Jump to content

Building the Wolverine


Gobbledygook

Recommended Posts

When CoH first came out, my first toon, Gobbledygook, was a claws/regen Scrapper. Of course, he was based off of my favorite comic character, Wolverine. I mean, I bought my first computer just so I could play this game. Come to find out, I didn't get one with a powerful enough GPU, so I had to take it in and get a new one put in. I loved that toon. I didn't even have any alts while I was playing him. I'm also one of the few who never got over the *ahem* adjustments *ahem* to regen that were made back in, what, I-4? Anyway, I've got that feeling that I need to revisit my old favorite. In todays' game environment, how would you build Wolvie? I know the most likely answer will be /WP, be I honestly don't know how to build for /WP. I know for /Inv you get some Def here, some Res over there, a little recharge, and you're basically unkillable. Also, does anyone know where best to put the ATO's. They are a long term goal, but I would like to get them. I know I'll need the kb to kd IO in shockwave

Link to comment
Share on other sites

You could still try Regen... it is still a decent set...

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Gobbledygook: Level 50 Natural Scrapper

Primary Power Set: Claws

Secondary Power Set: Regeneration

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Concealment

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Swipe

  • (A) Hecatomb - Chance of Damage(Negative)
  • (3) Hecatomb - Damage/Endurance
  • (3) Hecatomb - Accuracy/Recharge
  • (5) Hecatomb - Accuracy/Damage/Recharge
  • (5) Hecatomb - Damage/Recharge

Level 1: Fast Healing

  • (A) Preventive Medicine - Chance for +Absorb
  • (7) Preventive Medicine - Heal
  • (40) Preventive Medicine - Heal/Endurance
  • (40) Preventive Medicine - Heal/RechargeTime

Level 2: Reconstruction

  • (A) Numina's Convalesence - Heal/Recharge
  • (36) Numina's Convalesence - Heal/Endurance/Recharge

Level 4: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod

Level 6: Spin

  • (A) Armageddon - Chance for Fire Damage
  • (9) Armageddon - Damage/Endurance
  • (9) Armageddon - Accuracy/Recharge
  • (11) Armageddon - Accuracy/Damage/Recharge
  • (11) Armageddon - Damage/Recharge
  • (34) Fury of the Gladiator - Chance for Res Debuff

Level 8: Follow Up

  • (A) Superior Scrapper's Strike - Damage/Recharge
  • (13) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (13) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (15) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (15) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (50) Superior Scrapper's Strike - Accuracy/Damage

Level 10: Dull Pain

  • (A) Numina's Convalesence - Endurance/Recharge
  • (34) Numina's Convalesence - Heal/Recharge
  • (37) Numina's Convalesence - Heal/Endurance/Recharge
  • (46) Recharge Reduction IO

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Reactive Defenses - Scaling Resist Damage

Level 14: Boxing

  • (A) Stupefy - Chance of Knockback
  • (25) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Accuracy/Stun/Recharge
  • (45) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Endurance/Stun

Level 16: Integration

  • (A) Panacea - +Hit Points/Endurance
  • (17) Panacea - Heal/Endurance
  • (43) Panacea - Heal

Level 18: Focus

  • (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (19) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (21) Superior Critical Strikes - Damage/RechargeTime
  • (23) Superior Critical Strikes - Accuracy/Damage

Level 20: Resilience

  • (A) Aegis - Psionic/Status Resistance
  • (23) Aegis - Resistance
  • (25) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Tough

  • (A) Unbreakable Guard - +Max HP
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (39) Steadfast Protection - Resistance/+Def 3%

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense

Level 26: Eviscerate

  • (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Avalanche - Recharge/Chance for Knockdown
  • (27) Superior Avalanche - Accuracy/Damage/Recharge
  • (29) Superior Avalanche - Accuracy/Damage/Endurance
  • (29) Superior Avalanche - Accuracy/Damage
  • (36) Superior Avalanche - Damage/Endurance

Level 28: Instant Healing

  • (A) Numina's Convalesence - Endurance/Recharge
  • (31) Numina's Convalesence - Heal/Recharge
  • (31) Numina's Convalesence - Heal/Endurance/Recharge
  • (37) Recharge Reduction IO

