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Posted

Hi All,

 

I have a lvl 25 Brute, Staff Fighting & Super Reflexes. I feel he's less than optimal.

 

SR feels a bit underpowered and I was hoping for a reason to stick with it, instead of re-rolling him with a new secondary.

 

Also, I'm using Ninja Run and a flight pack from P2W instead of a travel power, so plenty of power slots available.

 

Any suggestions or tips to make this more robust?

 

Thanks

 

WB

 

ps. I love the SF power set

Posted

Staff works with almost anything.  Guarded Spin will give you plenty of melee defense, allowing slotting for Ranged Defense.

I went with Staff/Willpower.  Mako's Bite, Eradication sets, few red fortunes and couple reactive armors, maybe an obliteration set

Posted
17 hours ago, Webbat said:

SR feels a bit underpowered

oof, it's absolutely not tho. with evenly built Resists in the 35-55% range, a self-Heal and/or good Regen, and Absorb proc/s, it can be insanely durable. it's almost like old-school /Regen in MoG in-that you'll be scraping along at 10-15% HP and still not die... it's HP-based +Res is that good. takes some gettin use to tho for sure. i'd guess a lot of the reason you might be having a rough go, is you haven't lvl'd up high enough to unlock/use your AoE Def power (Lucky).

SR is a good match with Staff because it's not a clicky-intensive set, which allows the long animations to not get you killed waiting to hit a defensive power or heal.

try building up E/N/F/C Res, run Tough (other S/L Res bonuses will come easily). make sure you're softcapped Melee/AoE/Range (icap isn't even hard to hit). slot whatever +Heal +Regen +Absorb you can fit. peeps use to take Aid Self, but i think it works against SR's HP-based Res mechanic now, while small Heals/Regen/Absorb work with it.

Posted

Thanks for the advice. I'll just stick (pun intended) with it.

 

I really like SF and will adapt to make use of SR.

 

Thanks

 

WB

Posted

I made a staff/regen Brute with whirlwind. Highly recommend if you know what you are doing because it's hilarious and meme worthy.

 

However for sane people I'd say maybe staff/invuln, more so because of the +to hit from invincibility than any other factor. As much as I love the breakdancing it feels bad when that breakdance whiff whiff whiffs.

 

 

  • Like 1

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted

(Off topic to a degree)

 

I recently rolled an Invuln/Staff Tank and, though she's only L20 now, the ride has been fairly safe.  Drop all of the P2W enhances into Guarded Spin and it comes close to 3-stacking itself.

 

Also, concerning Guarded Spin, it seems that every target hit can build a stack of Mastery?  Hitting a single target builds one, but when I line up targets, it can go from zero to three in a single click.  Not complaining, but just unsure if it's working as intended

Formerly Infinity, Currently Everlasting

 

50s:  Necro/Kin MM, Ill/Storm 'Troller, Kin/EnA Stalker, NRG/EnA Sentinel, Grav/Elec Dom, Invuln/Staff Tanker, Mind/Dark 'Troller, Earth/Nature 'Troller, Merc/FF MM

  • 2 weeks later
Posted

I have a Dark Armor/Savage Melee character nearing 50 now, but Staff is another set I'd recommend to use with Dark Armor.  You can add a layer with its defense boosting attack.  More importantly, one of your stances gives you a substantial endurance discount that's probably wasted on my Staff/Regen brute. 

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Posted (edited)

My Staff/SR brute is now a year old, is Vet level 120 ish and has all 1531 badges. She is unstoppable - well except by Hami when I forget to take an EoE!! She taunts Yellow mitos in Hami raids, she is a BEAST!!!

 

That said, up until level 30ish she did feel a bit underpowered but suddenly that changed in the low 30s and it was like a revelation! She felt invulnerable and I have loved playing that toon ever since. I think it takes some enhancements and power synergies for SR to really kick in properly, so stick with it, you will be very pleasantly surprised!

 

Oh, and get your +Recovery up at a decent level as there are LOTS of toggles!

Edited by Kallisti

The Kallistiverse COH site:

https://kallistiverse.mardona.com/coh/

Posted

I would think invuln would work well with Staffs as invuln brings +to hit that staff lacks. Would be very durable.

 

SR would be good also with the extra mitigation from staff.

Posted
On 4/21/2020 at 3:28 AM, Webbat said:

I have a lvl 25 Brute, Staff Fighting & Super Reflexes. I feel he's less than optimal.

