Solarverse Posted March 2, 2020 Posted March 2, 2020 6 SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
Marine X Posted March 2, 2020 Posted March 2, 2020 Wow, a ton of change to the UI since then. Even City Hall and entering and exiting buildings and stores was different. Great Find. " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
biostem Posted March 2, 2020 Posted March 2, 2020 I kind of like the rounded corner targeting reticles and the rotating DNA effect behind the character. I don't think those ever made it to live...
Abraxus Posted March 2, 2020 Posted March 2, 2020 And, here we are 17 years later (give or take), still playing, and having a blast! 1 What was no more, is REBORN!
Solarverse Posted March 3, 2020 Author Posted March 3, 2020 18 hours ago, biostem said: I kind of like the rounded corner targeting reticles and the rotating DNA effect behind the character. I don't think those ever made it to live... What I don't understand, is why get rid of the seamless entrances to the Hospital and Enhacement stores? This game could have been more like Matrix online, without black screens upon opening doors and entering buildings. Not sure why they felt mini loading screens were the better option. SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
Fan Mail Posted March 3, 2020 Posted March 3, 2020 What kind of game would this be if you could only select 10 powers?!? Half of you would still pick Flight. 1
Frostbiter Posted March 3, 2020 Posted March 3, 2020 (edited) I still play this game because I can fly. Few pickings out there that recreate the experience like CoH does. I remember before zone ceilings where added that you could fly so high the screen would just turn black and the zone was a tiny dot below you. Edited March 3, 2020 by Frostbiter 1 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
Vanden Posted March 3, 2020 Posted March 3, 2020 5 hours ago, Solarverse said: What I don't understand, is why get rid of the seamless entrances to the Hospital and Enhacement stores? This game could have been more like Matrix online, without black screens upon opening doors and entering buildings. Not sure why they felt mini loading screens were the better option. You can’t be attacked by hostile mobs when the interiors are sectioned-off as they are. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Solarverse Posted March 3, 2020 Author Posted March 3, 2020 1 hour ago, Vanden said: You can’t be attacked by hostile mobs when the interiors are sectioned-off as they are. I would have appreciated the challenge...just a bit of spice. SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files!
biostem Posted March 3, 2020 Posted March 3, 2020 9 hours ago, Solarverse said: What I don't understand, is why get rid of the seamless entrances to the Hospital and Enhacement stores? This game could have been more like Matrix online, without black screens upon opening doors and entering buildings. Not sure why they felt mini loading screens were the better option. I could imagine some a-hole dragging some high level mobs into the hospital respawn area, (though they could just place some police drones as needed to prevent that).
Grouchybeast Posted March 4, 2020 Posted March 4, 2020 10 hours ago, Fan Mail said: What kind of game would this be if you could only select 10 powers?!? Half of you would still pick Flight. Well, yeah. Fly, Fireball, and...no, I guess that's covered everything that really matters. 1 1 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est!
Force Redux Posted March 4, 2020 Posted March 4, 2020 Dat old body hit location system... @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Lines Posted March 4, 2020 Posted March 4, 2020 (edited) There's a bunch of stuff that looks like it could have turned into neat ideas. I wonder what happened to them. The world design stands out for me. Just seeing how the Atlas statue and city hall are situated against each other is so strange. CoH's refined, well considered cityscapes for most zones was one thing I really missed when the game was down. As for the seamless shops, I imagine part of the challenge was modelling interior spaces within exterior models. By creating a transition, players can be warped underneath the map to make those spaces easier to make - the interior spaces don't always need to conform to the exterior. They could also be more easily loaded and unloaded if nobody was occupying them, though I don't know if that's the case. Edited March 4, 2020 by Lines
VileTerror Posted March 4, 2020 Posted March 4, 2020 With enough Range Boost, some people still -can- drag enemies in to Stores and Hospitals with Teleport Foe. Heck, I remember when the segmented stores were close enough to the surface that Teleport Foe didn't need any Range increase; you could teleport enemies from next block in to the store. I still occasionally find a Hellion in City Hall even these days. 1
Marine X Posted March 4, 2020 Posted March 4, 2020 4 hours ago, VileTerror said: I still occasionally find a Hellion in City Hall even these days. Isn't that a lot like wearing a Ski Mask to pick up a Gallon of Milk at the 7-11? 1 " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
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