-
Posts
5619 -
Joined
-
Last visited
-
Days Won
41
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Greycat
-
Eh. I have Disney+, for me it's nothing to do with that. For me it's partially "... another one," partially less just accepting "It'll be a good movie" by default after the mess that was the Eternals - I still say that would've been *much* better as a TV series instead of this "Here's 30000 characters you don't get more than two minutes to get to know, care about them and be surprised at what we do in the next two hours, please?" we got, and just ... yeah, getting too big, I think. I mean, really the only "multiverse" stuff I'm loving is the Spider-man stuff. It just seems to feel more focused on a character level versus "Big bad - bigger bad - ooh, super multiversal big bad." Plus the whole "We have this movie, which is half a movie and half a setup/commercial for the next one" which some of the latest movies have felt like. Mixed, to a point, with "You've seen the Disney+ series, right?" (Would Dr. Strange 2 have made much sense without seeing Wandavision?) Plus-plus, the whole Covid thing probably threw off a lot of "go see a movie" people had, still. My local theater, for instance, used to have movies starting early (9-10ish) - which I liked, since it gave the rest of the day to do things as well (given... long-ass movies.) Now, given they start later, it feels more like it cuts the day in half awkwardly. As far as the movie? Enough people have said they enjoyed it (people I *know and like,* not critics) I'll probably see it later this week.
-
Meh to invasions and GMs. They're just not interesting. As far as the clock thing? Not all of the *US* even does the DST shuffle twice a year. Since they're player led events, the organizers are the ones responsible for mentioning it.
-
Super Stunners' rez being autohit makes sense. They're dead. At that point they have zero accuracy. Besides. Everyone has access to a ranged KB power through the P2W vendor. While MMs are a pain with the pets with this... call them back, knock the stunner away (or hold/immob and back off,) kill from range - no rez. It's not an unlimited range autohit.
-
Ugh. No, no, no and no, thanks. Especially with AI doing them. Just no. Besides, I already have years of "voices" in my head, having some AI generated, stunted, weird thing would just be ... no.
-
Rgh. Hate the way that looks (and it makes me want to avoid dealing with Council thanks to war wolves getting this,) but as an option, sure. Just downvoting the "pay a million inf." If someone's got a concept that needs it, they should be able to access it like any other customization.
-
You may want to use binds for more - so you just have to /bindloadfile on a new alt - or maybe look into popmenus or a custom window. Should be a guide on that - I have a menu set up with a variety of bases, for instance. (Will link if i can find said guide...) Edit : Here's one.
-
And one to set your hat on fire. *nods*
-
Fear Deserves its own Purple/Very Rare Set
Greycat replied to Mystoc's topic in Suggestions & Feedback
The devs were afraid to put one in. Why else? 🙂 But, yeah. Wouldn't argue against it on its own. Would prefer some more interesting bonuses though, rather than people grabbing it up to the point of getting *yet more* global recharge. -
Most of the GMs are, frankly, boring. They're just bigger bags of hit points it takes maybe a solid minute for a team to finish off instead of a few seconds. There's not a lot *interesting* about them. (I don't really put Hamidon in that category, but ... still kind of true.) I wish there were more to them. There are a few that give a bit of flavor - Scrapyard and the scrapyarders come to mind. That at least makes it interesting... but not interesting enough to consider it more than six merits after doing it the first time. Jack and Eochai have a bit of lore to them too, but... again, just big bags of HP that give merits. Lusca - who should be worth more merits - is at least an *encounter* that takes time to do. (The flip side, Adamastor should either be worth fewer - I think what his bonus is a hangover from is having to actually earn something to summon him, which is no longer the case - or there should be more to him.) The Council Goliath is also an *encounter,* at least - there's something to do to get to the chewy gooey center of 6 merits on that one. Babbage and the Kronos Titan (sounds like an ... odd band) at least have a little "special" to them from being part of task forces, though Babbage can be found wandering about in Boomtown as well. And the Halloween banner event at least - again - has you doing something to bring it out, and *then* track it down. But honestly? When I see people say "ooh, I want a GM in THIS zone too, and THIS one!" I just kind of groan because... they're *just not interesting.* Maybe if they *weren't* out as frequently they'd be more interesting, but it's almost "hourly monster teams" with not much work (other than getting the team together and a little looking at known spawn points in the zones) for a pile of merits. If I were designing a GM encounter from scratch? I don't know. I'd do more than plop a six merit pile of HP in a zone. Maybe something that requires the team/league to split up. Maybe they have to defeat minions of the GM to get pieces of a ritual to put together - and use the *right* pieces - to weaken the GM and/or strengthen the players. Add some sort of strategy to it. I honestly couldn't lay out a design right now for one. I'd just want it to be an *encounter,* an *event,* instead of a merit vending machine.
