Gobbledygook Posted June 28, 2019 Posted June 28, 2019 When CoH first came out, my first toon, Gobbledygook, was a claws/regen Scrapper. Of course, he was based off of my favorite comic character, Wolverine. I mean, I bought my first computer just so I could play this game. Come to find out, I didn't get one with a powerful enough GPU, so I had to take it in and get a new one put in. I loved that toon. I didn't even have any alts while I was playing him. I'm also one of the few who never got over the *ahem* adjustments *ahem* to regen that were made back in, what, I-4? Anyway, I've got that feeling that I need to revisit my old favorite. In todays' game environment, how would you build Wolvie? I know the most likely answer will be /WP, be I honestly don't know how to build for /WP. I know for /Inv you get some Def here, some Res over there, a little recharge, and you're basically unkillable. Also, does anyone know where best to put the ATO's. They are a long term goal, but I would like to get them. I know I'll need the kb to kd IO in shockwave
Zepp Posted June 28, 2019 Posted June 28, 2019 You could still try Regen... it is still a decent set... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Gobbledygook: Level 50 Natural Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Body Mastery Hero Profile: Level 1: Swipe (A) Hecatomb - Chance of Damage(Negative) (3) Hecatomb - Damage/Endurance (3) Hecatomb - Accuracy/Recharge (5) Hecatomb - Accuracy/Damage/Recharge (5) Hecatomb - Damage/Recharge Level 1: Fast Healing (A) Preventive Medicine - Chance for +Absorb (7) Preventive Medicine - Heal (40) Preventive Medicine - Heal/Endurance (40) Preventive Medicine - Heal/RechargeTime Level 2: Reconstruction (A) Numina's Convalesence - Heal/Recharge (36) Numina's Convalesence - Heal/Endurance/Recharge Level 4: Quick Recovery (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 6: Spin (A) Armageddon - Chance for Fire Damage (9) Armageddon - Damage/Endurance (9) Armageddon - Accuracy/Recharge (11) Armageddon - Accuracy/Damage/Recharge (11) Armageddon - Damage/Recharge (34) Fury of the Gladiator - Chance for Res Debuff Level 8: Follow Up (A) Superior Scrapper's Strike - Damage/Recharge (13) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (13) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Accuracy/Damage/Recharge (50) Superior Scrapper's Strike - Accuracy/Damage Level 10: Dull Pain (A) Numina's Convalesence - Endurance/Recharge (34) Numina's Convalesence - Heal/Recharge (37) Numina's Convalesence - Heal/Endurance/Recharge (46) Recharge Reduction IO Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed (48) Reactive Defenses - Scaling Resist Damage Level 14: Boxing (A) Stupefy - Chance of Knockback (25) Stupefy - Accuracy/Recharge (45) Stupefy - Accuracy/Stun/Recharge (45) Stupefy - Stun/Range (46) Stupefy - Accuracy/Endurance (46) Stupefy - Endurance/Stun Level 16: Integration (A) Panacea - +Hit Points/Endurance (17) Panacea - Heal/Endurance (43) Panacea - Heal Level 18: Focus (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (19) Superior Critical Strikes - Damage/Endurance/RechargeTime (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime (21) Superior Critical Strikes - Damage/RechargeTime (23) Superior Critical Strikes - Accuracy/Damage Level 20: Resilience (A) Aegis - Psionic/Status Resistance (23) Aegis - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Tough (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (39) Steadfast Protection - Resistance/+Def 3% Level 24: Weave (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense Level 26: Eviscerate (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (27) Superior Avalanche - Recharge/Chance for Knockdown (27) Superior Avalanche - Accuracy/Damage/Recharge (29) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance Level 28: Instant Healing (A) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (37) Recharge Reduction IO Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (40) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Shockwave (A) Ragnarok - Chance for Knockdown (33) Ragnarok - Damage/Endurance (33) Ragnarok - Accuracy/Recharge (33) Ragnarok - Accuracy/Damage/Recharge (34) Ragnarok - Damage/Recharge Level 35: Revive (A) Numina's Convalesence - Heal/Recharge (36) Numina's Convalesence - Heal/Endurance/Recharge Level 38: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 41: Physical Perfection (A) Miracle - +Recovery (42) Miracle - Heal (42) Performance Shifter - Chance for +End (42) Performance Shifter - EndMod Level 44: Moment of Glory (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense/Recharge Level 47: Stealth (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Super Jump (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (7) Numina's Convalesence - Heal (43) Numina's Convalesence - Heal/Endurance (43) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (31) Performance Shifter - EndMod ------------ 1 Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
