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Everything posted by lemming
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Though, not all ambushed will attack a hidden player. Unfortunately it's inconsistent, but I've been followed thru the entire mission while walking a hostage out. 😄 It would be quicker to just kill defeat them, but it's funny.
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Makes sense and nicely done with the testing on the following post
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Can confirm, though it looks like it's always from your char's head up a little, so something to do with your char.
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Yep, people who relied on Super Speed for stacking feel attacked. At least it didn't get brought in line with Kinetics super speed equivalent since that doesn't give stealth. (And the power pool version which I'm blanking on the name of) I like the changes outside the Super Speed, but I also don't tend to rely on SS for anything. I've been using teleport a lot more since the travel changes.
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As some with a lot of QA experience, there's always probably some stuff you're missing when "Oh, it's a simple change". Just look at the AE XP bug because someone did an add instead of what was expected.
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All new content is no longer solo friendly?
lemming replied to arthurh35353's topic in General Discussion
I noticed when doing Iron Challenges, the 20s & 30s were the most likely where I got swatted -
What are players thoughts on Seismic blast?
lemming replied to KaizenSoze's topic in General Discussion
I've done blaster as Seismic/Earth and Seismic/Plant. My /Plant is one of my favorites blasters. I've tried a couple sentinals, but not feeling it as much there. -
It's definitely more on Everlasting. Going thru pocket D and glancing at the local chat is often, odd. I don't see that on Excelsior. I think I have only gotten one ick proposition on Homecoming.
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How difficult would be to make AH account wide?
lemming replied to MsSmart's topic in Suggestions & Feedback
Honestly, this works well for most purposes. I find it easier often to craft stuff, but that's because of the inventory I have built up to craft from. There's a happy medium in there somewhere that is different for each player. -
All new content is no longer solo friendly?
lemming replied to arthurh35353's topic in General Discussion
There are some arcs that are hard to solo with certain builds, but I've solo'd most of the content in the game. The hardest stuff is often the low level Praetorian missions IMO. Most of the new stuff is later on when your characters have better mitigation. Toughest issue with the Watkins arc are the Zoombies IMO. The devs need to run a tight rope between the people asking for harder content and those that feel that stuff must be easier. They did dial back difficulty in some areas. (New Minotaur & Cyclops in Sister Solaris were brutal while in Beta for example) One thing you haven't mentioned is what AT you're having difficulty with. -
I think the number of people that are bothered by Patrol XP is massively lower than the number of people bothered by Hasten's glowing hands. Of the various options, I'd prefer the "If No XP toggled, no patrol XP accumulates" though that will have an effect on some of mine, I can work around it, and your having to kill yourself to remove it is more an issue. What I do, when a character is offline, they're doing more than patrol, but a good work/super/life balance probably helps the XP flow more efficiently after one is done resting. Plenty of studies have shown a short work week produces more output over the long term. On quick offing yourself: Eden for < lvl 35, the DE near the hospital beds are fast The Hive hosp works for 45+; Just tested it out and took 3 minutes to wipe out my 50s patrol XP on a blaster. A tanker might take slightly more time
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Before my computer upgrade, Brainstorm would lag more than Excelsior. I'm thinking it's more to do with graphic settings, or the network speed. Both I have seen impact lag issues more than what the server is up to.
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Another one is a redside arc where you're fighting the Shaper Cult with freakshow. Some guy named Ohm iirc. It's a common problem
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I know there are some names on Everlasting, but I've never had an issue with teaming there. I started up some stuff there over the summer and ported a couple characters from Excelsior. There's a different style, but not too much different. That's not to say there aren't cliques, but there are a few on Excelsior as well. For most people, I'd say either server works fine. Both have Task Force channels and people that run particular content.
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In theory, easy. From a coding standpoint, possibly not. In the name retention threads, the Devs mentioned that there are a lot of things that aren't easily identified by account. However, since we do have altinvite, we can check if your alt is tied to your account, so maybe? Powersets and such could be done since we already do it for a few different arcs against clones of your current characters (Posi 1 and a few others story arcs)
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Fifty Billion Worth of Chaos: A Market Thought Experiment
lemming replied to Andreah's topic in The Market
Didn't someone already do the uncommon salvage disruption? For awhile 12k was the price one would get for throwing them onto the market. I forget how long that lasted, but all it did was have me dump a lot of uncommon at the time. (I tend to dump a bit when my salvage gets full and the base is already full, so it didn't change my actions much) -
I think the last patch? did a little bit of tweaks to the stealths to make them slightly different (+/- 0.25 iirc)
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Engineers have extra perception levels though IMO they shouldn't see thru Superior Invis or Stalker, but there's a bunch of auras that trip those up lately. One of my stalkers walked a little too close to some debuff thing in a level 40 arc and then got flattened by the room. It's annoying to sneak around lately
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I'm not thrilled with those. I tend to draw the mobs away from hostages just because of the number of hostages that get blown up while rescuing them.
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For those like me that never use Super Speed, it's a minor QoL increase in that a lot of the powers that were exclusive can be on at the same time as Stealth, etc... Stealth by itself works as well as the old style Stealth + SS. I'd be fine with Super Speed stacking again, but it's not my call.
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FB gave enough for 1&2 The other place to get Minotaur & Cyclops is in the Sister Solaris arc. Last mission has a bunch, but the joining in a normal ITF will quickly do it. Those get run quite a bit on Excelsior and Everlasting.
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1) Not particularly, though some sets need more work before being put into an AT. 2 - 4) I'd like to a couple sets fixed first. Regen needs a bit of work before it should get tossed over to Tanks. Brutes probably need a bit of work, but that's a different subject. I'm starting to get in Snarky's camp on that area. I think I need to go do a recheck on what isn't proliferated yet. (Hmm, off the top of my head: Axe for Stalkers, Regen & EA for Tanks?) Ah right, bunch into Dominators.
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I've run this arc quite a bit. Really depends on my setup if it's a challenge or not. I tend to run it at whatever level shift I have, but there's a load of difference between having my not well built regen brute and my completely kitted out inv tank. I found it easier to solo with my fire blaster than with my regen brute.
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I think something that saved power tray placement and then allowed you to reload it after respec would be a good way to do this. I know we can do "macroslot 14 macrotxt powexec_name POWER" to put a macro in a particular spot, but I don't know if there's a way to do so with the power Something like /tray_all_savefile would make a text file with the powertray setup for all trays, then an ability to reload them as well. It would have to be smart enough to know powers from macros, but either would work.
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I suppose I could try to use up my respecs, but there's only so many times I want to rearrange my trays. I tend to just wait until I hit 50 before I do one, but by then I have five on hand, if I haven't done something else that grants one. (Patron Pool, Respec Trials, the devs hand them out if a power gets changed, vet levels start adding them in, I don't even know how many I have from Super Packs) I doubt this is needed, it's more a solution looking for a problem.