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Everything posted by Bionic_Flea
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Suggestions for Development and testing
Bionic_Flea replied to Puma's topic in Suggestions & Feedback
WindDemon21: What I think Player1 and the other devs are asking for is actually playing it and demonstrating during that play that it is deficient, broken, way under-performing. They already know Storm is not top tier DPS and they are not inclined to make it so. Something like the the Trapdoor test with a Storm Blaster vs another Blaster, or maybe all the blaster primaries. Bopper, GalaxyMind and others have done testing like that and have gotten things changed by doing so. It seems like you are armchair quarterbacking -- talking about the game, the players, the refs, the play calling; but not actually playing the game to demonstrate not just that it could be better, but that it is significantly under other blasts. -
Good News. New Players. Bad news. Teams suck.
Bionic_Flea replied to Snarky's topic in General Discussion
That's one of the best feelings you can have in this game. Truly heroic! -
Suggestions for Development and testing
Bionic_Flea replied to Puma's topic in Suggestions & Feedback
I have played my storm/storm corrupter to 50 and is now T4 on all incarnates. It's crazy good. A true tank-mage. Sure, anyone of my blasters and many of my other characters could take out similar groups faster. But this is one of the safest squishies I have played. All of the knocks, -tohit, and critters wanting to run out of the rain means that things aren't shooting at me and Hurricane keeps everything out of my face. I may get blasted . . . but never punched. I felt it played well in the early levels and then hit a bad slog in the 20s and 30s. That's not uncommon, but it seemed worse than others because it has a lot of very expensive powers that cry out for slots. I would be fine and then run out of endurance and suddenly find myself in a lot of danger. Putting 4 slots in Stamina and using all the end/recovery uniques helped a bunch as did getting the +endurance accolades. And obviously slotting those end-hungry powers. I also picked up Victory Rush late in the build and found it pretty effective, even with just the default slot. If I use it on a boss I can't move my endurance bar while it's active. And then when I finally slotted Cardiac and Support incarnates, I no longer run out of end unless I get sapped. And even then I recover pretty quick. I do think that a tweak or two would make it more tolerable in those mid levels. As I mentioned before, either faster animation, lower endurance costs, or better damage. My favorite way would be to boost Intensify to last longer or give a slightly higher +damage . . . or both! It is an excellent soloist but a so-so teammate. As others have mentioned, by the time you get set up to start doing damage the whole group is usually dead. And as a storm/storm my buff/debuff is limited to an occasional O2 Boost and Freezing Rain. Other powersets would have more to do on a team, but they may not be as safe or as damaging as Storm Summoning. When I did team up I would see who was taking the most damage and would hit them with Spirit Ward and O2 and stay next to them with hurricane if they were ranged. I can't really speak about it on other ATs or even on other corrupters with a different secondary. I could see that this might be frustrating to someone that always plays blasters and is used to wiping out groups in 4 seconds. I also imagine that the added safety might be lost on an armored sentinel that would prefer better damage. I'll eventually get around to making another Storm Blast but it may be awhile. I find it is good enough on a Storm/Storm corrupter but it could be better with just a tweak or two. And a tweak or two would not turn it into fire blast. And it may make it more tolerable on other ATs -
Storm Chasing: how are you building so far?
Bionic_Flea replied to ThaOGDreamWeaver's topic in Corruptor
Hmmm . . . I've been laying them both down in the same general area, along with a freezing rain. Maybe I would be better off letting them overlap a bit, but cover more ground. I shall ponder and test! -
But Crumpet, if I can't attack people for being different, what CAN I attack them for. I thought different was the default.
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Is it possible to make like a hideout for your character
Bionic_Flea replied to savair's topic in Help & Support
Dacy, noooooooooooooo! It's a trick, vampires have to be invited in. OMG, what have you done? -
Good News. New Players. Bad news. Teams suck.
Bionic_Flea replied to Snarky's topic in General Discussion
The one thing in common that all of Snarky's bad teaming experiences is . . . Snarky!! Hmmm . . . this might be a clue worth exploring . . . -
What's the hardest AT combination to play solo?
