing...I didn't say anything was wrong with it...
  21. ::ehem:: Allow me to correct that statement somewhat: A huge part of what makes this game so unique, is that it promotes teaming without requiring it. Thank you for the clarification. So bloody what? Not sure why you had to come at me like that, but whatever. People get way too excited on forums. You need to settle down a bit and just have a conversation instead of getting your feathers ruffled. The way some people get all hot headed on these forums is just silly. Relax, enjoy a conversation, sip some coffee, or if you rather, sip some brandy. It's just a conversation. Nobody said anything out of the way. Nothing for you to get your feathers ruffled over for sure. So to answer your "So bloody what?" question. It was information for a new player, my man. Just like "Some of us absolutely do not mind taking the slow road" you need to stop and think that not everybody wants to take forever to level either. Some people like to speed to the end, some people, like myself, like to find a nice middle ground. I do not power level, but I am a TF fanatic. So my leveling will not take as long as a solo player, but it will not be as quick as a power leveler either. Just because I made the OP aware that leveling solo is a very slow way to level, does not mean I am against people who do so. I never said a thing was wrong with it... please try to remain calm, lol.
  22. To answer the OP's question, this was never truly meant to be a solo game. In the early days of City of Heroes, going at it solo was hard. No one AT with the exception of a Scrapper could Solo very easily. Tanks took forever to kill anything, Blasters were extremely squishy, Trollers took ages to kill anything and Defenders had the true crappy end of the stick. Only Scrappers had the ability to solo with relative ease. Since that time, the game has been made a bit easier to solo with many changes that were made since those days, however, in my opinion, it's still not really a solo game. Is it solo friendly? I guess you could say it is now, but your content will be limited. There will be much you cannot do as a solo player. You also miss out on the XP buff for playing on a large team. The bigger the team, the more XP. So players have every reason to team, and a couple of discouragements to solo. It can be soloed just fine if all you want is to reach the max level. However, it will be a very slow process and much of the content, such as Task Forces, Trials and what-nots will be something you won't be enjoying, which also means you will miss out on Badges and Accolades. A huge part of what makes this game so unique, is that it promotes teaming, which also promotes a strong community. If solo is something you seek, Champions Online and DC Universe are more along those standards. Even though you *can* solo this game, I strongly urge you to at least give teaming a try...I think you just might find that it is a highly enjoyable and enlightening experience.
  23. Better yet, will the great JRanger ever return to officially /JRanger this thread? I hope not. JRanger was pretty much just a troll, and I think a lot of people forget that. No, trust me, I for one did not forget. I don't like the guy much, because of just that reason. However, I had no issues trolling him using his same /JRanger. He made a post once (I think only once, never seen him make many posts) and I was quick to use /JRanger as a reply. No, I sure did not forget...but it's still funny, even after all these years. And I sure don't hope he's dead. I think he was just a kid then, I would hope he would have matured past trolling by now.
  24. Better yet, will the great JRanger ever return to officially /JRanger this thread?
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