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Psyonico

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Everything posted by Psyonico

  1. Yeah, it's not a pbaoe. The AoE is centered on your target, not you.
  2. I should also add that the tech and magic origin powers will also light oil slick. I on all of my TA toons I use a macro that targets oil slick and activates an origin power.
  3. Yeah, I always save Domination on the last mission of Posi 1 for that specific reason.
  4. I think that mission is in Serpant Drummer's arc.
  5. Follow Through is a pretty high damaging power and should be slotted as an attack, not a stun.
  6. The MM version is kind of like this, but terrible. It's a click power that puts the aura on a pet. However, it is on a very long recharge and the debuffs are not enhanceable.
  7. But we've got the biggest balls of them all!
  8. I don't remember the last time I had a Citadel TF take more than ~ 1 hour, it gives 40 merits for that hour. (For comparison, a yin takes ~30 minutes and gives 20 merits, or an ITF (not speed) takes 45 minutes-1 hour+ for 26 merits). I think Citadel's missions are fine. If I were to change anything about the TF, it would be to not constantly bounce around zones.
  9. I feel like at least devices wouldn't work well for this AT, but it's an interesting concept. Oof, I just thought of Symphony Control paired with Boost Range.
  10. Not necessarily centered, but /targetenemynear will target the closest enemy to you, I have it bound to V.
  11. Thunderstrike was actually recently buffed to its current iteration. It used to do slightly more damage than its current AoE portion to all targets. It was buffed to do significantly more damage to a ST and a little less in the splash.
  12. You just changed your argument. You first said that Dominators and Blasters don't have any access to +perception. Which i disproved, you then move the goal post and say that they can't get to max perception. To which i will refer you to an earlier post i made in this topic. I said something along the lines of "it doesn't matter if you're at the perception cap because there is only 1 instance in non-AE PvE where any single +perception is won't be enough". That 1 instance is if you happen to be on a posi 1 with multiple teammates with a -perception power. Not being able to cap perception by yourself is not the only thing you can't realistically cap yourself. Defense, for example. No tank can cap defense by themselves without downing lots of purple inspirations. I'm not even sure barrier at its full strength will cap defense. Similarly, no AT can cap To-Hit by itself. Recovery or regeneration? Can't be capped by yourself. Heck, status resistance probably can't hit the cap even on a specifically built full team. Pretty much only Kinetics toons can hit the damage cap by themselves. I don't think its possible for anyone to hit the +range cap ever (unless the devs create a new buff set with a grantable +range buff it will never be reached). All of these caps are more important to reach than the perception cap. So "i can't hit the perception cap" seems like a very odd hill to die on.
  13. TP range is controlled by any +range. I don't know if it would be possible to *only* increase the range of TP.
  14. It's funny that you mention this combo not having +perception, because targetting drone very much has +perception. Same with the /devices version... so yes, blasters and dominators do get +perception. Also, tactical arrow has Eagle Eye, which has + perception. In fact, there are only 2 blaster primaries and 2 blaster secondaries that *cant* slot the rectified reticle IO for increased perception.
  15. It's actually really hard to get max stealth unless you are either illusion control or arsenal control, both of which have a power that will take you to the stealth cap (200 ft). There are lots of ways to get "effectively invisible" which is just 55 ft of stealth. At 55 feet, most mobs won't notice you because they have 54 feet of perception. Some (like rikti drones and rularuu watchers) completely ignore stealth, and even at the 200 ft cap will see you. as for more ways to increase perception, meh. You aren't limited in what you can target with current perception unless you get debuffed, which is rare for mobs. Most powerset combos have access to build up, aim, or something similar, which can take the rectified reticle proc. That alone will solve all problems unless you are facing multiple stacks of -perception (which is only available in posi 1 if you have multiple toons who can have -perception powers, or AE). Similarly, all characters have access to use the Warp IO in any of 3 teleport powers, or could take tactics. Finally, yellow inspirations increase perception. Really, the only reason I see to make perception increases more common is RP, which is a weird thing to balance powers around.
  16. You could always skip ToTing...
  17. I'm not saying any different, its just, I see you getting swamped by replies and I think "if every dev replied to every post on the suggestion forum the way you are with this topic, that's all the devs would ever have time to do." And since everyone benefits from devs actually developing, it makes sense that commenting on reasons why things are the way they are is as rare as it is.
  18. And this is why devs generally don't comment on suggestions.
  19. That's not how it works, each set is given specific powers that mirrors/duplicates/simulcrum use. My guess is the reason savage mirrors get call hawk is that each melee set is given at least one range attack to prevent them from just being immobilized to death.
  20. Dark has "ok" AoE while ice is slightly better. The biggest problem with ice is that it doesn't get its PBAoE until 30.
  21. If you don't like the slow movement in Granite, just skip granite. Stone Armor (even without granite) is going to be better than either shield or WP. Invul will also perform better. However, out of just those two options, Shield probably ekes out the win because you can have soft capped defense with higher resists than a WP soft cap build. You'll also have more DDR. However, willpower has a ton more regen available and also better endurance management. What secondary are you looking at? For a "just want the best tank" secondary I'd recommend Dark Melee. The heal from Siphon Life will keep you topped off. As for epic, I'd suggest Soul for Darkest Night. The to hit debuff won't be that important if you're soft capped, but the -damage will always be useful.
  22. I use Fedora, but that feature is specific to KDE Plasma and is on by default.
  23. I'm not sure windows has this feature (it should) but in my linux version you can shake the mouse and the cursor gets big for a couple seconds so that you can find it.
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