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twozerofoxtrot

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Everything posted by twozerofoxtrot

  1. This is accurate. Particularly in my case.
  2. You can pug a 1 star with basically anything. I don't get where this poster is coming from. It's not a 1 or 0 proposition, there's a scale for a reason.
  3. Martial Pumps out a nice amount of AoE in melee and while the damage isn't the highest, the aoes have knockdown. Use this to your benefit and slot Force Feedback proc in Spinning Kick and Dragon's tail to help keep your recharge low for Perma-PA. You can (and should) take Cross Punch from the Fighting pool and do the same. You can use it to face your targets, then use Spinning Kick afterward to ensure you're oriented correctly. This will allow you to spam out AoE damage and KD while your pets do the single target damage.
  4. Pretty sure he's still playing this character on Everlasting. Or... someone else took the name, because they're online as I post this.
  5. Have you played with Grav/Time yet? Early on it feels blasty, later when you have Wormhole and Singularity, you can port enemies right to you while running time's juncture and they'll be helplessly pummeled to death by your pet- which can be damage boosted by Temporal Selection. Just remember to slot KD>KB on Wormhole and Singularity. Theme wise, this works for an astronaut, alien, or anyone who is traveling through the cosmos and might be affected by, or produced from the interaction between time, gravity, and relativity. Names like "Doctor Relativity" or "The Cosmoneer" are open to you with this theme, outer-spacey themes with plenty of room to be serious, tongue-in-cheek, or campy.
  6. I guess they send the Arachnos troops who mixed their colors in the laundry to do the bank robberies?
  7. Consignment House User interface for the consignment house / black market updated to be better about refreshing item status and history without having to resort to tricks to force things to load. 🤑 This could be it's own marquee feature!
  8. Was looking through the powers lists on COD to research the new LGTF HM and saw this: This is bad and you should feel bad. >:|
  9. I'm not certain but I think new issues have to drive the game plot forward significantly and that's why we've been at issue 27 for several years now. But honestly the plot has moved forward a lot. The Goldbrickers almost became pan-dimensional overlords. Crey is clearly up to something big, and we're in for a world of hurt when their ominously hinted at uber clone gets loose. That's to say nothing of the Dixie Flatlined former Vahzilok sleeper agent who's only barely being kept on a leash by a techno-anarchist former Freakshow heavy. If you haven't been keeping up with the lore and more subtle plot beats, some of this might sound surprising but it has been there for you to discover. The problem is that it's been spaced out over 2-3 years and seven pages now, so it's kind of hard to see that. This doesn't even touch on the bevy of powers changes, challenge modes, and new sets since i26 ended. So yeah, I have no issues with turning a new page on how we define future updates. Maybe with our all-volunteer dev team which grows and shrink due to invidual real-life demands, and their passion projects along with, it makes sense to move to a different naming convention.
  10. This is the strangest ductwork I have ever seen...
  11. Just for everyone's edification, this is how all polls work. Hence why established polling firms identify sample size of respondents and margins of error when publishing results. Canvasing 5000 people over a week across several intersections in Tokyo for example, would only be a fraction of the overall citizen opinion of just that city, much less across Japan. And yet this is how many "reliable" polls are conducted.
  12. This line in Sutter TF (after you disarm all the bombs in the ships during mission 1) seems to be broken. The task force isn't referred to by their temporary code name.
  13. Perhaps not astounding, but certainly use cases. I mentioned in the focused feedback thread on beta how I found Harmonic Mind to be a superior version of all other End Management tools. I am waiting until an updated version of Mids to come out but I mght retool a lot of Tankers in my hangar just to see if I can squeeze this in. I can't overemphasize how good this on Resist-based sets where you can plug in several Unbreakable Guard 2-set bonuses and heavily reduce your total endurance expenditures. Mesmerize was what I took to get there and it was very useful as a one-slot wonder to shut down lots of troublesome enemies or just detoggle bosses and other buffing enemies (remember, the sleep is autohit). Someone else posted that when slotted with heal procs (it can take two), it serves well enough as a MacGyver'd self-heal. I think this is a fairly innovative use case for sets without Self Heal (or good End Management, such as Shield or SR). Dominate with it's 1.1sec cast time and 24 second recharge time is an ideal candidate to take a bunch of proc powers and make it absolutely slap. Unlike control set single target holds, it will need decent accuracy slotting, but that's not really a big deal. Mental Blast honestly looks like a skip, unless you really want it for RP flavor and/or a fast-recharge ranged attack. But it's not by any means a good pick. Psi Tornado. I'd need to test a bit with, but according to Bopper's Proc Rate calculator, with absolutely zero slotted recharge, you can get a 90% proc rate on %Damage procs that have a 3.5ppm. That's all of them for Ranged AoE and Knockback sets. So this can potentially be a nice big 15ft Radius Proc Bomb to hurl slooowwwly at your enemies. Good news is, it still procs like that if you cast from melee.
