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Chance Jackson

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Everything posted by Chance Jackson

  1. I'd prefer that beanbag stay or was an option
  2. I like it with the alternate tier 9, though i wish the energy manifestation wasn't just a tier 9 tho
  3. Just let attuneds be boosted becoming unattuned +1s that's how i thought it worked until i found out the disappointing truth the hard way.
  4. You could use the animations from Arachnos Mace blast attacks to suplement the available animations & you could make it a more general "Staff blasting" set to make it equally compatible with magic & sciencey origins
  5. Assault Rifle APP for all Melee ATs There is very little that ties the melee APPs together some have buffs others might have debuffs, some have multiple aoe attacks so I'm giving myself the latitude to copy Patron Pool pattern brutes get These powers are either from Assault Rifle, Soldiers of Arachnos or Mercenaries -Burst -Venom Grenade -Wide Area Web Grenade (AOE Immob with -kb) -Heavy Burst -Seasoned Veteran, a rifleman pet equivalent to a PPP pet, same powers as the Commando henchmen but with the the Spec Ops henchmen's rifle, outfit & snipe power Seasoned Veteran flavor text: This rifleman has survived many armed conflicts, doing murky things at the behest of self-serving nation state power brokers for pennies on the dollar, now this soldier will only contract his services out to those he believes in, for causes he truly believes in (or for top dollar)
  6. Martial Prowess/Mixed Martial Arts As for unarmed martial artsy sets I really do feel the game has many elements covered punches, kicks(ma & stj) karate chops(psionic melee) chi energy strikes/blasts(kinetic melee) but you can't have it all & the latter 2 sets have no leg strikes at all so I propose a set that has a mix of powers from all 4. Sorry I'm on my phone right now & I don't remember the names of all powers or their tiers I plan to update the set later. 1. StJ t1 2. PM t2 (with & without particle effects) 3. StJ t2 4. MA palm strike(w/ crane kick & axe kick alternative animations) 5. StJ rib cracker 6.PM cone attack (with & without particle effects) 7. Utility power: KM range st attack or MA focus chi as an alternate power 8. KM or PM pbaoe 9. Wild card: your choice of the heavy hitting ST attack t8 or t9 of any of the martial artsy sets + the option of knock out blow because I think the animation is pretty fun.
  7. Thank you for the shout out, thank you for reminding me & thank you for bringing this thread to my attention Zepp Street Assault Combine Street Justice Melee attacks & Whip/Metal Chain whip attacks that use the 3 Whip Animations from MM>Demon Summoning. Pop Culture Examples: Iron Monkey from well "Iron Monkey", Kurapica from Hunter X Hunter, Ivy from Soul Calibur, Bandit Leader from Claymore, Belmonts from Catlevania, Indiana Jones from you get the point, Gun Fu/Gun Kata Combine Pistol Blast Set Attacks with Street Justice or a mix of Martial Arts & Street Justice melee attacks with some altered animations for when pistols are drawn. Pop Culture Examples: Tequila from Hard boiled, obviously All Gun Kata Practitioners from Equilibrium, Spike Speigle from Cowboy Bebop, Just about All fighters from the Matrix, Hitgirl & Bigdaddy from Kick-Ass & way too many more to name even 1/100th of them.
  8. Armor T9s generally super skippable
  9. "slow-food restaurant" Reminds me of an episode of reboot Al's Wait & Eat
  10. It's interesting. My 2 cents: I think "kick" is one of the least interesting looking animations in the game so i would make that animation interchangeable with the Air Superiority animation & make the T5 Cross Punch & then make T8 an upgraded version of the Speed pool's punch power.
  11. can the dmg aura be moved so that players get it sooner
  12. This Being able to add significant S/L res to a def build has significant impact
  13. Set proliferation Proliferating Assault Sets to Sentinel AT Creating new pools & APPs out of already created powers Custom Powers
  14. juat skip the vahz giving science contact, all of the other 1st of origin contacts are unlocked now
  15. I wish defiance &/or Aim/Buildup provided mez protection
  16. This more or less & last hit chance
  17. Don't they only have shotguns?
  18. Its weird that you couldn't use a break free the only time they don't work for me is when I'm locked in an attack's animation.
  19. Do you ever get the feeling of deja vu
  20. I support a global KB to KD enhancement or toggle
  21. Stop nerf herding, if we're lucky they won't touch dmg procs
  22. i'd like Brawl to be better something that wouldn't be unreasonable to use from lvl 1 to 50
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