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Greycat

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Everything posted by Greycat

  1. I'm going with years of history that I'm pointing out. I'm not making assumptions here. And I never stated "everyone," because quite obviously there *is* a PVP-ing population - pre-i13, *I* enjoyed PVP quite a bit, and still poke my nose in and look around for someone to fight (or at least go into the zones ready to do so, even though I'm not generally built for it,) so if you're thinking you're talking to someone who's anti-PVP, you're not.
  2. It'd just be chat spam. I've seen people do it with fort, clear mind, pretty much anything they do and it gets.... annoying, honestly. On my buffers, unless there's some specific reason ("Multi-AV fight coming up, buffs will be ready in 28 seconds") for announcing it, I combat buff. I get as many people as I can when it's ready, if you're not there, be closer next time.
  3. Nope. This conversation has been had since PVP was introduced - quite a good portion of the population does not *like* PVP. Even at the height of its popularity (pre-I13, so pre-current-system,) PVP was still a *small* portion of the population. At the time, we had warzone liasons (the ones standing outside the zones, now) inside the zone, and they'd be introduced as a contact - and block you from getting others. People complained *heavily* about being forced into a PVP environment when they wanted nothing to do with it. The same comments have come up when open world PVP gets mentioned - not just having everything spread out, but people don't *want* to "see heroes beating on each other in the street." PVP has a long history, *regardless* of system, of not being loved by most of the population.
  4. Four zones, not that hard to find. And people in this game pretty overwhelmingly *do not* want to "stumble upon" PVP. PVP being in the dedicated zones (and arena) is probably the best setup for this game. Nothing in there is needed for the rest of the game. People who want to go there can. Those who want nothing to do with it can completely ignore it.
  5. Dear $deity, no. It's bad enough in BB, where you've got a 15-25 range. (with the "+5 if you're exemped down," which should *really* be removed from PVP zones. Really screwed up Siren's too, AFAIC.) 1-50? They'd find a way to be even *emptier.*
  6. Ehhhhh.... I don't *dis*agree it would be a useful thing - after all, we have a shared attack in human/nova and human/dwarf already (and dwarf needed a ranged attack,) but while on one hand it would be a buff, you'd also be *losing* places to stack IO bonuses, as well.
  7. Kheldian lore's a lot more involved than that. Not to mention that starting in Praetoria, you'd completely miss the 1-50 Kheld-specific story arcs. If there are Praetorian EATs, let them be *praetorian* EATs. Not awkward shoehorning of things that don't make sense.
  8. I've seen one group that "required" Discord for their itrial runs. I don't run with them at this point for various reasons. That was ... symptomatic. I haven't seen anyone else "require" Discord. Even the SGs I'm in, they may *have* it, but it's usually to BS back and forth, and that's usually text, too.
  9. Yeah. As soon as I read this and saw "dedicated," all I can say is... Build *balanced* characters, not "dedicated" ones. I'll take a an Empathy Defender over a "Pure Healer" any day. Also, secondary side on defenders? Don't forget, those skills tend to do *debuffs,* as well. I'd also suggest, for *some* powersets (Empathy does stand as an example here) to make a second build that's more offense-oriented for those times you just want to solo. Of course, you have to fix that income problem. There's been other advice on that throughout. Pay attention to what else is dropping - what are you getting in salvage and recipes? Ending up with 60k inf? One piece of orange salvage dropped on the market for 5 inf should net you ~400-450k pretty much instantly. Some recipes can go for quite a bit, even if you can't craft them into the (generally more desirable) IOs. Also, (a) explore the zones - download Vidiotmaps and snag explore badges. 5 merits per zone you get all the badges for. And (b) run your *own* missions so you get those reward mertis. They'll make you money.
  10. Flip side, outside of some grabbing an attack or two, I can only think of one that does have it for tough and/or weave in my collection. I know the "meta" is to have them and/or hasten, but I don't care (or, for that matter, take hasten most of the time.)
  11. Being honest, if a team lead sent me that, they'd be told "Fully slotted with nunyas." If they ask what that is? "Nunya damn business."