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Shockwave

  • (A) Ragnarok - Chance for Knockdown
  • (33) Ragnarok - Damage/Endurance
  • (33) Ragnarok - Accuracy/Recharge
  • (33) Ragnarok - Accuracy/Damage/Recharge
  • (34) Ragnarok - Damage/Recharge

Level 35: Revive

  • (A) Numina's Convalesence - Heal/Recharge
  • (36) Numina's Convalesence - Heal/Endurance/Recharge

Level 38: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 41: Physical Perfection

  • (A) Miracle - +Recovery
  • (42) Miracle - Heal
  • (42) Performance Shifter - Chance for +End
  • (42) Performance Shifter - EndMod

Level 44: Moment of Glory

  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Recharge

Level 47: Stealth

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense/Endurance

Level 49: Super Jump

  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (7) Numina's Convalesence - Heal
  • (43) Numina's Convalesence - Heal/Endurance
  • (43) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod

------------

 

 

 

 

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

The Great Archetype Concept Battle: Final Round

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

Archetype Proposal Amalgamation

Link to comment
Share on other sites

Or try out Bio Armor...

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Gobbledygook: Level 50 Natural Scrapper

Primary Power Set: Claws

Secondary Power Set: Bio Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Concealment

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Swipe

  • (A) Hecatomb - Chance of Damage(Negative)
  • (3) Hecatomb - Damage/Endurance
  • (3) Hecatomb - Accuracy/Recharge
  • (5) Hecatomb - Accuracy/Damage/Recharge
  • (5) Hecatomb - Damage/Recharge
  • (34) Hecatomb - Damage

Level 1: Hardened Carapace

  • (A) Aegis - Resistance/Endurance
  • (7) Aegis - Resistance

Level 2: Inexhaustible

  • (A) Numina's Convalesence - Heal/Recharge
  • (36) Numina's Convalesence - Heal/Endurance/Recharge

Level 4: Environmental Modification

  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense

Level 6: Spin

  • (A) Armageddon - Chance for Fire Damage
  • (9) Armageddon - Damage/Endurance
  • (9) Armageddon - Accuracy/Recharge
  • (11) Armageddon - Accuracy/Damage/Recharge
  • (11) Armageddon - Damage/Recharge
  • (34) Fury of the Gladiator - Chance for Res Debuff

Level 8: Follow Up

  • (A) Superior Scrapper's Strike - Damage/Recharge
  • (13) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (13) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (15) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (15) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (50) Superior Scrapper's Strike - Accuracy/Damage

Level 10: Adaptation

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 14: Boxing

  • (A) Stupefy - Chance of Knockback
  • (25) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Accuracy/Stun/Recharge
  • (45) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Endurance/Stun

Level 16: Ablative Carapace

  • (A) Panacea - +Hit Points/Endurance
  • (17) Panacea - Heal/Endurance
  • (43) Panacea - Heal

Level 18: Focus

  • (A) Decimation - Chance of Build Up
  • (19) Decimation - Accuracy/Damage/Recharge
  • (19) Decimation - Accuracy/Endurance/Recharge
  • (21) Decimation - Damage/Recharge
  • (21) Decimation - Accuracy/Damage

Level 20: Evolving Armor

  • (A) Aegis - Psionic/Status Resistance
  • (23) Aegis - Resistance
  • (25) Gladiator's Armor - TP Protection +3% Def (All)

Level 22: Tough

  • (A) Unbreakable Guard - +Max HP
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (39) Steadfast Protection - Resistance/+Def 3%

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense

Level 26: Eviscerate

  • (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Avalanche - Recharge/Chance for Knockdown
  • (27) Superior Avalanche - Accuracy/Damage/Recharge
  • (29) Superior Avalanche - Accuracy/Damage/Endurance
  • (29) Superior Avalanche - Accuracy/Damage
  • (36) Superior Avalanche - Damage/Endurance

Level 28: DNA Siphon

  • (A) Numina's Convalesence - Endurance/Recharge
  • (31) Numina's Convalesence - Heal/Recharge
  • (31) Numina's Convalesence - Heal/Endurance/Recharge
  • (37) Recharge Reduction IO

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Shockwave

  • (A) Ragnarok - Chance for Knockdown
  • (33) Ragnarok - Damage/Endurance
  • (33) Ragnarok - Accuracy/Recharge
  • (33) Ragnarok - Accuracy/Damage/Recharge
  • (34) Ragnarok - Damage/Recharge