Bionic_Flea replied to FFFF's topic in General Discussion
I'm not sure if this qualifies as hardest . . . or most frustrating . . . or perhaps even most hated. Kin/Energy blast with the following caveats: Must run repel 24/7 and cannot slot KB to KD anywhere. Bonus points if you can work in Whirlwind. Let the gnashing of teeth begin! -
Dear Devs: Storm Blast powerset thoughts so far
Bionic_Flea replied to Dogooder's topic in Suggestions & Feedback
Regarding Endurance Issues: Look at your powers one by one in your enhancement screen. Any powers with endurance costs in the double digits needs to have some endurance reduction slotted into it and you may want to use your lower endurance cost powers more than your high cost ones, at least until you have a complete or close to complete build. You will also benefit by slotting the global bonus enhancements in Miracle, Performance Shifter, Numina's, and Panacea. Regarding healing: The Panacea proc mentioned above along with the unique from Power Shifter will give you random periodic boosts of Hitpoints. One of the Defender ATO sets also has a proc that has a small AoE heal that can go off when you use the attack it is slotted in. I experienced some of the same issues you did while building my Storm/Storm corrupter. But now that I am fully slotted and using incarnate powers I don't have any of those problems anymore. -
Noble Intentions Arc: POLLSTER and UNDERDOG badge guide
Bionic_Flea replied to Voltor's topic in Guides
For me, [-34.7 -0.0 784.6] was the location. -
No rest for the weary! EDIT: I built my Storm/Storm before I had the latest Mids. This is close to what I made but I was considering respeccing into this; View This Build In MRB
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Reminds me of that movie, Interstellar:
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Storm Chasing: how are you building so far?
Bionic_Flea replied to ThaOGDreamWeaver's topic in Corruptor
I love the suggestion but would call it Dust Devil! https://en.wikipedia.org/wiki/Dust_devil -
Sounds like a penguin to me. Or maybe a panda. Hard to say.
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Reduce the activation time of Storm Cell
Bionic_Flea replied to AxerJ's topic in Suggestions & Feedback
*Shrug* I can't speak for other people, but I just think it needs a little more. Not to make it the best or the fastest, just a little bit better and/or a little faster. There are several ways of doing that that I and others have already mentioned. -
Caretaker's Plot Discussion Tunnel to Oblivion
Bionic_Flea replied to The Caretaker's topic in Developer's Corner
Vandal got pinched? Or was that Dr. Vahzilok? -
@Nitrogen: "Hello, I'm looking for information about the chance to hit values of enemies" In CoD you can look up any NPC to see what powers they have. For eg.: https://cod.uberguy.net/html/powerset.html?pset=praetorianresistance.boss_officer If you look at his powers, you'll see a list and then can click the power for more info. His aimed shot has a base accuracy of 1.05 and Overcharged Shot has a base of 0.9. So even within NPCs different attacks can have different tohit. And this particular critter also has "Leadership", which is essentially like Tactics on a player. So he and all his allies will have bonus tohit. From the Wiki article here we get: (https://homecoming.wiki/wiki/Attack_Mechanics) Further down you will also see: And then at the very bottom you have charts showing the differences based on rank and level. But then you also have to take into account any player defense and any debuffs placed on the player. So it can get pretty complicated!
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Community Choice Award Announcement (with NEW INFORMATION)
Bionic_Flea replied to Dacy's topic in Events & Contests
Respectfully, my suggestion to you is only to have judges and not any community votes in the future. Maybe just add a few "Honorable Mention" awards. -
Storm Chasing: how are you building so far?
Bionic_Flea replied to ThaOGDreamWeaver's topic in Corruptor
From looking at my combat logs and talking to others in game, Storm Cell procs well but Cat5 and Chain Lightning do not. -
How sturdy can a Grav/Time/Primal controller be made?
Bionic_Flea replied to Sykar's topic in Controller
Or buy with merits. Steadfast is only 20 reward merits for the recipe in the ATM or Merit vendor. -
But Caretaker, why do you have to put a damper on my super power?
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Reduce the activation time of Storm Cell
Bionic_Flea replied to AxerJ's topic in Suggestions & Feedback
It's OK. It could be better. Just a little bit better and it would be excellent, even if not the fastest most damaging set. -
How sturdy can a Grav/Time/Primal controller be made?
Bionic_Flea replied to Sykar's topic in Controller
It soloed x8 and AVs. Sturdy enough for me. -
How sturdy can a Grav/Time/Primal controller be made?
Bionic_Flea replied to Sykar's topic in Controller
Here's what I did. I found it to be sturdy enough. *Caution: It was made with an older version of Mids* -
Reduce the activation time of Storm Cell
Bionic_Flea replied to AxerJ's topic in Suggestions & Feedback
The problem is time to clear. That can be solved by more damage, faster activation, less DoT and more up front damage, or a combination of those.