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Bopper last won the day on March 17 2021
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What playstyle do you want to focus on? Team focused? Control? DPS? Etc?
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I'd probably swap out Leadership pool and swap in the teleport powers you want. Maybe leverage Combat Teleport's to-hit buff to keep my Snipe damage high.
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Fortunata - Concept Build and some old builds
Bopper replied to Linea's topic in Arachnos Soldier & Widow
Is it this one? For your build, I see Mind Link is using the Rech/ToHit/Defense Hami's, however I believe those are not able to be slotted as Mind Link doesn't accept Recharge enhancements. You can reduce the recharge using Defense or ToHit Set IOs, however. -
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Anytime, I hope it helped.
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I think I would go option C. You have enough defense, resistances for SLP look good, your haste is very strong and your health and net endurance recovery compares well with the other options.
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Is taking every primary and/or secondary power a requirement for you? Anytime I see Cloak of Fear it makes me want to look at presence pool to combo it with Invoke Panic. Would that be a playstyle you'd like?
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Regeneration isn't even invited to the party... poor regen. It was their birthday party. I guess someone else can open up their gift. It was a nerf bat.
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Which Widow & Why? (the skimpy version)
Bopper replied to Scarlet Shocker's topic in Arachnos Soldier & Widow
Forts blossom a bit later when they can get their Psi Wail and Aura of Confusion. If you're playing at level 24ish, I could see your concern with how the Fort plays. That being said, you could go with Night Widow branch for that level range. It'll give you more health/resistance and you go back to Strike and add Slash to your ST chain. Another option is to try a hybrid Fort, which leverages the best melee attacks in your "stock" powers, and ditch powers like Scramble Thoughts. Let us know how you like playing the widow so far, and we can leverage that into build ideas. Plus, we can factor in more of the leveling up experience, if you haven't gotten to lvl 26 yet. -
Correct, your bar will go up by 10%. Now that Vulnerability can be cast at 50% of your opportunity, it's equivalent to getting 20% of your next Vulnerability charged up.
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This. It's a great power for proc'ing. However, at 2s cast time, it will be a bit slow for a lot of folks. The slow DoT doesn't help its perception much either. Still, I never heard of Hemo being overrated, if anything it's underrated given how much hate the power gets despite not being *that* bad in today's proc meta gameplay. With just the ATO slotted, and its 23.19% recharge enhancement applied, you're looking at 89% chance to proc. Very reliable.
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Which Widow & Why? (the skimpy version)
Bopper replied to Scarlet Shocker's topic in Arachnos Soldier & Widow
I took a first hack at it. Tried to stay somewhat in the build budget you've shown in your post, removed Strike for TT:Vengeance, as I think you have enough ST options between Dominate, Follow Up, Lunge, Telekinetic Blast, and Scramble Thoughts. In the image you'll see a bit more defense and S/L resistance, along with more recharge. Some downside... your net end recovery went down slightly, and your regeneration and max HP took a hit. You can adjust things to get some of that back, if you like. Scramble Thoughts slotting might be my first choice in ditching some recharge to gain back those health stats. Shocker Widow - Bopper Edit.mbd -
Time_DP_Proc_Heavy - i27p5.mbd This is not the most relevant build (I haven't touched it in quite some time). Although it's titled i27p5, that was mostly for moving around power's level unlock selections. I would have to go back and look at the slotting for Suppressive Fire and reconsider adding Piercing Rounds to the build. Still, it's something to start with.
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Page 7 Builds - Fort, Night Widow, and Bane
Bopper replied to KaizenSoze's topic in Arachnos Soldier & Widow
Don't be rude. They are offering their advice as a courtesy. Read it if you want, but don't tell them what to do. Ask nicely, if you have a request. -
It's actually not that bad when you realize it ignores resistance and is auto-hit. Typically, higher ranked foes have higher natural resistance to ToHit debuffs (Bosses have a minimum 20% resistance, LTs have 10%). Throw in enhancements, and you can somewhat counter any purple patch you might face. So treat it as a steadfast protection, with a little extra on top. A perfectly fine one-slot wonder power.
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Don't sleep on that heal power. It can be enhanced to do roughly 50% of your base health every 20s or so. You're gonna be able to give yourself roughly 28 hps at the extremes. Plus, the toxic resistance stacks.