SirArthurIV Posted Tuesday at 06:53 PM Posted Tuesday at 06:53 PM I'm not talking about games that don't have anyone playing them anymore. I mean games that have been killed by the developer. Nosgoth was an amazing asymmetrical arena shooter. One team played as vampires and another as vampire hunters. Each vampire could take on a hunter 1v1 but that encouraged hunters to team up and take down the vampires. The vamps had abilities that would try to isolate the hunters while the hunters had area control abilities that would keep the vamps coming in from predictable angles. It was a great game that relied a lot on teamwork, map knowledge and communication. For such an asymmetrical game it was remarkably balanced between the sides with winrates being pretty much 50/50 for the entire run. It's a shame that it is IMPOSSIBLE to run a 4v4 arena shooter locally in he unreal engine. Can't possibly be done so it had to die./s
Oubliette_Red Posted Tuesday at 09:51 PM Posted Tuesday at 09:51 PM Tiny Death Star - A Star Wars themed version of the mobile app, Tiny Tower. Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it.
Skyhawke Posted Thursday at 07:23 PM Posted Thursday at 07:23 PM Auto Assault. Loved that game! It fell out of the zeitgeist fast and the guild I ran with back then dropped it. I stayed longer and got to the endgame, but it was barren by then. Miss my transforming bike! Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Octogoat Posted Thursday at 08:17 PM Posted Thursday at 08:17 PM The Saboteur - it had a sequel in the works that was smothered in its crib upon pandemics acquisition.
WanderingAries Posted Thursday at 10:19 PM Posted Thursday at 10:19 PM Kinda wish they'd either Remake / HD upgrade the Xeno Saga Trilogy. OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
SirArthurIV Posted 11 hours ago Author Posted 11 hours ago 22 hours ago, Octogoat said: The Saboteur - it had a sequel in the works that was smothered in its crib upon pandemics acquisition. Not really the sort of thing I'm talking about. I mean a game that can no longer be played by the people purchased it. It looks like you can still buy and play that one. Unless steam is asking 6 dollars for a game you can't play.
Techwright Posted 9 hours ago Posted 9 hours ago MMO Firefall. Technically, it never left open beta, but beta ran for years, and at one point was functioning pretty close to a full starter game.. I joined during closed beta for 3 years before the ultimate shutdown. So much potential wasted. The game's funds were used up for expensive, unnecessary bling during the development phase, forcing the sale to a Chinese company who hadn't a clue how to finish the game and market it. It died about a year or so after that. I've never had an MMO that allowed freedom of movement and attack like that, nor one that allowed, even encouraged hiding in the higher rocks and sniping your opponent relentlessly. MMO Tabula Rasa - The behind-the-scenes failures that deep-six'ed this game are almost legendary, but despite a lot of problems which made me feel the game released 6 months to 1 year too soon, I did find the game a heap of a lot of fun. It did have one of the earliest "storm and control the fort to open up missions" mechanics that I'd ever encountered.
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