Zepp Posted June 28, 2019 Posted June 28, 2019 Or try out Bio Armor... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Gobbledygook: Level 50 Natural Scrapper Primary Power Set: Claws Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Body Mastery Hero Profile: Level 1: Swipe (A) Hecatomb - Chance of Damage(Negative) (3) Hecatomb - Damage/Endurance (3) Hecatomb - Accuracy/Recharge (5) Hecatomb - Accuracy/Damage/Recharge (5) Hecatomb - Damage/Recharge (34) Hecatomb - Damage Level 1: Hardened Carapace (A) Aegis - Resistance/Endurance (7) Aegis - Resistance Level 2: Inexhaustible (A) Numina's Convalesence - Heal/Recharge (36) Numina's Convalesence - Heal/Endurance/Recharge Level 4: Environmental Modification (A) Luck of the Gambler - Recharge Speed (17) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense Level 6: Spin (A) Armageddon - Chance for Fire Damage (9) Armageddon - Damage/Endurance (9) Armageddon - Accuracy/Recharge (11) Armageddon - Accuracy/Damage/Recharge (11) Armageddon - Damage/Recharge (34) Fury of the Gladiator - Chance for Res Debuff Level 8: Follow Up (A) Superior Scrapper's Strike - Damage/Recharge (13) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (13) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Accuracy/Damage/Recharge (50) Superior Scrapper's Strike - Accuracy/Damage Level 10: Adaptation Level 12: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 14: Boxing (A) Stupefy - Chance of Knockback (25) Stupefy - Accuracy/Recharge (45) Stupefy - Accuracy/Stun/Recharge (45) Stupefy - Stun/Range (46) Stupefy - Accuracy/Endurance (46) Stupefy - Endurance/Stun Level 16: Ablative Carapace (A) Panacea - +Hit Points/Endurance (17) Panacea - Heal/Endurance (43) Panacea - Heal Level 18: Focus (A) Decimation - Chance of Build Up (19) Decimation - Accuracy/Damage/Recharge (19) Decimation - Accuracy/Endurance/Recharge (21) Decimation - Damage/Recharge (21) Decimation - Accuracy/Damage Level 20: Evolving Armor (A) Aegis - Psionic/Status Resistance (23) Aegis - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Tough (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (39) Steadfast Protection - Resistance/+Def 3% Level 24: Weave (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense Level 26: Eviscerate (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (27) Superior Avalanche - Recharge/Chance for Knockdown (27) Superior Avalanche - Accuracy/Damage/Recharge (29) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance Level 28: DNA Siphon (A) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (37) Recharge Reduction IO Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (40) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Shockwave (A) Ragnarok - Chance for Knockdown (33) Ragnarok - Damage/Endurance (33) Ragnarok - Accuracy/Recharge (33) Ragnarok - Accuracy/Damage/Recharge (34) Ragnarok - Damage/Recharge Level 35: Genetic Contamination (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (36) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (37) Superior Critical Strikes - Damage/Endurance/RechargeTime (40) Superior Critical Strikes - Accuracy/Damage/RechargeTime (40) Superior Critical Strikes - Damage/RechargeTime (46) Superior Critical Strikes - Accuracy/Damage Level 38: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 41: Physical Perfection (A) Miracle - +Recovery (42) Miracle - Heal (42) Performance Shifter - Chance for +End (42) Performance Shifter - EndMod Level 44: Parasitic Aura (A) Theft of Essence - Chance for +Endurance (45) Theft of Essence - Healing/Recharge Level 47: Stealth (A) Luck of the Gambler - Recharge Speed (48) Reactive Defenses - Scaling Resist Damage (48) Reactive Defenses - Defense/Endurance Level 49: Super Jump (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/EnduranceLevel 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (7) Numina's Convalesence - Heal (43) Numina's Convalesence - Heal/Endurance (43) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (31) Performance Shifter - EndMod Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
Gobbledygook Posted June 28, 2019 Author Posted June 28, 2019 I appreciate the feedback, but like I said, I can't play regen anymore. It's a dead set to me. Bio has piqued my interest a little. I'll fiddle around with the build you provided as a starting point. I'll be on vacation next week, so I won't get to actually put any play time in until second week of July.
