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BurtHutt

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Everything posted by BurtHutt

  1. I'm sure all of your numbers are correct. However, I did note I have softcapped and then some on all of my defences. S/L Res is just under 69% (69!) and the rest of the Res are sitting in the mid 20s. I opted to avoid pets for thematic reasons. All of those Res and Def numbers are before any incarnate powers and with Cloak off. Anyway, I enjoy the toon and that's kinda the key here.
  2. I also feel a Bane is way easier to slot for Resistance and Defence. My current Bane has softcapped Defence to all but Psionic (40%) and those are the numbers with Cloaking Device off. I always team so damage isn't a big issue. For me, the Bane beats out the Stalker.
  3. I think you have to maybe make polite suggestions via team chat or tell. If that doesn't help then you may have to roll with it - you did sign up for a PUG. I almost always PUG and sometimes the adversity is part of the fun. There isn't much you can't steamroll thanks to incarnate powers... 😞
  4. Ok so one of my fave toons is a Peacebringer. Pretty fun to play. So, I came up with an idea on maybe altering/adding to the Khelds. Essentially, adding more forms to options to the AT which may make them more appealing. I am not sure why they're so shunned but I think the Khelds are my at the top of my list or close to it! So they have the option of taking two other forms. Why not add more? This would be an optional route a player could take. Of course, this may cause some huge slotting issues but that may also make each toon even more diverse - especially if a player took all forms! Oh the excitement! One form could be an Umbral four legged creature? Emphasis on speed and quick melee attacks - a scrapper type route. Another option could be an insect - so you shrink to a light form bug and can zip around. Hard to hit, agile - float like a butterfly and sting like a bee! Maybe like a wisp type creature - so with some Defender AT characteristics? Maybe an original looking creature with 6 or 8 legs - the game already has the arachnos spiders in game so those models could be adopted. There could be more options. I've never really fleshed it out but I think Khelds have so much potential. I wanted to get this idea in before the thread locks! 🙂
  5. Yes and no. I can see the need to cycle a lot of the old maps but they can make new characters and factions - that is not a reach. New lore and story would also be great and essential if you're adding new. I'll say again, some of us are really into volunteering and helping out. I look at all the stuff added on Thunderspy server...we can do this and more!
  6. I think this and then some! We've seen the same factions, enemies etc for YEARS. It's time to stop adding content that heavily involves the old stuff. Let's put a new coat of paint on this thang!
  7. Very cool. Of course those are inspirations for me too as are some of the existing animations in game here. I think it'd be cool as would a number of other ideas here. 🙂
  8. Yes, we have lots of stuff that is like a power armour (PA) set and have NPCs that have other attacks that would be in a power armour set. I get it. However, we already have a number of power sets that are like previous ones. So, I am all for cobbling together a Power Armour set option! I posted it in the suggestions thread and here are some of my ideas. -This PA set could contain the electric AoE attack like the newer Clocks have -The grenade/bomb launcher as seen in Freakshow bosses -Missile launch AoE - same animations that you see in various NPC items such as the Arachnos flyer (love that animation where missiles fire and have that somewhat indirect smoke trail to the target!) -a gattling gun type item with various animations (Champions online had one that would work its way up and set up on the toon's shoulder). -have options on where you want to launch some of the weapons (ex. missiles from the chest or pop-up shoulder launchers etc) -laser beams (firing location options: hand(s), eyes, chest etc) -an energy sword or built in metallic sword etc -super strength via your armour some melee attacks could be an option -armor upgrade -Nuke tier 9 power (missile, bomb, etc) -analyzer (yes, we have it, I know) -the list could easily go on.... Ideally a lot of the powers would have new animations. I'd be all for using the animations NPCs already have that are not currently in any player power sets. Lastly, this may be a bit off topic but I saw a youtube video for another CoH server that has a ton of new powers and ATs. Whenever Homecoming goes legit, I'd suggest reaching out to them and incorporating that team and their powers to this game. I haven't played there but the video is impressive. Maybe after a balance sweep of those ATs and powers, they'd be awesome adds here. I see they have a ton of stuff added and it would be amazing to add that content here (maybe some name changes as well would be useful - they're way too D&D and religious inspired names for my liking). 🙂
  9. I am happy to hear this. What I am not too stoked about is continuing with the same characters, factions and the such. I kinda hope the new Dev team adds new items - characters, factions, mission maps and so on. Something where it doesn't quite feel like the same old game 🙂
  10. Hey it's great to get an update and an idea of the state of the game. I totally get how this needs to be hush, hush and all but I still think it's good for the Dev team to say something. Thanks for that! Nice teasers too. I was hoping the new Dev team would create something completely original but it looks like a mad scientist has pieced together existing factions into super Rikti/Freaks. Cool.... Anyway, there are some volunteers ready to jump in and join the team and I know some of them (including me) have new ideas. 🙂 Again, a big thanks to the Dev team for all you do.
  11. I've stayed away from ice shield set since Live. I cannot stand the look/graphics. Even on the Epic power pool set, the ice looks awful on my blaster. It is also why I don't have any stone armour toons. The look is not for me.