Level 35: Genetic Contamination

  • (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (36) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (40) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (40) Superior Critical Strikes - Damage/RechargeTime
  • (46) Superior Critical Strikes - Accuracy/Damage

Level 38: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 41: Physical Perfection

  • (A) Miracle - +Recovery
  • (42) Miracle - Heal
  • (42) Performance Shifter - Chance for +End
  • (42) Performance Shifter - EndMod

Level 44: Parasitic Aura

  • (A) Theft of Essence - Chance for +Endurance
  • (45) Theft of Essence - Healing/Recharge

Level 47: Stealth

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Reactive Defenses - Scaling Resist Damage
  • (48) Reactive Defenses - Defense/Endurance

Level 49: Super Jump

  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (7) Numina's Convalesence - Heal
  • (43) Numina's Convalesence - Heal/Endurance
  • (43) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod

Level 10: Defensive Adaptation

Level 10: Efficient Adaptation

Level 10: Offensive Adaptation

------------

 

 

 

 

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

The Great Archetype Concept Battle: Final Round

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

Archetype Proposal Amalgamation

Link to comment
Share on other sites

I appreciate the feedback, but like I said, I can't play regen anymore. It's a dead set to me.

Bio has piqued my interest a little. I'll fiddle around with the build you provided as a starting point. I'll be on vacation next week, so I won't get to actually put any play time in until second week of July.

 

Link to comment
Share on other sites

Just chiming in to say GOD do I remember the day that set dropped. It was like Wolverine mated with a fish and BOOM there were thousands of clones everywhere!

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Link to comment
Share on other sites

So, I couldn't help but work on this into the wee hours of the night.

Yes, my wife was pissed.

Any glaring holes that I missed? I tried not to make it to expensive, but I know performance comes at a cost.

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Technology Scrapper

Primary Power Set: Claws

Secondary Power Set: Willpower

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Rchg/HoldProc(9)

Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), ImpSki-Status(36), RgnTss-Regen+(37), NmnCnv-Regen/Rcvry+(37), NmnCnv-Heal(37)

Level 2: Slash -- AchHee-ResDeb%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), KntCmb-Acc/Dmg(25), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34)

Level 4: Mind Over Body -- Ags-ResDam(A), Ags-ResDam/EndRdx(40), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam/Rchg(40)

Level 6: Spin -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(15), Erd-Acc/Dmg/EndRdx/Rchg(17), Erd-Acc/Dmg/Rchg(17), Erd-Dmg/Rchg(23)

Level 8: Follow Up -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13)

Level 10: Indomitable Will -- LucoftheG-Rchg+(A)

Level 12: Super Jump -- WntGif-ResSlow(A)

Level 14: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(42)

Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(50)

Level 18: Focus -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(19), Thn-Dmg/EndRdx/Rchg(21), Thn-Acc/Dmg/EndRdx(21), Thn-Acc/Dmg/Rchg(23)

Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(36)

Level 22: Boxing -- Empty(A)

Level 24: Tough -- RctArm-EndRdx(A), RctArm-ResDam(48), RctArm-ResDam/EndRdx(50), RctArm-ResDam/EndRdx/Rchg(50)

Level 26: Eviscerate -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg(31)

Level 28: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)

Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(43)

Level 32: Shockwave -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(33), Ann-Acc/Dmg/EndRdx(33), Ann-Acc/Dmg/Rchg(33), Ann-Dmg/Rchg(34), Ann-Acc/Dmg(34)

Level 35: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(39), LucoftheG-Rchg+(39), Ksm-ToHit+(39)

Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45)

Level 41: Assault -- EndRdx-I(A)

Level 44: Hasten -- RechRdx-I(A), RechRdx-I(46)

Level 47: Conserve Power -- Empty(A)

Level 49: Physical Perfection -- NmnCnv-Heal(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(3)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Portal Jockey

