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arcane
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Everything posted by arcane
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They changed it a couple times I think. One change was definitely later and closer to i13 because Telekinesis was definitely still a meta top tier amazing power in PvP for years. Very fond memories of this power between my Cold/Dark/Psy duelist, my Mind/Storm... all the Rad/Psy/Psy Defenders and Mind/Fire Doms winning tournaments. IMO they should be giving Telekinesis attention before anything else. No reason to revamp the working powers until you’ve cleaned up the dead weight. I will say again, at high risk of imminent thumbs downs, IMO the only reason people don’t appreciate Mass Confusion properly is because Seeds of Confusion is one of the most overpowered tools in the game. If people actually understood that Seeds would still be an insanely good power with double the recharge, the cooldown discrepancy with Mass Confusion wouldn’t be so material. For this reason, while I am broadly not in favor of most nerfs, a reining in of Seeds is on my shortlist of should-probably-happens. Because I understand how good Mass Confusion really is, I’m very content with it as a Dominator set, so it’s obvious to me that it primarily only needs love for (1) Controller Containment synergy and (2) Telekinesis.
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Masterminds gain the power to have pets merge into gestalt.
arcane replied to Voltor's topic in Suggestions & Feedback
1) “Godmode? Nobody said that.” Uh, yeah, *I* said it, because a very low uptime godmode style fusion of your 6 pets into 1 is the only way I would ever support Mastermind’s ever being designed to use only 1 pet. Otherwise, no, /jranger, I don’t like your idea, etc. If it’s not low uptime, it’s in conflict with how Masterminds are designed (Primary: Pet*S*). 2) Umm, every AT *does* have that general weakness and has *always* had that weakness. That is, every single AT *is* self-gimped if your ignore the function of their primaries. There is nothing inconsistent here. Petless Masterminds should be and are as self-gimped as Armorless Tanks or Attackless Scrappers are. This is literally how the game has always worked and only you don’t seem to understand it. Likewise, 1-Pet Masterminds should be about as functional as 1-Toggle Tankers or 1-Attack Blasters: aka not very optimal at all, by design. The rest of your post probably continues to deny the nature of the game’s core design (don’t get to both neglect your primary function AND be as good as everyone else). Because you are completely out of touch or in absolute denial about how the core game functions, your suggestions tend to be obvious non-starters, so there is no point in me reading further. -
@DreadShinobiI get snarkyhomie to consider one god damn proc for a change and you wanna ruin it smh
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I think you know most of the answers: don’t skip the 2 shields, dispersion bubble, or entomb/tombstone and upthrust/meteor. What I will add is that IMO Repulsion Bomb is mandatory too. It looks lackluster but the thing to remember is its exceptional proc rate means you can transform it into a mini-nuke.
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Contest: Make Sonic Resonance Relevant!
arcane replied to Yomo Kimyata's topic in General Discussion
Hurray! From the sound of it, Yomo is reimbursing me for 2 level 53 cytos purchased last night 🙂 Messaged my global name. -
Maybe I’ll screenshot my FF/Seismic build for ya. It’s easily one of my worst characters because Force Field is safety and nothing else in a game that begs for offense, but it’s still plenty playable. EDIT: screenies sent
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Should be 90% chance to proc due to Surveillance’s recharge. As long as you keep its recharge over ~16 seconds or so. FYI: While I don’t have a more concrete answer on Electric Blast, I can give you something on Munitions: Swapping from Mace Mastery to Munitions Mastery with Surveillance slotted with Achilles’ Heel reduced my average pylon time from the 2:20 range to around 2:00. That may not sound like a ton, but it does make it my fastest blaster. Or, well, my Seismic/Earth beat it but had amplifiers on so not really. I have tons of characters in the 2:20-2:40 range between all my Blasters, Scrappers, best Corruptors/Defenders, but far fewer characters that can crack under 2:20 reliably.
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You didn’t even put Achilles’ Heel in Surveillance. Why do you hate me.
