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Everything posted by Greycat
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Focused Feedback: Teleportation Pool Revamp
Greycat replied to Jimmy's topic in [Open Beta] Focused Feedback
Copied my 50 WS over. My first impression was "Meh. Shadow Recall's far more useful." Mostly because I was thinking of my primary use for it - yoinking a Quantum over to stick in a gravity well and slap around. Plus, as mentioned, it does have a much faster recharge. Shadow Slip is going to take a little getting used to (and I can see some teams complaining, honestly,) but - once you have mire and eclipse? *Niiiiiiiiiice.* Yoink everything, eclipse, mire, kill. It might be better in some instances than Wormhole, as the mobs stay right where you put them. (And I'm not one to complain about KB.) WHich, given the cooldowns on Mire and Eclipse, makes ITS cooldown not so bad. For safety's sake, though, maybe a 2-3 second disorient can be applied to the mobs? One wish list item. Have this available in Dwarf form. If I'm off tanking and someone's in trouble? Being able to pull the entire mob to me like that ... I'd be grinning. -
Isn't "field medic auto" called an ambulance?
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No, it is not. It has been talked about for over a year. It is NOT a PVP "fix." It does not kill public transport bases. *Read* the notes.
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Need them for dual blades. Someone can then have double hockey sticks...
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Thoughts on the evolution of the Rogue Isles
Greycat replied to Darmian's topic in Suggestions & Feedback
... starting to read that description reminded me of something (veering off topicish.) Ever read the Necroscope series? I remember one scene describing part of a lair where people had been ... "formed" into a pipe organ. It was rather a disturbing description... -
Thoughts on the evolution of the Rogue Isles
Greycat replied to Darmian's topic in Suggestions & Feedback
I'd (PVE-copy) these ever so slightly differently. Siren's - blue zone. BB - Low level separate-but-equal (not necessarily 'co op' but... not necessarily not) zone. (Both sides being interested in the meteors and shivans and such.) Warburg - Red zone. Other than that... I like it. -
Asking for something sensible. Geez, who do you think you are. 🙂 (and yeah, this'd be nice.)
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Purely cosmetic, no change to control. It was a bonus (along with the cape of four winds) with the COH collector's edition (which, actually, I started with, I3.) Can't change the slide's color, no.
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Suggestion: Non Visual Rocket Pack ( Prestige Flight )
Greycat replied to krj12's topic in Suggestions & Feedback
I know, I was thinking along the lines of opening up the pool for it with two of them and didn't type it out. And I don't honestly understand the last line. Nothing *keeps* anyone from picking a travel power, either. We don't even have prerequisites - you can grab *just* fly (or teleport, or whatever) - not everyone, I'd say not even most, are slaves to min/maxing. As far as utility, well - it's flexibility you *can* enhance and don't have to worry about having run out. -
Unfortunately, no. (And on outdoor maps, that front/middle/back is even less useful - in many cases there's nothing designated that way, as I recall>)
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*shrug* People play how they want. Doesn't affect me, generally. Maybe he's going for a "natural" travel power and is enhancing there. It is a thing. (Though the power slide kind of negates that. Unless he's stuck in Frostfire's room. A lot.)
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Suggestion: Non Visual Rocket Pack ( Prestige Flight )
Greycat replied to krj12's topic in Suggestions & Feedback
Thing is, it doesn't affect your gameplay at all, so... Neither did the times people (including me) didn't take the fitness pool (yes, that was a thing.) Or that I (for instance) don't bother perma-ing anything, or almost never take hasten. I guess what it boils down to, for my POV, is "If it bothers you, you don't have to do it." It's not changing the game. Mobs and content are not being created on the assumption that "You only use a temp travel power, so your defense/offense/whatever is greater" (also part of the issue - not taking a travel power does not mean your defense or resistance is higher or necessarily that you're stronger. Maybe someone dipped into medicine so they could heal *and* rez someone.) I mean, you said - "A lot of these powers are very core thematic elements to the characters." And gave examples. But there are plenty of other characters who *don't* do that. Daredevil, for instance, isn't known for ... I don't know, Devilflight, or Devilporting everywhere. There are plenty of examples of comic characters who have no "travel power" at all and take a bus, or car, or are driven in a limo, or take a plane (see also "Go go justice public transportation!") They're not 'less' of a character for doing that. So, why sit on the side of "people have to sacrifice this part of their concept for a travel power?" They're taking the equivalent of the bus - limited time, costs money, can't be enhanced, can't be used for a mule (and as a side note, that's what some travel powers/pools are weighted by - can someone throw a KB protection or LOTG in it, more than 'this is my travel power.') For my money, meta-wise, all the perma-this and cap-that is a *far* bigger worry for impact on gameplay. -
Suggestion: Non Visual Rocket Pack ( Prestige Flight )
Greycat replied to krj12's topic in Suggestions & Feedback
This is not new. There have always been people who chose not to take travel powers in order to take other (primary/secondary/pool) powers, since live. (I seem to remember hearing more about them when VEATs came out. And of course Khelds had them baked in, but that's not quite the same.) Ninja/Beast run encouraged this, too, for some. -
Not if the people running the raid you join don't do that. 🙂
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So, it happens frequently. You're on an MSR, you die, you get sent back to the Vanguard base and have to make your way back. Normally, this isn't much of a big deal - you can stop off and sell off things, pick up inspirations, level if you're under 50 - but it takes some time to get back. (Yes, someone can teleport you - maybe - if they see the request and it actually fires off. I've had to try 3-4x in the midst of a raid.) There are two specific times the travel time gets frustrating. One, fighting Ukon, and two, fighting the dropship. In both instances, if you get killed and can't safely get up (you died in the middle of a pack of Rikti, or by a pylon, say,) you have to teleport back to the base... and there's just no way you're getting back in time to get rewards for killing either of them, regardless of how much you've done. (Heck, being someone with a rez, stopping TO rez someone can sometimes take just long enough to be out of range for the rewards for a dropship kill.) These have distinct rewards, both in V-merits and (more of interest, since raids give so many V merits as it is) reward merits, plus of course badges. Granted, it's a minor irritation, but being able to utilize something closer - namely the typical gathering point, Point du Hoc, as a "med station" would be nice in these cases. At least having it as an option.
