The Beta Account Center is temporarily unavailable
×
Double XP is active on all shards until October 21st
-
Posts
5669 -
Joined
-
Last visited
-
Days Won
41
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Greycat
-
I don't count T4s, etc. for "finished." "Finished" is when their story is completely done and I have nothing else I feel I can do with them besides, say, sit in one of the club bases and drink. At that metric... 0% 🙂
-
Ever been disapointed after a respec?
Greycat replied to EmperorSteele's topic in General Discussion
I just ... don't do Mids, generally. I figure I"m playing a game, not a spreadsheet. 🙂 Depending on what you're trying to do with the respec, though, you can always use your second or third build (with cheap common IOs, SOs, etc.) to see if you like the baseline, then transfer what you did to the main build before really investing. -
Imagine this - Someone asks what I mentioned. Answer one - "Go load up the test server. Go to the forum. Do a server transfer. Once your character shows up, do this command, go here, get this, get that, craft this, craft that." Likely response: "Nevermind, then." Optional answer two with this suggestion: "Head to Icon, see the guy at the back, go in and take a look." Likely response: "OK, thanks" from a happy player who gets to check things out with an easy way in game. We can already preview what our primary and secondary look like on creation. We don't have to wait until we have each power to see it and customize it. We don't have to load up (or do an initial load of) the test server and do the whole runaround to check that out. This is an extension of that. We have "test dummies" in game already, so there's not exactly work there. The powers already exist. There's a little work to make temp versions people can check out. I'm purely suggesting this as a "this would be nice." (Also, for the record, I'm aware of - and on - the test server, and know this can be done there, but that's also not a particularly convenient solution for someone who wants to just check the powers out quickly.)
-
Except not everyone's going to want to go through transferring a character, setting up beta, etc, etc. to take a quick look at powers. Thus the in game solution.
-
So, I think anyone paying attention to help or chat sees the inevitable questions about what certain powers look like, do, etc. While our normal primary/secondary/pool/ancillary powers can be recolored or have alternate animations put on for a few inf, Incarnate powers actually take resources to craft - and you can't back out if you decide you don't like it. You just have to spend time crafting something new. So how about having a room - probably in icon, since, well, coloring powers and such anyway - where you can go in at any level and see how these powers look and get an idea of what they do? I'm imagining one large room (or maybe just two rooms) with a "vendor" for each branch. Want to see what a judgement looks like? See the judgement vendor. Get a temp power (recharge, etc. matches the actual power, but it disappears outside of this room,) go to the test dummies (or the other room with non-XP mobs) and fire away. Get a couple of Lore pets from the Lore vendor - yes, you can hve more than one at once, these are just temp powers - and see what they are and what they do. And yes, you can pick these up at level 1 if you want to look and plan ahead. These have no cost (because, why would they,) and vanish outside of the testing room. Should there be some bug or exploit where they don't? It wouldn't matter. They have no actual effect on the game world - no damage to mobs, no buffs, etc. (And would probably expire in 30 minutes just to keep the powers listing clean anyway.) Getting info on the powers would report the "real" power's stats (so you can tell this one is the one that does support and damage, this one's the one that just does support, no damage, but is untouchable, etc.) Vital? Nah. Useful? Given how much time some of us spend on costumes and the like, I'd say more for some than others. 🙂
-
So, how about a low-level Strike Force?
Greycat replied to Paradox Fate's topic in Suggestions & Feedback
I wouldn't argue with more low level stuff to do redside. -
Perhaps... but I had a lot of fun with stuns. Especially in PVP... though that was pre-PVP revamp, too.
- 366 replies
-
- 1
-
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
To what?
-
I *believe* (from rusty memory) it's a question of offensive vs defensive toggles. If it's doing damage, -tohit, etc. it'll get detoggled.
-
Yeah, early on I loved Siren's. I do wish the "+5 levels worth of powers" could be disabled in it. I like things not being a T9-fest. Then again, I don't see people, so... Eh. The system and rewards need a rework. But it's fairly easy to understand. now if you only would (a) gain some by doing the missions that affect the zone and (b) not lose it because you "left the zone" to do the mission... You've seen the zone population, right? 🙂
-
Gaussian's Fire-Control - A long-suffered question.