Level 0: Freedom Phalanx Reserve

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1478;674;1348;HEX;|
|78DA65934B4F135114C7EF6D070BA5859616CAAB60CBB3054A2BAC3551D4859014A|
|BE03358DA2B0C4E3A93960459FA0D14356ED5854BBF835B9FDFC1E7425113D7A69E|
|DEF3A73699499BDFBDE79CFF9CFFDCC7CADDA5C0CBF3F74E09D975C62AD66A1B855|
|2B5E838AAEABFA44ADB15DBB2B7F645E3F1D13F7A94DC585196521952ECD5069BC1|
|25755B556A2AB36E5A9663EFA9AA08E46DDBCA2CABA26356B6827A72CEDCDADEA55|
|9F751AAACAAB56DD3F1EB79C151AA1C3EEB98A5CC69BBBCBFB152ACEDAAEA7E3F35|
|4FD1DFF4093CF53671DF10226708E30178C03CF6107CC46C7FCC5C6B6825B4311AC|
|40D3176C2AB7363719E8F9F04D7A48E8F5F66EEF82025AD7CE511226288FE1DA173|
|FD7962D21023ABE04566A2C05C27AD97FB7ABD8BFCBEA92CB800E69877A8B60D7DD|
|A3EB0B7AEF7E03B66E8D0A33D867E30FBBE332DD2FAA4476B7DF0D40E4F7E78F2C3|
|53C064EF017CC355D276B047D1D1CB5E6214EB642FA273887B5FA15890EB64106B9|
|35A655EA35CB7943AD78D5C0EB90AE5C2F8AEF06B7E57CF1BF02D33FA9CBD449F31|
|FB9E32AF9336829E91271EDEAF03A6A45C2F3CF6D6E9115E8AC4B0DAB1311A4C196|
|23EC9CC8D8009A64DB5037035A0F8940C96C1127378132C32476E316F907688FB18|
|4358B1B9281862CE87C108D3204D1C9A3834296852D0A4A14943E39066141E47BFF|
|14A1DFF0A7E013F33139FC08FCC3ED226B116C93F1C9BBC00A2FFE45FA14F4F986A|
|27E06D02B934BCCDC2CB2C3CCEC2630F69A6716AA613BC5B498ACD60B7666638360|
|716A87506BB95D1BBF5222844166FC8E2CC0C1BCD3B4EBF46D5A8D1BCB9F5B42B9B|
|754572AEC8822BB2E88A2CBB2279A379EB85D4918E10DD658ED40FFD9495ADD95FF|
|F2352E26B3CB8013F5DD5BF5BAB71AE3D38D745BF76A1FB6CB68C6FB68CF32DE37F|
|CC52EDDC|
|-------------------------------------------------------------------|

Link to comment
Share on other sites

  • 2 weeks later

Claws/Regen is and always has been my main. Once you start throwing IO sets into it, it becomes a beast. If I were to choose an alternative to Regen though, I'd definitely go WP. It's one of those set and forget secondaries. Toggle everything on, then steamroll through enemies without a care in the world.

Link to comment
Share on other sites

I had a BS/Regen (remember those builds?) up until the end and he was godly by that time.

But I see what you're getting at and fluff wise I just have a small comment, Sabretooth would be Savage/WP Brute. It would be nice to see the two builds compared.

Link to comment
Share on other sites

I had a Claws/Reg as well, unfortunately, I just haven't been able to adjust to it since they changed IH. Maybe I should give it a try again. How many years has it been since I4, lol?

 

I do plan on making a Sav/Wp brute, but it will have to wait until after this project, and my first ever Stalker are complete.

 

Damned Altitis, flaring up again.

Link to comment
Share on other sites

I'm a "bitter clinger" to my claws/regen Main from back in the the day - here is my current build for him (speed themed, not exactly Wolverine, more like Flash with speed healing).

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Johnny Velocity - redux 2019: Level 50 Science Scrapper

Primary Power Set: Claws

Secondary Power Set: Regeneration

Power Pool: Speed

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(43)

Level 1: Fast Healing -- Heal-I(A), Heal-I(7), Heal-I(15)

Level 2: Reconstruction -- Prv-Heal(A), Prv-Heal/Rchg(3), DctWnd-Heal/Rchg(5), DctWnd-Rchg(7)

Level 4: Super Speed -- Clr-Stlth(A)

Level 6: Super Jump -- WntGif-ResSlow(A)

Level 8: Follow Up -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(17), SprScrStr-Rchg/+Crit(34), SprScrStr-Acc/Dmg/EndRdx/Rchg(37)

Level 10: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(11), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Heal(46), DctWnd-Rchg(46)

Level 12: Quick Recovery -- EndMod-I(A), EndMod-I(13), EndMod-I(13)