WanderingAries Posted June 28, 2019 Posted June 28, 2019 Just chiming in to say GOD do I remember the day that set dropped. It was like Wolverine mated with a fish and BOOM there were thousands of clones everywhere! OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
Gobbledygook Posted June 29, 2019 Author Posted June 29, 2019 Just chiming in to say GOD do I remember the day that set dropped. It was like Wolverine mated with a fish and BOOM there were thousands of clones everywhere! Lol, that's funny!
Gobbledygook Posted June 29, 2019 Author Posted June 29, 2019 So, I couldn't help but work on this into the wee hours of the night. Yes, my wife was pissed. Any glaring holes that I missed? I tried not to make it to expensive, but I know performance comes at a cost. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Scrapper Primary Power Set: Claws Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Rchg/HoldProc(9) Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), ImpSki-Status(36), RgnTss-Regen+(37), NmnCnv-Regen/Rcvry+(37), NmnCnv-Heal(37) Level 2: Slash -- AchHee-ResDeb%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), KntCmb-Acc/Dmg(25), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34) Level 4: Mind Over Body -- Ags-ResDam(A), Ags-ResDam/EndRdx(40), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam/Rchg(40) Level 6: Spin -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(15), Erd-Acc/Dmg/EndRdx/Rchg(17), Erd-Acc/Dmg/Rchg(17), Erd-Dmg/Rchg(23) Level 8: Follow Up -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13) Level 10: Indomitable Will -- LucoftheG-Rchg+(A) Level 12: Super Jump -- WntGif-ResSlow(A) Level 14: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(42) Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(50) Level 18: Focus -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(19), Thn-Dmg/EndRdx/Rchg(21), Thn-Acc/Dmg/EndRdx(21), Thn-Acc/Dmg/Rchg(23) Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(36) Level 22: Boxing -- Empty(A) Level 24: Tough -- RctArm-EndRdx(A), RctArm-ResDam(48), RctArm-ResDam/EndRdx(50), RctArm-ResDam/EndRdx/Rchg(50) Level 26: Eviscerate -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg(31) Level 28: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(43) Level 32: Shockwave -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(33), Ann-Acc/Dmg/EndRdx(33), Ann-Acc/Dmg/Rchg(33), Ann-Dmg/Rchg(34), Ann-Acc/Dmg(34) Level 35: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(39), LucoftheG-Rchg+(39), Ksm-ToHit+(39) Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg(45) Level 41: Assault -- EndRdx-I(A) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 47: Conserve Power -- Empty(A) Level 49: Physical Perfection -- NmnCnv-Heal(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;674;1348;HEX;| |78DA65934B4F135114C7EF6D070BA5859616CAAB60CBB3054A2BAC3551D4859014A| |BE03358DA2B0C4E3A93960459FA0D14356ED5854BBF835B9FDFC1E7425113D7A69E| |DEF3A73699499BDFBDE79CFF9CFFDCC7CADDA5C0CBF3F74E09D975C62AD66A1B855| |2B5E838AAEABFA44ADB15DBB2B7F645E3F1D13F7A94DC585196521952ECD5069BC1| |25755B556A2AB36E5A9663EFA9AA08E46DDBCA2CABA26356B6827A72CEDCDADEA55| 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Cheese Slicer Posted July 10, 2019 Posted July 10, 2019 Claws/Regen is and always has been my main. Once you start throwing IO sets into it, it becomes a beast. If I were to choose an alternative to Regen though, I'd definitely go WP. It's one of those set and forget secondaries. Toggle everything on, then steamroll through enemies without a care in the world.