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A fair bit. I don’t know the numbers but Electric is not as good at S/T damage period, and that’s a fact BEFORE you account for Beam’s -regen and -res. I wonder how Shocked damage stacks up vs Disintegrating damage though, outside that context.
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But it is working as intended. If it’s boosting Arctic Fog, though, that sounds like a bug. You can say you refuse to believe it but that doesn’t change the fact that it’s a well known truth. I’d suggest working on accepting it 🙂
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He may have picked most of the same powers... but when it comes to IO preferences, Snarky is my opposite. I dub him Shadow Arcane.
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God damn Gen Z Blast
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How many wills do you dominate irl on your average weekday in one second apiece?
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Agree to disagree, I like the few niche exceptions when multiple attacks all hit in one single burst, giving the enemies fewer moments between being hit and being defeated. There’s little that survives long enough to notice what’s happening to them when you Meteor>Upthrust>Pyronic or Will Dom>Psi Lance>TK Blast. It’s not like your preference isn’t already plenty prevalent in this game 🙂 [take my toys and i’ll cut u]
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Masterminds gain the power to have pets merge into gestalt.
arcane replied to Voltor's topic in Suggestions & Feedback
The distinction I made is that it would be cool *as a balanced godmode* - very low uptime being key. I’m thinking Gang War level of uptime at the very maximum. If you’re going to talk about changes with high uptime, then we have to really take a much harder look at balance. T3 pets are absolutely trivial to manage and keep alive compared to lower tiers. If you aren’t willing to manage the lower pets, we sure as hell shouldn’t be rewarding you with a more powerful T3 pet *unless* no longer having to manage the lower tier pets is accounted for and well balanced. For instance, the amount of power added to the T3 pet would have to be far far less than the amount sacrificed by forgoing T1/T2. And ofc you should be stuck with one pet’s worth of bodyguard too. In other words, no, it’s not completely out of bounds, but if I told you how little we could add to the T3 pet and still maintain balance, you’d probably no longer want it. Again, maintaining T1 and T2 pets is like the only challenge MM’s have going for them. If you want to strip that away, you should be strongly punished by the numbers because that’s how balance works. You don’t get to add features that make you stronger for less work. Less work = you will be weaker or it’s a non-starter, and this is WAY less work. -
Yeah you probably have to compliment Psy/Energy with an extra AoE from the APP's/PPP's. /Energy just has nothing to help with that problem even though it will make your S/T chain even more snipey and pew pew. I recommend procced out Repulsion Bomb or Electrifying Fences 🙂
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It redraws I believe. You don’t need Cryo Freeze Ray though. My AR/Dev uses it as a procced out S/T attack, but Beam needs no S/T help between Disintegrate, Piercing Beam, Penetrating Ray, Lancer Shot, and Surveillance. Already got a full chain there. EDIT: I am going to graciously bless you with build screenshots (no I don’t have Mids) since we’re talking about my main 🙂
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My Beam/Time/Munitions build has my best pylon time of my blasters, I think, and meets your criteria. Has -regen and -res. Dope S/T chain. Fully ranged version. You need Beam/*/Munitions for all those things but not necessarily */Time/*. That said, if you’re going to butcher my main and skip all the cool procs, maybe I say you can’t have it 🙂
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Whats Day? Can someone tell me what this thread is about
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Well, if they’re complaining that their powersets suck or something like that and acting all hopeless, that’s sort of implicitly soliciting someone to correct them, yeah.
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You actually made me go check, but considering Will Domination is the signature Psychic Blast power in its bursty projectile-stacking mini-game, I was pretty certain that couldn’t be right 🙂
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Nobody loses Will Domination.
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If it’s a friend AND it’s a highly questionable build choice, maybe. Leave strangers alone, you don’t know what they know. 🙂
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And on MM’s they have one that gives you 10% on the 2nd slot so you slot 2 in 3 different powers for easy +30%.