  12. "Epic," as used by the devs regarding Khelds and VEATs, specificially means they're tied to a story ("epic" as in, for instance, "Epic of Gilgamesh.") It's why you couldn't previously change origin. It's why you have arcs specifically for your AT from 1-50, face Quantums and Voids (sadly no cysts any more, and the voids are mostly in Kheld-arcs, and limited at that) and the like. As far as an asset to the team? I already see my Khelds as being assets. More damage, control, perhaps healing, backup (or main) tanking as needed. The only thing really desired in toggles is having them suppress instead of shut down when swapping forms, and even that I'm not that concerned about. And the slots? You're piling in *way* too many slots with that idea. Yes, triform is difficult. It's part of why you used to have to have a character at 50 to unlock it.
  13. Yep, those are @a humble farmer.
  14. I know there are a few out there that are aimed towards lowbies of any AT. Usually taking down a series of bosses. I think you can search "XP for any AT" (that tends to be in the title. I *might* have the wording wrong.) Edit: Yeah, check under @A humble farmer.
  15. *Debates.* *Considers who I'd bring and how far away from 50 they are...*
  16. *Plans out claws/sr that also takes leaping for jump kick.... *
  17. But you're still "gaining it from the well," as I recall, which... no thanks. Maybe some of my characters would be fine with it - some might even *want* the fast progression, damn the risk, though we don't get that choice either - but for the most part... no.
  18. Farming, to fund other characters. PVP, because that's not typically a "story driven" exercise. There are some ATs that... frankly have horrific slog levels. (I hate dealing with low to mid level masterminds, for instance, from about 18-26 when they have three weak -2 minions, one -1, and you don't really have great support ability.) And here? On homecoming, or any other resurrection server? I'd say that's a silly question, honestly. People have characters they had literally spent... perhaps the entire time from issue 0 to shutdown playing, who were 50 long ago, and want to bring them back up to where they were. Not everyone does, of course, because everyone gets to play the way they want. So, there are several perfectly valid 'points.' You not PLing is also perfectly valid if that brings you enjoyment. Neither path is "wrong" or less valid than the other.
  19. Flipside for me is I've done "the journey" so many times (400-some alts total live, around 100 here,) I have content I enjoy, but my "journey" is more defined with the character itself and RP, which - like RL PNP - can throw things you don't expect in the way since it's created by the people you're with. Doesn't mean I PL to 50 - sometimes, sure, or to other levels (low level masterminds are a draaaaaaaaaaaaaaaag) - but I'm more interested in what it does to the characters. I had a warshade, meant to be a PI turn into one of the leaders of a large, decidedly not "PI" focused RP group. Definitely not what I had in mind when I created her. I've had joke one-off, cameo characters get lives of their own and become favourites to play. Of course, there's always part of what drives my altitis - that even in the same AT, different powersets can lead to very different experiences. That group that X character could just slice through is going to give Y character with a different powerset fits, and so needs to be approached differently. Combine that with my characters *being characters,* well...
  20. And if other servers were jumping off a bridge, would you? *waggles finger.* 😉
  21. If Steve Rogers wears a hat, is it a Cap cap? If he did it while firing a noisy toy gun, would he be firing Cap's caps in a cap? If he made a post about it and typed with no lowercase, would he be talking about Cap's caps in a cap in all caps? 🙂
  22. I believe the reason for the cap is less a matter of "Let's put a cap at this level" and more "the way it's programmed, this is the highest value it can have." Besides, when the game was created, there were no IOs, no market, and they likely didn't see anyone really *hitting* the cap any time soon.
  23. A little candlelight, some calamari...
  24. Well, we're also not paying a development team, marketing team, management, janitorial staff, etc, etc, etc. That said, there's a lot to lay at the feet of NCSoft. Like their clever advertising scheme for COH of "don't advertise anywhere." And their short lived "let's bring irrelevant advertisements into the game, because Jeeter Clutch needs to be on a broken billboard in Boomtown."
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