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Piyerus

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Everything posted by Piyerus

  1. Might as well add mine to the pile. Didn't get it earlier but got it from the latest round of invasions.
  2. This was one of the features added in Issue 20. https://paragonwiki.com/wiki/Incarnates_Ascend#Automatic_Cut_Scene_Skipping_In_Incarnate_Trials This is per-character and has no expiry on it, as far as I know.
  3. I can't wait until the next Page goes live, and we get the General chat channel. Then people will have no excuse for taking over the LFG and Help channels with random chatter.
  4. Regardless of if it could be added or not (our current coders are awesome, so I can imagine them doing stuff the old devs wrote off), I'll still have to say no. We're overpowered enough as it is, relative to the content we have access to. While I'd be okay with more power if there were more challenges added at the same time, I'm against adding in random buffs just for the sake of random buffs.
  5. The devs had a habit of writing whatever new lore they wanted, even if it went against their internal lore documents, as long as it didn't contradict what's already been told to the players. This meant the lore bible they wrote is terribly out of date and not very helpful, but that's okay because the players would never know... except for when they forget about something and end up creating contradictions like that. Funny enough it ended up that some of the players were more knowledgeable about the lore than the devs themselves were, at the devs had joked that the people in charge of Paragonwiki could probably guess what story lines the devs were working on, by checking what pages the devs were looking at.
  6. The reveal itself is from The Underground Trial. The TPN Trial is us using that reveal as propaganda against Emperor Cole to get the Praetorian civilians on our side. I think it does repeat the basic info of the reveal in some of the in-mission text, but that can be a bit harder to pay attention to since it'll come up during combat. The initial reveal in The Underground trial is more memorable, in my opinion, since it's done in a cut-scene at the end of the trial (so you're basically forced to watch and take the information in).
  7. These ones are badges added after the game was shutdown, so they're not on paragonwiki. I copied this from the badge tracker spreadsheet. The arcs needed for each badge are all of the arcs given in their respective zones. I don't have a full list of those on hand, but the info on paragonwiki should all be correct for that, since Homecoming or SCORE didn't add any new arcs to any of these zones. True to the Last (Issue 25) Complete every story arc in Neutropolis to earn this badge. [Rewards 20 Merits] Agent of Order (Issue 25) Complete every story arc in Atlas Park to earn this badge. [Rewards 20 Merits] Agent of Chaos (Issue 25) Complete every story arc in Mercy Island to earn this badge. [Rewards 20 Merits] Vigilant (Issue 25) Complete every story arc in the Rikti War Zone to earn this badge. [Rewards 20 Merits] Determined (Issue 25) Complete every story arc in Dark Astoria to earn this badge. [Rewards 20 Merits] Excavator (Issue 25) Complete every Story Arc in The Hollows. [Rewards 20 Merits] Aftershock (Issue 25) Complete every Story Arc in Faultline. [Rewards 20 Merits] Port Authority (Issue 25) Complete every Story Arc in Striga Isle. [Rewards 20 Merits] Story Teller (Issue 25) Complete every Story Arc in Croatoa. [Rewards 20 Merits]
  8. The mission computer only shows missions for your level, for whatever reason (blame the people running the old private server who added that in). So it's not easy to get the lower level missions. It would be easier to switch sides to a villain and fight her in one of the missions there, since she goes up to level 50 on the Villain/Rogue missions. Per the wiki, you could find her from 40-50 in https://paragonwiki.com/wiki/Mission:Tip_-_The_Dagger_of_Caernoz Desdemona is one of the characters means to show off the concept of morality missions and switching sides. So her story is one where she starts out as a villain, and then switches to being a hero at some point. This is why she's not available to fight in any of the morality missions for a level 50 Hero/Vigilante. She's no longer a villain at that point.
  9. I'm really excited to see this feature. One thing I'd like to request for sometime in the future is if we could have more Auras that can be placed on the arms or hands be split into left-only or right-only. There are a couple that are already like that, but several that are still both hands only.
