Brad, I think you’re arguing that not only should all characters with a good build be equally able to solo +4x8, but they should all be equally able to jump into melee when doing so against mez-heavy enemies. Correct me if I’m wrong?
If I stated that correctly though, unfortunately, I am comfortable guessing that there’s a 99% chance that position is inconsistent with the design philosophy of any of the past or current devs.