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Psyonico

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Everything posted by Psyonico

  1. Elder Scrolls Online has a vanity pet rock that would teleport to you (in a poof of smoke) when you get too far away from it. I suggest the cottage does the same.
  2. Yeah, I don't know how you've come up with the debuff only giving 3.68% to even level Minions/LTs/Bosses. Non-AVs don't have inherent to hit debuff resistance with very few exceptions. You also cherry picked, you can't say that Time's Juncture is too weak because its to-hit is too low without factoring in that the power also does -damage and -recharge, both of which affect incoming damage. AND FURTHERMORE even if you did factor in the -damage and -recharge, you can't just pick one power from a set and say it needs buffs without looking at the set as a whole.
  3. (De)buff sets are already force multipliers, what more do you possibly want? Force Exponentials?
  4. For the ally shields, 3 defense is good. Dispersion Bubble, 1 endrdx, 3 defense. Damping Bubble is going to be the tricky one, as you really want high recharge and high defense, so if you can afford to 6 slot it, you're golden, if not, I'd say 2 reach, 2 def minimum
  5. I generally aim for 45% ranged and AoE defense on most of my defenders, it's not that hard to achieve, though you usually have to make some sacrifices to do so
  6. This is accurate. As for how level difference affects duration, you'll want to look at the purple patch page to get the percentages https://homecoming.wiki/wiki/Purple_Patch
  7. You already can do the disc jockey through prismatics
  8. I love how we now have multiple threads arguing over who was in the wrong in this one instance.
  9. Yes, fault, not fissure. Fault has a 100% chance for mag 2 stun and a 50% chance for an additional mag 1 stun per City of Data https://cod.uberguy.net/html/power.html?power=redirects.stone_melee.fault_tanker&at=tanker For Electric Melee, I was actually referring to Lightning clap, which has the same 100% chance for mag 2 and 50% chance for mag 1 stun (though does full knockback rather than knockdown) https://cod.uberguy.net/html/power.html?power=tanker_melee.electrical_melee.lightning_clap&at=tanker
  10. Incorrect, Oppressive Gloom (and Cloak of Fear, FWIW) are flagged as "replace existing effect", so it will always be mag 2. That being said, there are some great combos out there. I've got a Dark/Stone tank that stacks OG with Fissure for a perma-mag 4+ AoE stun. SS can do the same with Hand Clap and Electric Melee with (whatever that power is called)
  11. Earth is going to be the best from a control standpoint, simply because it has multiple strong AoE controls. Plant is a close second in most content. Seeds of Confusion is way overpowered against most enemies (note: Nemesis have inherent confuse protection). However, other than seeds your AoE control is a little lacking. What makes up for this is Carrion Creepers, it's kind of control-y but also does decent damage. I'm not going to comment on Gravity, as it just doesn't jive with me. I like the looks of it, but I never really get into Gravity controllers.
  12. I only go into PvP zones to get the badges needed for the villain accolade powers, so not very often. On live, I would usually get frustrated when I got hit in a PvP zone, but knew it was on me for stepping into the zone. I don't think I've seen anyone else in a PvP zone since joining Homecoming, though like I said, I'm only there sporadically and only a few minutes tops.
  13. I've got north of 250 characters on Everlasting, what you're experiencing is normal, it means one of 2 things: 1. You've got altitis 2. You just haven't found a combo that syncs with you yet.
  14. So 2 v 1 and the 1 automatically loses? Sounds fair to me.
  15. Did you download it straight from the midsreborn.com website? I have heard of it being falsely flagged as a virus before, but want to ensure you downloaded the legitimate one before telling you how to get around this. Pretty sure all antivirus programs have a way of manually labeling a file as safe, you'll have to do that to get it to work.
  16. It might put you in hide, but I suspect that it would break the placate for the enemies that the proc fires on.
  17. If you're getting level 29 missions at level 30, then you're inside a story arc and the contact will stop giving missions after you complete the arc.
  18. I either forgot about or didn't know about the teleport protection, but Time Lord's Boon is my go-to day job after I have the ally rez power.
  19. This thread is getting juicy.
  20. I don't know how I feel about adding angels to the game, however, this is how I'd prefer it be implemented. Less religious.
  21. I'm against the idea as a whole, but this in particular. Sometimes there's only 5 or 6 people who want to run a TF, I'd hate for a leader to decide "I want the extra shiny" so they kill another 30 minutes looking for a couple more people when they could just as easily run with 5-6.
  22. You do get empyrean merits every 3 vet levels up to 99 and threads up to vet 11(on levels not divisible by 3). That gets you enough to be T3'd by vet level 12, however, you unlock slots faster than that.
  23. I'm against the idea, but want to point out that unless all you're doing at 50 is running incarnate content, you'll very likely unlock all slots before you have enough salvage to fully T3 everything.
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