Troo Posted yesterday at 02:33 AM Author Posted yesterday at 02:33 AM Just now, Psyonico said: is not an innocent question of “should changes be documented?” I'll take this one. The whole quote is: "That said, changes are still happening and it's kinda bullshit." Power changes were still happening after open beta, after the publish; and yes I wrote that 'it's kinda bullshit'. Not innocent at all. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Psyonico Posted yesterday at 02:35 AM Posted yesterday at 02:35 AM 1 minute ago, Troo said: Power changes were still happening after open beta, after the publish This is an online multiplayer game that is under active development. Changes are always being made. 2 1 What this team needs is more Defenders
Troo Posted yesterday at 02:35 AM Author Posted yesterday at 02:35 AM (edited) 6 minutes ago, Psyonico said: This is an online multiplayer game that is under active development. Changes are always being made. Nope Edited yesterday at 02:42 AM by Troo Nope - as in you seem focused on arguing minutia and potentially still missing the bigger picture even after two devs have weighed in "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Forager Posted yesterday at 02:38 AM Posted yesterday at 02:38 AM 1 minute ago, Psyonico said: @Forager is not an innocent question of “should changes be documented?” Whoopsie! You seem to have lost your place a little bit. I asked if you had any thoughts. You replied to me, but forgot to include your thoughts! I am asking the question. I am asking a question related to the topic. Should changes be included in the patch notes? It's not a trick. No need to be cagey. It's the topic we are discussing. Discourse can be tough. If you don't have any thoughts, that's always ok. I can help you. Maybe you think changes should be included in the patch notes. Maybe you think some changes are ok to exclude... maybe you even have criteria you could share. Maybe you don't care at all or have not put any thought into it. All those positions are OK. 1
Jiro Ito Posted yesterday at 03:03 AM Posted yesterday at 03:03 AM There were other undocumented changes. For example, AVs, GMs and monsters were made to be immune to Confuse. 1 Play my AE Adventures, listed under @Jiro Ito, including award winners: "The Headless Huntsman of Salamanca" #43870 **Scrapbot AE Contest Winner May 2022** "On the Claw-Tipped Wings of Betrayal" #43524 **November 2021 Dev's Choice** "The Defenders of Talos" #44578 **Mission Architect Competition Winner for October 2021: REBIRTH**
Psyonico Posted yesterday at 03:27 AM Posted yesterday at 03:27 AM 45 minutes ago, Forager said: Whoopsie! You seem to have lost your place a little bit. I asked if you had any thoughts. You replied to me, but forgot to include your thoughts! I am asking the question. I am asking a question related to the topic. Should changes be included in the patch notes? It's not a trick. No need to be cagey. It's the topic we are discussing. Discourse can be tough. If you don't have any thoughts, that's always ok. I can help you. Maybe you think changes should be included in the patch notes. Maybe you think some changes are ok to exclude... maybe you even have criteria you could share. Maybe you don't care at all or have not put any thought into it. All those positions are OK. you’re arguing just to argue. Of course changes should be in the patch notes, but I also acknowledged several posts ago that mistakes happen and sometimes they get missed. I already answered that, you just don’t like that I didn’t specifically say “changes should be in the patch notes” you’re being antagonistic and so is Troo. This thread should have ended when a dev said “I’ll look into it” but instead that wasn’t good enough. 3 2 1 What this team needs is more Defenders
Forager Posted yesterday at 03:53 AM Posted yesterday at 03:53 AM 25 minutes ago, Psyonico said: Of course changes should be in the patch notes Yeah totally. Agreed. 25 minutes ago, Psyonico said: you’re being antagonistic It's unfortunate that it seems that way to you.
arcane Posted yesterday at 04:06 AM Posted yesterday at 04:06 AM (edited) The guy who got famous for calling ally buffs a consent issue wants to act like everyone else is ridiculous 🙄 Edited yesterday at 04:06 AM by arcane 6
ivanhedgehog Posted yesterday at 04:38 AM Posted yesterday at 04:38 AM 1 hour ago, Jiro Ito said: There were other undocumented changes. For example, AVs, GMs and monsters were made to be immune to Confuse. That sucks. an all Illusionist ITF was a blast. we confused rommy. It wasnt fast or anything like that. fun detected, fun removed. 1
Lines Posted yesterday at 06:37 AM Posted yesterday at 06:37 AM 3 hours ago, Jiro Ito said: There were other undocumented changes. For example, AVs, GMs and monsters were made to be immune to Confuse. Check out the open beta patch notes, fix should be incoming: https://forums.homecomingservers.com/topic/58143-open-beta-patch-notes-for-june-21st-2025/ 2
Captain Fabulous Posted yesterday at 07:27 AM Posted yesterday at 07:27 AM 2 hours ago, ivanhedgehog said: That sucks. an all Illusionist ITF was a blast. we confused rommy. It wasnt fast or anything like that. fun detected, fun removed. It's a bug that's already been fixed.
