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Everything posted by Ura Hero
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I decided to try doing a self sufficient toon a few weeks ago just for kicks. Started at Level 1 in Atlas Park. Did a couple of DFB runs to get to level 9. Flew around Atlas Park, Kings Row, Steel Canyon and Skyway and got all the exploration badges; 20 merits. Converted to Enhancement Convertors. Sold a few for seed money. Bought some low priced IOs and converted to something worth more. Sold on the AH. Rinse, Repeat. Got enough influence to play in my usual market spot and ramped that up to 250M influence in a reasonable time frame. It's doable and most of it was done while I was logged off or playing. I could have made more, but I had achieved my goal of proving that the character could self fund easily enough.
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Hard TFs, and +4s, and newer players. Oh crap
Ura Hero replied to Snarky's topic in General Discussion
This right here. The number of times I have posted in team or league chat; "Don't do this. Here is the plan." Inevitably there is at least one person who does a Leroy Jenkins. It's why I hate running PUGs for content that is difficult anymore. Folks just won' read and listen. At least in the SG we are usually on Discord and it's hard not to hear the directions. The running joke at my work was when the tech support folks would tell the customer to turn to a page in the manual you could hear the shrink wrap being taken off of it. -
A little QoL love for the Conversion Window?
Ura Hero replied to Andreah's topic in Suggestions & Feedback
Seconded, thirded and fourthded. The conversion window is a pain with it's resetting and redrag, etc. Not well thought out UI design at all. -
It's not just Singularity. It's all pets. I have a slew of controllers and dominators and all of the pets get stuck to some degree or another. Sing and Phantasm seem to be the worst of the lot however, perhaps because their models are bigger. It's been this way since Homecoming relaunch at least. I don't remember it being quite this bad on Live though.
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All of that sort of stuff is done server side. There are tons of scripts that make the game work. From badge checking to mission completion, to selling and buying on the auction house, etc etc. You never see it, but it's there and ticking away all the time doing it's thing so the client on you computer knows what's up.
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The Pet AI R Stupid. It's not just Singularity. It's pretty much all controller/dominator pets. My Phantasm will just stop and refuse to move. He will stop when zoning and refuse to move. He refuses to move when I enter a mission. He finishes attacking an enemy and refuses to move. Etc, etc, ad nauseum. I haven't figured out exactly why this happens. Maybe it is purely random. Maybe he just secretly hates me. I'd love to see the Pet AI get the Mastermind makeover, because right now it's really annoying.
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I feel the need to repeat myself here. RNG is RNG. It is totally possible to go on a streak with no drops for hours on end. I have literally played all day and not gotten anything for recipes. Other days I have gotten 10 purple drops. Random is random. Is it unlikely? Yes. Is it possible? Yes. The only way to prove something is broken is by producing and crunching data.
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It is a bit of a pain, but zone out to Atlas or Grandville and then come back in. It will drop the pet and by the time you get back in it will have respawned. You do have to stay out of zone for at least 5 seconds to get it to despawn properly. One other note, you can't just grab it and exit. It takes a bit to register that you have it, so what I do is take it by the first pillbox and let the pillbox damage it, then exit.
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Pick one. (or more) Any of these can help you figure out which badges you are missing. I use the first and third one myself. I'm not big on pop menus. https://cityofbadgers.com/Leaderboard
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I ran most of my badges through Ouro. Much easier to be sure you don't miss anything. I've done all of the badge missions and am working my way through the non-badge missions just to be a completionist on both sides. What I like about doing it this way is that I can pick and choose when I want to do content and I don't have to keep turning XP on and off to keep from missing things.
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RNG is RNG. All of the above is true, but you are still at the mercy of RNG. RNG can be a cruel mistress at times.
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Thank you for that. I am finally able to get rid of the duplicate entry that I made by accident.
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Homecoming Wiki https://hcwiki.cityofheroes.dev/wiki/Main_Page Badge tracking tool
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This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Gravity Control Secondary Power Set: Energy Assault Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Mace Mastery Villain Profile: Level 1: Lift * (A) Thunderstrike - Accuracy/Damage * (3) Thunderstrike - Accuracy/Damage/Recharge * (3) Thunderstrike - Damage/Recharge Level 1: Power Bolt * (A) Entropic Chaos - Chance of Heal Self Level 2: Bone Smasher * (A) Kinetic Combat - Accuracy/Damage * (5) Kinetic Combat - Damage/Endurance/Recharge * (11) Kinetic Combat - Damage/Endurance * (11) Kinetic Combat - Damage/Recharge Level 4: Hasten * (A) Recharge Reduction IO * (5) Recharge Reduction IO Level 6: Propel * (A) Decimation - Accuracy/Damage * (7) Decimation - Damage/Endurance * (7) Decimation - Damage/Recharge * (13) Decimation - Accuracy/Damage/Recharge * (15) Decimation - Accuracy/Endurance/Recharge Level 8: Gravity Distortion * (A) Basilisk's Gaze - Accuracy/Hold * (17) Basilisk's Gaze - Accuracy/Recharge * (19) Basilisk's Gaze - Recharge/Hold * (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 10: Kick * (A) Empty Level 12: Power Push * (A) Thunderstrike - Accuracy/Damage * (13) Thunderstrike - Damage/Endurance * (15) Thunderstrike - Damage/Recharge * (23) Thunderstrike - Accuracy/Damage/Recharge * (25) Thunderstrike - Accuracy/Damage/Endurance * (25) Thunderstrike - Damage/Endurance/Recharge Level 14: Tough * (A) Gladiator's Armor - TP Protection +3% Def (All) * (29) Steadfast Protection - Resistance/+Def 3% Level 16: Power Blast * (A) Thunderstrike - Accuracy/Damage * (17) Thunderstrike - Damage/Endurance * (27) Thunderstrike - Damage/Recharge * (31) Thunderstrike - Accuracy/Damage/Recharge * (31) Thunderstrike - Accuracy/Damage/Endurance * (33) Thunderstrike - Damage/Endurance/Recharge Level 18: Weave * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed * (19) Luck of the Gambler - Defense/Endurance * (33) Luck of the Gambler - Defense Level 20: Maneuvers * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed * (21) Luck of the Gambler - Defense * (34) Luck of the Gambler - Defense/Endurance Level 22: Power Up * (A) Recharge Reduction IO * (23) Recharge Reduction IO Level 24: Whirling Hands * (A) Obliteration - Damage * (36) Obliteration - Accuracy/Recharge * (36) Obliteration - Damage/Recharge * (37) Obliteration - Accuracy/Damage/Recharge * (37) Obliteration - Accuracy/Damage/Endurance/Recharge * (37) Obliteration - Chance for Smashing Damage Level 26: Gravity Distortion Field * (A) Ascendency of the Dominator - Accuracy/Control Duration * (27) Ascendency of the Dominator - Control Duration/Recharge * (33) Ascendency of the Dominator - Endurance/Recharge * (39) Ascendency of the Dominator - Accuracy/Control Duration/Endurance * (39) Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge * (39) Ascendency of the Dominator - Recharge/Chance for +Damage Level 28: Wormhole * (A) Stupefy - Accuracy/Recharge * (29) Stupefy - Endurance/Stun * (31) Stupefy - Accuracy/Endurance * (36) Stupefy - Chance of Knockback * (40) Stupefy - Stun/Range * (40) Stupefy - Accuracy/Stun/Recharge Level 30: Super Jump * (A) Jumping IO Level 32: Singularity * (A) Expedient Reinforcement - Accuracy/Recharge * (34) Expedient Reinforcement - Accuracy/Damage/Recharge * (34) Expedient Reinforcement - Endurance/Damage/Recharge * (42) Expedient Reinforcement - Accuracy/Damage * (42) Expedient Reinforcement - Damage/Endurance * (48) Expedient Reinforcement - Resist Bonus Aura for Pets Level 35: Total Focus * (A) Mako's Bite - Accuracy/Damage * (43) Mako's Bite - Damage/Endurance * (45) Mako's Bite - Damage/Recharge * (45) Mako's Bite - Accuracy/Endurance/Recharge * (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge * (46) Mako's Bite - Chance of Damage(Lethal) Level 38: Sniper Blast * (A) Sting of the Manticore - Accuracy/Damage * (40) Sting of the Manticore - Damage/Endurance/Recharge * (46) Sting of the Manticore - Damage/Endurance * (46) Sting of the Manticore - Accuracy/Interrupt/Range * (48) Sting of the Manticore - Damage/Interrupt/Recharge Level 41: Power Burst * (A) Decimation - Accuracy/Damage * (42) Decimation - Damage/Endurance * (43) Decimation - Damage/Recharge * (43) Decimation - Accuracy/Endurance/Recharge * (50) Decimation - Accuracy/Damage/Recharge * (50) Decimation - Chance of Build Up Level 44: Scorpion Shield * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed * (48) Luck of the Gambler - Defense/Endurance * (50) Luck of the Gambler - Defense Level 47: Combat Jumping * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Personal Force Field * (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Domination Level 1: Brawl * (A) Empty Level 1: Sprint * (A) Empty Level 2: Rest * (A) Empty Level 2: Swift * (A) Run Speed IO Level 2: Hurdle * (A) Jumping IO Level 2: Health * (A) Miracle - +Recovery Level 2: Stamina * (A) Performance Shifter - Chance for +End * (9) Performance Shifter - EndMod * (9) Endurance Modification IO Level 49: Quick Form Level 1: Prestige Power Dash * (A) Empty Level 1: Prestige Power Slide * (A) Empty Level 1: Prestige Power Quick * (A) Empty Level 1: Prestige Power Rush * (A) Empty Level 1: Prestige Power Surge * (A) Empty Level 4: Ninja Run Level 1: Energy Focus ------------
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Is there a way to turn up just the sound of glowies?
Ura Hero replied to DougGraves's topic in General Discussion
There is also one in Modder that I put there that is a very distinctive ding that is louder than the original glowie sound. I made it for those that are hard of hearing or have trouble discerning which speaker the noise is coming from. -
I used the later Scirocco arcs to get the Mu Guardians. Turn it up to 4/1 and got it in a couple of runs.
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Pretty sure that would need to be split into a rotating key bind to work correctly. I don't think it will work as a macro.
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This is why I gave up farming except to PL a toon that I don't want to grind. There is just easier influence to be made elsewhere. I've tried it almost every way and it's just inefficient no matter how you slice it assuming that you already know how to run the market. I'll still do it once in a while just to make sure things haven't changed, but I'd lot rather spend my time buying and selling for ten minutes a day and make 10xx the profit.
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I got it through Ouro a couple of months back. Seems like there was some catch to it. One post says you have to do it as the same alignment as when you ran it the first time which may be true. No idea why it would matter, but databases and match terms are odd ducks sometimes.
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GM_Jimmy, time traveler and MTV celebrity
Ura Hero replied to Outrider_01's topic in General Discussion
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Also which server you are on would help as well. Cosmic Council on Excelsior is great at helping with badging.
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I have never seen a macro, but I did a sound mod that changes the pulse to more of a ding that is a lot easier to hear and locate. You can find it in the COH Modder tool.
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Could you cut it in the big time?
Ura Hero replied to Lusiphur Malache's topic in General Discussion
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Plenty of guides on here about how to do it. AFK in fire with a heal going, using incarnate heals on groups of npc's, etc. Same with damage.