Sidious Posted July 10, 2019 Posted July 10, 2019 I had a BS/Regen (remember those builds?) up until the end and he was godly by that time. But I see what you're getting at and fluff wise I just have a small comment, Sabretooth would be Savage/WP Brute. It would be nice to see the two builds compared. 1
Gobbledygook Posted July 10, 2019 Author Posted July 10, 2019 I had a Claws/Reg as well, unfortunately, I just haven't been able to adjust to it since they changed IH. Maybe I should give it a try again. How many years has it been since I4, lol? I do plan on making a Sav/Wp brute, but it will have to wait until after this project, and my first ever Stalker are complete. Damned Altitis, flaring up again.
biostem Posted July 10, 2019 Posted July 10, 2019 I would suggest willpower - Wolvie definitely has a stubborn, unstoppable personality...
Johnny Velocity Posted July 10, 2019 Posted July 10, 2019 I'm a "bitter clinger" to my claws/regen Main from back in the the day - here is my current build for him (speed themed, not exactly Wolverine, more like Flash with speed healing). Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Johnny Velocity - redux 2019: Level 50 Science Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(43) Level 1: Fast Healing -- Heal-I(A), Heal-I(7), Heal-I(15) Level 2: Reconstruction -- Prv-Heal(A), Prv-Heal/Rchg(3), DctWnd-Heal/Rchg(5), DctWnd-Rchg(7) Level 4: Super Speed -- Clr-Stlth(A) Level 6: Super Jump -- WntGif-ResSlow(A) Level 8: Follow Up -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(17), SprScrStr-Rchg/+Crit(34), SprScrStr-Acc/Dmg/EndRdx/Rchg(37) Level 10: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(11), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Heal(46), DctWnd-Rchg(46) Level 12: Quick Recovery -- EndMod-I(A), EndMod-I(13), EndMod-I(13) Level 14: Combat Jumping -- LucoftheG-Rchg+(A) Level 16: Integration -- EndRdx-I(A), EndRdx-I(40), EndRdx-I(40), Heal-I(40), Heal-I(42), Heal-I(42) Level 18: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(37), Apc-Dam%(43) Level 20: Resilience -- GldArm-3defTpProc(A) Level 22: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-EndRdx/Rchg(23), ShlWal-Def(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(45) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25) Level 26: Eviscerate -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 28: Instant Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50) Level 30: Boxing -- Acc-I(A) Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34) Level 35: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/EndRdx(36), StdPrt-ResDam/Def+(50) Level 38: Weave -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39), Rct-ResDam%(39) Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(50) Level 44: Physical Perfection -- Prv-Absorb%(A) Level 47: Revive -- RechRdx-I(A) Level 49: Moment of Glory -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48), RgnTss-Regen+(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(31), PrfShf-End%(42) ------------
Clont Posted July 21, 2019 Posted July 21, 2019 Any glaring holes that I missed? I tried not to make it to expensive, but I know performance comes at a cost. I am still pretty illiterate when it comes to enhancement slotting, but I'm noticing a distinct lack of +accuracy enhancements. I am quickly approaching level 50 on my Claws/WP scrapper and was looking for build ideas, but he already has some minor accuracy problems and I wonder how this build would run up against that?
Gobbledygook Posted July 21, 2019 Author Posted July 21, 2019 Follow Up boosts is basically Claws version of Build Up. If you hit with it, it makes it easier to hit with subsequent attacks, and of course, boosts your damage. It's fairly easy to stack it as well.
Huantu Posted July 21, 2019 Posted July 21, 2019 Is it just me, does this build only have 1 attack for the first 25 levels? And only 4 attacks in the total build?
