True.
I was more thinking that a Brute can get a lot more resist than a scrapper, but when fury is high be a bit under scrapper damage.
Generally only for S/L though. But that's the big one anyway.
Yeah why bother with the slow ass AS?
Hit your big hitter, a couple other attacks then fast AS when you have a guaranteed crit.
Then you have a decent chance to hide AGAIN -- and hit your big hitter again.
Cobra Strike followed up by Crane kick just looks so Epic, I can't see not using both.
And just keep the KB in the Crane kick, its part of the epicness.
I think the real issue is replacing the higher end ST blast with that lame voltaic sentinel
Other than that it would be so much better.
The effects are of course, awesome.
Merge those.
Keep Excelsior as is.
Label Everlasting as "Roleplay" so newer players (or new to Homecoming) know which server is the one people are looking to RP on. Make some announcement like RP encouraged, but not mandatory or whatever.
Where is the groan button? Blowing the Text way up, Really? You have too much coffee today?
Why not ask for clarification, rather then this crazy stuff?
I meant a SO EA Tanker could potentially pull off some crazy SO only numbers by using Energy Drain. Using the IO Brute numbers as a way of comparison. A continuation of my post before that.
I'm just trying to speculate, since Capt Powerhouse's reasoning doesn't actually make sense to me in the real game. I routinely have 90+% defense on teams, because everyone is addicted to getting maneuvers. That's why they always want to know what powers they can skip in the AT subforums.
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Looks like this is a Screenie Pasting snafu -- its all good now.
On IOs of course EA isn't OP
But think of what you can get away with on SO's as long as you are strategic with your Drains
After all you see screenies of IO'd brutes pumping themselves into the 70% Defense range.
I wonder if that has anything to do with it.
Wait to rez? What.
There's a huge gulf in potential play between super chocolate easy mode like we have now and roving uncontrolled mobs murdering all squishies instantly.
Like perhaps that FF defender makes the squishies all scrapper tough.
Or those controllers and doms actually strategically use their AOE holds
Etc, Etc.
Yeah but if its just to pound at an invincible tank its boring.
If lots of those guys tried to kill the OTHER team members then we'd have a game.
Walk in attract 50 baddies, Only can control aggro on 17 at a time = fun.
Thanks, I think Energy Torrent an underrated power. Nice wide cone and quick animation.
But yeah without KB->KD enhancements Energy Blast scatters baddies around