-
Suggestion: A Special Room For Quantum Gunners
Greycat replied to LikeRacerX's topic in Suggestions & Feedback
Given the Voids definitely can, per comments in the Kheld arcs, it's not wildly out of spec to think there's some indicator on the weapon tuned to Kheldian energy. Not mentioned lore-wise (in fact, non-Council Quantum guns are supposed to be somewhat unreliable,) but not unreasonable. -
It was also when they implemented NPCs fighting each other *and actually doing damage* instead of just shadowboxing. That's mostly what I remember from the beta.
-
Suggestion: A Special Room For Quantum Gunners
Greycat replied to LikeRacerX's topic in Suggestions & Feedback
... sort of side discussion aside... The main issue I could see with the OP's idea is if the mission happens to be a kill all. Putting enemies in an unreachable room would kind of put a damper on that. Granted, it would also make others much easier ("Do not defeat patrol!" ... patrol spawns with a Quantum whatever, who's ported away, making said patrol impossible to defeat.) But I could see it causing more issues to weed out over quite some time than not. -
Yes, it's six months away. But next year's anniversary is COH's 20th. I think we should have more than just a badge for it, don't you? (And 25th, really. Quarter century of COH and all.) Now, *what* I don't know. But this should be a big one - which means it'd need time to do. Being able to see the end-of-beta event, possibly, even if just in Ouro (I know how tired people can get of invasions, after all.) Even if it's just a "close as we could get" thing. Release a special costume? What should be done for the big 140? (Dogs like COH too, after all...) ... and how many of us just went "20... damn, I'm old?"
- 15 replies
-
- 10
-
-
-
-
It's not that hard, honestly, though some things are really dicy if you're on a lower spec "server" (I can run around zones just fine, base editing is right out. I've been tempted to build a beefier machine for hosting my own for it.) However, setting up itself is *really* not hard. You won't, as I recall, get any of the new-new stuff we've gotten here (unless they've updated the contents of the download,) but - from memory - you have options for "Issue 24" (as it was on shutdown) and "Issue 25" (the way Homecoming was on start, with some of the SCORE changes, Sentinels, etc.) It's been made extremely easy to set up, and the instructions and wiki are fairly easy to follow (even for non-computer folks) - they may look daunting, but it's a "take it a step at a time" process. Now, tweaking, editing, sharing it for others? Yeah, there's a little more complexity there. But "I just want to be 50 and run around on my own" - yeah, setting up your own server and admin-commanding your way to glory is not that hard to do 🙂
-
Remember, the "Epic AT" is more than just creating an AT - it's diving in and focusing on some specific part of the lore. Personally I'd start with finally bringing out the Blood of the Black Stream, and everything related to them. Second, and probably the easiest, I'd create a redside Nictus path with a few power changes from Warshade, primarily to explore that side of the Kheldian war lore.
-
... Assuming they're on your league, not just hanging there with pets attacking everything. We've had GMs come on and say flat out, no, that's not allowed.... funny how fast they get to clicking (for a little while.)
-
I think Roleplay is what keeps me in COH. It's not doing X mission for the thousandth time - though we'll often use that as the basis *of* something and RP through it to use it for something vastly different. Experience - Generally good. Like any community, there are a few asshats. *shrug* Some people have had worse experiences, with people trying to pull BS on them long term, be abusive and the like - but I've got to say, going since live, I've only run into a couple, heard about a couple of others (and kept in mind that was hearsay.) The majority of people I've found run the gamut from "eh, ok" to RL friends I'd open my door to (and apologize for the mess) in an instant. Welcoming - I've been in it so long it's hard to say. I know we try to be. I've invited people along who were just standing on the fringes when we do, say, an RP centric AE that doesn't really need a lot of backstory. I've had people tell me it's daunting trying to get started when everyone has these exceptionally long back histories, backstories, ongoing arcs, etc. - but, generally, there's no "required reading." Flip side is, there's a lot of friend-of-friend-oh-hi-come-along introductions, too, which makes it much easier. Resources - I know @Crystal Dragon was running "Intro to RP" stuff for a while, along with some others. Other than that, I really don't know - really, though, it's mostly a matter of how you interact with others. Stories - Oh lord. If I went into all of the various stories, both group and individual (as in "this is my character and why they do this,") I'd be typing for weeks. Major ones involve someone running a shadow organization which, among other things such as arms dealing (his specialty) is involved in cloning - in part to be able to sell a disposable, deniable army to use those weapons on request, in part to use them for research, and some just to sell to whoever wants them for whatever (or to provide children/loved ones to use to gather information and/or for blackmail of people in power - the whole "You will make this into law, you wouldn't want something to *happen* would you" schtick.) Some of the clones have been freed, work on freeing others and (now) have allies, but there's a lot of digging to do to get to him. Alternately, a different designer drug being on the streets which, depending on the "kicker," can have different effects, using the young, partygoing population as unwitting test subjects. Quite a bit branches off from those, for starters. Changing roleplay - Honestly, it'd be "more of more of more of." More emotes. Better interaction with the environment. Smaller hit boxes. Being able to sit and be sat down on something instead of hovering somewhere over a table, for instance. Just more for our characters to do. Play musical instruments, for instance. Synchronize some emotes.
