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Turric

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Everything posted by Turric

  1. I played AoC for more than a year. It is a wonderfully looking game with great potential. In my opinion, what killed that game was that it seemed unfinished. The costume system there was just bad. It needed to take a hint from SWTOR in that department. And the final end game? And the main quest line being essentially the same regardless of which class you play. There were just a lot of bad things about Conan countered by the fact that it was really really pretty to look at, and the combat system was fun. But if you want a good Necromancer class. AoC had probably the best one I have seen. And as for SWTOR, it is still going strong. I logged in there a few months ago to find they increased the max level again, but the space stations were thronged with people. If the writer of that post wanted to use a game as an example, he should have brought up Dark Age of Camelot. While still going, the population suffered from changes to the game. Or what about Star Trek Online?
  2. Is this an obscure Dragonlance reference?
  3. For reals! He needs a new spot. I am in favor of putting him in PI and then moving Castle to somewhere else, like Creys Folly, Eden or Boomtown.
  4. No that is untrue. Just this past weekend I respecced my crabspider to a huntsman build and the backpack has disappeared. But as stated, no builds can have the crab power set otherwise all builds have the backpack. I really wish it was there for some costumes but not others, but people in hell want ice water so...
  5. I would not be adverse to some minor taunt power, like a punch voke thing, on any VEAT. As to their durability, my crabspider and huntsman can both reliably tank. My night widow is the one that could use the taunt mechanic since mobs run from her all the time. It is super annoying. And a big hell yes to the redraw thing. Also, especially for widows, please allow us to select alternative claw types! Soldiers of Arachnos get different types of assault rifles but widows do not get choices.
  6. Holy crap, this should have been a thing! What a fun idea. Similar to Gang War in a way. Put it on a long cooldown. I would dust off my bots MM for this.
  7. Haha, that too is very true. World of Tanks is still king of community toxicity, I have to turn the chat off in that game it is so bad.
  8. Your friend would love Eve Online. And DougGraves beat me to it.
  9. Your premise is not wrong, however I am one of those people who will not group until my toon is 50 and all twinked out with IO. I played the other way, for years in fact, and no longer enjoy the grind of it. I farm my toons now to 50 in about 2.5 hours, give or take. And then I go back through Ouro and enjoy the content at my leisure. I wish though that I could play some of that content at 50 with all my abilities. Especially, as you say, on some backloaded ATs, that suffer because their signature powers do not come until later. Endurance heavy sets, such as dark armor and many controller sets, are not fun for me at low level without the improvements I've added to their build later on. You are right, it is an interesting challenge, but one that I am no longer interested in dealing with. To wit, I would love to farm Skulls for the Kill Skuls badge, but I wish they could fight back with at least some modicum of dignity, but I don't want to do it at level 12 without any AOE powers and having to rest every other fight. I've done it that way before and do not wish to repeat it any longer.
  10. My highest is 70. However, I recently added up the total of all my toons and it was 799. That was a few days ago, so over that now, but close enough.
  11. I agree, though I would go one step further and remove the requirement to take Punch/Kick to get to Tough / Weave. I wish we had the ability to choose from Ancillary Powers a la carte.
  12. You are not wrong about this. However, my problem with using fear is that, especially on a scrapper, you scatter mobs. My dark/dark scrapper is nearly unplayable now because everything runs from him and it's super annoying running after mobs. I had to pick up the scrapper taunt so that I can solo efficiently. Truthfully, my night widow is getting this way also. The poison effects, which I love for story purposes (seems very appropriate), makes mobs run and it drives me bonkers. It probably isn't a big deal on tankers or brutes.
  13. @Steampunkette Give me a AE map #, I would like to try one of those out.
  14. Exactly! I have read elsewhere about the difficulties scaling up Skulls or Hellions to level 50. How exactly? True, they may not be as difficult as Arachnos, but they do not need to be as varied as CoT or even Council. A Bone Daddy / Death Doll / Death Walker could be potentially dangerous at 50. The lieutenants might need a little tweaking, but it cannot be much harder than what they have done for Council.
  15. It already exists for Long Range Teleport to travel to all zones. Every single one of my toons can easily hop between red, blue and gold side without issue. I do not have an issue with this. Ease of travel is not a huge deal for a person doing content for the first time. But do it 40 times on different toons and it quickly becomes a must have. I am a big fan of the LR teleport changes they did in Issue 27. Having run the Revenant Hero arc many, many times in the past 2 weeks, I would absolutely LOVE LOVE LOVE to just call contacts on a cell phone. I would be ok with meeting them the very first time (which is how many, but not all, work). Perhaps they want to size you up face to face. But thereafter, yeah, cellphone calls please. I am ambivalent about the trainer. I like the routine of it, but also feel that if it were abolished, I would not care much either.
  16. It already exists for Long Range Teleport to travel to all zones. Every single one of my toons can easily hop between red, blue and gold side without issue. I do not have an issue with this. Ease of travel is not a huge deal for a person doing content for the first time. But do it 40 times on different toons and it quickly becomes a must have. I am a big fan of the LR teleport changes they did in Issue 27. Having run the Revenant Hero arc many, many times in the past 2 weeks, I would absolutely LOVE LOVE LOVE to just call contacts on a cell phone. I would be ok with meeting them the very first time (which is how many, but not all, work). Perhaps they want to size you up face to face. But thereafter, yeah, cellphone calls please. I am ambivalent about the trainer. I like the routine of it, but also feel that if it were abolished, I would not care much either.
  17. It already exists for Long Range Teleport to travel to all zones. Every single one of my toons can easily hop between red, blue and gold side without issue. I do not have an issue with this. Ease of travel is not a huge deal for a person doing content for the first time. But do it 40 times on different toons and it quickly becomes a must have. I am a big fan of the LR teleport changes they did in Issue 27. Having run the Revenant Hero arc many, many times in the past 2 weeks, I would absolutely LOVE LOVE LOVE to just call contacts on a cell phone. I would be ok with meeting them the very first time (which is how many, but not all, work). Perhaps they want to size you up face to face. But thereafter, yeah, cellphone calls please. I am ambivalent about the trainer. I like the routine of it, but also feel that if it were abolished, I would not care much either.
  18. I am on my 39th and I echo this sentiment.
  19. Thank you both. That was insightful and helpful.
  20. I am NOT asking which is better. I have a new controller idea, which will be paired with Storm Summoning. What I am asking for is any experienced person with either set, are there any nuances that you have discovered for either set? Any tips? Does one synergize better with Storm? I am looking for feedback so that it might clue me into which would fit my particular play style better. I have multiple controllers already, but I have not played either of these (ice corruptor yes, electric blaster yes).
  21. My point being that the difference between the distance to the train for Talos and Independence was minimal and Talos had more services located very close, such as a trainer / Tunnel Gate / Vault / Pocket D, making it a better crossroads IMO. And the Smuggler Ship to Striga is closer, though both are kind of far away. I wasn't advocating for IP's removal, just that it seemed superfluous to me.
  22. How easy is Beast Under the Mountain to solo?
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