  12. Yes and no. I get what you're saying. However, it doesn't add for things to do. There is still tons to do and that's why I'm still here. I'm just hoping they can add some nice missions, TFs, SFs, trials, DFB-style stuff and so on. The other big ask is to add some original stuff. We've seen most of these factions/enemies etc for 10+ years. The Devs didn't do themselves any favors by making Praetoria a mirror universe and having echoes of the same old in that lore. Branch out. All new, all different. Ask the volunteers for ideas and lore - I've reached out to many on the volunteers list and they're stoked to be contributing and some of the ideas are pretty good! I'd like to see new and original...PLEASE! I BEG YOU! 😄
  13. I get that. I think the main point I'm trying to make is having a focused poll and then putting the additional volunteers to work. This very well could be happening - maybe some volunteers have been recruited. But since a lot of people are home (you know, pandemic) then why not put their skills and time to use. Add a large variety of content. So far, we haven't seen much actual content in over a year. That's a tough way to go. Several of my friends, who are die-hard CoH players, have left and taken breaks....for a while now. Sadly, the game's 'return' had them pumped for a long time but now they hit the fatigue wall. Anyway, I don't think there's much point in countering my points if they're outside this scope 🙂
  14. Ok, yes, they have forums and feedback threads and suggestion threads. Awesome. I also should have elaborated on my idea. What I would propose is Devs reviewing those ideas then making a list of the top 4 - then have us vote on that. It will become more focused and give us an idea. Anyway, just a thought. Piecemeal, that's some great non-info. I am excited to see the results. I am hoping someone is able to discuss if they're recruiting volunteers and putting stuff on private servers for eventual release. Again, I mean TFs, SFs, Trials, new factions/characters etc. It'd be cool to have a big Issue released 🙂 A double-sized summer special even! I remember those...oh the memories!
  15. Again, this. I've made this point before and on Live. Why not ask the players what they'd prefer for the game? I don't mean to disrespect the Devs here but this game runs if people enjoy it. So far you guys are doing great. You communication and transparency is miles ahead of the Live devs (player numbers etc) but I think lots of stuff is left in a shroud... So, allow me to ask this: I know you don't want to expand the Dev team until you have an official game license. That may take forever. So, why not expand the Dev team and add small pieces of content on a more regular basis? You're adding items to the game anyway so why not just have some volunteers start helping and put that stuff on the side servers. It sounds like you guys have had this running for years and could have added significant new material - maybe you have and are waiting for the license...I don't know. But if you guys are able, maybe get us volunteers up and helping. Now is the time - I'm kinda bored...pandemic and all... It'd be great to add multiple ITF level trials/SFs/Tfs...more DFB type runs....arcs....radios...etc. Let us help! :) Again, no disrespect intended here but it seems like some are eager to volunteer and have even more time to help.
  16. Great art! I hope you're able to join the Homecoming team and get your art in-game!
  17. Dagger and Graver have some mad skillz and there are lots of other nice pieces here. I hope the Homecoming team reaches out to these artists and adds tries to recruit them for some art adds here and there!
  18. I was thinking about this. My suggestion is adding alternate animations to as many powers as you can. We've had the same old looks for years and it might be nice for a change. However, I would want this as a LOW priority. Adding new missions, maps and new enemies is what I'd like to see! 🙂
  19. Thanks for doing all the GMing you did. I know it can seem like a thankless job but tons of us appreciated you and appreciate the CoX team. Because of you guys, my fave game is BACK!
  20. I enjoy Sentinels but they really do need a change or...something. I always team so the lack of decent inherent power isn't as apparent. I am curious as to what changes Powerhouse is planning...I do like having some durability and blasting powers. However, if I dump a ton of INF on a Blaster, it'll outperform and be more durable than my Sents. Maybe Powerhouse can allow us to vote on planned mechanics when the time is right? I imagine it'll be innovative. By the by, is there any reason the Fire primary has repel in one of the attacks?! Seriously dumb...but that's just my opinion 🙂
  21. I tend to take the patron pool powers more often than the epic pool. There are some nice powers in there but nothing amazing - it's a nice way to change up a toon's power set. I think the pets need to change. More the appearance than anything. I don't want my toon to be associated with Arachnos or that patron sometimes so it kinda doesn't feel/look right. Even less desirable if your toon is a Hero. Perhaps if the Devs had different skins for these pets in the customization section, it'd be more feasible (thematically). If the pets were not directly tied to the patron then taking them might be more appealing. I don't really, in my mind, connect them to the patrons - maybe pool is the same power source for the patron AND me and not directly from the patron? I dunno. That was my one issue with these pools (and the game): you're too tied in with Arachnos or the spectre of Arachnos if you're a Villain. Which need love? I don't know if any do need a big change. I use them far more often than the Epic pools but usually just a power or two. It seems they're working as intended. Honestly, I would prefer the Devs spend their resources on adding content, costume pieces, ATs and powers. I appreciate the Devs and all they do! It's awesome that you canvass the players on these types of topics.
  22. Yup. My understanding as well. However, as I mentioned earlier, the story, script, creating and so on is a HUGE effort as well. There are thousands of players and out of the interested playerbase, you could get some pretty great stuff. Sure, you have to code it but, overall, it'll help some...I think? I'm hoping we can see new and original content. I've seen the current factions/characters/etc for a LONG time now. Let's change it up 🙂
  23. Well, that's just it. Devs would need to maybe have a thread where they post the parameters and then players can create their AE arc with all of the required details etc. So, if the posts aren't detailed (have background of the mish and any new characters - for example) then they won't even be looked at. If the posts include full bios and details then it is something that could be reviewed and considered for adding to game. I think creating new content is difficult. Then add to the scenario a short-handed team and it becomes even more difficult as I'm sure they're responsible for many duties. I think we have a pretty bright community. I bet some of them could come up with amazing narratives, brand new characters, factions and stories/mission goals. The community members don't have to be added to the Dev team for this project. Let community members post their A efforts and then add the appropriate ones to the game. I think it's a win win for all involved.
  24. I'm betting they can't discuss matters as it could jeopardize any deal....assuming they're still talking. Also, there is this little pandemic thing going on that MAY have shifted priorities.
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