Snarky Posted yesterday at 09:50 AM Posted yesterday at 09:50 AM 2 hours ago, Captain Fabulous said: It's a bug that's already been fixed. No, you cannot start an ITF with 8 illusionists
Captain Fabulous Posted yesterday at 01:32 PM Posted yesterday at 01:32 PM 3 hours ago, Snarky said: No, you cannot start an ITF with 8 illusionists In a group of 8 Illusionists how many of them are really there anyway? 🤷♂️ 2
golstat2003 Posted yesterday at 03:32 PM Posted yesterday at 03:32 PM Yeah bugs happen. Bugs that can easily be missed due to the small size of the dev team, and lack of a large pool of tester for closed and open beta. This shouldn’t be a surprise.
golstat2003 Posted yesterday at 03:33 PM Posted yesterday at 03:33 PM 2 hours ago, Captain Fabulous said: In a group of 8 Illusionists how many of them are really there anyway? 🤷♂️ So you’re saying they are ALL yelling “you can’t see me” . . . And no one can see them yelling this? 🤣 1 2
DrBasics Posted yesterday at 09:11 PM Posted yesterday at 09:11 PM You guys seriously need to stop being such fanboys. Fanboys are just as detrimental as their polar opposite negative naysayer. Punching down on anyone who brings any sort of criticism to the game does nothing but stifle any future changes to the game, for better or for worse. There were undocumented changes, it was already confirmed a few times by a few different examples. The main point here shouldn't be "herp derp, why are you harping on one change that doesn't effect you". It should be "Well if that was an undocumented change, I wonder what else has changed that we are unaware of". Here is another example of a undocumented change (as far as I know). Sirens Song in the sonic blast set has been made to increase damage to the highest DPA AOE in the set (minus the nuke). It also breaks the target cap, and allows you to hit 16 targets, even on a defender. 1
Captain Fabulous Posted yesterday at 10:07 PM Posted yesterday at 10:07 PM 54 minutes ago, DrBasics said: You guys seriously need to stop being such fanboys. Fanboys are just as detrimental as their polar opposite negative naysayer. Punching down on anyone who brings any sort of criticism to the game does nothing but stifle any future changes to the game, for better or for worse. There were undocumented changes, it was already confirmed a few times by a few different examples. The main point here shouldn't be "herp derp, why are you harping on one change that doesn't effect you". It should be "Well if that was an undocumented change, I wonder what else has changed that we are unaware of". Here is another example of a undocumented change (as far as I know). Sirens Song in the sonic blast set has been made to increase damage to the highest DPA AOE in the set (minus the nuke). It also breaks the target cap, and allows you to hit 16 targets, even on a defender. Siren's Song was buffed 3 years ago. 1 2 3
Scarlet Shocker Posted 14 hours ago Posted 14 hours ago Just going by the title I was concerned that Stealth was being nerfed very badly. How the hell am I even supposed to know if ignorance is bliss?
Skyhawke Posted 12 hours ago Posted 12 hours ago I was afraid every time you entered Stealth, you were covered in Nerf bullshit. Not quite sure what Nerf bullshit is, but it sounds both gross and comfortable. Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Ghost Posted 11 hours ago Posted 11 hours ago (edited) Hard to empathize when the first reaction is a temper tantrum. Just sayin. Edited 11 hours ago by Ghost
Paradox Fate Posted 10 hours ago Posted 10 hours ago On 6/26/2025 at 5:28 PM, tidge said: The only unexpected thing I noticed immediately after i28p2 was that something was seriously wrong with the Maintenance Drone from Robotics, but this appears to have been an introduced bug that has since been addressed. It was so bad, and so unexpected that it certainly felt like a 'nerf'. For a while there I thought it was an unannounced change to give that one user (who missed seeing his Protector Bots cast heals) what they wanted. There's also still the issue that some Henchmen, despite sufficiently slotted with +%Endredux IO's, still manage to run out of Endurance. And I don't mean on the overall scale during a longer fight - A single Henchman of the group just loses it much faster than the rest of them. I noticed that more on Zombies and Ninjas, less so on Robots.
arcane Posted 10 hours ago Posted 10 hours ago 15 hours ago, Captain Fabulous said: Siren's Song was buffed 3 years ago. You need to stop being a fanboy this is a serious detriment. 1
Forager Posted 8 hours ago Posted 8 hours ago 3 hours ago, Ghost said: Hard to empathize when the first reaction is a temper tantrum. It is extremely difficult to empathize when it's conditional... maybe even impossible.
Snarky Posted 8 hours ago Posted 8 hours ago 7 minutes ago, Forager said: It is extremely difficult to empathize when it's conditional... maybe even impossible.
Ghost Posted 8 hours ago Posted 8 hours ago (edited) 10 minutes ago, Forager said: It is extremely difficult to empathize when it's conditional... maybe even impossible. Natural progression…. “Momma, can you buy me this toy?” “No” *Throws self on floor and cries I don’t like the tantrum, but at least he asked first. When he didn’t get the desired response, childish behavior (because he’s a child) kicks in. Makes sense. OP went straight to throwing himself on the floor and crying. This doesn’t make sense. It almost as if OP is just growing tired of the game and is manufacturing a reason to quit, rather than just stepping away. Edited 8 hours ago by Ghost
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