StrikerFox Posted July 22, 2019 Posted July 22, 2019 Skimming through the patch notes on Reddit: Melee Armor Sets: MOST ARMOR SET CHANGES CURRENTLY ONLY APPLY TO BRUTES OR THEIR RESPECTIVE EXCLUSIVE CLASS Regeneration: Fast Healing had its regeneration rate increased to 200% up from 75%. Reconstruction changed into a toggled HoT. Each tick heals roughly ?% health (?? at level 50) every 2 seconds. Dull Pain is now a toggle, while this power is on, the player's regeneration rate will grow as his health lowers. Resilience recieved an inversely scaling damage resist that (for now) begins at 100% health and increases as health drops. ---Experimental power. Requires much testing. Instant Healing changed from a regeneration buff to a heal (~500 HP at level 50) with no cooldown. This power now costs a hefty 30 base endurance, but can be cast as many times as you wish. Moment of Glory had its defense steroid removed and its resistances cut by ~25%, but it now temporarily sets player regeneration rate to 2000% and gives a small HoT. Duration increased to 20 seconds.
Gobbledygook Posted July 22, 2019 Author Posted July 22, 2019 Thx Striker, this looks, intriguing. I wish they'd just make IH a toggle again. Does making DP a toggle still boost max HP, I wonder? Also, this says it's coxg, that's not the same as Homecoming, is it?
honoraryorange Posted July 22, 2019 Posted July 22, 2019 Skimming through the patch notes on Reddit: Melee Armor Sets: MOST ARMOR SET CHANGES CURRENTLY ONLY APPLY TO BRUTES OR THEIR RESPECTIVE EXCLUSIVE CLASS Regeneration: Fast Healing had its regeneration rate increased to 200% up from 75%. Reconstruction changed into a toggled HoT. Each tick heals roughly ?% health (?? at level 50) every 2 seconds. Dull Pain is now a toggle, while this power is on, the player's regeneration rate will grow as his health lowers. Resilience recieved an inversely scaling damage resist that (for now) begins at 100% health and increases as health drops. ---Experimental power. Requires much testing. Instant Healing changed from a regeneration buff to a heal (~500 HP at level 50) with no cooldown. This power now costs a hefty 30 base endurance, but can be cast as many times as you wish. Moment of Glory had its defense steroid removed and its resistances cut by ~25%, but it now temporarily sets player regeneration rate to 2000% and gives a small HoT. Duration increased to 20 seconds. I wouldn't pay any attention to anything from that server.
StrikerFox Posted July 22, 2019 Posted July 22, 2019 Ah, I didn't notice that. I don't even know what coxg is. That's probably a good thing, a lot of the melee changes doesn't make sense to me.
Johnny Velocity Posted July 24, 2019 Posted July 24, 2019 On 7/21/2019 at 4:35 PM, Huantu said: Is it just me, does this build only have 1 attack for the first 25 levels? And only 4 attacks in the total build? 5 attacks total with the 4th taken at level 26, so 3 attacks taken in the first 25 levels (not a leveling build, but a final build). Follow-up is an attack, but you may not be counting it since it also has build-up functionality. With decent recharge, a claws scrapper can spam follow-up and the two biggest hitters - focus and eviscerate - over and over. I use shockwave situationally and seldom use strike at all.
