I have not gone through all of the posts so apologies if I have duplicate ideas here.
-New content with new environments. We have more than enough zones. Commit to making new environments and unique enemies in missions, TF/SF/Trials etc. This way it's another incentive to go do new content.
-More costume pieces
-Have as few servers as possible to ensure each server is busy. I know this is tricky but the Live version had WAY TOO many servers (maybe even when it was at its busiest).
-Continue to rely on a donation model for service. I am always happy to donate to the cause. So, continue as is - free to play with awesome content.
-Do not get bogged down in extensive, long, drawn out storylines like the previous devs. The Coming Storm took forever and the Praetoria content was beyond tiresome when it got all said and done. Each addition (issue) could almost be stand-alone and not have to go on and on and on and on.... So, let's not take forever to roll out stories etc - you may never get the chance to complete the arc. Also: fan fatigue.
-Try and add unique content. Maybe some quick hit type missions or activities. The DFB and DiB are great examples of mini-TFs that can be done in short time and are quick and fun. Also, they don't involve running all over God's half acre to get to the next mission (like Citahell and other, older TFs). More of this and maybe even some other unique angles to what players can do.
-Speaking of old, awful TFs...maybe revamp a couple more or just add new ones.
I'll add more later! 🙂