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Suggestion: Non Visual Rocket Pack ( Prestige Flight )
Greycat replied to krj12's topic in Suggestions & Feedback
Short form: "I would like a/some different graphical option(s) for an already existing item." Works for me. No different than having five or six different jetpack options to pick from like we do now (regular, goldbricker, holiday, longbow - two different ones, IIRC....) -
I thought Portal was mostly Dr. Webb, pre-Rikti, as an outgrowth of discovering that tiny percentage of Supradyne users who got to peek into other dimensions (and IIRC went crazy. Which I was assuming was part of what States - and bab? - had everyone swear not to talk about, per - think it's one of the boomtown or E:FL plaques..)
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There used to be (probably still are) holes here and there in the walls. If you manage to get through, you'll see they're just ... arranged buildings, floating on nothing. We don't have a continuous world (thus the load screens,) and I *believe* IC there's some "space" between the zones, but I could see rearranging said floating buildings to look like the "proper" next zone.
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High enough to do hami raids? At least on everlasting, we run two back to back. 120 merits per pair. (Though if I were going that route, I wouldn't spend the merits on ATOs. You can run the converter lottery, or just grab the winter IOs, sell those and probably get ATOs at a 3:2 ratio... )
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Oh lord. Were you around when they first introduced "Ultra mode?" I had a character who couldn't move off the tram platform until I looked straight down. (Also. The heck with the *rikti* being the reason to want a bunch of concrete and rebar. With everyone teleporting, superjumping, foot stomping,etc? I'm surprised it doesn't look *more* solid and bunkery!)
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Fingers. I'd give our characters fingers.
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... just as an aside, is anyone else going "Longer bio's what? You put in a posessive, you want a plural!" (Give me some credit, I've been fighting that this whole time.)
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Not a matter of immovable positions. But honestly, people don't need to have "do this instead" ideas. Some people just do not like the ideas and will say so. Yes, ideally they'll say why (like my last post,) but it's really not needed. Sometimes people just don't like/agree with ideas - just like there are people who do like/agree with the same idea - and that's the sum total of their feelings on the matter. Even just seeing that feedback should be fine. (On a side note, as it says on my signature, I'm the "former creator of Copypastas" on the live forums. Part of the point of them was to kind of short-circuit the stream of "no" and "yes" and all-the-same-arguments, catch everyone up to what we knew as far as stances and ideas, and having bypassed all that, kickstart newer ideas. Didn't always work, and yeah, people had to be told that it wasn't just a very wordy 'no, dumb idea, now shut up,' though I tried not to word them that way. Some people will take anything but agreement like that. Hard to tell now, given this thread's a year-old necro... )
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Right now, the only 'grind' there is is for badges. Defeat badges, explore badges, etc. And I'm fine with that. Those are *meant* to show accomplishments and milestones. Heck, if you want people to run the cape and aura missions? Make a badge that unlocks after doing them and the three costume slot unlock missions. People will jump on that. I will say that when the Vanguard costume pieces were "grind-able?" I had plenty of characters that had only the gloves. Grind is very alt-unfriendly, and I wanted to play the content, not focus on "ugh, I've got to finish all this AND do at least 10 more MSRs just to get that costume... and then do it another 50, 100 times?" I skipped it. Same with early Incarnate content - when we didn't *have* DA and all you could do is run BAF, LAM, LAM, BAF, BAM, LAF, BAMALAFABAM.... complete burnout and disinterest in dealing with the system again. Granted, it's still not the worst grind I've run into - that award goes to Aion. One set of armor. Your character gets one piece, at level 30 (I think.) Want the rest? Get four MORE characters to 30, transmute the armor so it's for the right class, send it over... yeah, skipped that one, too.
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Unless you ignore said storyline all together - given the slots unlock and items drop without going through the arcs, after all. (And yes, this is one of the irksome things with the well. I don't like my character being railroaded. I don't like several of the morality missions, especially redside, because of this.)