  10. When making a character with asymmetrical legs, if I choose the Smooth option on the left boot and select any of the Bodysuit options (using Bodysuit Armored for this example), the displayed text in the first selection box changes from Smooth to MALE_BOOT.geo/GEO_LlegL_Smooth
  11. Dream Doctor will give you the mission after you're done his story arc normally, but due to how Flashbacks work (mainly how you can't run other content like Incarnate Trials while in flashback mode) it would be impossible to have this mission as a flashback. So you need to get the mission from him normally, and that means going through the zone story arcs normally.
  12. Looking at the badges, seems like the Hero and Villain badges are the same badge with different names that change when you switch sides, while the Praetorian badges are entirely different badges. The command to get Do-Gooder is /badge_grant P_Heal_250K
  13. Piyerus

    Magistrate

    To earn the Magistrate badge you need to complete all of the arcs in the Praetorian Responsibility story line. These arcs are... Joining the Pack (Nova Responsibility, Ch.1) Hit List (Nova Responsibility, Ch.2) Organized Crusaders (Nova Responsibility, Ch.3) No Man's Lady (Nova Responsibility, Ch.4) Sacrifices Must Be Made (Imperial Responsibility, Ch.1) The Clock Face (Imperial Responsibility, Ch.2) The Trash Collectors (Imperial Responsibility, Ch.3) The Syndicate Corp Wars (Imperial Responsibility, Ch.4) One Weakness (Imperial Responsibility, Ch.5) The Old Robot, the New Body (Neutropolis Responsibility, Ch.1) The Woman Named DeVore (Neutropolis Responsibility, Ch.2) View from the Other Side (Neutropolis Responsibility, Ch.3) No Survivors (Neutropolis Responsibility, Ch.4) There are similar badges for the Power, Crusader, and Warden story lines as well. Good luck
  14. Sunstorm is a Kheldian specific contact, and other archetypes can't get the contact. So those missions aren't required for any badges. In addition while he has a lot of arcs, they're spread out until level 50, and you're intended to do them a little bit at a time as you level up. The arcs required for the badge are (I think) just the new arcs from the Atlas Park revamp. Those contacts are Matthew Habashy, Sondra Costel, Officer Fields, and Aaron Thiery. In addition to them, you also have to do the arcs from Twin Shot. As others have mentioned some of her arcs are a higher level, so they won't be on the same tab in Ouro. It's worth noting that if you're running the content normally as you level, you're given a choice between Officer Fields and Sondra Costel as contacts, and can't get both. You'll have to go back and do the one you didn't choose though Ouro.
  15. Some alignment stuff still matters, particularly with badges related to specific Ouroboros missions, since the missions that Villains/Rogues and Heroes/Vigilantes are still split. Yeah, you can change alignments easily enough, but having some information that indicates what Ouro mission list the arcs are on is useful.
  16. I'd actually disagree on the Wardens and Responsibility placement there. The Wardens are doing the right thing but breaking the law to do it, which just screams vigilante. The Responsibility path has you following the law and maintaining the order of society, not for personal gain but for the sake of the people, which is more a hero thing. ..But Praetoria isn't so clean that you can say for sure who is good and who is bad. Shades of grey and all that. The difference between a freedom fighter and a terrorist is paper thin. Etc.
  17. This badge requires you to complete a Single Player Moral Choice story arc from the Praetorian arcs 5 times, and choose either Loyalist or Resistance. It doesn't actually matter what option you choose, I just tested it and got the badge for choosing nothing but Loyalist. You can get it from repeating the same mission through Ouro over and over, it doesn't have to be different missions. Just make sure the mission is complete before moving on (if you have to drop the mission, it's not finished yet). The missions in Ouro will look something like this (this is the one I used for my test just now). Note the yellow text at the bottom. These "arcs" are generally 1 mission long and very quick. You don't actually need to complete any of the arcs leading up to the moral choice mission.