Greycat replied to Lines's topic in General Discussion
Are you sure there's not supposed to be some punctuation in there? The faculty who had chosen to eat outside on this beautiful, fateful day had their otherwise peaceful lunch interrupted by the sound of breaking glass. Looking up, they saw Dr. Streusel tumbling out of a window, with what they swore was a beam of waterfowl propelling him, reaching into the sky as he fell out of its path. Mad laughter followed as another figure came to the broken window and yelled down at the reesearcher, who had fallen into the decorative shrubs around the entrance. "See? Duck ray! You'll never call me a quack again!" -
I ran both an Energy/Energy brute (recreated here) which I loved - I tended to call her a "heavy stalker." It was a lot of fun. First villain to 50. When I tried a fire/energy tank... I hated the set. I'm not sure just what didn't click there. It's not like I didn't know it was ST heavy. Something about it with tanks - or at least that one - just didn't mesh for me. And, yes, I like having "big rewards come with a cost," so the way ET was appealed to me.
-
Gaussian's Fire-Control - A long-suffered question.
Greycat replied to Lines's topic in General Discussion
Looking at it, I *think* it's supposed to be a speedometer or tach suddenly ... showing acceleration. But it's a little odd. THe black bit looks like a top hat. -
Redside tips - Annotated codebook " [NPC] Archon Arcadio: Feliney Assault eh? Come to deliver the other half of the codebook? If you think you're going to use OUR weapon's system, you have another thing coming!" " [08:18] It's a shame that you couldn't get more use out of that weapon's system, though this will leave both Longbow and the Council hurting for some time." It's a weapons (no apostrophe, it's not posessive) system.
-
Hairless, other hairstyles, including other hairstyles - on female you *must* have a ponytail with a ball cap and short (or, I suppose, pulled under the hat) with a fedora. So, yeah, my female characters' hair length can change multiple times in a night....
-
Y'know, I wonder just how many people made characters and said that. I think we'd have more than 90. 😉 But yes. More options!
-
As alternates? Sure. OTOH, the way they look is also the way others think a mine should look (granted, without the lasers.) More variety? I'll take it.
-
Heh. Granted, I cringe when I hear a team saying they need "a healer." But anyway... It did remind me of ... early (I3-I4) live. I was on my Ice/Emp 'troller, in the hollows. Responded to a "LFM" - given it was the hollows, it was probably a team about to take on Frostfire. Only two other people on the team at that point. I got to listen to the other person complain to the leader for a while that Controllers didn't have Empathy. Despite me standing right there, and the fact that right click - get info was a thing then...
-
Yeah, I'll second that. I don't think we ever got an answer on what they were going to be / do.
- 28 replies
-
- incarnate
- incarnates
-
(and 1 more)
Tagged with:
-
Well, that's already in the game. Quantum Flight does that. (Did that? I actually have to look again.)
-
Some pieces do. *shrug* I think "tops with skin" is probably the biggest one with this - they generally don't take patterns or have anything to put a second color on.
-
If you could radically overhaul 1 thing....
Greycat replied to Galaxy Brain's topic in General Discussion
I'm not sure why you seem to be arguing with me when I'm agreeing that "yes, that should be doable and not a bad idea." Which I've said multiple times. -
If you could radically overhaul 1 thing....
Greycat replied to Galaxy Brain's topic in General Discussion
.... riiiiight, which is why I said what you mentioned would not be a bad idea. We have mechanics in game that could be used to allow for it. -
Most comic books don't require their characters to gain XP. 🙂 Thus the piles of random gangs (with enough members on the street they could just go found their own city at any time.) And I don't mind *this* idea because... you'd be fighting NPCs. (there's have to be good reason for Black Scorpion to be there instead of a lesser villain, but you get the point.) Mentioned that in the other thread when you brought this sort of idea up, which I wouldn't mind seeing implemented. I'm talking specifically about player characters.