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Snarky

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Everything posted by Snarky

  1. ....is there remuneration offered?
  2. Depends on your goals. If you are uber gaming certain content...a LOT. If you are designing a toon based on a concept and fun....very F-ing little.
  3. CoH is an old game. It is easy to point at ANY change and say "look, this is causing population decline. I can prove it. They added it and the population declined...."
  4. okay. Nostalgia is great, ...but.... On Redside we needed the location badge from each bank for the accolade power. There were some clunky workarounds, a lot of begging, and luck involved. (if you missed one or more) They put in a workaround. That we begged for, for many years. I do not want them to take that away...so we can be "creative"
  5. died a raging alcoholic
  6. Napoleon also died a raging alcoholic
  7. You make a helluva good argument. Combine that with relatively low damage attacks and it is almost textbook
  8. all three died as raging alcoholics
  9. Dark Dark Brute. It is my signature vampire toon. I think Dark Invul Brute is tougher, but Dark Dark is thematic. I think Dark Dark is slightly better on a Brute than a Tank. My thinking is your survivability is almost the same on a Brute. With my build and playstyle at least. Someone posted they used my build and could not keep the thing alive in 4/8. I have used it to Tank Rom in a Master Miss Liberty. Twice. It can be put down, but played well that is rare. Unless you try a Really Hard Way Magi with it. That last fight is tough for long animation attack Dark Dark with a resist set lol. The damage is better on the Brute vs Tank, and due to the non suppressing stealth I find the Dark Armor set lends itself more naturally to the Brute AT vs the Tank AT. Who wants a Tank that struggles to get agro? I have an Ice Armor Tank that can look sideways at a room and pull 70 mobs. (well, it feels like that anyways...)
  10. I love me some Jessica Jones. the live action TV character rocks. But Jessica is defintely way more scrapper. a SS scrapper that uses shock and awe to get through opponents. No real armor or defenses to speak of.
  11. mostly 2/5 on all. i know a few things, but i seen people just walk on stuff and pwn content
  12. I think the major issue we are all dancing around is that "in game" or "in fiction....comic/movies/books" SR (defense) makes for an inevitably horrid outcome for any Tank at a certain point. You WILL eventually get hit, unless you are Domino. (who cleverly does not tank) If SR if your Big Power and you have little else you WILL be in der krankenhaus....erm, the hospital.
  13. Du musst mir alle deine Shuhe geben!!!
  14. BjorJlen is just a middle man. Just send the cash directly to the monsters...@Snarky 🙂
  15. The closest example that comes to mind is .... Superman. (But he has all the powers) You regularly see him dodging punches and things in superfast mode. But a Tank that ONLY has SR? Tough to recall on my old vamp memory banks. Although some Supernatural creatures may come closer to that way of being invulnerable than most golden age supers.
  16. You let someone with 65 posts get under your skin? C'mon man! That is not even a travelled tourist of the boards. Probably some B over from Reddit.
  17. Been studying German since march. 1 = eins, 2 = zwei, 3, =Drei, .... 11 = Elf. I shit you not.
  18. this way exactly why i shifted a solo story arc toon from Stalker to Blaster.
  19. this should take less than 10 minutes to test by someone motivated. do not even look at me....
  20. I ran a lot of +0 Task Forces for a couple months March-June. I can tell you there was never an issue with someone entering first and the mission going to +4 because that was their settings. I have no data on the opposite scenario of running at +4 constantly and someone entering first at +0 and the TF setting that mission at +0.
  21. Softcap Defense is good. Depending on your AT/Build/Powersets it can be VERY good, or good, or meh not bad. This depends on the type of Def you softcap, your play strategies, any synergies between your powers and that defense, and (of course) defense debuff resistance. It is NEVER bad. Softcap Defense is a build goal. That will eat up valuable slots and choices as you place I/O enhancements. So the question becomes how much more resources you want to devote. The question should not be is more than softcap defense good. That answer is always yes. The question is "Will adding more Defense past softcap to this particular AT/Powerset combo be worth the I/O enhancement investment?" I would venture the response. F-ing rarely. If you are building a toon for pure incarnate content where higher than traditional softcap is necessary, you are almost always on a league throwing around defense buffs like crazy. After making the necessary I/O picks to get softcap defense you are probably neglecting a few other build goals that your AT/powersets might want/need. Should you completely neglect those build goals to chase an elusive number that may or may not be necessary? Maybe if you build a toon to solo incarnate content. That is the only reason I could think of. There are probably a few more. I am not massively creative until after I drop my 2nd or 3rd cup...
  22. look at you! getting to the bottom of this and exploring everything you get your hands on
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