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Haijinx

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Everything posted by Haijinx

  1. I imagine if you just got rid of stacking for Players on Maneuvers and Tactics, I bet you would see a huge increase in the percentage of levelers using IOs before level 50 It would also probably improve balance a lot.
  2. I think we have to consider that one reason many people do not bother with IOs till their character hits level 50 is that the game is so damn easy they just don't need to.
  3. The entire game mechanics are what's bonkers. Past a certain point, many high level teams live most of their time in a world where the Good Guys have a 95% chance to hit, and the bad guys have a 5% chance to hit. Then beyond that many individual characters achieve the same results with NO TEAM. And that's just where their build goals START. That's no mechanics basically. No Balance. Eventually No Fun. Though, I agree there is no point in fixing it. Not for the general population. They lack the critical detachment to see it as a problem. Thus I mentioned a new server or COH 2.
  4. Those sounds are amazing But also pretty damn scary
  5. Yeah. Whenever they redesign this game's mechanics or for COH 2 or whatever, This design for SO's crap needs to die in a fire, then a thunderous blast, then a shockwave followed by a rain of arrows.
  6. Really a global IO would be find. You can fine ONE slot somewhere. And it only needs to be for AOEs. Single target KB isn't really much of a problem
  7. I hate the double punch of the slash animation too though. While speaking of awesome claw animations and Night Widows, I want to point out the Lunge animation
  8. https://tvtropes.org/pmwiki/pmwiki.php/Main/OnlyAFleshWound
  9. Hmm. The stacking is why I like it in an AOE I wonder if there is a better strategy for it.
  10. I put it in fireball and was pretty happy with it. But it does need paired with high def.
  11. Give in to the jaded side. Its over. Until someone comes up with a server with completely reworked game mechanics, it literally doesn't matter at this point.
  12. Seriously GMs should be able to wallop people. Especially on the forums.
  13. I've been looking at claws again as well. Another advantage it has is that it has Melee attacks, a really good Ranged attack, 2 PBAOE, and 1 Targeted AOE (cone) That's a lot of purple sets potentially.
  14. While its cool Energy does so well due to its "Standard Set Configuration" Layout, it can't really get the same level of AOE Set Bonuses that some other sets do due to the KB to KD thing. The standard purple set is okay, but the Winter Purple set adds a lot of defense at the 6th slot. That and of course you want the Status protect ATO in a AOE probably
  15. Can think of a few ideas Global unique IO Null The Gull choice A Targeted AOE purple set with purple set like bonuses that includes a KB to KD
  16. Group Fly is so awesome it should have been included in /regen
  17. Only ever do fast assassin strikes to the point I sometimes forget there is a slow version
  18. Its one of the better done dark mirror universe stories. Better tbh than many of the comic runs that partly inspired it. Reminds me a lot of Georwell from Justice Machine. One of the really great 80s Indy comics.
  19. I feel the same way about Blue side Manticore and thus I sympathize.
  20. There's even those two missions where you clear out the SAME mission door twice in a row. Which seems dumb.
  21. Except Brutes. They are currently in the doghouse And no one who has /regen gets it.
  22. The uniques / proc type IOs work better. Panacea comes to mind. And it works fine. I never even rest on my /SRs after about level 25
  23. all heals should work like Rise of the Phoenix
  24. I think some characters, well more specifically, just my characters, should get that buff they give you on that first Incarnate Alpha slot mission. Now that would be a cool inherent.
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