AboveTheChemist Posted November 5, 2020 Share Posted November 5, 2020 As far as I know, the only way to place a thumbtack on the map is by left clicking, which isn't always accurate. I'd like to suggest (assuming it is feasible) a supplemental means of placing a thumbtack via a slash command. I envision something like this: /thumbtack X Z Y This would create a thumbtack at the X Z Y coordinates listed, to include the thumbtack icon on the map, the navigational beacon in the game world, and the navigational icon in the compass (which is consistent with current behavior when left-clicking a thumbtack on the map). Issuing the command a second time would remove the prior thumbtack and place a new thumbtack. Or, the command: /thumbtack 0 could be used to remove the existing thumbtack. The command also might be made shorter, such as /ttack or just /tack. The X Z Y format is the same format that the system uses to report coordinates via the /loc command, so coordinates could be copied from /loc output and pasted into /thumbtack input as a means of quickly communicating locations between players in real time via chat. Another potential use of this command is a set of rolling keybinds that could be used, for example, as a self-guided tour of exploration badges in a zone. In terms of fitting into the game, thumbtacks already exist, this is just allows them to be placed via different means and with greater accuracy. GPS exists in the game world (I've seen it mentioned in mission dialogue), and I see this as an in-game analogue of entering an address or lon/lat coordinates into a GPS device and then navigating to that exact destination. I occasionally see requests for a continuously updated display of current coordinates as a navigational aid. I usually suggest the /showfps 3 command in those threads, but I think this /thumbtack command might address that need. Thanks for reading! 10 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates Link to comment Share on other sites More sharing options...
Player2 Posted November 5, 2020 Share Posted November 5, 2020 As someone who has placed a thumbtack from a distance and had the z coordinate way above where I could stand (such as the big crater in the Hollows), I fully support this idea. 2 Link to comment Share on other sites More sharing options...
AboveTheChemist Posted November 5, 2020 Author Share Posted November 5, 2020 6 minutes ago, Player2 said: As someone who has placed a thumbtack from a distance and had the z coordinate way above where I could stand (such as the big crater in the Hollows), I fully support this idea. Thanks for the input! I was super jumping around Skyway the other night hunting Halloween GMs and occasionally left-clicking thumbtacks to mark the next spot to check, and I noticed similar behavior with the z coordinates. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates Link to comment Share on other sites More sharing options...
srmalloy Posted November 5, 2020 Share Posted November 5, 2020 You might also want to have 'thumbtack' take the same parameters that 'pow_exec_location' does, so you could thumbtack your position with "/thumbtack me" and the like. And have it work the other way, too -- being able to use a command like "powexeclocation tack Rain of Fire". 2 Link to comment Share on other sites More sharing options...
CrudeVileTerror Posted November 6, 2020 Share Posted November 6, 2020 Brilliant! Absolutely brilliant! This has to happen. Like, fifteen years ago already! Please. 1 Link to comment Share on other sites More sharing options...
Solarverse Posted November 7, 2020 Share Posted November 7, 2020 I approve! SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files! Link to comment Share on other sites More sharing options...
Jacke Posted February 9, 2021 Share Posted February 9, 2021 This would be a useful tool to have for so many reasons. Hopefully it will get some dev notice. 1 Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum Link to comment Share on other sites More sharing options...
AboveTheChemist Posted March 13, 2021 Author Share Posted March 13, 2021 Looks like this has been added as part of the beta build for i27p2! Here's the excerpt from the beta patch notes: 1 hour ago, GM Arcanum said: Coordinates & /thumbtack Added a /thumbtack <x> <y> <z> command to set the thumbtack in the minimap with world coordinates The /loc command now displays the current position as a thumbtack link Writing a location in chat surrounded by square brackets will generate a thumbtack link to that position They will only be considered valid if they consist of exactly three numbers, separated by spaces or commas Added the $loc chat variable which translates to your current coordinates into a clickable thumbtack link The /whereami command will now also display your current position as a thumbtack link Thank you devs for considering my idea, and expanding upon it in some really wonderful ways. I'm looking forward to testing it out! 1 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates Link to comment Share on other sites More sharing options...
Doc_Scorpion Posted March 13, 2021 Share Posted March 13, 2021 9 minutes ago, AboveTheChemist said: Looks like this has been added as part of the beta build for i27p2! Be sure to come over to Brainstorm (Beta server) and give it a whirl! Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.) Link to comment Share on other sites More sharing options...
DemonSeed Posted February 1 Share Posted February 1 I had no idea this wasn't always in the game. Thanks for getting this added XD Link to comment Share on other sites More sharing options...
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