-
Going from the screenshot, yeah.
-
Add options to character select screen search
Greycat replied to WindDemon21's topic in Suggestions & Feedback
... never said you were, not sure how you got that this was any sort of disagreement or argument. -
Add options to character select screen search
Greycat replied to WindDemon21's topic in Suggestions & Feedback
*nod* AT search is already there, but yeah, a revamp of the character screen with more search and sort options in general would be nice. -
... I'm *idly* curious... WAAAAAYY back, we were supposed to have an EAT, Avilians (think I'm spelling that... think I have an extra i in there) specifically because the devs couldn't, at the time, figure out how to give players wings. They were going to be our winged AT. (They're the source of the "like human, but very light" bones you find when you recover some artifacts from the Hellions in the Hollows.) Pretty sure it was one of the first EATs that was axed, honestly, since... we got wings. While I *highly* doubt it after a decade plus of live development and them not being in, plus people poking around after sunset, I half wonder if there's any trace of even prototype animation buried deep in the files somewhere that would cover this. Or at least be a starting point. (Old EAT reference of mine, from 9/2010) Or, I don't know... something with the water/floating animation. But it would depend on the form and how it was handled.
-
It's called "feedback and discussion." If you can't handle that, well... Besides, nobody talking about it is a dev. It doesn't *matter* whether anyone here accepts or rejects suggestions (and the "never accept any suggestions" is patently false - all you need to do is actually look,) unless they're specifically labeled as a dev (and it's easy to tell who those are) and saying yes or no for some reason. And yawanna know what? Even a dev saying no isn't necessarily permanent. I fought for quite some time on live to get Sonic Dispersion's graphics changed because they were causing *actual, physical pain* to people. i was watching multiple friends disappear for days to deal with migraines, for instance. (And watching - and reporting - others getting some sick glee out of tormenting the people affected by it.) I was a pest about it, posting about it repeatedly. One of the live devs said "no, we can't do that" - that it couldn't technically be done. And not much later... they were changed. So calm down, go have a juice box or whatever. Untwist the undies. If you can't handle discussion and disagreement, just drop whatever suggestion in the forum and go do something else instead of getting worked up. Otherwise, look at what's being argued, make your case, be willing to make adjustments or explanations and who knows, one of them might make it in in some form.
-
Trick or Treat in Dark Astoria
Greycat replied to Dona Eis Requiem's topic in Suggestions & Feedback
... ugh. Sick enough of it by the end of when it normally runs, having it year round (and... I'd argue that no, it doesn't really fit) would just ... ugh. -
I have to admit I don't tend to think of Aethers as a currency but as salvage. Not sure why my head binned them that way. Forgotten but still in game: Vanguard merits. There's just not much use for them other than a recurring Vanguard HVAS and converting to Reward Merits. (Does *anyone* keep picking up the psi shield/psi bomb? Or Nectembo's Curse Breaker after the RWZ arcs and / or the Alpha unlock arc?) Redundant: Shards. Just get rid of them. I have characters with thousands of them. I do the free conversion when I think of it. Then gain more that I'll never use. I rarely craft an Alpha with them, other than the times I have way too many just sitting and say "what the heck" and craft some alpha I'll never use. Drop them and everything related and just go with threads, which drop fast enough to get you through T4 on everything anyway. I don't think the MSRs give "a lot," really. You'll get more bang for the buck - or minute - by running Hami raids. Mothership raids are so variable - you can get from (typically) 800-1200 V-merits typically, with some raids giving more (I've seen as high as 1600, rumor of 2000 or so, but not frequently) and they convert at 30-1 to Reward merits. So, for half an hour-ish, 36-40 reward merits for constant activity. A hami, which takes less time - Everlasting runs two, three times a day - gives 80 on the first run, 40 on subsequent, and a typical double raid is done in about half an hour, depending on how long it takes for hami to spawn. 80-120 merits for half an hour. (160 if you manage to swap characters and get the 80 twice. If you have six fifties, 480 merits a day over the three raids.) About the only way you match that on an MSR is joining Trix's "smushening" on Everlasting - once a year 12 hours (or more) straight of just MSR after MSR. And yes, I'm glad Prestige is gone. Wish the listings for it would be gone and the SG interface would be redone so it could be completely banished... it did nothing but restrict creativity (and even just plain utility) when it was around.
-
Yeah. As I recall the original "well" was in some way related to Pandora's box, hidden, absorbing the latent power/creativity/belief of humanity and occasionally overflowing and releasing it all into (basically) what we think of as "Ages of gods" and "Ages of heroes." The whole sentient-well-you-get-your-power-from-me is just... rgh.