 

Yep it's underpowered until you get all 3 toggles and all 3 passives.

But when you get those and your attacks 6-slotted for +def bonuses you'll be unhittable and riding the SR high.

  • Like 1
Posted
On 4/29/2020 at 12:37 PM, wyldchyld said:

(Off topic to a degree)

 

I recently rolled an Invuln/Staff Tank and, though she's only L20 now, the ride has been fairly safe.  Drop all of the P2W enhances into Guarded Spin and it comes close to 3-stacking itself.

 

Also, concerning Guarded Spin, it seems that every target hit can build a stack of Mastery?  Hitting a single target builds one, but when I line up targets, it can go from zero to three in a single click.  Not complaining, but just unsure if it's working as intended

Never seen this on my Brute. I always have to do Guarded > Innoculous > Guarded and then I'm 3 stacked. 

 

Could be a Tank-only bug resulting from the changes to tanks recently?

 

My Staff / NRG also only "clicked" at around level 35. Now he's a beast. Sits at the incarnate cap for Smashing / Lethal (well way above for Lethal once Guarded starts stacking up), 2 stacks of guarded gets me there on melee, a heal and decent resists, especially if you use Body which NRG can do.

 

Only thing I dislike is the redraw. Devs said Redraw was a thing of the past but it certainly looks like redraw to me if I heal or end drain (or use Gloom or the epic AOE). 

  • Like 1
Posted

I really like my Staff/EnA brute.  Not sure if it's the best combo or not, but I've got him with soft-capped defense, solid resists and a concept that I love.

What this team needs is more Defenders

Posted (edited)
3 hours ago, Frostweaver said:

My husband is really loving his staff/elec

I was quite enjoying this combo, too, then someone told me to go Street Justice instead and it's not as much fun imho. For context, I wanted it to be a Speedster type build so the staff whirling around fits the theme and the punching and kicking doesn't.

Edited by Herotu

Tesla Cybertruck Crashed.

Posted

ahh, fpr seedster theme I went savage melee.... I know that the clawing things are not quite right, but the attacks (and teleport attack!) feel faster than just about anything else.

Posted
On 5/9/2020 at 4:49 AM, Kallisti said:

My Staff/SR brute is now a year old, is Vet level 120 ish and has all 1531 badges. She is unstoppable - well except by Hami when I forget to take an EoE!! She taunts Yellow mitos in Hami raids, she is a BEAST!!!

 

That said, up until level 30ish she did feel a bit underpowered but suddenly that changed in the low 30s and it was like a revelation! She felt invulnerable and I have loved playing that toon ever since. I think it takes some enhancements and power synergies for SR to really kick in properly, so stick with it, you will be very pleasantly surprised!

 

Oh, and get your +Recovery up at a decent level as there are LOTS of toggles!

You wouldn't be willing to share a build, would you?

Posted (edited)
13 hours ago, Frostweaver said:

ahh, fpr seedster theme I went savage melee.... I know that the clawing things are not quite right, but the attacks (and teleport attack!) feel faster than just about anything else.

Oh ye... I remember now, the first draught of that character was a savage/electric, it was kinda fun but it got a bit boring having to wait for cooldowns to do combos. That's no fun at all imho.

Edited by Herotu

Tesla Cybertruck Crashed.

Posted (edited)
2 hours ago, WillParkinson said:

You wouldn't be willing to share a build, would you?

Here you go - now for my excuses...

I'm not a min-maxer, I don't have an addiction to Hasten and I'm not obsessed with maxing resistances/defences 🙂
This is IMO a decent all round build and it works very well for me, but nowadays I am 50+3 vet level 120-ish with T4 incarnates as you can see in the build.

 

Brute - Staff Fighting - Super Reflexes.mxd

Edited by Kallisti
  • Like 2

The Kallistiverse COH site:

https://kallistiverse.mardona.com/coh/

Posted
7 hours ago, Kallisti said:

Here you go - now for my excuses...

I'm not a min-maxer, I don't have an addiction to Hasten and I'm not obsessed with maxing resistances/defences 🙂
This is IMO a decent all round build and it works very well for me, but nowadays I am 50+3 vet level 120-ish with T4 incarnates as you can see in the build.

 

Brute - Staff Fighting - Super Reflexes.mxd 5.55 kB · 3 downloads

Don't much care about min-max. I just wanna have fun with the character! Thank you so much for your willingness to share. 🙂 

  • Like 2

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