NineTechGaming Posted September 5 Posted September 5 On 6/28/2019 at 8:35 AM, Zepp said: You could still try Regen... it is still a decent set... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Gobbledygook: Level 50 Natural Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Body Mastery Hero Profile: Level 1: Swipe (A) Hecatomb - Chance of Damage(Negative) (3) Hecatomb - Damage/Endurance (3) Hecatomb - Accuracy/Recharge (5) Hecatomb - Accuracy/Damage/Recharge (5) Hecatomb - Damage/Recharge Level 1: Fast Healing (A) Preventive Medicine - Chance for +Absorb (7) Preventive Medicine - Heal (40) Preventive Medicine - Heal/Endurance (40) Preventive Medicine - Heal/RechargeTime Level 2: Reconstruction (A) Numina's Convalesence - Heal/Recharge (36) Numina's Convalesence - Heal/Endurance/Recharge Level 4: Quick Recovery (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 6: Spin (A) Armageddon - Chance for Fire Damage (9) Armageddon - Damage/Endurance (9) Armageddon - Accuracy/Recharge (11) Armageddon - Accuracy/Damage/Recharge (11) Armageddon - Damage/Recharge (34) Fury of the Gladiator - Chance for Res Debuff Level 8: Follow Up (A) Superior Scrapper's Strike - Damage/Recharge (13) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (13) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Damage/Endurance/Recharge (15) Superior Scrapper's Strike - Accuracy/Damage/Recharge (50) Superior Scrapper's Strike - Accuracy/Damage Level 10: Dull Pain (A) Numina's Convalesence - Endurance/Recharge (34) Numina's Convalesence - Heal/Recharge (37) Numina's Convalesence - Heal/Endurance/Recharge (46) Recharge Reduction IO Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed (48) Reactive Defenses - Scaling Resist Damage Level 14: Boxing (A) Stupefy - Chance of Knockback (25) Stupefy - Accuracy/Recharge (45) Stupefy - Accuracy/Stun/Recharge (45) Stupefy - Stun/Range (46) Stupefy - Accuracy/Endurance (46) Stupefy - Endurance/Stun Level 16: Integration (A) Panacea - +Hit Points/Endurance (17) Panacea - Heal/Endurance (43) Panacea - Heal Level 18: Focus (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (19) Superior Critical Strikes - Damage/Endurance/RechargeTime (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime (21) Superior Critical Strikes - Damage/RechargeTime (23) Superior Critical Strikes - Accuracy/Damage Level 20: Resilience (A) Aegis - Psionic/Status Resistance (23) Aegis - Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Tough (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (39) Steadfast Protection - Resistance/+Def 3% Level 24: Weave (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense Level 26: Eviscerate (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (27) Superior Avalanche - Recharge/Chance for Knockdown (27) Superior Avalanche - Accuracy/Damage/Recharge (29) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance Level 28: Instant Healing (A) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (37) Recharge Reduction IO Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (40) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Shockwave (A) Ragnarok - Chance for Knockdown (33) Ragnarok - Damage/Endurance (33) Ragnarok - Accuracy/Recharge (33) Ragnarok - Accuracy/Damage/Recharge (34) Ragnarok - Damage/Recharge Level 35: Revive (A) Numina's Convalesence - Heal/Recharge (36) Numina's Convalesence - Heal/Endurance/Recharge Level 38: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 41: Physical Perfection (A) Miracle - +Recovery (42) Miracle - Heal (42) Performance Shifter - Chance for +End (42) Performance Shifter - EndMod Level 44: Moment of Glory (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense/Recharge Level 47: Stealth (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Super Jump (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (7) Numina's Convalesence - Heal (43) Numina's Convalesence - Heal/Endurance (43) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (31) Performance Shifter - EndMod ------------ Very impressive build
Maelwys Posted September 5 Posted September 5 5 hours ago, NineTechGaming said: Very impressive build Srsly, this Necrobump is older than my eldest child...((Also, the build in question isn't even Softcapped?))
Without_Pause Posted September 5 Posted September 5 The good news is you don't really need to change the build to account for changes to Claws and Regen. That's also the bad news. Five years and no changes to Regen. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Maelwys Posted September 5 Posted September 5 (edited) There have been a few changes that *impact* upon the best way to build such a character though. (Can take that Gaussian out of FA and stick Power Transfer Procs in Stamina, QR and PP ASAP. Drop Maneuvers and Superjump and grab Infiltration, etc etc.)((Also Dull Pain isn't Perma despite having 5x LoTGs and 5x 10% Rech set bonuses plus change. Integration and Reconstruction aren't ED-Capped. The Claws attacks are overslotted for Recharge% and underslotted with Damage procs, and the 50% Crit Rate Proc is in the wrong power. There's also no sign of any panic buttons other than MoG and IH. RoP? Shadowmeld? Even Barrier destiny? Nope on all counts. Although I can at least understand some of the power choices if it's going for a Wolverine theme over functionality...)) Edited September 5 by Maelwys
00Troy00 Posted September 11 Posted September 11 On 9/5/2024 at 1:29 AM, NineTechGaming said: Very impressive build How well does it play?
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