  18. I'll admit I don't use gun drone much, despite having the power on my main. However I have noticed it dying really quick in the few times I do use it, and I can see how that would limit it's usefulness. I do like the concept of a taunt pet, but I don't think gun drone is a good fit for it thematically. An auto-turret that follows you around should be all about damage, I think. If the purpose of the pet is to grab enemy attention, it should probably look and act a bit differently. Why would enemies be more likely to target a gun drone and not the person with an assault rifle standing next to it? I'd rather the gun drone go back to being all about damage, and if it is under-performing it should be changed with that in mind.
  19. There's a list of inactive badges on City Info Tracker, mostly all of those removed AE badges. https://cit.cohtitan.com/badges/inactive Of course this doesn't cover any of the Homecoming changes. There's also this list of the internal names of all badges in the game: https://drive.google.com/file/d/1bMLSg0CLRDg-gcaRAe06aEnfQ-GXxcfv/view Few notes about that one though, I don't know how current it is, so it may not have everything. Just found it from a google search. There's also a lot of things in the list that aren't actually badges, since the devs also used invisible badges as flags for various mission or system stuff. However, this list can still be fun to play around with, since the beta server on Homecoming allows a couple a GM commands, including the one that lets you unlock any badge you want as long as you know the internal name (of course that doesn't work on the live servers). It's what I used to test and verify that Bug Hunter and Beta Tester don't count towards your badge totals, for example.
  20. Yep, nothing in the game as is because that's the last bit of content we got (not counting the small bit of new stuff we've gotten on Homecoming). However it would have likely mattered in the following issue, had the devs gotten the chance to complete it, in the villain side Kallisti Wharf arc. From the Lore AMA... So the consequence of betraying Mr. G would be that he (and the other villains in the group you betrayed) would not be available to bring in as allies in the regular missions for the villain arc, and wouldn't be able to be used in the tower defense mission.
  21. The missions are actually from https://paragonwiki.com/wiki/Provost_Marchand_(Primal_Earth)... same guy, but in takes place after the end of the Praetorian storyline. His missions are available to heroes and vigilantes from levels 30 to 50, and is one of those contacts that you get automatically as you level up. If you've already completed the missions and need to redo them from Ouro, they'll be in the level 50 missions range (since Ouro missions are listed by their max level possible, and this contact goes all the way to 50). The arcs in Ouro start with "A New Dimension, a New Team (New Praetorians, Ch. 1)", arc number 24.06. I also think that's the arc where you'll find that badge, but there are several other badges linked to his arcs as well.
  22. I took a screenshot of the area he's in from a distance, so you can see the Aeon building and tower in the background. He's targeted in the lower-left corner of the screenshot.
  23. Merit reward values are based off of how long the content takes to complete, plus a few other factors. The value of other potential rewards is not taken into account. In addition the rewards for a Hami raid are somewhat boosted beyond what it would normally be worth, likely to encourage people to actually do the raid. Afaik there is a timer on the merit rewards so if you choose it more than once a day, you'll get reduced rewards.
  24. Most of the changes made so far have been backend stuff, behind the scenes changes that are harder to notice. However as noted there have been some balance changes and new content added as well. Some of the changes are even straight from the Suggestions forum, like the upcoming change to Illusions phantom army.
  25. Paragonwiki won't have the correct info for RWZ and Echo:RCS, since some changes were made to those zones on Homecoming and the wiki doesn't list the Homecoming changes. For anything having to do with all explore badges, I highly recommend getting the vidiotmaps pack (along with the updated maps for Homecoming) so that you can find the badge locations using your ingame maps. The latest maps can all be found here: https://forums.homecomingservers.com/topic/3523-vidiotmaps-for-issue-24-and-beyond/ If you just need the images, here's a link to a post with them: https://forums.homecomingservers.com/topic/969-rikti-war-zone-badges-missing/?do=findComment&comment=27161
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