
BurtHutt
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issue 27 Issue 27, Page 4: General Feedback
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
Ok, so, I've given the new stuff some time and looked over the forums. Unfortunately, I am not a huge fan of this Page. I know some are but I am giving my feedback. Pages come out so infrequently and it is impossible to add a lot to the game. I get that. HC Devs, you're great for doing all you do. The quality is amazing. Personally, I would like to push more towards adding new stuff and not so much revamping of the old stuff (yes, sometimes its needed). I think you can leave most of the old systems and powers alone. Instead of changing rewards and the such, focus on adding new content. I am still hoping the AE idea I keep mentioning actually happens. I think it would really help in the area of adding content. Bring on the new powers, stories, TFs/SFs/Trials, power systems and so on. Maybe even an alternate power path instead of the incarnate route - you can take the incarnate path or this new path (maybe one not so tied into CoX lore that impacts your toon's story). -
What does it mean to be Level 50 versus Incarnate?
BurtHutt replied to UltraAlt's topic in General Discussion
I've always said this. I really don't like being connected this way. Villains get this a bit as well by being tied to Arachnos or being under the shadow of Recluse and Arachnos and so on. Give me a break. Long ago I asked that the Incarnate Lore power have some generic options or ones where you can design/customize your Lore pet. -
Back in the day of Live, having the name Thor would've gotten you genericed. Even regular words like Apocalypse, Tombstone etc would have been genericed (even if there was absolutely no physical resemblance to the comic book character). I know this because I had both names and got them yanked away back on Live. I thought that was a bit much.
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Hence why I suggested having all counts from here on out start with 50 slots per server. But for some reason this didn't seem like a good idea because people will just go make alt accounts. Some may go do this but others may not bother. I can't see someone making 20 alt accounts so they can get their 1000 character slots per server/shard. If you do go to 50 per then those accounts, if active, will have a mechanism where they can apply for more character slots.
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I pretty much agree with this. I also feel the names that will be released will provide a lot of good, new options for most players. The number of people playing has dwindled and it doesn't look like many are coming back anytime soon. I absolutely place huge importance on names but if it's gone then I usually find a decent alternative. HC Devs are doing a great job. There is no win here for them - someone will be....butthurt....see what I did there....regardless of the final policy. I just think if a name gets released then chances are good that player isn't around anymore. I think a ton of people found HC, got their names, played a bit then quit. I still don't play much as it's very much the same old but I do throw in a bit of playtime here and there these days 🙂
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issue 27 Focused Feedback: Sister Valeria Story Arc
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
I haven't taken a run at this but it's good to have repeatable content. I think it is tough to add materials and this is why I will always continue to push for my AE project to add regular content. I have always wondered why ancient warriors are some of the toughest enemies in the game. It seems a bit off to me lol Anyway, thanks Devs for all your hard work. -
I appreciate the info. I will try for the 'troller combo as I have a themed toon ready to go. I hope MIDS gets a quick update! :)
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Has anyone tried this with the new Sonic secondary? Seems like a good theme combo. Would Symph/Sonic be better on a Controller? I am definitely wanting to try this power and want to pair it with a Sonic secondary. I just wonder if the combo would be viable and if it would play better for a Dom or Controller.
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Devs, thanks for hearing us. I would also encourage you to not give away 1000 character slots on new accounts - please make this change. It's absolutely ridiculous and allows for tons of issues. Maybe start with 50 and leave an option to claim additional slots (maybe allowed to get more every few months - so, 10 more after every 3 months? Something along those lines).
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issue 27 Focused Feedback: Stance & Walk Customization
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
I haven't been on BETA but is there any change being made to the animations for the HUGE model movement when weapons are drawn (shield out etc)? It looks like someone moving with a stick up their butt. I have always disliked this animation. Maybe I'm alone on this? -
issue 27 Issue 27, Page 4: General Feedback
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
You are 100% correct when you say this isn't a democracy. However, anyone who feels listening to the players isn't important is delusional. I appreciate the Devs and understand this is a volunteer situation. However, I do donate $5 almost every month (except when the window closes before I get there) but I am not getting much play or enjoyment from the game anymore. I will continue to donate the 5 as it isn't huge and every little bit helps. Where am I going with this? If players get tired of the game direction and content addition then the donations may not make the minimum required amount for the Dev team. This is could be a big deal. This is when people need to realize that listening to your 'customers' is important when you're reliant on them. So, no, it isn't a democracy but it is pretty close (in a way). -
issue 27 Issue 27, Page 4: General Feedback
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
Any chance you could link those player requests here? -
issue 27 Focused Feedback: Architect Entertainment
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
This. I hope people just take it to King's Row or lesser utilized zones but the Devs went and put a Pocket D truck in AP which never made any sense to me. Ah well. I really don't understand what the dev team is thinking in regards to content and direction of this game. -
issue 27 Issue 27, Page 4: General Feedback
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
I, generally, also wonder this. I don't want to parse through that entire forum but I am curious as to how Devs decide these things. I honestly don't remember any of the items in this page being high on any list in those forums - but I could be very wrong. So, please do let me know. Finally, if none of these new page items were taken from that thread then why not just shut down that thread? -
Unfortunately, this seems like a problem that should never have been. I place great importance on my toon name, build, look etc. It all has to work for me or it doesn't get created. So, I am one of the players that is annoyed by this change. I have a lot of alts that I play sporadically and let them gather dust for long periods at a time. Now, If I don't log these toons in, I risk losing the name. That is just a silly. HC Devs have done so much good and I am eternally grateful to you all for bringing back the beautiful game. However, this is a problem the HC team could've prevented simply by NOT giving away 1000 slots per server. That's insane. It should've been more like 100 and you get an additional 5 for every 3 months you play the game or are active etc. Or something like that. I don't sit on too many names. I can't be bothered but there are MANY that I've met who will sit on a TON of names. One guy thought the name policy was actually in effect and complained about the 30+ mins he spent on logging in toons that are just holding names. He had hundreds of them. I now also see similar issues with AE where the HC team allowed for all types of rewards that were not given on Live. There was a reason for that. It seems like we're trying to shove the genie back in the bottle....
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issue 27 Issue 27, Page 4: General Feedback
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
I'd like to thank the Devs for a lot of hard work...again. I will say...sadly...none of this stuff really excites me. I hope it's different once it goes live but it just seems underwhelming and not much truly new stuff. Lots of nice QoL changes and a bunch of other tweaks ...for the most part. Anyway, I hope I'm wrong. -
issue 27 Focused Feedback: Architect Entertainment
BurtHutt replied to The Curator's topic in [Open Beta] Focused Feedback
This. I rarely farm but I see a ton of people do. This will not go over well with them which is concerning since the playerbase is dwindling. I also have to agree and wonder why this was done. It seems like there are a lot of odd adds on this page. Finally, again, I'd like to thank the Devs for all they do. You do amazing work but I wanted to provide my honest feedback. -
Great thread! One of my faves! I'm wondering if anyone has posted a snake themed costume? I'm trying to make something unique but inspiration is not striking me. The plan is to make the toon a Sent - DP/Reflexes.
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I've made some 'procmonsters'. It's nice when the powers proc and you hit. The one thing I learned the hard way was if you totally proc out a power, the accuracy will suffer. I know some were going on about nerfing procs etc. I don't know if there's a need, really. It's a bit of a trade off most of the time.