Level 14: Combat Jumping -- LucoftheG-Rchg+(A)

Level 16: Integration -- EndRdx-I(A), EndRdx-I(40), EndRdx-I(40), Heal-I(40), Heal-I(42), Heal-I(42)

Level 18: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(37), Apc-Dam%(43)

Level 20: Resilience -- GldArm-3defTpProc(A)

Level 22: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-EndRdx/Rchg(23), ShlWal-Def(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(45)

Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)

Level 26: Eviscerate -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45)

Level 28: Instant Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)

Level 30: Boxing -- Acc-I(A)

Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34)

Level 35: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/EndRdx(36), StdPrt-ResDam/Def+(50)

Level 38: Weave -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39), Rct-ResDam%(39)

Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(50)

Level 44: Physical Perfection -- Prv-Absorb%(A)

Level 47: Revive -- RechRdx-I(A)

Level 49: Moment of Glory -- RechRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48), RgnTss-Regen+(48)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(31), PrfShf-End%(42)

------------

Link to comment
Share on other sites

  • 2 weeks later

Any glaring holes that I missed? I tried not to make it to expensive, but I know performance comes at a cost.

 

I am still pretty illiterate when it comes to enhancement slotting, but I'm noticing a distinct lack of +accuracy enhancements.

 

I am quickly approaching level 50 on my Claws/WP scrapper and was looking for build ideas, but he already has some minor accuracy problems and I wonder how this build would run up against that?

Link to comment
Share on other sites

Skimming through the patch notes on Reddit:

 

 

Melee Armor Sets: MOST ARMOR SET CHANGES CURRENTLY ONLY APPLY TO BRUTES OR THEIR RESPECTIVE EXCLUSIVE CLASS

    Regeneration:

        Fast Healing had its regeneration rate increased to 200% up from 75%.

     

        Reconstruction changed into a toggled HoT. Each tick heals roughly ?% health (?? at level 50) every 2 seconds.

     

        Dull Pain is now a toggle, while this power is on, the player's regeneration rate will grow as his health lowers.

     

        Resilience recieved an inversely scaling damage resist that (for now) begins at 100% health and increases as health drops. ---Experimental power. Requires much testing.

     

        Instant Healing changed from a regeneration buff to a heal (~500 HP at level 50) with no cooldown. This power now costs a hefty 30 base endurance, but can be cast as many times as you wish.

     

        Moment of Glory had its defense steroid removed and its resistances cut by ~25%, but it now temporarily sets player regeneration rate to 2000% and gives a small HoT. Duration increased to 20 seconds.

Link to comment
Share on other sites

Skimming through the patch notes on Reddit:

 

 

Melee Armor Sets: MOST ARMOR SET CHANGES CURRENTLY ONLY APPLY TO BRUTES OR THEIR RESPECTIVE EXCLUSIVE CLASS

    Regeneration:

        Fast Healing had its regeneration rate increased to 200% up from 75%.

     

        Reconstruction changed into a toggled HoT. Each tick heals roughly ?% health (?? at level 50) every 2 seconds.

     

        Dull Pain is now a toggle, while this power is on, the player's regeneration rate will grow as his health lowers.

     

        Resilience recieved an inversely scaling damage resist that (for now) begins at 100% health and increases as health drops. ---Experimental power. Requires much testing.

     

        Instant Healing changed from a regeneration buff to a heal (~500 HP at level 50) with no cooldown. This power now costs a hefty 30 base endurance, but can be cast as many times as you wish.

     

        Moment of Glory had its defense steroid removed and its resistances cut by ~25%, but it now temporarily sets player regeneration rate to 2000% and gives a small HoT. Duration increased to 20 seconds.

 

I wouldn't pay any attention to anything from that server.

Link to comment
Share on other sites

On 7/21/2019 at 4:35 PM, Huantu said:

Is it just me, does this build only have 1 attack for the first 25 levels?  And only 4 attacks in the total build?

5 attacks total with the 4th taken at level 26, so 3 attacks taken in the first 25 levels (not a leveling build, but a final build).  Follow-up is an attack, but you may not be counting it since it also has build-up functionality.

With decent recharge, a claws scrapper can spam follow-up and the two biggest hitters - focus and eviscerate - over and over.  I use shockwave situationally and seldom use strike at all.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...