  14. During Piecemeal's story, found this in the port *after* dropping in on Recluse and Daos. Loc printed in Global tab.
  15. I apologize for bringing this up at Live and not looking at it during the lengthy Open Beta (which was great, thank you so much for the time to work things out and having discourse with Forum-goers that we haven't seen in the year prior's Open Betas), and I feel bad because it's really nitpicky, but... These tanks are facing the wrong direction if they're preparing for a threat from Firebase Zulu. The rear and sides of a tank are the least armored, and while I know the rule of cool beats out realism, I'm not even sure it looks that cool (especially with the exhaust coming out of the front). Maybe something to consider for the next patch: repositioning them so they are hull front towards threat (and exhaust out the back). (click for full size)
  16. Not sure if this is a "zone geometry" thing but the black paneling covering this (new??) Jukebox in Studio 55 @ -535 -318 -1223 clips away at certain angles, such as this one. And what it looks like 'normally'
  17. It's rude to speak for other people, but I'll tempt decorum in the hope that Rudra feels their issue is seen and known: they have said in the past they don't like being given the exp boost generally because it feels like they're being given something they haven't earned.
  18. I can't speak for others, only myself, but I like Dean's arc because it's fun. Dean's an enjoyable character and you have the RP option to either join in with his lightheartedness or totally reject it. You do get to dig into his story and find out what he is, which makes him a bit more interesting than most contacts. And at the end of his arc, you take down a hero, in fact one of the hardest to kill and one of the few remaining members of the Omega Team. (Robbing the bank is the capstone of Leonard's arc, which follows Dean's.)
  19. With sets? It's pretty much whatever you'd like. It can be as simple as this, really: SR is so easy to soft cap, that the challenge with the set becomes other things, like how far you can get resists up or where you can work a heal in via pool powers (assuming your primary isn't Dark or something that can slot heal procs). Keep in mind what's shown here doesn't even take into account other Def bonuses like that you'd get from the Gauntleted Fist ATO set.
  20. Hi Leadfeather and welcome back! Other than perhaps Chaos United I don't think there are many if any actual coalitions of SGs. However, if you /chan_join Everlasting TFs, you'll find skilled players frequently recruiting for content there. Most of the people who do recruitment there are veteran players that understand the content they're running pretty well, and it gives the feeling of being in a shard-wide SG.
  21. @The General if you would like, I can detail how to set up a series of binds so that when you either move or attack, you activate one of two buff powers. I do this on all my Dominators and any character that has a click mez protection power, as well as Hasten. It works pretty well.
  22. Any chance this could be adjusted based on alignment so that Villains/Rogues get a Goldbricker Pack instead?
  23. I don't know why but the camera snap-to on this is incredible jarring. It just lurches so hard. Any way to turn it off? Edit: This also seems to make resizing windows by taking and edge and left clicking to drag it out further difficult to impossible. The camera snap-to behavior isn't disabled so one, your camera snaps and two you can't drag the border more than a few pixels. This can't be WIA. It's awful.
  24. This dude goes bowling a lot!!
  25. Notable exception for Ninjas whose pets' crit chance improves with each application of a debuff from of the set's bow attacks; likewise Mercs who recieve bonus damage to target hit by the set attacks. I suppose somewhat up for debate is whether or not Beast Mastery's Pack Mentality stacks being added by the set attacks applies here too, since it's objectively better to have max stacks but you're only building them faster with attacks versus not at all. Then there's Necromancy, and I can't imagine skipping the force-multiplication the attacks offer... but that's really not a counter to your point.
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