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Everything posted by Glacier Peak
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Changes to Fly, Hover, Afterburner, etc.
Glacier Peak replied to Sonarr's topic in Suggestions & Feedback
I like them the way they are. I'm going to vote no on this suggestion.- 98 replies
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Things that make it hard to want to log in
Glacier Peak replied to mechahamham's topic in General Discussion
Is the topic title being asked rhetorically? It seems like this was a vent post, did you intend to have further discussion beyond what you said in the OP? -
Folklore, Fables, & Fairy Tales Costume Contest: The Results!
Glacier Peak replied to GM Kaiju's topic in Events & Contests
Thanks for all the screenshots! -
Folks, I'd like to know more about the game and share various spoilers that exist after playing through the content of this great game in order to better understand its story and lore. I am looking to contain this discussion to anything found in game - if it's in the Lore AMAs, I don't consider it canon. It should go without saying, but it is highly likely that this thread will contain spoilers, so please use the spoiler button when discussing something other players may not have finished yet. That being said I have a few bullet points, but I would like your help adding others. If you have an interest and provide some spoilers, I will update this post and credit it to the original poster: After completing the Rikti War Zone story arcs and the final task force from Lady Grey, I understand the following: Croatoa is a magical destination. I played through all of the content, but I couldn't tell you what the zone or story was about besides the Sleepy Hollow vibe. The Ouroboros is pretty thick with story, but I haven't honestly dug too deep in to it. I know that... The Shivans are... The Faultline zone story arcs and background (Credit to @GastlyGibus again!) Kheldian Lore: The comics and literature contain canon themselves: -------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is not an exhaustive list by any means, but my hope is to develop a good picture of the overall game story (laughs out loud). I know I could just as easily browse the Homecoming Wiki (which is an awesome resource!) but it would be quite a lot of reading I imagine. Anyways, I will make note of the greater discussion that has come before me in other sections of this forum. For others interested in this topic who have posted in other places, many thanks - posters like @VileTerror, @Darmian, @Latex and many many others. Here is what I could dig up on such discussion on the forums:
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I did a search of this thread before posting this - Ouroboros Story Arc: Void Sanction (Vigilante Alignment). Initial mission dialog box, last paragraph, last sentence: "We need someone who is willing to go the extra effort to see a job is done right, you know what I mean?" The turn of phrase is "go the extra mile." Further mission dialog after accepting to the above; "My team is called 'Void Sanction', and you can simply call me 'The Major'. This should read "My team is called 'Void Sanction,' and you can simply call me 'The Major.' [Note the single quotation marks contain the comma and the period.] Additionally, same dialog box; "Hero Corp" should read "Hero Corps" [Note the added "s"]. And "codeword" is two words, "code word" is the correct usage. There are two periods at the end of the bike messenger portion, one is colored gold, while the other is colored white. I recommend using three periods total and making them all gold to match the sentence highlight. Same thing for code word on the next mission dialog box: Again, "Hero Corp," instead of "Hero Corps" later in the mission dialog box at the end of the story arc: Last one: Upon completion of the story arc, the souvenir uses 'Hero Corp,' instead of 'Hero Corps'
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Apologies, you will also need to click the 'Experimental Graphics Settings" Enabled to see the option:
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Cell shading you mean? That feature can be accessed in the Options>Graphics section. It's a bit more GPU intensive, but looks awesome in game.
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Try running CoH in windowed mode. I had a similar issue while trying to record b-roll a couple months back.
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Oh this works well! The Mace/Shield idea, with a costume that highlights the shield logo being a 🔔. Good thinking @ZorkNemesis
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I'd wager that your question is directed at folks in the know, more than likely members of the Homecoming team? If that isn't the case, I will gladly indulge in speculation.
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You can have access to what you seek and more.... ... on the Brainstorm shard!
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Recruit Sir Lucane Unable to Be Completed Condition
Glacier Peak replied to Katharos's topic in Bug Reports
You can try logging out and back in to reset the mission. I did this a few weeks ago without running in to the issue you've described. -
I ended up going the route of multiple accounts to frame this shot:
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🤑
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Oldie, but an amazing one!
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If City of Heroes were remade entirely today...
Glacier Peak replied to Thrythlind's topic in General Discussion
I think the state of video games in general has changed since this game came out. The market principles behind MMOs, and really the entire genre of video games has evolved in to a platform driven by micro transactions and release then fix as it goes - at least for major studios. Then again, smaller developers have way more freedom in how they market and distribute their products, so its not so bad news. As to your question though, I'd want to see scaling texture resolution and really just an added capacity to support and develop mods. -
Pretty simple suggestion, though I'm against it because I enjoy "powering up" so to speak. With each new armor activated, it gives me the player a sense of power which translates to mitigating incoming attacks. I'm not against the convenience though, this would be nice for folks I think.
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Redside DFBs and low level Redside support. (Not much)
Glacier Peak replied to Snarky's topic in General Discussion
I just wanted to say how apt that linked image is for the thread discussing red side population 🤣 -
It is definitely in Ouroboros:
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I could've sworn that this badge mission is available through Ouro - Mask Maker Badge
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Soooo am I the only player who finds "pets" annoying on teams?
Glacier Peak replied to Mina's topic in General Discussion
Edit: Nevermind! 😅 - I may have been thinking of Phase Shift. -
This brings up an interesting area of discussion regarding badges, and perhaps even playing this game in general. How bad do you want it? That is what it comes down to. If you want the badge, or the build, or the fastest completion time, or the most PvP wins - it comes down to how much time and effort the player is willing to put in to it. Back to the topic at hand though - I am comfortable with the current requirements for the Damage Taken badge set and don't support altering the requirements. This is partially due to knowing what the real Immortal badge used to require back on legacy (think 10 times as much as the current requirement) and partially due to the the relative effort I have to put in compared to other "epic" badge sets, such as Cataclysmic or the 'Master of..' badges. Now, to be fair to your point, it is easier to get the Immortal badge using all available methods out there right now. The easiest being having multiple accounts to set healers to auto on the badger taking damage - but if a person chose not to use all available methods and handicapped themselves to using only damage taken 'while not taking advantage of easier methods' route, it would take a good deal of "normal" playing time in my opinion. As @KaizenSoze so eloquently laid out on the last page of that thread you cited, the badge can be had in around two days of total time: Having played my main and badger since June 28th, 2019: ... and having used the above method (which I may or may not have been the first to discover 😁 said double fire patches), I can confidently say I have taken about 16 million damage outside of the badge requirement through "normal" playing. That may be due to my playstyle (ranged damage dealer) and I tend to solo content, and due to how often I play (3-4 hours a week at the moment). So you're not entirely wrong, but you aren't correct either when you say it cannot be obtained through normal play - it will just take time. At the end of the day, my opinion of my badges is that I feel like I put in enough effort for them to matter to me to collect them. My favorite badges rank among Cataclysmic, Chronomaster, Toy Collector and Bug Hunter. Because I worked hard for those badges using whatever means or methods were required to do so. And I enjoyed it!
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Just from looking at the title of this thread, the suggestion is to change the way everyone else plays to match the way the original poster wants to play. Hard pass.
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